| 2012 | A semantic reasoning engine for context-awareness: detection and enhancement of 3D interaction interests. Yannick Dennemont, Guillaume Bouyer, Samir Otmane, Malik Mallem |
| 2012 | A system for evaluating 3D pointing techniques. Robert J. Teather, Wolfgang Stuerzlinger |
| 2012 | Achieving robust alignment for outdoor mixed reality using 3D range data. Masaki Inaba, Atsuhiko Banno, Takeshi Oishi, Katsushi Ikeuchi |
| 2012 | Are immerrsive FPS games enjoyable? Jean-Luc Lugrin, Fred Charles, Marc Cavazza, Marc Le Renard, Jonathan Freeman, Jane Lessiter |
| 2012 | Brain computer interface vs walking interface in VR: the impact of motor activity on spatial transfer. Florian Larrue, Hélène Sauzéon, Lioubov Aguilova, Fabien Lotte, Martin Hachet, Bernard N'Kaoua |
| 2012 | Bridging the gap between visual exploration and agent-based pedestrian simulation in a virtual environment. Martin Brunnhuber, Helmut Schrom-Feiertag, Christian Luksch, Thomas Matyus, Gerd Hesina |
| 2012 | CaveUDK: a VR game engine middleware. Jean-Luc Lugrin, Fred Charles, Marc Cavazza, Marc Le Renard, Jonathan Freeman, Jane Lessiter |
| 2012 | Collaborative approach for dynamic adjustment of selection areas in polygonal modelling. Adrien Girard, Yacine Bellik, Malika Auvray, Mehdi Ammi |
| 2012 | CrOS: a touch screen interaction technique for cursor manipulation on 2-manifolds. Manuel Veit, Antonio Capobianco, Dominique Bechmann |
| 2012 | Dense depth maps from sparse models and image coherence for augmented reality. Stefanie Zollmann, Gerhard Reitmayr |
| 2012 | Efficient selection of multiple objects on a large scale. Rasmus Stenholt |
| 2012 | Elastic connections: separating and observation methods for complex virtual objects. Mai Otsuki, Tsutomu Oshita, Asako Kimura, Fumihisa Shibata, Hideyuki Tamura |
| 2012 | Evaluating scala, actors, & ontologies for intelligent realtime interactive systems. Dennis Wiebusch, Martin Fischbach, Marc Erich Latoschik, Henrik Tramberend |
| 2012 | Evaluation of remote collaborative manipulation for scientific data analysis. Cédric Fleury, Thierry Duval, Valérie Gouranton, Anthony Steed |
| 2012 | Exploration of fused multi-volume images using user-defined binary masks. Ryan Armstrong, Roy Eagleson, Sandrine de Ribaupierre |
| 2012 | Falling water with key particle and envelope surface for virtual liquid manipulation model. Shunsuke Miyashita, Kenji Funahashi |
| 2012 | FlyVIZ: a novel display device to provide humans with 360° vision by coupling catadioptric camera with hmd. Jérôme Ardouin, Anatole Lécuyer, Maud Marchal, Clément Riant, Éric Marchand |
| 2012 | Gaze and gesture based object manipulation in virtual worlds. Dana Slambekova, Reynold J. Bailey, Joe Geigel |
| 2012 | Generating diverse ethnic groups with genetic algorithms. Tomas Trescak, Anton Bogdanovych, Simeon J. Simoff, Inmaculada Rodríguez |
| 2012 | Gesture-based interaction with 3D visualizations of document collections for exploration and search. Angélica de Antonio, Cristian Moral, Daniel Klepel, Martín J. Abente |
| 2012 | HapSeat: producing motion sensation with multiple force-feedback devices embedded in a seat. Fabien Danieau, Julien Fleureau, Philippe Guillotel, Nicolas Mollet, Anatole Lécuyer, Marc Christie |
| 2012 | Leaning-based travel interfaces revisited: frontal versus sidewise stances for flying in 3D virtual spaces. Jia Wang, Robert W. Lindeman |
| 2012 | Modifying an identified position of edged shapes using pseudo-haptic effects. Yuki Ban, Takuji Narumi, Tomohiro Tanikawa, Michitaka Hirose |
| 2012 | Multimodal virtual environment subserving the design of electronic orientation aids for the blind. Slim Kammoun, Marc J.-M. Macé, Christophe Jouffrais |
| 2012 | OmniKinect: real-time dense volumetric data acquisition and applications. Bernhard Kainz, Stefan Hauswiesner, Gerhard Reitmayr, Markus Steinberger, Raphaël Grasset, Lukas Gruber, Eduardo E. Veas, Denis Kalkofen, Hartmut Seichter, Dieter Schmalstieg |
| 2012 | Online real-time presentation of virtual experiences forexternal viewers. Kevin Ponto, Hyun Joon Shin, Joe Kohlmann, Michael Gleicher |
| 2012 | Optical illusion in augmented reality. Maryam Khademi, Hossein Mousavi Hondori, Cristina Videira Lopes |
| 2012 | Pinch-n-paste: direct texture transfer interaction in augmented reality. Atsushi Umakatsu, Tomohiro Mashita, Kiyoshi Kiyokawa, Haruo Takemura |
| 2012 | Random model variation for universal feature tracking. Jan Herling, Wolfgang Broll |
| 2012 | Real-time physical modelling of character movements with microsoft kinect. Hubert P. H. Shum, Edmond S. L. Ho |
| 2012 | Real-time simulation of long thin flexible objects in interactivevirtual environments. Tao Ruan Wan, Wen Tang, Dongjin Huang |
| 2012 | Simulation of deformable solids in interactive virtual reality applications. Wen Tang, Tao Ruan Wan |
| 2012 | Spatial augmented reality based tangible CAD system. Hyeon Joon Joo, Ross T. Smith, Bruce H. Thomas, Jun Park |
| 2012 | Starfish: a selection technique for dense virtual environments. Jonathan Wonner, Jérôme Grosjean, Antonio Capobianco, Dominique Bechmann |
| 2012 | Static pose reconstruction with an instrumented bouldering wall. Rami Aladdin, Paul G. Kry |
| 2012 | Supporting data collection in virtual worlds. Hiep Phuc Luong, Dipesh Gautam, John M. Gauch, Susan Gauch |
| 2012 | The 18th ACM Symposium on Virtual Reality Software and Technology, VRST 2012, Toronto, ON, Canada - December 10-12, 2012 Mark Green, Wolfgang Stuerzlinger, Marc Erich Latoschik, Bill Kapralos |
| 2012 | Tracking of manufacturing tools with cylindrical markers. Jan-Patrick Hülß, Bastian Müller, Daniel Pustka, Jochen Willneff, Konrad Zürl |
| 2012 | Underwater augmented reality game using the DOLPHYN. Abdelkader Bellarbi, Christophe Domingues, Samir Otmane, Samir Benbelkacem, Alain Dinis |
| 2012 | VINS: shared memory space for definition of interactive techniques. Dimitar Valkov, Alexander Giesler, Klaus H. Hinrichs |
| 2012 | iAR: an exploratory augmented reality system for mobile devices. Nils Karlsson, Gang Li, Yakup Genc, Angela Huenerfauth, Elizabeth Bononno |