VR A*

69 papers

YearTitle / Authors
2026A Statistical Abstraction Framework for Integrating Heterogeneous VR Datasets in Ordinal Cybersickness Prediction.
Jyotirmay Nag Setu, John Quarles
2026A Unified Hand and Gesture Tracking via Offloading Framework for Object-mediated Interaction in Wearable AR.
Woojin Cho, Taewook Ha, Taejun Son, Woontack Woo
2026AI-Powered Conversational Assistance in Augmented Reality for Multi-Step Tasks.
Juliana H. Madritsch, Tomislav Duricic, Neven A. M. ElSayed, Simone Kopeinik, Eduardo E. Veas
2026Aligning Realities: A Registration Pipeline for Arbitrary Objects in Mixed Reality Using Controller-Based Point Selection.
David Mertens, Steffen-Sascha Stein, Kristoffer Waldow, Arnulph Fuhrmann
2026Anchor-based Haptics: Portable Interfaces Leveraging Real Surfaces to Display Grounded Forces for 3D Shape Simulation in VR.
Julien Manson, Anatole Lécuyer, Sylvain Dubois, Géry Casiez, Justine Saint-Aubert
2026AniXDim: Integrating Cross-Dimensional Interaction into Desktop Character Animation Workflows.
Haihan Lin, Ye Pan, Nianlong Li, Wanjun Lv, Teng Han, Feng Tian
2026AsymDrive: Fingertip-Free Force Illusions Induced by Asymmetric Vibrations on Dorsal-Palmar Tendons.
Koki Fukuda, Kazuma Aoyama, Hideaki Kuzuoka, Takuji Narumi, Tomohiro Amemiya
2026Audiovisual Realism in MR: Investigating the Effects of Room Acoustics on Co-Presence with Photorealistic Avatars.
Cyan DeVeaux, Elizabeth H. Hall, Andy J. Shaw, Andrew Frederick Francl, Paulus van Horne, Frank M. Nieuwenhuizen, Sebastià Vicenc Amengual Garí, Madeline Huberth
2026Avatar-Driven Interaction: Constructing Immersive Education in Virtual Classrooms.
Yue Wu, Wu He
2026BlanchTouch: Bringing Fingertip Blanch Detection into Mixed Reality for Touch Input on Flat Surfaces.
Guanghan Zhao, Yangyang Cai, Kazuyuki Fujita, Robert W. Lindeman, Yoshifumi Kitamura
2026CHOP: Breaking Anonymity in XR through a Novel and Cost-effective Chain of Privacy Attacks and Differential Privacy-Based Defenses.
Ripan Kumar Kundu, Brendan David-John, Khaza Anuarul Hoque
2026Can Treadmill Walking Replicate Natural Walking? Optimizing Speed, Platform Tilt, and Training Duration on a Cyberith Virtualizer Elite 2.
Sodabe Bandali, Soumyajit Chakraborty, Andrew S. McAvan, Timothy P. McNamara, Bobby Bodenheimer
2026Change-Resilient Localization Estimation.
Fernando Reyes-Aviles, Philipp Fleck, Dieter Schmalstieg, Clemens Arth
2026Clean Up Your Lab: The Impact of Technology Clutter and Replica Environments on Cognitive Performance.
Jack A. Schwanewede, Alesha D. Bond, Tabitha C. Peck
2026Comparing Referential Interactions with an Intelligent Assistant in Virtual Reality.
Lina Kaschub, Bado Völckers, Ugur Turhan, Philipp Huesmann, Lucie Kruse, Frank Steinicke
2026Depth Perception Cues in VR Under Sleep Deprivation.
Ammaar Zaman, James Baumeister, Ernst Kruijff, Eduardo E. Veas, Aleksandra Krajnc, Neven A. M. ElSayed
2026Design and Validation of a Multimodal Immersive Virtual Environment for Cognitive Intervention in Patients with Alzheimer's Disease.
Haixin Deng, Yujie Shang, Fengquan Zhang, Zhengxi Qian, Keng Chen, Huali Wang
2026Differential Effects of Virtual and Augmented Reality on Social Presence and Engagement in Collaborative Gaming for Unfamiliar Users.
