VRST B

110 papers

YearTitle / Authors
20213D Printing an Accessory Dock for XR Controllers and its Exemplary Use as XR Stylus.
Florian Kern, Matthias Popp, Peter Kullmann, Elisabeth Ganal, Marc Erich Latoschik
2021A Compact and Low-cost VR Tooth Drill Training System using Mobile HMD and Stylus Smartphone.
Tatsuki Takano, Kazuki Takashima, Kazuyuki Fujita, Guang Hong, Kaori Ikematsu, Yoshifumi Kitamura
2021A Hat-shaped Pressure-Sensitive Multi-Touch Interface for Virtual Reality.
Kazuki Sakata, Buntarou Shizuki, Ikkaku Kawaguchi, Shin Takahashi
2021A Perceptual Evaluation of the Ground Inclination with a Simple VR Walking Platform.
Keito Morisaki, Wataru Wakita
2021A Pilot Study Examining the Unexpected Vection Hypothesis of Cybersickness.
Joel Anthony Teixeira, Sebastien Miellet, Stephen A. Palmisano
2021A System for Practicing Ball/Strike Judgment in VR Environment.
Kentarou Yanase, Shunji Muto, Kyohei Masuko, Tomoyuki Nagami, Takashi Ijiri
2021A Tangible Haptic Feedback Box for Mixed Reality Billiard in Tight Spaces.
Umut Dinç, Michelle Gräsle, Thomas Neteler, Arnulph Fuhrmann
2021A sharing system for the annoyance of menstrual symptoms using electrical muscle stimulation and thermal stimulations.
Chihiro Asada, Kotori Tsutsumi, Yuichi Tamura, Naoya Hara, Wataru Omori, Yuta Otsuka, Katsunari Sato
2021ALiSE: Non-wearable AR display through the looking glass, and what looks solid there.
Hiroki Uchida, Takayuki Kawamura, Keito Kamimura, Keiichi Zempo
2021Absolute and Differential Thresholds of Motion Effects in Cardinal Directions.
Jiwan Lee, Jaejun Park, Seungmoon Choi
2021Actions, not gestures: contextualising embodied controller interactions in immersive virtual reality.
Jack Ratcliffe, Nick Ballou, Laurissa Tokarchuk
2021An Evaluation of Methods for Manipulating Virtual Objects at Different Scales.
Jesper Gaarsdal, Sune Wolff, Claus B. Madsen
2021An Infant-Like Device that Reproduces Hugging Sensation with Multi-Channel Haptic Feedback.
Taiyo Natomi, Yasuji Kitabatake, Kazuyuki Fujita, Takao Onoye, Yuichi Itoh
2021An Interactive Flight Operation with 2-DOF Motion Platform.
Riku Fukuyama, Wataru Wakita
2021Analysis of Detection Thresholds for Hand Redirection during Mid-Air Interactions in Virtual Reality.
Judith Hartfill, Jenny Gabel, Lucie Kruse, Susanne Schmidt, Kevin Riebandt, Simone Kühn, Frank Steinicke
2021Avatar Tracking Control with Generations of Physically Natural Responses on Contact to Reduce Performers' Loads.
Ken Sugimori, Hironori Mitake, Hirohito Sato, Kensho Oguri, Shoichi Hasegawa
2021BreachMob: Detecting Vulnerabilities in Physical Environments Using Virtual Reality.
Lior Somin, Zachary McKendrick, Patrick Finn, Ehud Sharlin
2021CAVE applications: from craft manufacturing to product line engineering.
Jacek Lebiedz, Bogdan Wiszniewski
2021Catching Jellies in Immersive Virtual Reality: A Comparative Teleoperation Study of ROVs in Underwater Capture Tasks.
Aviv Elor, Tiffany Thang, Benjamin Paul Hughes, Alison Crosby, Amy Phung, Everardo Gonzalez, Kakani Katija, Steven H. D. Haddock, Eric J. Martin, Benjamin Eric Erwin, Leila Takayama
2021Conference Talk Training With a Virtual Audience System.
Yann Glémarec, Jean-Luc Lugrin, Anne-Gwenn Bosser, Cédric Buche, Marc Erich Latoschik
2021Content-rich and Expansive Virtual Environments Using Passive Props As World Anchors.
