| 2020 | A Call for Auditable Virtual, Augmented and Mixed Reality. Richard Cloete, Chris Norval, Jatinder Singh |
| 2020 | A Quest for Co-Located Mixed Reality: Aligning and Assessing SLAM Tracking for Same-Space Multi-User Experiences. Mark McGill, Jan Gugenheimer, Euan Freeman |
| 2020 | ARLS: An asymmetrical remote learning system for sharing anatomy between an HMD and a light field display. Xuanhui Xu, Xingyu Pan, Abraham G. Campbell |
| 2020 | ARtist: Interactive Augmented Reality for Curating Children's Artworks. Eun Sun Chu, Jinsil Hwaryoung Seo |
| 2020 | ATOM: HMD-VR Interface to Learn Atomic Structure, Bonding and Historical Research Experiments. Shimmila Bhowmick, Anjali Kaushik, Rohan Bhatia, Keyur Sorathia |
| 2020 | AffectivelyVR: Towards VR Personalized Emotion Recognition. Kunal Gupta, Jovana Lazarevic, Yun Suen Pai, Mark Billinghurst |
| 2020 | An Adaptive Low-cost Approach to Display Different Scenes to Multi-users for the Light Field Display. Xingyu Pan, Mengya Zheng, Jinyuan Yang, Abraham G. Campbell |
| 2020 | An Examination of Effects of Fear Using VR Content on Time Estimation. Masaki Kitajima, Kei Kanari, Mie Sato |
| 2020 | An Examination of Influence on Weight Perception by Visual Change of the Own Arm. Yuzuki Okubo, Naoki Hashimoto, Mie Sato |
| 2020 | An Immersive Decision Support System for Disaster Response. Yusuf Sermet, Ibrahim Demir |
| 2020 | An Open Framework for Infinite Walking With Saccadic Redirection. Elijah Pinson, Krzysztof Pietroszek, Qi Sun, Christian Eckhardt |
| 2020 | Analyzing the Trade-off between Selection and Navigation in VR. Morteza Malekmakan, Wolfgang Stuerzlinger, Bernhard E. Riecke |
| 2020 | Anonymity vs. Familiarity: Self-Disclosure and Privacy in Social Virtual Reality. Divine Maloney, Samaneh Zamanifard, Guo Freeman |
| 2020 | Assessing the Suitability and Effectiveness of Mixed Reality Interfaces for Accurate Robot Teleoperation. Francesco De Pace, Gal Gorjup, Huidong Bai, Andrea Sanna, Minas V. Liarokapis, Mark Billinghurst |
| 2020 | Augmented Reality World Editor. Jake Guida, Misha Sra |
| 2020 | Bacterial Load of Virtual Reality Headsets. Benjamin Creel, Caitlin J. Rinz-Jones, Adam Jones, Colin Jackson |
| 2020 | Body LayARs: A Toolkit for Body-Based Augmented Reality. Henning Pohl, Tor-Salve Dalsgaard, Vesa Krasniqi, Kasper Hornbæk |
| 2020 | Capture to Rendering Pipeline for Generating Dynamically Relightable Virtual Objects with Handheld RGB-D Cameras. Chih-Fan Chen, Evan Suma Rosenberg |
| 2020 | CasualVRVideos: VR videos from casual stationary videos. Stefanie Zollmann, Anthony Dickson, Jonathan Ventura |
| 2020 | Characterizing In-Air Eyes-Free Typing Movements in VR. Hyunjae Gil, Yonghwan Shin, Hyungki Son, Inwook Hwang, Ian Oakley, Jin Ryong Kim |
| 2020 | Computing Object Selection Difficulty in VR using Run-time Contextual Analysis. Chris Zimmerer, Ronja Heinrich, Martin Fischbach, Jean-Luc Lugrin, Marc Erich Latoschik |
