| 2014 | A hand posture recognition system utilizing frequency difference of infrared light. Soonchan Park, Moonwook Ryu, Ju Yong Chang, Jiyoung Park |
| 2014 | A multi-resolution approach for adapting close character interaction. Edmond S. L. Ho, He Wang, Taku Komura |
| 2014 | A perspective geometry approach to user-perspective rendering in hand-held video see-through augmented reality. Ali Samini, Karljohan E. Lundin Palmerius |
| 2014 | A portable interface for tangible exploration of volumetric data. Paul Issartel, Florimond Guéniat, Mehdi Ammi |
| 2014 | A projection-based mixed-reality display for exterior and interior of a building diorama. Ming Zhang, Itaru Kitahara, Yoshinari Kameda, Yuichi Ohta |
| 2014 | A usability scale for handheld augmented reality. Marc Ericson C. Santos, Takafumi Taketomi, Christian Sandor, Jarkko Polvi, Goshiro Yamamoto, Hirokazu Kato |
| 2014 | A view from the hill: where cross reality meets virtual worlds. C. J. Davies, Alan Miller, Colin Allison |
| 2014 | Accelerating vision-based 3D indoor localization by distributing image processing over space and time. Doohee Yun, Hyunseok Chang, T. V. Lakshman |
| 2014 | AnyHaptics: a haptic plug-in for existing interactive 3D graphics applications. Deok-Jae Song, Jinah Park |
| 2014 | Braiding hair by braid theory. Gaoxiang Zeng, Taku Komura |
| 2014 | Cost based estimation of intended locomotion targets using human locomotion models. Markus Zank, Andreas M. Kunz |
| 2014 | Data-driven sequential goal selection model for multi-agent simulation. Wenxi Liu, Zhe Huang, Rynson W. H. Lau, Dinesh Manocha |
| 2014 | Desktop virtual reality for emergency preparedness: user evaluation of an aircraft ditching experience under different fear arousal conditions. Luca Chittaro, Fabio Buttussi, Nicola Zangrando |
| 2014 | DigiTap: an eyes-free VR/AR symbolic input device. Manuel Prätorius, Dimitar Valkov, Ulrich Burgbacher, Klaus H. Hinrichs |
| 2014 | Displaying shapes with various types of surfaces using visuo-haptic interaction. Yuki Ban, Takuji Narumi, Tomohiro Tanikawa, Michitaka Hirose |
| 2014 | Dissection of hybrid soft tissue models using position-based dynamics. Junjun Pan, Junxuan Bai, Xin Zhao, Aimin Hao, Hong Qin |
| 2014 | Dual sensor filtering for robust tracking of head-mounted displays. Nicholas T. Swafford, Bastiaan Johannes Boom, Kartic Subr, David Sinclair, Darren Cosker, Kenny Mitchell |
| 2014 | ExpanD: a stereoscopic expanding technique for compound graphs. Ragaad AlTarawneh, Shah Rukh Humayoun, Achim Ebert |
| 2014 | FingerOscillation: clutch-free techniques for 3D object translation, rotation and scale. Siju Wu, Amine Chellali, Samir Otmane |
| 2014 | FishEyA: live broadcasting around 360 degrees. Enrique Canessa, Livio Tenze |
| 2014 | I'm in VR!: using your own hands in a fully immersive MR system. Franco Tecchia, Giovanni Avveduto, Raffaello Brondi, Marcello Carrozzino, Massimo Bergamasco, Leila Alem |
| 2014 | Illumination independent marker tracking using cross-ratio invariance. Vincent Agnus, Stéphane Nicolau, Luc Soler |
| 2014 | In touch with the remote world: remote collaboration with augmented reality drawings and virtual navigation. Steffen Gauglitz, Benjamin Nuernberger, Matthew Turk, Tobias Höllerer |
| 2014 | Model topology change with correspondence using electrostatics. Peter Sandilands, Taku Komura |
| 2014 | Multiphase surface tracking with explicit contouring. Xiaosheng Li, Xiaowei He, Xuehui Liu, Baoquan Liu, Enhua Wu |
| 2014 | Natural 7DoF navigation & interaction in 3D geovisualisations. Simon Stannus, Arko Lucieer, Wai-Tat Fu |
| 2014 | Navigating immersive virtual environments through a foot controller. Marcello Carrozzino, Giovanni Avveduto, Franco Tecchia, Pavel Gurevich, Benjamin Cohen |
| 2014 | On the benefits of stereo graphics in virtual obstacle avoidance tasks. Jakob Andreas Bærentzen, Rasmus Stenholt |
| 2014 | Optimum design of haptic seat for driving simulator. Osama Halabi, Mariam Ba Hameish, Latefa T. Al-Naimi, Amna A. Al Kaabi |
| 2014 | Performance improvement using data tags for handheld spatial augmented reality. Andrew Irlitti, G. Stewart Von Itzstein, Ross T. Smith, Bruce H. Thomas |
| 2014 | Posture reconstruction using Kinect with a probabilistic model. Liuyang Zhou, Zhiguang Liu, Howard Leung, Hubert P. H. Shum |
| 2014 | Poxels: polygonal voxel environment rendering. Mark Miller, Andrew Cumming, Kevin Chalmers, Benjamin Kenwright, Kenny Mitchell |
| 2014 | Proceedings of the 20th ACM Symposium on Virtual Reality Software and Technology, VRST 2014, Edinburgh, United Kingdom, November 11-13, 2014 Rynson W. H. Lau, Dinesh Manocha, Taku Komura, Aditi Majumder, Weiwei Xu |
| 2014 | Profiling and benchmarking event- and message-passing-based asynchronous realtime interactive systems. Stephan Rehfeld, Henrik Tramberend, Marc Erich Latoschik |
| 2014 | Robust 6-DOF immersive navigation using commodity hardware. Ludovico Carozza, Frédéric Bosché, Magdy M. Abdel Wahab |
| 2014 | Robust random dot markers: towards augmented unprepared maps with pure geographic features. Liming Yang, Jean-Marie Normand, Guillaume Moreau |
| 2014 | Simulator sickness and presence using HMDs: comparing use of a game controller and a position estimation system. Gerard Llorach, Alun Evans, Josep Blat |
| 2014 | Synchronized AR environment for multiple users using animation markers. Hirotake Yamazoe, Tomoko Yonezawa |
| 2014 | The collaborative design platform protocol: a protocol for a mixed reality installation for improved incorporation of laypeople in architecture. Tibor Goldschwendt, Christoph Anthes, Gerhard Schubert, Dieter Kranzlmüller, Frank Petzold |
| 2014 | The influence of step frequency on the range of perceptually natural visual walking speeds during walking-in-place and treadmill locomotion. Niels Christian Nilsson, Stefania Serafin, Rolf Nordahl |
| 2014 | Third person view and guidance for more natural motor behaviour in immersive basketball playing. Alexandra Covaci, Anne-Hélène Olivier, Franck Multon |
| 2014 | Threefolded motion perception during immersive walkthroughs. Gerd Bruder, Frank Steinicke |
| 2014 | Towards real-time credible and scalable agent-based simulations of autonomous pedestrians navigation. Patrick Simo Kanmeugne, Aurélie Beynier |
| 2014 | User-perspective augmented reality magic lens from gradients. Domagoj Baricevic, Tobias Höllerer, Pradeep Sen, Matthew Turk |
| 2014 | Virtualized welding: a new paradigm for tele-operated welding. Bo Fu, YuKang Liu, Yuming Zhang, Ruigang Yang |