| 2026 | A Statistical Abstraction Framework for Integrating Heterogeneous VR Datasets in Ordinal Cybersickness Prediction. Jyotirmay Nag Setu, John Quarles |
| 2026 | A Unified Hand and Gesture Tracking via Offloading Framework for Object-mediated Interaction in Wearable AR. Woojin Cho, Taewook Ha, Taejun Son, Woontack Woo |
| 2026 | AI-Powered Conversational Assistance in Augmented Reality for Multi-Step Tasks. Juliana H. Madritsch, Tomislav Duricic, Neven A. M. ElSayed, Simone Kopeinik, Eduardo E. Veas |
| 2026 | Aligning Realities: A Registration Pipeline for Arbitrary Objects in Mixed Reality Using Controller-Based Point Selection. David Mertens, Steffen-Sascha Stein, Kristoffer Waldow, Arnulph Fuhrmann |
| 2026 | Anchor-based Haptics: Portable Interfaces Leveraging Real Surfaces to Display Grounded Forces for 3D Shape Simulation in VR. Julien Manson, Anatole Lécuyer, Sylvain Dubois, Géry Casiez, Justine Saint-Aubert |
| 2026 | AniXDim: Integrating Cross-Dimensional Interaction into Desktop Character Animation Workflows. Haihan Lin, Ye Pan, Nianlong Li, Wanjun Lv, Teng Han, Feng Tian |
| 2026 | AsymDrive: Fingertip-Free Force Illusions Induced by Asymmetric Vibrations on Dorsal-Palmar Tendons. Koki Fukuda, Kazuma Aoyama, Hideaki Kuzuoka, Takuji Narumi, Tomohiro Amemiya |
| 2026 | Audiovisual Realism in MR: Investigating the Effects of Room Acoustics on Co-Presence with Photorealistic Avatars. Cyan DeVeaux, Elizabeth H. Hall, Andy J. Shaw, Andrew Frederick Francl, Paulus van Horne, Frank M. Nieuwenhuizen, Sebastià Vicenc Amengual Garí, Madeline Huberth |
| 2026 | Avatar-Driven Interaction: Constructing Immersive Education in Virtual Classrooms. Yue Wu, Wu He |
| 2026 | BlanchTouch: Bringing Fingertip Blanch Detection into Mixed Reality for Touch Input on Flat Surfaces. Guanghan Zhao, Yangyang Cai, Kazuyuki Fujita, Robert W. Lindeman, Yoshifumi Kitamura |
| 2026 | CHOP: Breaking Anonymity in XR through a Novel and Cost-effective Chain of Privacy Attacks and Differential Privacy-Based Defenses. Ripan Kumar Kundu, Brendan David-John, Khaza Anuarul Hoque |
| 2026 | Can Treadmill Walking Replicate Natural Walking? Optimizing Speed, Platform Tilt, and Training Duration on a Cyberith Virtualizer Elite 2. Sodabe Bandali, Soumyajit Chakraborty, Andrew S. McAvan, Timothy P. McNamara, Bobby Bodenheimer |
| 2026 | Change-Resilient Localization Estimation. Fernando Reyes-Aviles, Philipp Fleck, Dieter Schmalstieg, Clemens Arth |
| 2026 | Clean Up Your Lab: The Impact of Technology Clutter and Replica Environments on Cognitive Performance. Jack A. Schwanewede, Alesha D. Bond, Tabitha C. Peck |
| 2026 | Comparing Referential Interactions with an Intelligent Assistant in Virtual Reality. Lina Kaschub, Bado Völckers, Ugur Turhan, Philipp Huesmann, Lucie Kruse, Frank Steinicke |
| 2026 | Depth Perception Cues in VR Under Sleep Deprivation. Ammaar Zaman, James Baumeister, Ernst Kruijff, Eduardo E. Veas, Aleksandra Krajnc, Neven A. M. ElSayed |
| 2026 | Design and Validation of a Multimodal Immersive Virtual Environment for Cognitive Intervention in Patients with Alzheimer's Disease. Haixin Deng, Yujie Shang, Fengquan Zhang, Zhengxi Qian, Keng Chen, Huali Wang |