| 2020 | CorFix: Virtual Reality Cardiac Surgical Planning System for Designing Patient Specific Vascular Grafts. Byeol Kim, Phong Danh Nguyen, Pratham Nar, Xiaolong Liu, Yue-Hin Loke, Paige Mass, Narutoshi Hibino, Laura Olivieri, Axel Krieger |
| 2020 | Creating AR Applications for the IOT : a New Pipeline. Barnabé Soedji, Jérémy Lacoche, Éric Villain |
| 2020 | Creating a Smart Virtual-Reality based Contextual Diary for People with Persistent Postural-Perceptual Dizziness to Facilitate Habituation. Syed Fawad Mustafa Zaidi, Craig S. McLachlan, Justin Beilby, Tim Sinclair, Clancy Duncan |
| 2020 | Docking Haptics: Extending the Reach of Haptics by Dynamic Combinations of Grounded and Worn Devices. Anthony Steed, Sebastian Friston, Vijay Pawar, David Swapp |
| 2020 | Don't Bother Me: How to Handle Content-Irrelevant Objects in Handheld Augmented Reality. Hanseob Kim, TaeHyung Kim, Myungho Lee, Gerard Jounghyun Kim, Jae-In Hwang |
| 2020 | Dual Phone AR: Exploring the use of Phones as Controllers for Mobile Augmented Reality. Rishi Vanukuru, Amarnath Murugan, Jayesh S. Pillai |
| 2020 | DualVib: Simulating Haptic Sensation of Dynamic Mass by Combining Pseudo-Force and Texture Feedback. Yudai Tanaka, Arata Horie, Xiang 'Anthony' Chen |
| 2020 | Dynamic Projection Mapping of Deformable Stretchable Materials. Muhammad Twaha Ibrahim, Meenakshisundaram Gopi, Aditi Majumder |
| 2020 | Effect of Cognitive Load on Curvature Redirected Walking Thresholds. Anh Nguyen, Yannick Rothacher, Evdokia Efthymiou, Bigna Lenggenhager, Peter Brugger, Lukas L. Imbach, Andreas M. Kunz |
| 2020 | Effects of Immersive Virtual Reality Content Type to Mindfulness and Physiological Parameters. Seulki Min, Jung-geun Moon, Chul-Hyun Cho, Gerard J. Kim |
| 2020 | Effects of Synchronized Leg Motion in Walk-in-Place Utilizing Deep Neural Networks for Enhanced Body Ownership and Sense of Presence in VR. Juyoung Lee, Myungho Lee, Gerard Jounghyun Kim, Jae-In Hwang |
| 2020 | Empirical Evaluation of Gaze-enhanced Menus in Virtual Reality. Ken Pfeuffer, Lukas Mecke, Sarah Delgado Rodriguez, Mariam Hassib, Hannah Maier, Florian Alt |
| 2020 | Evaluating Automatic Parameter Control Methods for Locomotion in Multiscale Virtual Environments. Jong-In Lee, Paul Asente, Byungmoon Kim, Yeojin Kim, Wolfgang Stuerzlinger |
| 2020 | Evaluation of Headset-based Viewing and Desktop-based Viewing of Remote Lectures in a Social VR Platform. Andrew Yoshimura, Christoph W. Borst |
| 2020 | Eye-Hand Coordination Training for Sports with Mid-air VR. Anil Ufuk Batmaz, Xintian Sun, Dogu Taskiran, Wolfgang Stuerzlinger |
| 2020 | HMDPose: A large-scale trinocular IR Augmented Reality Glasses Pose Dataset. Ahmet Firintepe, Alain Pagani, Didier Stricker |
| 2020 | Haptic Selfies: Bold and Beautiful Living for the Blind and Visually Impaired. Shamima Yasmin |
| 2020 | HexTouch: Affective Robot Touch for Complementary Interactions to Companion Agents in Virtual Reality. Ran Zhou, Yanzhe Wu, Harpreet Sareen |
| 2020 | Human Following Behavior In Virtual Reality. Anh Nguyen, Pascal Wüest, Andreas M. Kunz |
| 2020 | Immersive Analysis of Crystallographic Diffraction Data. Andreas Knote, Sebastian von Mammen, YunYun Gao, Andrea Thorn |