Steven G. Wheeler, Simon Hoermann, Robert W. Lindeman, George Ghinea, Alexandra Covaci
2021Dealing with a Panic Attack: a Virtual Reality Training Module for Postgraduate Psychology Students.
Anton Bogdanovych, Karen Moses, Bethany Wootton, Tomas Trescak
2021Designing Obstacle Reminder for Safe AR Navigation.
Xinyi Su, Xuechen Zhao, Chong Cao
2021Double-Layered Cup-Shaped Device to Amplify Taste Sensation of Carbonation by the Electrical Stimulation on the Human Tongue.
Ibuki Nomura, Noriki Mochizuki, Sousuke Nakamura, Takafumi Koike
2021Effect of Visual Feedback on Understanding Timbre with Shapes Based on Crossmodal Correspondences.
Kota Arai, Mone Konno, Yutaro Hirao, Shigeo Yoshida, Takuji Narumi
2021Effects of Image Realism on the Stress Response in Virtual Reality.
Sebastian Weiß, Nelly Klassen, Wilko Heuten
2021Effects of User's Gaze on the Unintended Positional Drift in Walk-in-Place.
Donghyeon Kim, Hyeong-Geon Kim, Myungho Lee
2021Efficient Mapping Technique under Various Spatial Changes for SLAM-based AR Services.
Hyunwoo Cho, Sangheon Park, Chanho Park, Sung-Uk Jung
2021Ellipses Ring Marker for High-speed Finger Tracking.
Tomohiro Sueishi, Masatoshi Ishikawa
2021Emotional Virtual Reality Stroop Task: Pilot Design.
Deniz Mevlevioglu, Sabin Tabirca, David Murphy
2021Enabling Robot-assisted Motion Capture with Human Scale Tracking Optimization.
Pascal Chiu, Jiawei Huang, Yoshifumi Kitamura
2021Enhancing In-game Immersion Using BCI-controlled Mechanics.
Mikolaj P. Wozniak, Piotr Sikorski, Magdalena Wrobel-Lachowska, Natalia Bartlomiejczyk, Julia Dominiak, Krzysztof Grudzien, Andrzej Romanowski
2021EntangleVR: A Visual Programming Interface for Virtual Reality Interactive Scene Generation.
Mengyu Chen, Marko Peljhan, Misha Sra
2021Estimate the Difference Threshold for Curvature Gain of Redirected Walking.
Chang-Gyu Lee, Ohung Kwon, Dae Seok Kang
2021Evaluating the influence of interaction technology on procedural learning using Virtual Reality.
Sylvain Noblecourt, Geoffrey Bourgoin, Vincent Havard, David Baudry
2021Exploring Emotion Brushes for a Virtual Reality Painting Tool.
Jungah Son, Misha Sra
2021Fishtank Sandbox: A Software Framework for Collaborative Usability Testing of Fish Tank Virtual Reality Interaction Techniques.
Vishal Jangid, Sirisilp Kongsilp
2021Fluid3DGuides: A Technique for Structured 3D Drawing in VR.
Jingjing Kang, Shouxia Wang, Shuxia Wang, Weiping He
2021Flyables: Haptic Input Devices for Virtual Realityusing Quadcopters.
Jonas Auda, Nils Verheyen, Sven Mayer, Stefan Schneegass
2021Force-Based Foot Gesture Navigation in Virtual Reality.
Siyi Liu, Gun A. Lee, Yi Li, Thammathip Piumsomboon, Barrett Ens
2021Freehand Interaction in Virtual Reality: Bimanual Gestures for Cross-Workspace Interaction.
Chao Peng, Yangzi Dong, Lizhou Cao
2021Fusing Semantic Segmentation and Object Detection for Visual SLAM in Dynamic Scenes.
Peilin Yu, Chi Guo, Yang Liu, Huyin Zhang
2021GazeMOOC: A Gaze Data Driven Visual Analytics System for MOOC with XR Content.
Hao Wang, Yaqi Xie, Mingqi Wen, Zhuo Yang
2021HapticPanel: An Open System to Render Haptic Interfaces in Virtual Reality for Manufacturing Industry.
Bram van Deurzen, Patrik Goorts, Tom De Weyer, Davy Vanacken, Kris Luyten
2021HoloKeys: Interactive Piano Education Using Augmented Reality and IoT.