| 2026 | Differential Effects of Virtual and Augmented Reality on Social Presence and Engagement in Collaborative Gaming for Unfamiliar Users. Lijie Zheng, Guoyueyang Cheng, Shaoteng Ke, Jiachen Yuan, Yuchen Fan, Boon Giin Lee, Matthew Pike, Alejandro Guerra-Manzanares |
| 2026 | Does your brain feel virtual touch as a physical touch? Influence of haptics and cognitive workload on touch perception in VR. Emile Savalle, Léa Pillette, Kyungho Won, Ferran Argelaguet, Anatole Lécuyer, Marc J.-M. Macé |
| 2026 | Elementor: an Embodied Chemistry Learning Game Using Mixed Reality and Generative Artificial Intelligence. Dong Chen, Jiashu Sun, Siyuan Liu, Tengjia Zuo |
| 2026 | Enhancing Creativity in Virtuality: How Annotations in Creative Support Tool Innovate Design Ideation in Virtual Reality. Xuetong Wang, Ching Christie Pang, Zhen Wu, Ahmad Alhilal, Simin Yang, Tristan Braud, Pan Hui |
| 2026 | Evaluating Replay Techniques for Asynchronous Task Handover in Immersive Analytics. Zhengtai Gou, Junxiao Long, Tao Lu, Jian Zhao, Yalong Yang |
| 2026 | Evaluating the Viability of Additive Models to Predict Task Completion Time for 3D Interactions in Augmented Reality. Logan Lane, Ibrahim Asadullah Tahmid, Feiyu Lu, Doug A. Bowman |
| 2026 | Evaluation of Visual Feedback Techniques for Mid-Air Teleportation in an Immersive Environment. Nanjia Wang, Saadman Rahman, Brody Wells, Daniel Zielasko, Frank Maurer |
| 2026 | Exploring Non-Euclidean Geometry Through Virtual and Real Experiences to Unlock Non-Experts' Intuition. Maé Mavromatis, Ronan Gaugne, Rémi Coulon, Valérie Gouranton |
| 2026 | Extend Your Horizon: A Device-Agnostic Surgical Tool Tracking Framework with Multi-View Optimization for Augmented Reality. Jiaming Zhang, Mingxu Liu, Hongchao Shu, Ruixing Liang, Yihao Liu, Ojas Taskar, Amir Kheradmand, Mehran Armand, Alejandro Martin-Gomez |
| 2026 | FlexiCamAR: Enhancing Everyday Camera Interactions on AR Glasses with a Flexible Additional Viewpoint. Ziming Li, Hongji Li, Jialin Wang, Pan Hui, Hai-Ning Liang |
| 2026 | Frame Complexity-Aware Foveated Video Encoding for Real-time High-Quality Streaming. Ze Wu, Ahmad Alhilal, Yuk Hang Tsui, Matti Siekkinen, Pan Hui |
| 2026 | From Prototype to Production: Case Studies Informing Design Guidelines for Industrial AR. Nicole Tobisková, Sambit Pradhan, Lennart Malmsköld, Fredrik Danielsson |
| 2026 | From Speech-to-Spatial: Grounding Utterances on A Live Shared View with Augmented Reality. Yoonsang Kim, Divyansh Pradhan, Devshree Jadeja, Arie E. Kaufman |
| 2026 | GSBrief: A Globally Consistent Descriptor with 3D Gaussian Splatting for Visual Localization. Junyi Wang, Yuze Wang, Wantong Duan, Meng Wang, Yue Qi |
| 2026 | GenAssist: Interactive Prompt-Driven XR Program Generation. Sruti Srinidhi, Akul Singh, Edward Lu, Anthony Rowe |
| 2026 | Hybrid Foveated Path Tracing with Peripheral Gaussians for Immersive Anatomy. Constantin Kleinbeck, Luisa Theelke, Hannah Schieber, Ulrich Eck, Rüdiger von Eisenhart-Rothe, Daniel Roth |
| 2026 | IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2026, Daegu, Republic of Korea, March 21-25, 2026 |