Lijie Zheng, Guoyueyang Cheng, Shaoteng Ke, Jiachen Yuan, Yuchen Fan, Boon Giin Lee, Matthew Pike, Alejandro Guerra-Manzanares
2026Does your brain feel virtual touch as a physical touch? Influence of haptics and cognitive workload on touch perception in VR.
Emile Savalle, Léa Pillette, Kyungho Won, Ferran Argelaguet, Anatole Lécuyer, Marc J.-M. Macé
2026Elementor: an Embodied Chemistry Learning Game Using Mixed Reality and Generative Artificial Intelligence.
Dong Chen, Jiashu Sun, Siyuan Liu, Tengjia Zuo
2026Enhancing Creativity in Virtuality: How Annotations in Creative Support Tool Innovate Design Ideation in Virtual Reality.
Xuetong Wang, Ching Christie Pang, Zhen Wu, Ahmad Alhilal, Simin Yang, Tristan Braud, Pan Hui
2026Evaluating Replay Techniques for Asynchronous Task Handover in Immersive Analytics.
Zhengtai Gou, Junxiao Long, Tao Lu, Jian Zhao, Yalong Yang
2026Evaluating the Viability of Additive Models to Predict Task Completion Time for 3D Interactions in Augmented Reality.
Logan Lane, Ibrahim Asadullah Tahmid, Feiyu Lu, Doug A. Bowman
2026Evaluation of Visual Feedback Techniques for Mid-Air Teleportation in an Immersive Environment.
Nanjia Wang, Saadman Rahman, Brody Wells, Daniel Zielasko, Frank Maurer
2026Exploring Non-Euclidean Geometry Through Virtual and Real Experiences to Unlock Non-Experts' Intuition.
Maé Mavromatis, Ronan Gaugne, Rémi Coulon, Valérie Gouranton
2026Extend Your Horizon: A Device-Agnostic Surgical Tool Tracking Framework with Multi-View Optimization for Augmented Reality.
Jiaming Zhang, Mingxu Liu, Hongchao Shu, Ruixing Liang, Yihao Liu, Ojas Taskar, Amir Kheradmand, Mehran Armand, Alejandro Martin-Gomez
2026FlexiCamAR: Enhancing Everyday Camera Interactions on AR Glasses with a Flexible Additional Viewpoint.
Ziming Li, Hongji Li, Jialin Wang, Pan Hui, Hai-Ning Liang
2026Frame Complexity-Aware Foveated Video Encoding for Real-time High-Quality Streaming.
Ze Wu, Ahmad Alhilal, Yuk Hang Tsui, Matti Siekkinen, Pan Hui
2026From Prototype to Production: Case Studies Informing Design Guidelines for Industrial AR.
Nicole Tobisková, Sambit Pradhan, Lennart Malmsköld, Fredrik Danielsson
2026From Speech-to-Spatial: Grounding Utterances on A Live Shared View with Augmented Reality.
Yoonsang Kim, Divyansh Pradhan, Devshree Jadeja, Arie E. Kaufman
2026GSBrief: A Globally Consistent Descriptor with 3D Gaussian Splatting for Visual Localization.
Junyi Wang, Yuze Wang, Wantong Duan, Meng Wang, Yue Qi
2026GenAssist: Interactive Prompt-Driven XR Program Generation.
Sruti Srinidhi, Akul Singh, Edward Lu, Anthony Rowe
2026Hybrid Foveated Path Tracing with Peripheral Gaussians for Immersive Anatomy.
Constantin Kleinbeck, Luisa Theelke, Hannah Schieber, Ulrich Eck, Rüdiger von Eisenhart-Rothe, Daniel Roth
2026IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2026, Daegu, Republic of Korea, March 21-25, 2026
2026ImmersiveDMT: A VR System for Expressive Body Movement and Stress Reduction through Dance Movement Therapy.