Austin Jerald Stanbury, Ines Said, Hyo Jeong Kang
2021IMAGEimate - An End-to-End Pipeline to Create Realistic Animatable 3D Avatars from a Single Image Using Neural Networks.
Suriya Dakshina Murthy, Tobias Höllerer, Misha Sra
2021ImNDT: Immersive Workspace for the Analysis of Multidimensional Material Data From Non-Destructive Testing.
Alexander Gall, M. Eduard Gröller, Christoph Heinzl
2021Image-Based Texture Styling for Motion Effect Rendering.
Beomsu Lim, Sangyoon Han, Seungmoon Choi
2021Immersive Analytics: A User-Centered Perspective.
Payod Panda, Byungsoo Kim, Sana Behnam-Asl, Elif Sener
2021Immersive Furnishing - Randomized Big Five Personality Traits Based Interior Layouts.
Miles S. Aikens, Jason B. Ku, Christian Eckhardt
2021Immersive Visual Interaction with Autonomous Multi-Vehicle Systems.
Ali Samini, Patric Ljung
2021Impostor-based Rendering Acceleration for Virtual, Augmented, and Mixed Reality.
Martin Misiak, Arnulph Fuhrmann, Marc Erich Latoschik
2021Incorporating Human Behavior in VR Compartmental Simulation Models.
Ryan Skull, Will Kitchen, David Phoenix, Connor Mackenzie, Nathan Allison, Roisin Hunt, Leonardo Stella
2021Inside-Out Instrument Tracking for Surgical Navigation in Augmented Reality.
Christina Gsaxner, Jianning Li, Antonio Pepe, Dieter Schmalstieg, Jan Egger
2021InteractML: Making machine learning accessible for creative practitioners working with movement interaction in immersive media.
Clarice Hilton, Nicola Plant, Carlos González Díaz, Phoenix Perry, Ruth Gibson, Bruno Martelli, Michael Zbyszynski, Rebecca Fiebrink, Marco Gillies
2021Interactive Visualization of Deep Learning Models in an Immersive Environment.
Hikaru Nagasaka, Motoya Izuhara
2021Investigating the Effect of Sensor Data Visualization Variances in Virtual Reality.
Thanh Long Vu, Dinh Tung Le, Dac Dang Khoa Nguyen, Sheila Sutjipto, Gavin Paul
2021Investigating the Effects of Virtual Patients' Nonsensical Responses on Users' Facial Expressions in Mental Health Training Scenarios.
Alexandre Gomes de Siqueira, Heng Yao, Anokhi Bafna, Sarah Bloch-Elkouby, Jenelle Richards, Lauren B. Lloveras, Kathleen Feeney, Stephanie Morris, Erica D. Musser, Benjamin Lok, Igor Galynker
2021Managing a Crisis in Virtual Reality - Tackling a Wildfire.
Hugo Lino, Rui Nóbrega, Fernando Pedro Birra, Nuno Correia
2021Mid-Air Thermo-Tactile Feedback using Ultrasound Haptic Display.
Yatharth Singhal, Haokun Wang, Hyunjae Gil, Jin Ryong Kim
2021Miniature AR: Multi-view 6DOF Virtual Object Visualization for a Miniature Diorama.
Sung-Uk Jung, Sangheon Park, Hyunwoo Cho, Chanho Park
2021Modeling Pointing for 3D Target Selection in VR.
Tor-Salve Dalsgaard, Jarrod Knibbe, Joanna Bergström
2021Multi-Componential Analysis of Emotions Using Virtual Reality.
Rukshani Somarathna, Tomasz Bednarz, Gelareh Mohammadi
2021Multi-View AR Streams for Interactive 3D Remote Teaching.
Andrew Zhang, Jennifer Jacobs, Misha Sra, Tobias Höllerer
2021Natural walking speed prediction in Virtual Reality while using target selection-based locomotion.
Nilotpal Biswas, Debangshu Banerjee, Samit Bhattacharya
2021Non-isomorphic Interaction Techniques for Controlling Avatar Facial Expressions in VR.
Marc Baloup, Thomas Pietrzak, Martin Hachet, Géry Casiez
2021Object Manipulations in VR Show Task- and Object-Dependent Modulation of Motor Patterns.