| 2026 | ImmersiveDMT: A VR System for Expressive Body Movement and Stress Reduction through Dance Movement Therapy. Satomi Tokida, Yong-Hao Hu, Yuta Itoh, Jean-Marie Normand, Rebecca Fribourg, Jean-Philippe Rivière, Yuichi Hiroi, Takefumi Hiraki, Yoshio Ishiguro |
| 2026 | Investigating Generative Workflows for Immersive Prototyping: A Study on Scene- and Object-Level Creation in VR. Cheng-Chih Tsai, Ping-Hsuan Han, Tse-Yu Pan |
| 2026 | Invisible Risks in Virtual Reality: Raising Awareness of Profiling and Overengagement through Lecture and Storyboard Interventions. Suzanne Kieffer, Damien Renard, Romilla Syed, Michel Noutcha, Eloïse Yang, Jean Vanderdonckt |
| 2026 | MIFE: A Multimodal VR Immersive Training System for Fire Escape. Weijie Liu, Yalei Liu, Jiaxuan Gao, Zixuan Xie, Qiuyu Fu, Lu Lu, Jian Ma, Kun Li |
| 2026 | Mitigating VR Motion Sickness Through Multi-sensory Simulation of Wind Sensation (MSSWS): A Vestibular-Visual Synchronization Approach. Yuan Yue, Chao Zhou, Tangjun Qu, Yan Hu, Junhao Wang, Juan Liu, Tianren Luo, Xiangxian Li, Yulong Bian |
| 2026 | Multimodal Analysis of Speech-Gaze Fusion in Mixed Reality for the Detection of Neurodegenerative Disorders. Milosz Dudek, Jakub Sikora, Daria Hemmerling, Mateusz Daniol, Marek Wodzinski, Magdalena Wójcik-Pedziwiatr |
| 2026 | NinjaPort: A Multi-Hand Approach for VR Teleportation. Bakdauren Narbayev, Patricia Lasserre, Khalad Hasan |
| 2026 | Obscuring the 'Who,' Preserving the 'What': Targeted Eye-tracking Feature Obfuscation in Virtual Reality for Privacy-Utility Balance. Nasim Ahmed, Md Mahedi Hassan, Md Mushfique Hossain, Nazmus Shakib Shadin, Xinyue Zhang, Rifatul Islam |
| 2026 | PRISM-XR: Empowering Privacy-Aware XR Collaboration with Multimodal Large Language Models. Jiangong Chen, Mingyu Zhu, Bin Li |
| 2026 | Perceptually-Guided Adjusted Teleporting: Perceptual Thresholds for Teleport Displacements in Virtual Environments. Rose Connolly, Victor B. Zordan, Rachel McDonnell |
| 2026 | Personalized Dance Synthesis Based on Physical and Cognitive Intensities. Xulong Tang, Eun Yeo, Ruiyu Mao, Xiaohu Guo, Rawan Alghofaili |
| 2026 | Physics-based Hand-object Interaction via Control Force in Virtual Reality. Yue Ma, Yi Wei, Xiaohui Liang |
| 2026 | PointShopVR: Immersive Authoring of Large Point Clouds in Virtual Reality. Tianfang Lin, Matthew McGinity, Stefan Gumhold |
| 2026 | Portals in Impossible VR Spaces: A Taxonomy and Effects on Spatial Memory. Ana Rita Rebelo, Khrystyna Vasylevska, Hannes Kaufmann, Rui Nóbrega |
| 2026 | ProCap: Projection-Aware Captioning for Spatial Augmented Reality. Zimo Cao, Yuchen Deng, Haibin Ling, Bingyao Huang |
| 2026 | Protecting Personal Space in Social Virtual Worlds: The Impact of Proximity-Control Features on Adoption Intention. Runjie Xie, Florian Franke, Sandra Birnstiel, Benedikt Morschheuser |
| 2026 | Reallocation of Body Ownership Between Avatar and Omniscient Entity in Third-Person Perspective VR. Jiayi Hu, Kai Guo, Zhongrui Kang, Yuki Ban, Shin'ichi Warisawa |
| 2026 | Record Replay Repeat: Improving Interactivity Between Non-Player Characters with Additive Record and Replay. Klara Brandstätter, Benjamin Congdon, Anthony Steed |
| 2026 | SABER: Spatial Attention, Brain, Extended Reality. Tom Bullock, Emily Machniak, You-Jin Kim, Radha Kumaran, Justin Kasowski, Apurv Varshney, Julia Ram, Melissa M. Hernandez, Stina Johansson, Neil M. Dundon, Tobias Höllerer, Barry Giesbrecht |
