VRST B

92 papers

YearTitle / Authors
2017"Drop the beat": virtual reality based mindfulness and cognitive behavioral therapy for panic disorder - a pilot study.
Eunbi Seol, Seulki Min, Sungho Seo, Seoyeon Jung, Youngil Lee, Jaedong Lee, Gerard J. Kim, Chungyean Cho, Seungmoo Lee, Chul-Hyun Cho, Seungmoon Choi, Dooyoung Jung
2017A comparative study of 2D and 3D mobile keypad user interaction preferences in virtual reality graphic user interfaces.
Akriti Kaur, Pradeep G. Yammiyavar
2017A comparison of head-mounted displays vs. large-screen displays for an interactive pedestrian simulator.
Sophia Mallaro, Pooya Rahimian, Elizabeth E. O'Neal, Jodie M. Plumert, Joseph K. Kearney
2017A gaze-preserving group video conference system using screen-embedded cameras.
Kazuki Kobayashi, Takashi Komuro, Bo Zhang, Keiichiro Kagawa, Shoji Kawahito
2017A hybrid CRF framework for semantic 3D reconstruction.
Zhixin Ma, Xukun Shen, Chong Cao
2017A multiple-view geometric model of specularities on non-uniformly curved surfaces.
Alexandre Morgand, Mohamed Tamaazousti, Adrien Bartoli
2017A playback tool for reviewing VR experiences.
Thomas Lopez, Olivier Dumas, Fabien Danieau, Bertrand Leroy, Nicolas Mollet, Jean-François Vial
2017A study on improving performance in gesture training through visual guidance based on learners' errors.
Florian Jeanne, Indira Thouvenin, Alban Lenglet
2017A tile based colour picture with hidden QR code for augmented reality and beyond.
Minh Nguyen, Huy Tran, Huy Le, Wei Qi Yan
2017A unified model for interaction in 3D environment.
Julien Casarin, Dominique Bechmann, Marilyn Keller
2017A virtual reality based internet-of-things (IoT) framework for micro devices assembly.
Joe Cecil, Sadiq Albuhamood, Avinash Gupta
2017Accurate real-time occlusion for mixed reality.
David R. Walton, Anthony Steed
2017Acoustical manipulation for redirected walking.
Tobias Feigl, Eliise Kõre, Christopher Mutschler, Michael Philippsen
2017Adaptive method for 2.5D scattered point approximation.
S. H. Moon, J. H. Park, K. H. Ko
2017Agent: automatic generation of experimental protocol runtime.
Gwendal Le Moulec, Ferran Argelaguet, Valérie Gouranton, Arnaud Blouin, Bruno Arnaldi
2017Analysis of the user experience in a 3D gesture-based supported mobile VR game.
Abraham Georgiadis, Shahrouz Yousefi
2017Augmented invaders: a mixed reality multiplayer outdoor game.
Michael Bonfert, Inga Lehne, Ralf Morawe, Melina Cahnbley, Gabriel Zachmann, Johannes Schöning
2017Augmented reality system with collision response simulation using measured coefficient of restitution of real objects.
Ippei Takeuchi, Takafumi Koike
2017Auris: creating affective virtual spaces from music.
Misha Sra, Pattie Maes, Prashanth Vijayaraghavan, Deb Roy
2017Automated interior design using a genetic algorithm.
Peter Kán, Hannes Kaufmann
2017Beyond cute: exploring user types and design opportunities of virtual reality pet games.
Chaolan Lin, Travis Faas, Lynn Dombrowski, Erin Brady
2017Building a hybrid virtual agent for testing user empathy and arousal in response to avatar (micro-)expressions.
Dooley J. Murphy
2017Can you cut it?: an exploration of the effects of editing in cinematic virtual reality.
Tina Kjær, Christoffer B. Lillelund, Mie Moth-Poulsen, Niels C. Nilsson, Rolf Nordahl, Stefania Serafin
2017Capturing aboriginal heritage in virtual reality.
