| 2020 | A Comparative Analysis of 3D User Interaction: How to Move Virtual Objects in Mixed Reality. Hyo Jeong Kang, Jung-Hye Shin, Kevin Ponto |
| 2020 | A Comparison of Visual Attention Guiding Approaches for 360° Image-Based VR Tours. Jan Oliver Wallgrün, Mahda M. Bagher, Pejman Sajjadi, Alexander Klippel |
| 2020 | A Physics-based Virtual Reality Simulation Framework for Neonatal Endotracheal Intubation. Xiao Xiao, Shang Zhao, Yan Meng, Lamia Soghier, Xiaoke Zhang, James K. Hahn |
| 2020 | A Structural Equation Modeling Approach to Understand the Relationship between Control, Cybersickness and Presence in Virtual Reality. Rohith Venkatakrishnan, Roshan Venkatakrishnan, Reza Ghaiumy Anaraky, Matias Volonte, Bart P. Knijnenburg, Sabarish V. Babu |
| 2020 | A Tangible Spherical Proxy for Object Manipulation in Augmented Reality. David Englmeier, Julia Dörner, Andreas Butz, Tobias Höllerer |
| 2020 | A User Study on View-sharing Techniques for One-to-Many Mixed Reality Collaborations. Geonsun Lee, Hyeongyeop Kang, Jongmin Lee, Junghyun Han |
| 2020 | ARCHIE: A User-Focused Framework for Testing Augmented Reality Applications in the Wild. Sarah M. Lehman, Haibin Ling, Chiu C. Tan |
| 2020 | Above Surface Interaction for Multiscale Navigation in Mobile Virtual Reality. Tim Menzner, Travis Gesslein, Alexander Otte, Jens Grubert |
| 2020 | Accelerated Stereo Rendering with Hybrid Reprojection-Based Rasterization and Adaptive Ray-Tracing. Niko Wißmann, Martin Misiak, Arnulph Fuhrmann, Marc Erich Latoschik |
| 2020 | Alpaca: AR Graphics Extensions for Web Applications. Tanner Hobson, Jeremiah Duncan, Mohammad Raji, Aidong Lu, Jian Huang |
| 2020 | An Optical Design for Avatar-User Co-axial Viewpoint Telepresence. Kei Tsuchiya, Naoya Koizumi |
| 2020 | Analysing usability and presence of a virtual reality operating room (VOR) simulator during laparoscopic surgery training. Meng Li, Sandeep Ganni, Jeroen Ponten, Armagan Albayrak, Anne-Françoise Rutkowski, Jack J. Jakimowicz |
| 2020 | Analyzing Pedestrian Behavior in Augmented Reality - Proof of Concept. Philipp Maruhn, André Dietrich, Lorenz Prasch, Sonja Schneider |
| 2020 | Angular Dependence of the Spatial Resolution in Virtual Reality Displays. Ryan Beams, Brendan Collins, Andrea Seung Kim, Aldo Badano |
| 2020 | Asymmetric Effects of the Ebbinghaus Illusion on Depth Judgments. Hunter Finney, J. Adam Jones |
| 2020 | Automatic Synthesis of Virtual Wheelchair Training Scenarios. Wanwan Li, Javier Talavera, Amilcar Gomez Samayoa, Jyh-Ming Lien, Lap-Fai Yu |
| 2020 | CasualStereo: Casual Capture of Stereo Panoramas with Spherical Structure-from-Motion. Lewis Baker, Steven Mills, Stefanie Zollmann, Jonathan Ventura |
| 2020 | Comparative Evaluation of Viewing and Self-Representation on Passability Affordances to a Realistic Sliding Doorway in Real and Immersive Virtual Environments. Ayush Bhargava, Hannah Solini, Kathryn M. Lucaites, Jeffrey W. Bertrand, Andrew C. Robb, Christopher C. Pagano, Sabarish V. Babu |
| 2020 | Comparative Evaluation of the Effects of Motion Control on Cybersickness in Immersive Virtual Environments. Roshan Venkatakrishnan, Rohith Venkatakrishnan, Ayush Bhargava, Kathryn M. Lucaites, Hannah Solini, Matias Volonte, Andrew C. Robb, Sabarish V. Babu, Wen-Chieh Lin, Yun-Xuan Lin |
| 2020 | Comparing the Quality of Highly Realistic Digital Humans in 3DoF and 6DoF: A Volumetric Video Case Study. Shishir Subramanyam, Jie Li, Irene Viola, Pablo César |
| 2020 | Data-Driven Spatio-Temporal Analysis via Multi-Modal Zeitgebers and Cognitive Load in VR. Haodong Liao, Ning Xie, Huiyuan Li, Yuhang Li, Jianping Su, Feng Jiang, Weipeng Huang, Heng Tao Shen |