| 2026 | SPLOCIS - Extending SPLOMs to a Scatterplot Cube with Interactable Shadows for Immersive Analysis in Virtual Reality. Melanie Derksen, Viktoria Dieke, Torsten W. Kuhlen, Mario Botsch, Tim Weissker |
| 2026 | ScaleFree: Dynamic KDE for Multiscale Point Cloud Exploration in VR. Lixiang Zhao, Fuqi Xie, Tobias Isenberg, Hai-Ning Liang, Lingyun Yu |
| 2026 | Scaled Mouse: An Efficient and Accurate Interaction Technique for 3D Docking in Seated VR. Xinpeng Liu, Di Bill Zhao, Wolfgang Stuerzlinger |
| 2026 | Shape-Shifting Splats: Realtime Context Translation for Gaussian Splatting in VR. Thomas Kernbauer, Simon Fussi, Philipp Fleck, Clemens Arth |
| 2026 | Sharing The Load: Influence of Cognitive Load Visualization on Social Presence in Collaborative Virtual Reality. Simon Kimmel, Maryam Alizadeh Sani, Jonah-Noël Kaiser, Jonathan Kutter, Eric Landwehr, Wilko Heuten |
| 2026 | SpeechLess: Micro-utterance with Personalized Spatial Memory-aware Assistant in Everyday Augmented Reality. Yoonsang Kim, Devshree Jadeja, Divyansh Pradhan, Yalong Yang, Arie E. Kaufman |
| 2026 | Synchronizing with Attentional Sampling: Modality-Specific Flicker Guidance for Gaze and Hand-Eye Interaction in VR. Songyue Yang, Kang Yue, Haolin Gao, Mei Guo, Haoran Jia, Zhonghao Zhu, Fanlu Zeng, Yu Liu |
| 2026 | Teleportation Destination Previews Support Memory Retention During Virtual Navigation. Zubin Datta Choudhary, Ferran Argelaguet, Gerd Bruder, Greg Welch |
| 2026 | The Effects of Simulated Low Vision on Perceived Action Capabilities in Virtual Reality. Maisha Orthy, Jeanine K. Stefanucci, Bobby Bodenheimer, Sarah H. Creem-Regehr |
| 2026 | Towards Event-guided Panoramic HDR Video Reconstruction for Indoor Immersive VR: A Novel Dataset and Approach. Xucheng Guo, Bing Li, Yuhan Zhou, Han Zhou, Majed Elwardy, Yan Hu, Yuanfeng Zhou, Xiaoming Chen, Ling Wang, Yiran Shen |
| 2026 | Towards Understanding Time-Varying Spatial 3D Data Analysis with Animation and Small Multiples in Virtual Reality and Desktop. Linping Yuan, Le Lin, Yuquan Lin, Jun Han, Zikun Deng, Weicong Cheng, Huamin Qu |
| 2026 | Ubi Grip: Ubiquitous Grip-Based Tangible Object Utilization in Augmented Reality. Xiang Chen, Lei Zhou, Xufeng Jian, Guangtian Liu, Xiayang Zhou, Haifeng Sun, Qi Qi, Pengfei Ren, Shan Jiang, Jing Wang, Jianxin Liao, Jingyu Wang |
| 2026 | Understanding the Interplay of Cue Design, User Characteristics, and Environment on Gaze and Navigation in Mixed Reality. Yu Zhao, Jeanine K. Stefanucci, Sarah H. Creem-Regehr, Bobby Bodenheimer |
| 2026 | Walking in the Wild: Safe and Natural Redirected Walking in Open Physical Spaces. Xinda Liu, Qinyu Zhang, Guoqiang Yang, Yunchen Li, Jian Wu, Guohua Geng, Lili Wang |
| 2026 | What Sensors See, What People Feel: An Exploratory Study of Subjective Collaboration Perception in Mixed Reality. Yasra Chandio, Diana Romero, Salma Elmalaki, Fatima M. Anwar |
| 2026 | You Walkin' to Me? How Footstep Sound Primes Anticipation in Virtual Pedestrian Collision Avoidance. Aline Hufschmitt, Agathe Bilhaut, Ludovic Hoyet, Julien Pettré, Anne-Hélène Olivier |