Satomi Tokida, Yong-Hao Hu, Yuta Itoh, Jean-Marie Normand, Rebecca Fribourg, Jean-Philippe Rivière, Yuichi Hiroi, Takefumi Hiraki, Yoshio Ishiguro
2026Investigating Generative Workflows for Immersive Prototyping: A Study on Scene- and Object-Level Creation in VR.
Cheng-Chih Tsai, Ping-Hsuan Han, Tse-Yu Pan
2026Invisible Risks in Virtual Reality: Raising Awareness of Profiling and Overengagement through Lecture and Storyboard Interventions.
Suzanne Kieffer, Damien Renard, Romilla Syed, Michel Noutcha, Eloïse Yang, Jean Vanderdonckt
2026MIFE: A Multimodal VR Immersive Training System for Fire Escape.
Weijie Liu, Yalei Liu, Jiaxuan Gao, Zixuan Xie, Qiuyu Fu, Lu Lu, Jian Ma, Kun Li
2026Mitigating VR Motion Sickness Through Multi-sensory Simulation of Wind Sensation (MSSWS): A Vestibular-Visual Synchronization Approach.
Yuan Yue, Chao Zhou, Tangjun Qu, Yan Hu, Junhao Wang, Juan Liu, Tianren Luo, Xiangxian Li, Yulong Bian
2026Multimodal Analysis of Speech-Gaze Fusion in Mixed Reality for the Detection of Neurodegenerative Disorders.
Milosz Dudek, Jakub Sikora, Daria Hemmerling, Mateusz Daniol, Marek Wodzinski, Magdalena Wójcik-Pedziwiatr
2026NinjaPort: A Multi-Hand Approach for VR Teleportation.
Bakdauren Narbayev, Patricia Lasserre, Khalad Hasan
2026Obscuring the 'Who,' Preserving the 'What': Targeted Eye-tracking Feature Obfuscation in Virtual Reality for Privacy-Utility Balance.
Nasim Ahmed, Md Mahedi Hassan, Md Mushfique Hossain, Nazmus Shakib Shadin, Xinyue Zhang, Rifatul Islam
2026PRISM-XR: Empowering Privacy-Aware XR Collaboration with Multimodal Large Language Models.
Jiangong Chen, Mingyu Zhu, Bin Li
2026Perceptually-Guided Adjusted Teleporting: Perceptual Thresholds for Teleport Displacements in Virtual Environments.
Rose Connolly, Victor B. Zordan, Rachel McDonnell
2026Personalized Dance Synthesis Based on Physical and Cognitive Intensities.
Xulong Tang, Eun Yeo, Ruiyu Mao, Xiaohu Guo, Rawan Alghofaili
2026Physics-based Hand-object Interaction via Control Force in Virtual Reality.
Yue Ma, Yi Wei, Xiaohui Liang
2026PointShopVR: Immersive Authoring of Large Point Clouds in Virtual Reality.
Tianfang Lin, Matthew McGinity, Stefan Gumhold
2026Portals in Impossible VR Spaces: A Taxonomy and Effects on Spatial Memory.
Ana Rita Rebelo, Khrystyna Vasylevska, Hannes Kaufmann, Rui Nóbrega
2026ProCap: Projection-Aware Captioning for Spatial Augmented Reality.
Zimo Cao, Yuchen Deng, Haibin Ling, Bingyao Huang
2026Protecting Personal Space in Social Virtual Worlds: The Impact of Proximity-Control Features on Adoption Intention.
Runjie Xie, Florian Franke, Sandra Birnstiel, Benedikt Morschheuser
2026Reallocation of Body Ownership Between Avatar and Omniscient Entity in Third-Person Perspective VR.
Jiayi Hu, Kai Guo, Zhongrui Kang, Yuki Ban, Shin'ichi Warisawa
2026Record Replay Repeat: Improving Interactivity Between Non-Player Characters with Additive Record and Replay.
Klara Brandstätter, Benjamin Congdon, Anthony Steed
2026SABER: Spatial Attention, Brain, Extended Reality.
Tom Bullock, Emily Machniak, You-Jin Kim, Radha Kumaran, Justin Kasowski, Apurv Varshney, Julia Ram, Melissa M. Hernandez, Stina Johansson, Neil M. Dundon, Tobias Höllerer, Barry Giesbrecht
2026SPLOCIS - Extending SPLOMs to a Scatterplot Cube with Interactable Shadows for Immersive Analysis in Virtual Reality.