Jaime Maldonado, Christoph Zetzsche
2021Of Leaders and Directors: A visual model to describe and analyse persistent visual cues directing to single out-of view targets.
Johan Winther Kristensen, Allan Schjørring, Alex Mikkelsen, Daniel Agerholm Johansen, Hendrik Ole Knoche
2021PAIR: Phone as an Augmented Immersive Reality Controller.
Arda Ege Unlu, Robert Xiao
2021Perceived Realism of Pedestrian Crowds Trajectories in VR.
Daniele Giunchi, Riccardo Bovo, Panayiotis Charalambous, Fotis Liarokapis, Alastair Shipman, Stuart James, Anthony Steed, Thomas Heinis
2021PneuMod: A Modular Haptic Device with Localized Pressure and Thermal Feedback.
Bowen Zhang, Misha Sra
2021Preliminary analysis of visual cognition estimation in VR toward effective assistance timing for iterative visual search tasks.
Syunsuke Yoshida, Makoto Sei, Akira Utsumi, Hirotake Yamazoe
2021Presenting Sense of Loud Vocalization Using Vibratory Stimuli to the Larynx and Auditory Stimuli.
Yuki Shimomura, Yuki Ban, Shin'ichi Warisawa
2021Preservation and Reproduction of Real Soundscapes in Virtual Space for the "100 Best Soundscapes in Japan".
Yoshihiko Okubo, Yuki Oishi, Yasuo Kawai
2021Pressing a Button You Cannot See: Evaluating Visual Designs to Assist Persons with Low Vision through Augmented Reality.
Florian Lang, Tonja Machulla
2021ProMVR - Protein Multiplayer Virtual Reality Tool.
Tianshu Xu, Venkata V. B. Yallapragada, Mark Tangney, Sabin Tabirca
2021Qualitative Dimensions of Technology-Mediated Reflective Learning: The Case of VR Experience of Psychosis.
Saliha Akbas, Kemal Kuscu, Asim Evren Yantaç, Gizem Erdem, Sinem Semsioglu, Onur Gurkan, Asli Günay, Ali Vatansever, Terry Eskenazi
2021Recreating a Medieval Mill as a Virtual Learning Environment.
David Fernes, Sebastian Oberdörfer, Marc Erich Latoschik
2021Remote Visual Line-of-Sight: A Remote Platform for the Visualisation and Control of an Indoor Drone using Virtual Reality.
Nguyen Thanh Trung Le, Howe Yuan Zhu, Hsiang-Ting Chen
2021Research and Practice Recommendations for Mixed Reality Design - Different Perspectives from the Community.
Veronika Krauß, Florian Jasche, Sheree May Saßmannshausen, Thomas Ludwig, Alexander Boden
2021RotoWrist: Continuous Infrared Wrist Angle Tracking using a Wristband.
Farshid Salemi Parizi, Wolf Kienzle, Eric Whitmire, Aakar Gupta, Hrvoje Benko
2021Safety First: A Study of Users' Perception of VR Adoption in Vehicles.
Nadia Fereydooni, Bruce N. Walker
2021SpArc: A VR Animating Tool at Your Fingertips.
Bingyu Li, Ines Said, Linda Kirova, Maria Blokhina, Hyo Jeong Kang
2021Spatial Augmented Reality Visibility and Line-of-Sight Cues for Building Design.
James A. Walsh, James Baumeister, Bruce H. Thomas
2021Study of Heart Rate Visualizations on a Virtual Smartwatch.
Fairouz Grioui, Tanja Blascheck
2021Swaying Locomotion: A VR-based Locomotion System through Head Movements.
Masahiro Shimizu, Tatsuo Nakajima
2021Table-Based Interactive System for Augmenting Japanese Food Culture Experience.
Kei Kobayashi, Kazuma Nagata, Junichi Hoshino
2021TangibleData: Interactive Data Visualization with Mid-Air Haptics.
Ayush Bhardwaj, Junghoon Chae, Richard Huynh Noeske, Jin Ryong Kim
2021Technical Factors Affecting Augmented Reality User Experiences in Sports Spectating.
Wei Hong Lo, Holger Regenbrecht, Stefanie Zollmann
2021The Application of Virtual Reality in Student Recruitment.
