VRST B

44 papers

YearTitle / Authors
2010A benchmarking suite for 6-DOF real time collision response algorithms.
René Weller, Mikel Sagardia, David Mainzer, Thomas Hulin, Gabriel Zachmann, Carsten Preusche
2010A content-aware image resizing method with prominent object size adjusted.
Meiling Shi, Lei Yang, Guoqin Peng, Dan Xu
2010A creative try: composing weaving patterns by playing on a multi-input device.
Jiahua Zhang, George Baciu, Shuang Liang, Cheng Liang
2010A first person avatar system with haptic feedback.
Bernhard Spanlang, Jean-Marie Normand, Elias Giannopoulos, Mel Slater
2010A multi-viewer tiled autostereoscopic virtual reality display.
Robert Kooima, Andrew Prudhomme, Jürgen P. Schulze, Daniel J. Sandin, Thomas A. DeFanti
2010A real-time visual attention model for predicting gaze point during first-person exploration of virtual environments.
Sébastien Hillaire, Anatole Lécuyer, Tony Regia-Corte, Rémi Cozot, Jérôme Royan, Gaspard Breton
2010An adaptive training-free feature tracker for mobile phones.
Jan Herling, Wolfgang Broll
2010Augmentation techniques for efficient exploration in head-mounted display environments.
Benjamin Bolte, Gerd Bruder, Frank Steinicke, Klaus H. Hinrichs, Markus Lappe
2010Augmented reality haptics system for dental surgical skills training.
Phattanapon Rhienmora, Kugamoorthy Gajananan, Peter Haddawy, Matthew N. Dailey, Siriwan Suebnukarn
2010Automatic generation of head models and facial animations considering personal characteristics.
Akinobu Maejima, Hiroto Yarimizu, Hiroyuki Kubo, Shigeo Morishima
2010Automatic registration of multiple projectors on swept surfaces.
Behzad Sajadi, Aditi Majumder
2010BioMetal glove.
Masahiro Toyoura, Tatsuya Shono, Xiaoyang Mao
2010Can we distinguish biological motions of virtual humans?: perceptual study with captured motions of weight lifting.
Ludovic Hoyet, Franck Multon, Anatole Lécuyer, Taku Komura
2010Closely coupled collaboration for search tasks.
Jean Simard, Mehdi Ammi, Malika Auvray
2010Dynamic decomposition and integration of degrees of freedom for 3-D positioning.
Manuel Veit, Antonio Capobianco, Dominique Bechmann
2010Dynamic eye convergence for head-mounted displays.
Andrei Sherstyuk, Andrei State
2010Efficient deformable geometry image-maps.
Bin Sheng, Hanqiu Sun
2010Ensuring semantic spatial constraints in virtual environments using UML/OCL.
Thanh-Hai Trinh, Ronan Querrec, Pierre De Loor, Pierre Chevaillier
2010Evaluating depth perception of photorealistic mixed reality visualizations for occluded objects in outdoor environments.
Arindam Dey, Andrew Cunningham, Christian Sandor
2010Evaluating virtual weights for haptically enabled online shopping.
Yasser A. Bamarouf, Shamus P. Smith
2010Exploring the usability of immersive interactive storytelling.
Jean-Luc Lugrin, Marc Cavazza, David Pizzi, Thurid Vogt, Elisabeth André
2010Footprint-profile sweep surface: a flexible method for realtime generation and rendering of massive urban buildings.
Cheng Liang, George Baciu, Jiahua Zhang, Eddie C. L. Chan, Guiqing Li
2010Heat diffusion based dynamic load balancing for distributed virtual environments.
Yunhua Deng, Rynson W. H. Lau
2010Image-based 3D telecopier: a system for sharing a 3D object by multiple groups of people at remote locations.
Yoshifumi Kitamura, Tetsuya Kikukawa, Satoshi Mieda, Yutaka Kunita, Megumi Isogai, Hideaki Kimata
2010Implicit restricted quadtree based visualization of large scale terrain.
Jie Zhang, Changwen Zheng, Pin Lv, Xiaohui Hu
2010Industrial-strength painting with a virtual bristle brush.
Stephen DiVerdi, Aravind Krishnaswamy, Sunil Hadap
2010Influence of auditory and visual feedback for perceiving walking over bumps and holes in desktop VR.
Luca Turchet, Maud Marchal, Anatole Lécuyer, Rolf Nordahl, Stefania Serafin
2010Locating human hands for real-time pose estimation from monocular video.
Xin Lian, Qingmin Liao
2010Making first steps in VR: monitoring user progress in virtual travel.
Andrei Sherstyuk, Dale Vincent, Kin Lik Wang
2010Modeling spatially-varying reflectance based on Kernel Nyström.
Yong Hu, Yue Qi, Fangyang Shen
2010Multi-resolution screen-space ambient occlusion.
Thai-Duong Hoang, Kok-Lim Low
2010On-line visualization of underground structures using context features.
Jiazhou Chen, Xavier Granier, Naiyang Lin, Qunsheng Peng
2010Parallelizing continuum crowds.
Tianlu Mao, Hao Jiang, Jian Li, Yanfeng Zhang, Shihong Xia, Zhaoqi Wang
2010Perceiving motion transitions in pedestrian crowds.
Qin Gu, Chang Yun, Zhigang Deng
2010Physically-based animation for realistic interactions between tree branches and raindrops.
Meng Yang, Meng-Cheng Huang, Gang Yang, Enhua Wu
2010Proceedings of the ACM Symposium on Virtual Reality Software and Technology, VRST 2010, Hong Kong, China, November 22-24, 2010
George Baciu, Rynson W. H. Lau, Ming C. Lin, Taku Komura, Qunsheng Peng
2010Real-time CSG rendering using fragment sort.
Bo Peng, Kok-Lim Low, Thai-Duong Hoang
2010Reconfigurable tangible devices for 3D virtual object manipulation by single or multiple users.
Laurent Aguerreche, Thierry Duval, Anatole Lécuyer
2010Reduced deforming filter culling for fast continuous collision detection.
Chen Tang, Sheng Li, Guoping Wang
2010Region-of-interest volumetric visual hull refinement.
Daniel Knoblauch, Falko Kuester
2010Robust continuous collision detection for deformable objects.
Wingo Sai-Keung Wong, Cheng-Min Liu, George Baciu, Chiao-Chin Yeh
2010Shake-your-head: revisiting walking-in-place for desktop virtual reality.
Léo Terziman, Maud Marchal, Mathieu Emily, Franck Multon, Bruno Arnaldi, Anatole Lécuyer
2010Simulating the local behaviour of small pedestrian groups.
Ioannis Karamouzas, Mark H. Overmars
2010The effect of DOF separation in 3D manipulation tasks with multi-touch displays.
Anthony Martinet, Géry Casiez, Laurent Grisoni