| 2020 | Impact of Social Distancing to Mitigate the Spread of COVID-19 in a Virtual Environment. Diego Marti Mason, Matej Kapinaj, Alejandro Pinel Martínez, Leonardo Stella |
| 2020 | Inconsistencies of Presence Questionnaires in Virtual Reality. Sarah Graf, Valentin Schwind |
| 2020 | Introduction to AR-Bot, an AR system for robot navigation. Vincent Alleaume, Caroline Baillard, Matthieu Fradet, Pierrick Jouet, Anthony Laurent, Tao Luo |
| 2020 | Investigating Effects and User Preferences of Extra- and Intradiegetic Virtual Reality Questionnaires. Nadine Wagener, Mareike Stamer, Johannes Schöning, Johannes Tümler |
| 2020 | Investigating Immersive Virtual Reality as an Educational Tool for Quantum Computing. Alexander Zable, Lloyd C. L. Hollenberg, Eduardo Velloso, Jorge Gonçalves |
| 2020 | Life-size Sequential Photography in a Mixed Reality Environment. Shunji Muto, Takashi Ijiri |
| 2020 | Mediated-Timescale Learning: Manipulating Timescales in Virtual Reality to Improve Real-World Tennis Forehand Volley. Shixin Jiang, Jun Rekimoto |
| 2020 | Metachron: A framework for time perception research in VR. Maximilian Landeck, Fabian Unruh, Jean-Luc Lugrin, Marc Erich Latoschik |
| 2020 | Molecular MR Multiplayer: a cross-platform collaborative interactive game for scientists. Semen Frish, Maksym Druchok, Hlib Shchur |
| 2020 | Moving Virtual Reality out of its Comfort Zone and Into the African Kalahari Desert Field: Experiences From Technological Co-Exploration With an Indigenous San Community in Namibia. Kasper Rodil, Donovan Maasz, Heike Winschiers-Theophilus |
| 2020 | Multiplex Vision: Understanding Information Transfer and F-Formation With Extended 2-Way FOV. Mark Armstrong, Keitaro Tsuchiya, Feng Liang, Kai Kunze, Yun Suen Pai |
| 2020 | On the Interplay of Foveated Rendering and Video Encoding. Gazi Karam Illahi, Matti Siekkinen, Teemu Kämäräinen, Antti Ylä-Jääski |
| 2020 | Physicalizing Virtual Objects with Affordances to Support Tangible Interactions in AR. Silian Li, Weiping He, Li Zhang, Yupeng Hu |
| 2020 | Portals With a Twist: Cable Twist-Free Natural Walking in Room-Scaled Virtual Reality. Sebastian Misztal, Guillermo Carbonell, Nils Ganther, Jonas Schild |
| 2020 | Ray-Casting-based 3D pointing and Dragging Interface for Naked-Eye Stereoscopic Displays. Raku Egawa, Yucheng Qiu, Takashi Ijiri |
| 2020 | Realistic Virtual Humans from Smartphone Videos. Stephan Wenninger, Jascha Achenbach, Andrea Bartl, Marc Erich Latoschik, Mario Botsch |
| 2020 | RoadVR: Mitigating the Effect of Vection and Sickness by Distortion of Pathways for In-Car Virtual Reality. Hyungjun Cho, Gerard J. Kim |
| 2020 | Smart Thermo-Haptic Bracelet for VR Environment. Ahmed Bentaleb, Samir Benbelkacem, Nadia Zenati-Henda |
| 2020 | Teaching Scrum with a Virtual Sprint Simulation: Initial Design and Considerations. Unnikrishnan Radhakrishnan, Konstantinos Koumaditis |