Huiwen Zhao, Alex Kelly, Vedad Hulusic, Fred Charles
2021The Effect of 2D Stylized Visualization of the Real World for Obstacle Avoidance and Safety in Virtual Reality System Usage.
Jaeeun Kim, Heeyoon Jeong, Gerard Jounghyun Kim
2021The Effect of Increased Body Motion in Virtual Reality on a Placement-Retrieval Task.
Thibault Friedrich, Arnaud Prouzeau, Michael J. McGuffin
2021The Influence of in-VR Questionnaire Design on the User Experience.
Saeed Safikhani, Michael Stefan Holly, Alexander Kainz, Johanna Pirker
2021Towards Context-aware Automatic Haptic Effect Generation for Home Theatre Environments.
Yaxuan Li, Yongjae Yoo, Antoine Weill-Duflos, Jeremy R. Cooperstock
2021UGRA in VR: A Virtual Reality Simulation for Training Anaesthetists.
Anton Bogdanovych, Alwin Chuan
2021Ubiq: A System to Build Flexible Social Virtual Reality Experiences.
Sebastian J. Friston, Ben J. Congdon, David Swapp, Lisa Izzouzi, Klara Brandstätter, Daniel Archer, Otto Olkkonen, Felix Johannes Thiel, Anthony Steed
2021Using Gaze Behavior and Head Orientation for Implicit Identification in Virtual Reality.
Jonathan Liebers, Patrick Horn, Christian Burschik, Uwe Gruenefeld, Stefan Schneegass
2021Using Hand Tracking and Voice Commands to Physically Align Virtual Surfaces in AR for Handwriting and Sketching with HoloLens 2.
Florian Kern, Thore Keser, Florian Niebling, Marc Erich Latoschik
2021VR Rehearse & Perform - A platform for rehearsing in Virtual Reality.
Vali Lalioti, Sophia Ppali, Andrew J. Thomas, Ragnar Hrafnkelsson, Mick Grierson, Chee Siang Ang, Bea S. Wohl, Alexandra Covaci
2021VRBT: A Non-pharmacological VR approach towards hypertension.
Yui Lo, Qinglan Shan, Jie Xu, Lei Shao, Li Dong, Peiwu Qin, Yuhan Dong
2021VRGaitAnalytics: Visualizing Dual Task Cost for VR Gait Assessment.
Zhu Wang, Liraz Arie, Anat V. Lubetzky, Ken Perlin
2021VRST '21: 27th ACM Symposium on Virtual Reality Software and Technology, Virtual Event / Osaka, Japan, December 8 - 10, 2021
Yuichi Itoh, Kazuki Takashima, Parinya Punpongsanon, Misha Sra, Kazuyuki Fujita, Shigeo Yoshida, Tham Piumsomboon
2021Validating Social Distancing through Deep Learning and VR-Based Digital Twins.
Abhishek Mukhopadhyay, G. S. Rajshekar Reddy, Subhankar Ghosh, L. R. D. Murthy, Pradipta Biswas
2021Virtual Object Categorisation Methods: Towards a Richer Understanding of Object Grasping for Virtual Reality.
Andreea-Dalia Blaga, Maite Frutos-Pascual, Chris Creed, Ian Williams
2021Virtual Reality platform for functional magnetic resonance imaging in ecologically valid conditions.
Baptiste Gauthier, Louis Albert, Roberto Martuzzi, Bruno Herbelin, Olaf Blanke
2021Virtual Rotations for Maneuvering in Immersive Virtual Environments.
Pauline Bimberg, Tim Weißker, Alexander Kulik, Bernd Fröhlich
2021Visual Transition of Avatars Improving Speech Comprehension in Noisy VR Environments.
Takayoshi Yamada, Azusa Yamazaki, Haruna Miyakawa, Yuichi Mashiba, Keiichi Zempo
2021Visualisation methods for patient monitoring in anaesthetic procedures using augmented reality.
Lucas Plabst, Sebastian Oberdörfer, Oliver Happel, Florian Niebling
2021XRSpectator: Immersive, Augmented Sports Spectating.
Wei Hong Lo, Stefanie Zollmann, Holger Regenbrecht
2021opticARe - Augmented Reality Mobile Patient Monitoring in Intensive Care Units.
Simon Kimmel, Vanessa Cobus, Wilko Heuten