VR A*

165 papers

YearTitle / Authors
20172017 IEEE Virtual Reality, VR 2017, Los Angeles, CA, USA, March 18-22, 2017
Evan Suma Rosenberg, David M. Krum, Zachary Wartell, Betty J. Mohler, Sabarish V. Babu, Frank Steinicke, Victoria Interrante
20173D action reconstruction using virtual player to assist karate training.
Kazumoto Tanaka
20173DPS: An auto-calibrated three-dimensional perspective-corrected spherical display.
Qian Zhou, Kai Wu, Gregor Miller, Ian Stavness, Sidney S. Fels
20176 Degrees-of-freedom manipulation with a transparent, tangible object in world-fixed virtual reality displays.
David J. Zielinski, Derek Nankivil, Regis Kopper
20176-DOF VR videos with a single 360-camera.
Jingwei Huang, Zhili Chen, Duygu Ceylan, Hailin Jin
2017A comparison of methods for navigation and wayfinding in large virtual environments using walking.
Richard A. Paris, Timothy P. McNamara, John J. Rieser, Bobby Bodenheimer
2017A diminished reality simulation for driver-car interaction with transparent cockpits.
Patrick Lindemann, Gerhard Rigoll
2017A haptic three-dimensional shape display with three fingers grasping.
Takuya Handa, Kenji Murase, Makiko Azuma, Toshihiro Shimizu, Satoru Kondo, Hiroyuki Shinoda
2017A methodology for optimized generation of virtual environments based on hydroelectric power plants.
Igor de Andrade Moraes, Alexandre Cardoso, Edgard Lamounier, Milton Miranda Neto, Isabela Cristina dos Santos Peres
2017A mixed reality tele-presence platform to exchange emotion and sensory information based on MPEG-V standard.
Hojun Lee, Gyutae Ha, Sangho Lee, Shiho Kim
2017A perspective from the long view: 35 Years in VR (Keynote).
David A. Smith
2017A preliminary study of users' experiences of meditation in virtual reality.
Thea Andersen, Gintare Anisimovaite, Anders Christiansen, Mohamed Hussein, Carol Lund, Thomas Lund Nielsen, Eoin Rafferty, Niels C. Nilsson, Rolf Nordahl, Stefania Serafin
2017A study on the use of an immersive virtual reality store to investigate consumer perceptions and purchase behavior toward non-standard fruits and vegetables.
Adrien Verhulst, Jean-Marie Normand, Cindy Lombard, Guillaume Moreau
2017A system for creating virtual reality content from make-believe games.
Adela Barbulescu, Maxime Garcia, Antoine Bégault, Marie-Paule Cani, Maxime Portaz, Alexis Viand, Romain Dulery, Laurence Boissieux, Pierre Heinish, Rémi Ronfard, Dominique Vaufreydaz
2017Acoustic VR in the mouth: A real-time speech-driven visual tongue system.
Ran Luo, Qiang Fang, Jianguo Wei, Wenhuan Lu, Weiwei Xu, Yin Yang
2017Adaptive 360-degree video streaming using layered video coding.
Afshin TaghaviNasrabadi, Anahita Mahzari, Joseph D. Beshay, Ravi Prakash
2017Advertising perception with immersive virtual reality devices.
Eduardo Zilles Borba, Marcelo Knörich Zuffo
2017Air cushion: A pilot study of the passive technique to mitigate simulator sickness by responding to vection.
Yoshikazu Onuki, Shunsuke Ono, Itsuo Kumazawa
2017All are welcome: Using VR ethnography to explore harassment behavior in immersive social virtual reality.
Ketaki Shriram, Raz Schwartz
2017An evaluation of strategies for two-user redirected walking in shared physical spaces.
Mahdi Azmandian, Timofey Grechkin, Evan Suma Rosenberg
2017An exploration of input conditions for virtual teleportation.
Emil Rosenlund Høeg, Kevin V. Ruder, Niels C. Nilsson, Rolf Nordahl, Stefania Serafin
2017An immersive approach to visualizing perceptual disturbances.
Grace M. Rodriguez, Marvis Cruz, Andrew J. Solis, Patricia Ordóñez, Brian C. McCann
2017Anatomy builder VR: Applying a constructive learning method in the virtual reality canine skeletal system.
Jinsil Hwaryoung Seo, Brian Michael Smith, Margaret E. Cook, Michelle Pine, Erica Malone, Steven Leal, Jinkyo Suh
2017Application of redirected walking in room-scale VR.
Eike Langbehn, Paul Lubos, Gerd Bruder, Frank Steinicke
2017Approximating optimal sets of views in virtual scenes.