| 2020 | Deep Soft Procrustes for Markerless Volumetric Sensor Alignment. Vladimiros Sterzentsenko, Alexandros Doumanoglou, Spyridon Thermos, Nikolaos Zioulis, Dimitrios Zarpalas, Petros Daras |
| 2020 | Design and Evaluation of Interaction Techniques Dedicated to Integrate Encountered-Type Haptic Displays in Virtual Environments. Victor Mercado, Maud Marchal, Anatole Lécuyer |
| 2020 | Design and Evaluation of Interactive Small Multiples Data Visualisation in Immersive Spaces. Jiazhou Liu, Arnaud Prouzeau, Barrett Ens, Tim Dwyer |
| 2020 | Design and Evaluation of a Tool to Support Air Traffic Control with 2D and 3D Visualizations. Gernot Rottermanner, Victor Adriel de Jesus Oliveira, Patrik Lechner, Philipp Graf, Mylene Kreiger, Markus Wagner, Michael Iber, Carl-Herbert Rokitansky, Kurt Eschbacher, Volker Grantz, Volker Settgast, Peter Judmaier |
| 2020 | Design and Evaluation of a VR Training Simulation for Pump Maintenance Based on a Use Case at Grundfos. Frederik Winther, Linoj Ravindran, Kasper Paabøl Svendsen, Tiare M. Feuchtner |
| 2020 | Design and Initial Evaluation of a VR based Immersive and Interactive Architectural Design Discussion System. Ting-Wei Hsu, Ming-Han Tsai, Sabarish V. Babu, Pei-Hsien Hsu, Hsuan-Ming Chang, Wen-Chieh Lin, Jung-Hong Chuang |
| 2020 | Detecting System Errors in Virtual Reality Using EEG Through Error-Related Potentials. Hakim Si-Mohammed, Catarina Lopes Dias, Maria Duarte, Ferran Argelaguet, Camille Jeunet, Géry Casiez, Gernot R. Müller-Putz, Anatole Lécuyer, Reinhold Scherer |
| 2020 | Detection Thresholds for Vertical Gains in VR and Drone-based Telepresence Systems. Keigo Matsumoto, Eike Langbehn, Takuji Narumi, Frank Steinicke |
| 2020 | Detection of Scaled Hand Interactions in Virtual Reality: The Effects of Motion Direction and Task Complexity. Shaghayegh Esmaeili, Brett Benda, Eric D. Ragan |
| 2020 | Determining Peripersonal Space Boundaries and Their Plasticity in Relation to Object and Agent Characteristics in an Immersive Virtual Environment. Lauren E. Buck, Sohee Park, Bobby Bodenheimer |
| 2020 | Directing versus Attracting Attention: Exploring the Effectiveness of Central and Peripheral Cues in Panoramic Videos. Anastasia Schmitz, Andrew MacQuarrie, Simon J. Julier, Nicola Binetti, Anthony Steed |
| 2020 | Disambiguation Techniques for Freehand Object Manipulations in Virtual Reality. Di Laura Chen, Ravin Balakrishnan, Tovi Grossman |
| 2020 | Dyadic Acquisition of Survey Knowledge in a Shared Virtual Environment. Lauren E. Buck, Timothy P. McNamara, Bobby Bodenheimer |
| 2020 | Dynamic Artificial Potential Fields for Multi-User Redirected Walking. Tianyang Dong, Xianwei Chen, Yifan Song, Wenyuan Ying, Jing Fan |
| 2020 | Effects of Dark Mode Graphics on Visual Acuity and Fatigue with Virtual Reality Head-Mounted Displays. Austin Erickson, Kangsoo Kim, Gerd Bruder, Gregory F. Welch |
| 2020 | Effects of Interacting with a Crowd of Emotional Virtual Humans on Users' Affective and Non-Verbal Behaviors. Matias Volonte, Yu-Chun Hsu, Kuan-Yu Liu, Joe P. Mazer, Sai-Keung Wong, Sabarish V. Babu |
| 2020 | Effects of Locomotion Style and Body Visibility of a Telepresence Avatar. Youjin Choi, Jeongmi Lee, Sung-Hee Lee |
| 2020 | Effects of Virtual Hand Representation on Interaction and Embodiment in HMD-based Virtual Environments Using Controllers. Christos Lougiakis, Akrivi Katifori, Maria Roussou, Ioannis Panagiotis Ioannidis |
| 2020 | Effects of volumetric capture avatars on social presence in immersive virtual environments. SungIk Cho, Seung-wook Kim, Jongmin Lee, JeongHyeon Ahn, Junghyun Han |