Tomas Trescak, Anton Bogdanovych, Melissa Williams, Terry Sloan
2017Case-based planning for large virtual agent societies.
Tomas Trescak, Anton Bogdanovych
2017CheekInput: turning your cheek into an input surface by embedded optical sensors on a head-mounted display.
Koki Yamashita, Takashi Kikuchi, Katsutoshi Masai, Maki Sugimoto, Bruce H. Thomas, Yuta Sugiura
2017Collaborators awareness for user cohabitation in co-located collaborative virtual environments.
Jérémy Lacoche, Nico Pallamin, Thomas Boggini, Jérôme Royan
2017Color consistency of specular highlights in consumer cameras.
John Lin, Mohamed Tamaazousti, Souheil Hadj Said, Alexandre Morgand
2017Computational design of hand-held VR controllers using haptic shape illusion.
Eisuke Fujinawa, Shigeo Yoshida, Yuki Koyama, Takuji Narumi, Tomohiro Tanikawa, Michitaka Hirose
2017Cubely: virtual reality block-based programming environment.
Juraj Vincur, Martin Konopka, Jozef Tvarozek, Martin Hoang, Pavol Návrat
2017Data visualization versus data perception.
Shamima Yasmin
2017Design and exploration of braiding swarms in VR.
Daniel Wagner, Christian Hofmann, Heiko Hamann, Sebastian von Mammen
2017Diegetic cues for guiding the viewer in cinematic virtual reality.
Sylvia Rothe, Heinrich Hußmann, Mathias Allary
2017Direct retinal signals for virtual environments.
Elina Koskinen, Ismo Rakkolainen, Roope Raisamo
2017Do you feel what you see?: multimodal perception in virtual reality.
Daniel Hepperle, Matthias Wölfel
2017Dual task based cognitive stress induction and its influence on path integration.
Petr Legkov, Krzysztof Izdebski, Silke M. Kärcher, Peter König
2017Edible retroreflector.
Takahiro Uji, Yiting Zhang, Hiromasa Oku
2017Effects of virtual arm representations on interaction in virtual environments.
Tanh Quang Tran, Hyunju Shin, Wolfgang Stuerzlinger, Junghyun Han
2017Emotionally mediated spatial experience with AR.
Sinem Semsioglu, Yagmur Gokce, Asim Evren Yantaç
2017Enjoyable carving with ChiselDevice in mixed reality space.
Takuya Yamamoto, Maho Kawagoe, Mai Otsuki, Fumihisa Shibata, Asako Kimura
2017Evaluating snapping-to-photos virtual travel interfaces for 3D reconstructed visual reality.
Benjamin Nuernberger, Matthew Turk, Tobias Höllerer
2017Exploring the effects of observed physicality conflicts on real-virtual human interaction in augmented reality.
Kangsoo Kim, Gerd Bruder, Greg Welch
2017Eyeexpression: exploring the use of eye expressions as hands-free input for virtual and augmented reality devices.
Pin-Sung Ku, Te-yen Wu, Mike Y. Chen
2017Fast generation of realistic virtual humans.
Jascha Achenbach, Thomas Waltemate, Marc Erich Latoschik, Mario Botsch
2017Gain compensation in redirected walking.
Anh Nguyen, Federico Cervellati, Andreas M. Kunz
2017GalVR: a novel collaboration interface using GVS.
Misha Sra, Xuhai Xu, Pattie Maes
2017Gaze- and qoe-aware video streaming solutions for mobile VR.
Pietro Lungaro, Konrad Tollmar, Ashutosh Mittal, Alfredo Fanghella Valero
2017Hand-free natural user interface for VR HMD with IR based facial gesture tracking sensor.
Jinhyuk Kim, Jaekwang Cha, Hojun Lee, Shiho Kim
2017Immercity: communicating about virtual and augmented realities.