Sebastian Freitag, Clemens Lobbert, Benjamin Weyers, Torsten W. Kuhlen
2017ArcheoVR: Exploring Itapeva's archeological site.
Eduardo Zilles Borba, Andre Montes, Marcio Almeida, Mario Nagamura, Roseli D. Lopes, Marcelo Knörich Zuffo, Astolfo Araujo, Regis Kopper
2017Asking ethical questions in research using immersive virtual and augmented reality technologies with children and youth.
Erica Southgate, Shamus P. Smith, Jill Scevak
2017Assisted travel based on common visibility and navigation meshes.
Sebastian Freitag, Benjamin Weyers, Torsten W. Kuhlen
2017Asymetric telecollaboration in virtual reality.
Thibault Porssut, Jean-Rémy Chardonnet
2017Attention guidance for immersive video content in head-mounted displays.
Fabien Danieau, Antoine Guillo, Renaud Dore
2017Augmented reality: Principles and practice.
Dieter Schmalstieg, Tobias Höllerer
2017Augmenting creative design thinking using networks of concepts.
Georgi V. Georgiev, Kaori Yamada, Toshiharu Taura, Vassilis Kostakos, Matti Pouke, Sylvia Tzvetanova Yung, Timo Ojala
2017Automatic speed and direction control along constrained navigation paths.
Seyedkoosha Mirhosseini, Ievgeniia Gutenko, Sushant Ojal, Joseph Marino, Arie E. Kaufman
2017Biomechanical analysis of (non-)isometric virtual walking of older adults.
Omar Janeh, Eike Langbehn, Frank Steinicke, Gerd Bruder, Alessandro Gulberti, Monika Poetter-Nerger
2017BlowClick 2.0: A trigger based on non-verbal vocal input.
Daniel Zielasko, Neha Neha, Benjamin Weyers, Torsten W. Kuhlen
2017Bodiless embodiment: A descriptive survey of avatar bodily coherence in first-wave consumer VR applications.
Dooley J. Murphy
2017Catching a real ball in virtual reality.
Matthew K. X. J. Pan, Günter Niemeyer
2017Cinematic virtual reality: Evaluating the effect of display type on the viewing experience for panoramic video.
Andrew MacQuarrie, Anthony Steed
2017Classification method of tactile feeling using stacked autoencoder based on haptic primary colors.
Fumihiro Kato, Charith Lasantha Fernando, Yasuyuki Inoue, Susumu Tachi
2017Cognitive psychology and human factors engineering of virtual reality.
Adrian K. T. Ng
2017Coherence changes gaze behavior in virtual human interactions.
Richard Skarbez, Gregory F. Welch, Frederick P. Brooks Jr., Mary C. Whitton
2017Comparing VR and non-VR driving simulations: An experimental user study.
Florian Weidner, Anne Hoesch, Sandra Poeschl, Wolfgang Broll
2017Comparison of a speech-based and a pie-menu-based interaction metaphor for application control.
Sebastian Pick, Andrew S. Puika, Torsten W. Kuhlen
2017Conditions influencing perception of wind direction by the head.
Takuya Nakano, Yasuyuki Yanagida
2017Contextualizing construction accident reports in virtual environments for safety education.
Alyssa M. Pena, Eric D. Ragan
2017Coordinating attention and cooperation in multi-user virtual reality narratives.
Cullen Brown, Ghanshyam Bhutra, Mohamed Suhail, Qinghong Xu, Eric D. Ragan
2017Corrective feedback for depth perception in CAVE-like systems.
Adrian K. T. Ng, Leith K. Y. Chan, Henry Y. K. Lau
2017Curvature gains in redirected walking: A closer look.
Malte Nogalski, Wolfgang Fohl
2017Data fragment: Virtual reality for viewing and querying large image sets.
Theophilus Teo, Mitchell Norman, Matt Adcock, Bruce H. Thomas
2017Defying the Nazis VR.
Dylan Southard, Elijah Allan-Blitz, Jordan Halsey, Christina Heller, Artemis Joukowsky
2017Demonstration: Rapid one-shot acquisition of dynamic VR avatars.
Charles Malleson, Maggie Kosek, Martin Klaudiny, Iván Huerta, Jean-Charles Bazin, Alexander Sorkine-Hornung, Mark Mine, Kenny Mitchell
2017Design and assessment of haptic interfaces: An essay on proactive haptic articulation.
Victor Adriel de Jesus Oliveira
2017Design of collaborative 3D user interfaces for virtual and augmented reality.
Jerônimo G. Grandi
2017Designing intentional impossible spaces in virtual reality narratives: A case study.