Melanie Derksen, Viktoria Dieke, Torsten W. Kuhlen, Mario Botsch, Tim Weissker
2026ScaleFree: Dynamic KDE for Multiscale Point Cloud Exploration in VR.
Lixiang Zhao, Fuqi Xie, Tobias Isenberg, Hai-Ning Liang, Lingyun Yu
2026Scaled Mouse: An Efficient and Accurate Interaction Technique for 3D Docking in Seated VR.
Xinpeng Liu, Di Bill Zhao, Wolfgang Stuerzlinger
2026Shape-Shifting Splats: Realtime Context Translation for Gaussian Splatting in VR.
Thomas Kernbauer, Simon Fussi, Philipp Fleck, Clemens Arth
2026Sharing The Load: Influence of Cognitive Load Visualization on Social Presence in Collaborative Virtual Reality.
Simon Kimmel, Maryam Alizadeh Sani, Jonah-Noël Kaiser, Jonathan Kutter, Eric Landwehr, Wilko Heuten
2026SpeechLess: Micro-utterance with Personalized Spatial Memory-aware Assistant in Everyday Augmented Reality.
Yoonsang Kim, Devshree Jadeja, Divyansh Pradhan, Yalong Yang, Arie E. Kaufman
2026Synchronizing with Attentional Sampling: Modality-Specific Flicker Guidance for Gaze and Hand-Eye Interaction in VR.
Songyue Yang, Kang Yue, Haolin Gao, Mei Guo, Haoran Jia, Zhonghao Zhu, Fanlu Zeng, Yu Liu
2026Teleportation Destination Previews Support Memory Retention During Virtual Navigation.
Zubin Datta Choudhary, Ferran Argelaguet, Gerd Bruder, Greg Welch
2026The Effects of Simulated Low Vision on Perceived Action Capabilities in Virtual Reality.
Maisha Orthy, Jeanine K. Stefanucci, Bobby Bodenheimer, Sarah H. Creem-Regehr
2026Towards Event-guided Panoramic HDR Video Reconstruction for Indoor Immersive VR: A Novel Dataset and Approach.
Xucheng Guo, Bing Li, Yuhan Zhou, Han Zhou, Majed Elwardy, Yan Hu, Yuanfeng Zhou, Xiaoming Chen, Ling Wang, Yiran Shen
2026Towards Understanding Time-Varying Spatial 3D Data Analysis with Animation and Small Multiples in Virtual Reality and Desktop.
Linping Yuan, Le Lin, Yuquan Lin, Jun Han, Zikun Deng, Weicong Cheng, Huamin Qu
2026Ubi Grip: Ubiquitous Grip-Based Tangible Object Utilization in Augmented Reality.
Xiang Chen, Lei Zhou, Xufeng Jian, Guangtian Liu, Xiayang Zhou, Haifeng Sun, Qi Qi, Pengfei Ren, Shan Jiang, Jing Wang, Jianxin Liao, Jingyu Wang
2026Understanding the Interplay of Cue Design, User Characteristics, and Environment on Gaze and Navigation in Mixed Reality.
Yu Zhao, Jeanine K. Stefanucci, Sarah H. Creem-Regehr, Bobby Bodenheimer
2026Walking in the Wild: Safe and Natural Redirected Walking in Open Physical Spaces.
Xinda Liu, Qinyu Zhang, Guoqiang Yang, Yunchen Li, Jian Wu, Guohua Geng, Lili Wang
2026What Sensors See, What People Feel: An Exploratory Study of Subjective Collaboration Perception in Mixed Reality.
Yasra Chandio, Diana Romero, Salma Elmalaki, Fatima M. Anwar
2026You Walkin' to Me? How Footstep Sound Primes Anticipation in Virtual Pedestrian Collision Avoidance.
Aline Hufschmitt, Agathe Bilhaut, Ludovic Hoyet, Julien Pettré, Anne-Hélène Olivier