| 2020 | Engaging Participants during Selection Studies in Virtual Reality. Difeng Yu, Qiushi Zhou, Benjamin Tag, Tilman Dingler, Eduardo Velloso, Jorge Gonçalves |
| 2020 | Enlightening Patients with Augmented Reality. Andreas Jakl, Anna-Maria Lienhart, Clemens Baumann, Arian Jalaeefar, Alexander Schlager, Lucas Schöffer, Franziska Bruckner |
| 2020 | Evaluating Virtual Reality Experiences Through Participant Choices. María Murcia-López, Tara Collingwoode-Williams, William Steptoe, Raz Schwartz, Timothy J. Loving, Mel Slater |
| 2020 | Examining Whether Secondary Effects of Temperature-Associated Virtual Stimuli Influence Subjective Perception of Duration. Austin Erickson, Gerd Bruder, Pamela J. Wisniewski, Gregory F. Welch |
| 2020 | Exploring Effects of Screen-Fixed and World-Fixed Annotation on Navigation in Virtual Reality. James Dominic, Andrew C. Robb |
| 2020 | Exploring Eye Gaze Visualization Techniques for Identifying Distracted Students in Educational VR. Yitoshee Rahman, Sarker Monojit Asish, Nicholas P. Fisher, Ethan C. Bruce, Arun K. Kulshreshth, Christoph W. Borst |
| 2020 | Exploring Visual Techniques for Boundary Awareness During Interaction in Augmented Reality Head-Mounted Displays. Wenge Xu, Hai-Ning Liang, Yuzheng Chen, Xiang Li, Kangyou Yu |
| 2020 | Exploring the Differences of Visual Discomfort Caused by Long-term Immersion between Virtual Environments and Physical Environments. Jie Guo, Dongdong Weng, Hui Fang, Zhenliang Zhang, Jiamin Ping, Yue Liu, Yongtian Wang |
| 2020 | Exploring the impact of 360° movie cuts in users' attention. Carlos Marañes, Diego Gutierrez, Ana Serrano |
| 2020 | Eye-Gaze Activity in Crowds: Impact of Virtual Reality and Density. Florian Berton, Ludovic Hoyet, Anne-Hélène Olivier, Julien Bruneau, Olivier Le Meur, Julien Pettré |
| 2020 | Feature Guided Path Redirection for VR Navigation. Antong Cao, Lili Wang, Yi Liu, Voicu Popescu |
| 2020 | Glanceable AR: Evaluating Information Access Methods for Head-Worn Augmented Reality. Feiyu Lu, Shakiba Davari, Lee Lisle, Yuan Li, Doug A. Bowman |
| 2020 | Graphical Perception for Immersive Analytics. Matt Whitlock, Stephen Smart, Danielle Albers Szafir |
| 2020 | Health and Safety of VR Use by Children in an Educational Use Case. Robert Rauschenberger, Brandon Barakat |
| 2020 | HiPad: Text entry for Head-Mounted Displays Using Circular Touchpad. Haiyan Jiang, Dongdong Weng |
| 2020 | How About the Mentor? Effective Workspace Visualization in AR Telementoring. Chengyuan Lin, Edgar Rojas-Muñoz, Maria Eugenia Cabrera, Natalia Sanchez-Tamayo, Daniel Andersen, Voicu Popescu, Juan Antonio Barragan Noguera, Ben Zarzaur, Pat Murphy, Kathryn Anderson, Thomas Douglas, Clare Griffis, Juan P. Wachs |
| 2020 | IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2010, Atlanta, GA, USA, March 22-26, 2020 |
| 2020 | Implementation and Evaluation of Touch-based Interaction Using Electrovibration Haptic Feedback in Virtual Environments. Lu Zhao, Yue Liu, Dejiang Ye, Zhuoluo Ma, Weitao Song |
| 2020 | Improving Obstacle Awareness to Enhance Interaction in Virtual Reality. Ivan Valentini, Giorgio Ballestin, Chiara Bassano, Fabio Solari, Manuela Chessa |
| 2020 | Influence of Perspective on Dynamic Tasks in Virtual Reality. Naval Bhandari, Eamonn O'Neill |
| 2020 | Introducing Mental Workload Assessment for the Design of Virtual Reality Training Scenarios. Tiffany Luong, Ferran Argelaguet, Nicolas Martin, Anatole Lécuyer |
| 2020 | Investigating Bubble Mechanism for Ray-Casting to Improve 3D Target Acquisition in Virtual Reality. Yiqin Lu, Chun Yu, Yuanchun Shi |