| 2020 | Temporal Consistent Motion Parallax for Omnidirectional Stereo Panorama Video. Moritz Mühlhausen, Moritz Kappel, Marc Kassubeck, Paul Maximilian Bittner, Susana Castillo, Marcus A. Magnor |
| 2020 | Text Input Methods in Virtual Reality using Radial Layouts. Anh Nguyen, Samuel Bittman, Markus Zank |
| 2020 | The Digital Docent: XR storytelling for a Living History Museum. Joe Geigel, Kunal Shailesh Shitut, Juilee Decker, Amanda Doherty, Gary Jacobs |
| 2020 | The Effects of Full-Body Avatar Movement Predictions in Virtual Reality using Neural Networks. Valentin Schwind, David Halbhuber, Jakob Fehle, Jonathan Sasse, Andreas Pfaffelhuber, Christoph Tögel, Julian Dietz, Niels Henze |
| 2020 | The Effects of Self- and External Perception of Avatars on Cognitive Task Performance in Virtual Reality. Martin Kocur, Philipp Schauhuber, Valentin Schwind, Christian Wolff, Niels Henze |
| 2020 | The Effects of Visual Realism on Spatial Memory and Exploration Patterns in Virtual Reality. Jiawei Huang, Alexander Klippel |
| 2020 | The Experience of Social Touch in Multi-User Virtual Reality. Philipp Sykownik, Maic Masuch |
| 2020 | The Impact of Missing Fingers in Virtual Reality. Martin Kocur, Sarah Graf, Valentin Schwind |
| 2020 | Towards Physically Interactive Virtual Environments: Reactive Alignment with Redirected Walking. Jerald Thomas, Courtney Hutton Pospick, Evan Suma Rosenberg |
| 2020 | Using Multiple Perspective Projections to Guide Visual Attention in Glyph-based Data Visualisations in VR. Robert Richter, Tobias Günther, Rainer Groh |
| 2020 | VR Training for Warehouse Management. Enes Yigitbas, Ivan Jovanovikj, Janis Scholand, Gregor Engels |
| 2020 | VRST '20: 26th ACM Symposium on Virtual Reality Software and Technology, Virtual Event, Canada, November 1-4, 2020 Robert J. Teather, Chris Joslin, Wolfgang Stuerzlinger, Pablo A. Figueroa, Yaoping Hu, Anil Ufuk Batmaz, Wonsook Lee, Francisco R. Ortega |
| 2020 | VRSketchPen: Unconstrained Haptic Assistance for Sketching in Virtual 3D Environments. Hesham Elsayed, Mayra Donaji Barrera Machuca, Christian Schaarschmidt, Karola Marky, Florian Müller, Jan Riemann, Andrii Matviienko, Martin Schmitz, Martin Weigel, Max Mühlhäuser |
| 2020 | Viewing Style of Augmented Reality/Virtual Reality Broadcast Contents while Sharing a Virtual Experience. Kazuma Yoshino, Hiroyuki Kawakita, Takuya Handa, Kensuke Hisatomi |
| 2020 | Virtual Humans in AR: Evaluation of Presentation Concepts in an Industrial Assistance Use Case. Eva Lampen, Jannes Lehwald, Thies Pfeiffer |
| 2020 | Virtual Navigation considering User Workspace: Automatic and Manual Positioning before Teleportation. Yiran Zhang, Nicolas Ladeveze, Huyen Nguyen, Cédric Fleury, Patrick Bourdot |
| 2020 | Virtual Projection Planes for the Visual Comparison of Photogrammetric 3D Reconstructions with Photo Footage. Ephraim Schott, Alexander Kulik, Bernd Froehlich |
| 2020 | Virtual Reality in Computer Science Education: A Systematic Review. Johanna Pirker, Andreas Dengel, Michael Stefan Holly, Saeed Safikhani |
| 2020 | Volumetric capture for narrative films. Krzysztof Pietroszek, Christian Eckhardt |