Jean-Daniel Taupiac, Nancy Rodriguez, Olivier Strauss
2017Immersive VR for numerical engagement.
Soomin Kim, Wookjae Maeng, Cindy Oh, Joonmin Lee, Seo-Young Lee, Jeewon Choi, Gil Whan Hwang, Guhyun Hwang, Hyunsung Kim, Joonseok Kim, Joonhwan Lee
2017Immersive environment for distributed creative collaboration.
Khanh-Duy Le, Morten Fjeld, Ali Alavi, Andreas M. Kunz
2017In situ editing (EiS) for fulldomes.
François Ubald Brien, Emmanuel Durand, Jérémie Soria, Michal Seta, Nicolas Bouillot
2017Information recall in a virtual reality disability simulation.
Tanvir Irfan Chowdhury, Sharif Mohammad Shahnewaz Ferdous, John Quarles
2017Integrating performer into a real-time augmented reality performance spatially by using a multi-sensory prop.
Yanxiang Zhang, Pengfei Ma, Ziqiang Zhu
2017JackIn Airsoft: localization and view sharing for strategic sports.
Michinari Kono, Takashi Miyaki, Jun Rekimoto
2017LabDesignAR: configuring multi-camera motion capture systems in augmented reality.
Mehmet Aydin Baytas, Asim Evren Yantaç, Morten Fjeld
2017Legomotion: scalable walking-based virtual locomotion.
Jiwan Bhandari, Sam Tregillus, Eelke Folmer
2017Measurement of exceptional motion in VR video contents for VR sickness assessment using deep convolutional autoencoder.
Hak Gu Kim, Wissam J. Baddar, Heoun-taek Lim, Hyunwook Jeong, Yong Man Ro
2017Multi-device mixed reality TV: a collaborative experience with joint use of a tablet and a headset.
Caroline Baillard, Matthieu Fradet, Vincent Alleaume, Pierrick Jouet, Anthony Laurent
2017Multi-view VR system for co-located multidisciplinary collaboration and its application in ergonomic design.
Bo Li, Ruding Lou, Javier Posselt, Frédéric Segonds, Frédéric Mérienne, Andras Kemeny
2017Occlusion in outdoor augmented reality using geospatial building data.
Johan Kasperi, Malin Picha Edwardsson, Mario Romero
2017Outside-in monocular IR camera based HMD pose estimation via geometric optimization.
Pavel A. Savkin, Shunsuke Saito, Jarich Vansteenberge, Tsukasa Fukusato, Lochlainn Wilson, Shigeo Morishima
2017PanoTrace: interactive 3D modeling of surround-view panoramic images in virtual reality.
Ehsan Sayyad, Pradeep Sen, Tobias Höllerer
2017PeriText+: utilizing peripheral vision for reading text on augmented reality smart glasses.
Yu-Chih Lin, Jun-You Liu, Yu-Chian Wu, Pin-Sung Ku, Katherine Chen, Te-yen Wu, Yu-An Chen, Mike Y. Chen
2017Presence and immersion of "easy" mobile VR with open flip-on lenses.
Youngwon Ryan Kim, Gerard J. Kim
2017Proceedings of the 23rd ACM Symposium on Virtual Reality Software and Technology, VRST 2017, Gothenburg, Sweden, November 8-10, 2017
Morten Fjeld, Marco Fratarcangeli, Daniel Sjölie, Oliver G. Staadt, Jonas Unger
2017ProjectDR: augmented reality system for displaying medical images directly onto a patient.
Ian Watts, Pierre Boulanger, Greg Kawchuk
2017Pulse and vital sign measurement in mixed reality using a HoloLens.
Daniel McDuff, Christophe Hurter, Mar González-Franco
2017Real-time avatar animation synthesis from coarse motion input.
Krzysztof Pietroszek, Phuc Pham, Sophia Rose, Liudmila Tahai, Irene Humer, Christian Eckhardt
2017Real-time wall outline extraction for redirected walking.