| 2020 | Learning in the Field: Comparison of Desktop, Immersive Virtual Reality, and Actual Field Trips for Place-Based STEM Education. Jiayan Zhao, Peter C. LaFemina, Julia Carr, Pejman Sajjadi, Jan Oliver Wallgrün, Alexander Klippel |
| 2020 | LiveDeep: Online Viewport Prediction for Live Virtual Reality Streaming Using Lifelong Deep Learning. Xianglong Feng, Yao Liu, Sheng Wei |
| 2020 | Manipulating Puppets in VR. Michael Nitsche, Pierce McBride |
| 2020 | Measuring Human Trust in a Virtual Assistant using Physiological Sensing in Virtual Reality. Kunal Gupta, Ryo Hajika, Yun Suen Pai, Andreas Duenser, Martin Lochner, Mark Billinghurst |
| 2020 | Measuring System Visual Latency through Cognitive Latency on Video See-Through AR devices. Robert Gruen, Eyal Ofek, Anthony Steed, Ran Gal, Mike Sinclair, Mar González-Franco |
| 2020 | Multiple-scale Simulation Method for Liquid with Trapped Air under Particle-based Framework. Sinuo Liu, Ben Wang, Xiaojuan Ban |
| 2020 | Optimal Planning for Redirected Walking Based on Reinforcement Learning in Multi-user Environment with Irregularly Shaped Physical Space. Dong-Yong Lee, Yong-Hun Cho, Dae-Hong Min, In-Kwon Lee |
| 2020 | Optimization and Manipulation of Contextual Mutual Spaces for Multi-User Virtual and Augmented Reality Interaction. Mohammad Keshavarzi, Allen Y. Yang, Woojin Ko, Luisa Caldas |
| 2020 | Outdoor Sound Propagation Based on Adaptive FDTD-PE. Shiguang Liu, Jin Liu |
| 2020 | Peering Under the Hull: Enhanced Decision Making via an Augmented Environment. Matthew Timmerman, Amela Sadagic, Cynthia E. Irvine |
| 2020 | Precise and realistic grasping and manipulation in Virtual Reality without force feedback. Thibauld Delrieu, Vincent Weistroffer, Jean-Pierre Gazeau |
| 2020 | ReViVD: Exploration and Filtering of Trajectories in an Immersive Environment using 3D Shapes. François Homps, Yohan Beugin, Romain Vuillemot |
| 2020 | Reading on 3D Surfaces in Virtual Environments. Chunxue Wei, Difeng Yu, Tilman Dingler |
| 2020 | Real Walking in Place: HEX-CORE-PROTOTYPE Omnidirectional Treadmill. Ziyao Wang, Haikun Wei, Kanjian Zhang, Liping Xie |
| 2020 | Real and Virtual Environment Mismatching Induces Arousal and Alters Movement Behavior. Christos Mousas, Dominic Kao, Alexandros Koilias, Banafsheh Rekabdar |
| 2020 | Real-time VR Simulation of Laparoscopic Cholecystectomy based on Parallel Position-based Dynamics in GPU. Junjun Pan, Leiyu Zhang, Peng Yu, Yang Shen, Haipeng Wang, Haimin Hao, Hong Qin |
| 2020 | Recurrent Enhancement of Visual Comfort for Casual Stereoscopic Photography. Yuzhen Niu, Qingyang Zheng, Wenxi Liu, Wenzhong Guo |
| 2020 | Reducing Task Load with an Embodied Intelligent Virtual Assistant for Improved Performance in Collaborative Decision Making. Kangsoo Kim, Celso M. de Melo, Nahal Norouzi, Gerd Bruder, Gregory F. Welch |
| 2020 | SPA: Verbal Interactions between Agents and Avatars in Shared Virtual Environments using Propositional Planning. Andrew Best, Sahil Narang, Dinesh Manocha |
| 2020 | SPLAT: Spherical Localization and Tracking in Large Spaces. Lewis Baker, Jonathan Ventura, Stefanie Zollmann, Steven Mills, Tobias Langlotz |
| 2020 | SalBiNet360: Saliency Prediction on 360° Images with Local-Global Bifurcated Deep Network. Dongwen Chen, Chunmei Qing, Xiangmin Xu, Huansheng Zhu |
| 2020 | Shaking Hands in Virtual Space: Recovery in Redirected Walking for Direct Interaction between Two Users. Dae-Hong Min, Dong-Yong Lee, Yong-Hun Cho, In-Kwon Lee |
