VRST B

36 papers

YearTitle / Authors
2004A CAVE system for interactive modeling of global illumination in car interior.
Kirill Dmitriev, Thomas Annen, Grzegorz Krawczyk, Karol Myszkowski, Hans-Peter Seidel
2004A framework for 3D visualisation and manipulation in an immersive space using an untethered bimanual gestural interface.
Yves Boussemart, François Rioux, Frank Rudzicz, Michael Wozniewski, Jeremy R. Cooperstock
2004A lightweight algorithm for real-time motion synthesis.
Katsuaki Kawachi, Takeo Kanade, Hiromasa Suzuki
2004A voxel based multiresolution technique for soft tissue deformation.
Lenka Jerábková, Torsten W. Kuhlen, Timm P. Wolter, Norbert Pallua
2004An efficient representation of complex materials for real-time rendering.
Wan-Chun Ma, Sung-Hsiang Chao, Bing-Yu Chen, Chun-Fa Chang, Ming Ouhyoung, Tomoyuki Nishita
2004Animating complex hairstyles in real-time.
Pascal Volino, Nadia Magnenat-Thalmann
2004Animating reactive motions for biped locomotion.
Taku Komura, Howard Leung, James Kuffner
2004Design and evaluation of a wind display for virtual reality.
Taeyong Moon, Gerard Jounghyun Kim
2004Electrostatic tactile display with thin film slider and its application to tactile tele-presentation systems.
Akio Yamamoto, Shuichi Nagasawa, Hiroaki Yamamoto, Toshiro Higuchi
2004Fast and reliable collision culling using graphics hardware.
Naga K. Govindaraju, Ming C. Lin, Dinesh Manocha
2004Fast model tracking with multiple cameras for augmented reality.
Alberto Sanson, Umberto Castellani, Andrea Fusiello
2004FreeWalk/Q: social interaction platform in virtual space.
Hideyuki Nakanishi, Toru Ishida
2004GameOD: an internet based game-on-demand framework.
Frederick W. B. Li, Rynson W. H. Lau, Danny Kilis
2004Huge texture mapping for real-time visualization of large-scale terrain.
Wei Hua, Huaisheng Zhang, Yanqing Lu, Hujun Bao, Qunsheng Peng
2004Interactive collision detection for complex and deformable models using programmable graphics hardware.
Wei Chen, Huagen Wan, Hongxin Zhang, Hujun Bao, Qunsheng Peng
2004Marker-free kinematic skeleton estimation from sequences of volume data.
Christian Theobalt, Edilson de Aguiar, Marcus A. Magnor, Holger Theisel, Hans-Peter Seidel
2004Modeling and rendering of walkthrough environments with panoramic images.
Angus M. K. Siu, Ada S. K. Wan, Rynson W. H. Lau
2004Multi-layered deformable surfaces for virtual clothing.
Wingo Sai-Keung Wong, George Baciu, Jinlian Hu
2004Multi-resolution haptic interaction of hybrid virtual environments.
Hui Chen, Hanqiu Sun
2004NOYO: 6DOF elastic rate control for virtual environments.
Andreas Simon, Mario Doulis
2004Observing effects of attention on presence with fMRI.
Sungkil Lee, Gerard Jounghyun Kim, Janghan Lee
2004Occlusion handling for medical augmented reality using a volumetric phantom model.
Jan Fischer, Dirk Bartz, Wolfgang Straßer
2004Proceedings of the ACM Symposium on Virtual Reality Software and Technology, VRST 2004, Hong Kong, November 10-12, 2004
Rynson W. H. Lau, George Baciu
2004Reality-augmented virtuality: modeling dynamic events from nature.
Marcus A. Magnor
2004Recent advances in visibility determination for large and complex virtual environments.
Daniel Cohen-Or
2004Scalable pedestrian simulation for virtual cities.
Soteris Stylianou, Marios M. Fyrillas, Yiorgos Chrysanthou
2004Scanning and rendering scene tunnels for virtual city traversing.
Jiang Yu Zheng, Yu Zhou, Min Shi
2004Supporting social human communication between distributed walk-in displays.
David J. Roberts, Robin Wolff, Oliver Otto, Dieter Kranzlmüller, Christoph Anthes, Anthony Steed
2004Tailor tools for interactive design of clothing in virtual environments.
Michael Keckeisen, Matthias Feurer, Markus Wacker
2004Telerehabilitation: controlling haptic virtual environments through handheld interfaces.
Mario Gutiérrez, Patrick Lemoine, Daniel Thalmann, Frédéric Vexo
2004The Grappl 3D interaction technique library.
Mark Green, Joe Lo
2004The MORGAN framework: enabling dynamic multi-user AR and VR projects.
Jan Ohlenburg, Iris Herbst, Irma Lindt, Torsten Fröhlich, Wolfgang Broll
2004Towards full-body haptic feedback: the design and deployment of a spatialized vibrotactile feedback system.
Robert W. Lindeman, Robert C. Page, Yasuyuki Yanagida, John L. Sibert
2004Transpost: all-around display system for 3D solid image.
Rieko Otsuka, Takeshi Hoshino, Youichi Horry
2004Turning VR inside out: thoughts about where we are heading.
Steven Feiner
2004Using a vibro-tactile display for enhanced collision perception and presence.
Jonghyun Ryu, Gerard Jounghyun Kim