Christian Hirt, Markus Zank, Andreas M. Kunz
2017Real-world occlusion in optical see-through AR displays.
Giovanni Avveduto, Franco Tecchia, Henry Fuchs
2017ScatAR: a mobile augmented reality application that uses scattering delay networks for room acoustic synthesis.
Alex Baldwin, Stefania Serafin, Cumhur Erkut
2017Score-based recommendation for efficiently selecting individual virtual agents in multi-agent systems.
Andrea Bönsch, Robert Trisnadi, Jonathan Wendt, Tom Vierjahn, Torsten W. Kuhlen
2017Searching and exploring software repositories in virtual reality.
Juraj Vincur, Ivan Polásek, Pavol Návrat
2017Solving Poisson's equation on the Microsoft HoloLens.
Anders Logg, Carl Lundholm, Magne Nordaas
2017Spontaneous alternation behavior in humans.
Anh Nguyen, Andreas M. Kunz, Yannick Rothacher, Peter Brugger, Bigna Lenggenhager
2017The effect of avatar realism in immersive social virtual realities.
Marc Erich Latoschik, Daniel Roth, Dominik Gall, Jascha Achenbach, Thomas Waltemate, Mario Botsch
2017The game of flow - cellular automaton-based fluid simulation for realtime interaction.
Christian Heintz, Moritz Grunwald, Sarah Edenhofer, Jörg Hähner, Sebastian von Mammen
2017The impact of avatar-owner visual similarity on body ownership in immersive virtual reality.
Dongsik Jo, Kangsoo Kim, Gregory F. Welch, Woojin Jeon, Yongwan Kim, Ki-Hong Kim, Gerard Jounghyun Kim
2017The interactive soundscape renderer for loudspeaker- and headphone-based spatial sound presentation.
Jens Ahrens, Matthias Geier, Sascha Spors
2017The matrix has you: realizing slow motion in full-body virtual reality.
Michael Rietzler, Florian Geiselhart, Enrico Rukzio
2017The smart pin: a novel object manipulation technique for immersive virtual environments.
Fabio Marco Caputo, Marco Emporio, Andrea Giachetti
2017Towards multimodal interactions: robot jogging in mixed reality.
Enrico Sita, Matthew Studley, Farid Dailami, Anthony G. Pipe, Trygve Thomessen
2017Towards seamless interaction between physical and virtual locations for asymmetric collaboration.
Damien Clergeaud, Joan Sol Roo, Martin Hachet, Pascal Guitton
2017Using custom transformation axes for mid-air manipulation of 3D virtual objects.
Daniel Mendes, Maurício Sousa, Rodrigo Lorena, Alfredo Ferreira, Joaquim A. Jorge
2017Using virtual reality for scaffolding computer programming learning.
Gurjot Singh
2017VEAAR: virtual environment for archaeological artefacts restoration.
Jirí Chmelík, Mikolás Jurda
2017VR wildfire prevention: teaching campfire safety in a gamified immersive environment.
Jessica Vega, Sophia Rose, Christian Eckhardt, Liudmila Tahai, Irene Humer, Krzysztof Pietroszek
2017Virtual reality navigation system for prostate biopsy.
Lorenzo Rapetti, Simone Crivellaro, Elena De Momi, Giancarlo Ferrigno, Craig Niederberger, Cristian Luciano
2017Virtual reality studies outside the laboratory.
Aske Mottelson, Kasper Hornbæk
2017Walkable self-overlapping virtual reality maze and map visualization demo: public virtual reality setup for asymmetric collaboration.
Sule Serubugo, Denisa Skantárová, Nicolaj Evers, Martin Kraus
2017Which ranges of intensities are more perceptible for non-visual vibro-tactile navigation on touch-screen devices.
Waseem Safi, Fabrice Maurel, Jean-Marc Routoure, Pierre Beust, Michèle Molina, Coralie Sann, Jessica Guilbert