| 2020 | Simultaneous Run-Time Measurement of Motion-to-Photon Latency and Latency Jitter. Jan-Philipp Stauffert, Florian Niebling, Marc Erich Latoschik |
| 2020 | Slicing-Volume: Hybrid 3D/2D Multi-target Selection Technique for Dense Virtual Environments. Roberto A. Montaño-Murillo, Cuong Nguyen, Rubaiat Habib Kazi, Sriram Subramanian, Stephen DiVerdi, Diego Martínez Plasencia |
| 2020 | TEllipsoid: Ellipsoidal Display for Videoconference System Transmitting Accurate Gaze Direction. Taro Ichii, Hironori Mitake, Shoichi Hasegawa |
| 2020 | Take a Look Around - The Impact of Decoupling Gaze and Travel-direction in Seated and Ground-based Virtual Reality Utilizing Torso-directed Steering. Daniel Zielasko, Yuen C. Law, Benjamin Weyers |
| 2020 | The Effect of a Foveated Field-of-view Restrictor on VR Sickness. Isayas Berhe Adhanom, Nathan Navarro Griffin, Paul R. MacNeilage, Eelke Folmer |
| 2020 | The Effects of Virtual Audience Size on Social Anxiety during Public Speaking. Fariba Mostajeran, Melik Berk Balci, Frank Steinicke, Simone Kühn, Jürgen Gallinat |
| 2020 | The Impact of Multi-sensory Stimuli on Confidence Levels for Perceptual-cognitive Tasks in VR. Sungchul Jung, Andrew L. Wood, Simon Hoermann, Pramuditha L. Abhayawardhana, Robert W. Lindeman |
| 2020 | The Plausibility Paradox For Scaled-Down Users In Virtual Environments. Matti Pouke, Katherine J. Mimnaugh, Timo Ojala, Steven M. LaValle |
| 2020 | The Role of Viewing Distance and Feedback on Affordance Judgments in Augmented Reality. Holly C. Gagnon, Dun Na, Keith Heiner, Jeanine K. Stefanucci, Sarah H. Creem-Regehr, Bobby Bodenheimer |
| 2020 | The Self-Avatar Follower Effect in Virtual Reality. Mar González-Franco, Brian A. Cohn, Eyal Ofek, Dalila Burin, Antonella Maselli |
| 2020 | The Space Bender: Supporting Natural Walking via Overt Manipulation of the Virtual Environment. Adalberto L. Simeone, Niels Christian Nilsson, André Zenner, Marco Speicher, Florian Daiber |
| 2020 | ThermAirGlove: A Pneumatic Glove for Thermal Perception and Material Identification in Virtual Reality. Shaoyu Cai, Pingchuan Ke, Takuji Narumi, Kening Zhu |
| 2020 | Think Twice: The Influence of Immersion on Decision Making during Gambling in Virtual Reality. Sebastian Oberdörfer, David Heidrich, Marc Erich Latoschik |
| 2020 | Touch the Wall: Comparison of Virtual and Augmented Reality with Conventional 2D Screen Eye-Hand Coordination Training Systems. Anil Ufuk Batmaz, Aunnoy K. Mutasim, Morteza Malekmakan, Elham Sadr, Wolfgang Stuerzlinger |
| 2020 | Toward Virtual Reality-based Evaluation of Robot Navigation among People. Fabien Grzeskowiak, Marie Babel, Julien Bruneau, Julien Pettré |
| 2020 | Transfer of Coordination Skill to the Unpracticed Hand in Immersive Environments. Shan Xiao, Xupeng Ye, Yaqiu Guo, Boyu Gao, Jinyi Long |
| 2020 | VR Bridges: Simulating Smooth Uneven Surfaces in VR. Khrystyna Vasylevska, Bálint István Kovács, Hannes Kaufmann |
| 2020 | Virtual Big Heads: Analysis of Human Perception and Comfort of Head Scales in Social Virtual Reality. Zubin Datta Choudhary, Kangsoo Kim, Ryan Schubert, Gerd Bruder, Gregory F. Welch |
| 2020 | Virtual environment with smell using wearable olfactory display and computational fluid dynamics simulation. Takamichi Nakamoto, Tatsuya Hirasawa, Yukiko Hanyu |
| 2020 | Visualization and evaluation of ergonomic visual field parameters in first person virtual environments. Tobias Günther, Inga-Lisa Hilgers, Rainer Groh, Martin Schmauder |
| 2020 | Where to display? How Interface Position Affects Comfort and Task Switching Time on Glanceable Interfaces. Samat Imamov, Daniel Monzel, Wallace Santos Lages |