Joshua A. Fisher, Amit Garg, Karan Pratap Singh, Wesley Wang
2017Designing next generation marketplace: The effect of 3D VR store interface design on shopping behavior.
Hyo Jeong Kang
2017Development and evaluation of a hands-free motion cueing interface for ground-based navigation.
Jacob Freiberg, Alexandra Kitson, Bernhard E. Riecke
2017Diminished hand: A diminished reality-based work area visualization.
Shohei Mori, Momoko Maezawa, Naoto Ienaga, Hideo Saito
2017Diminished reality for acceleration stimulus: Motion sickness reduction with vection for autonomous driving.
Taishi Sawabe, Masayuki Kanbara, Norihiro Hagita
2017Diving into the multiplicity: Liberating your design process from a convention-centered approach.
Rebecca Rouse, Benjamin Chang, Silvia Ruzanka
2017Effect on high versus low fidelity haptic feedback in a virtual reality baseball simulation.
Andreas Ryge, Lui Thomsen, Theis Berthelsen, Jonatan S. Hvass, Lars Koreska, Casper Vollmers, Niels C. Nilsson, Rolf Nordahl, Stefania Serafin
2017Effects of using HMDs on visual fatigue in virtual environments.
Jie Guo, Dongdong Weng, Henry Been-Lirn Duh, Yue Liu, Yongtian Wang
2017Efficient construction of the spatial room impulse response.
Carl Schissler, Peter Stirling, Ravish Mehra
2017Efficient sound synthesis for natural scenes.
Kai Wang, Haonan Cheng, Shiguang Liu
2017Emotional qualities of VR space.
Asma Naz, Regis Kopper, Ryan P. McMahan, Mihai Nadin
2017Enhancements to VTK enabling scientific visualization in immersive environments.
Patrick O'Leary, Sankhesh Jhaveri, Aashish Chaudhary, William R. Sherman, Ken Martin, David Lonie, Eric T. Whiting, James H. Money, Sandy McKenzie
2017Estimating the motion-to-photon latency in head mounted displays.
Jingbo Zhao, Robert S. Allison, Margarita Vinnikov, Sion Jennings
2017Evaluation of a penalty and a constraint-based haptic rendering algorithm with different haptic interfaces and stiffness values.
Mikel Sagardia, Thomas Hulin
2017Evaluation of airflow effect on a VR walk.
Masato Kurosawa, Ken Ito, Yasushi Ikei, Koichi Hirota, Michiteru Kitazaki
2017Evaluation of labelling layout methods in augmented reality.
Gang Li, Yue Liu, Yongtian Wang
2017Experiencing guidance in 3D spaces with a vibrotactile head-mounted display.
Victor Adriel de Jesus Oliveira, Luca Giulio Brayda, Luciana P. Nedel, Anderson Maciel
2017Exploring non-reversing magic mirrors for screen-based augmented reality systems.
Felix Bork, Roghayeh Barmaki, Ulrich Eck, Pascal Fallavollita, Bernhard Fuerst, Nassir Navab
2017Exploring the effect of vibrotactile feedback through the floor on social presence in an immersive virtual environment.
Myungho Lee, Gerd Bruder, Gregory F. Welch
2017FACETEQ interface demo for emotion expression in VR.
Ifigeneia Mavridou, James T. McGhee, Mahyar Hamedi, Mohsen Fatoorechi, Andrew Cleal, Emili Balaguer-Ballester, Ellen Seiss, Graeme Cox, Charles Nduka
2017Gauntlet: Travel technique for immersive environments using non-dominant hand.
Mathew Tomberlin, Liudmila Tahai, Krzysztof Pietroszek
2017Gaze estimation based on head movements in virtual reality applications using deep learning.
Agata Marta Soccini
2017Genome gazing: A 360° stereoscopic animation for Google cardboard.
Kate Patterson
2017Gesture-based augmented reality annotation.
YunSuk Chang, Benjamin Nuernberger, Bo Luan, Tobias Höllerer, John O'Donovan
2017Group immersive education with digital fulldome planetariums.
KaChun Yu, Kamran Saham, Victoria Sahami, Larry Sessions, Grant Denn
2017Guided head rotation and amplified head rotation: Evaluating semi-natural travel and viewing techniques in virtual reality.
Shyam Prathish Sargunam, Kasra Rahimi Moghadam, Mohamed Suhail, Eric D. Ragan
2017Hand gesture controls for image categorization in immersive virtual environments.
Chao Peng, Jeffrey T. Hansberger, Lizhou Cao, Vaidyanath Areyur Shanthakumar
2017High-definition wireless personal area tracking using AC magnetic field for virtual reality.
Mohit Singh, Byunghoo Jung
2017Human-centered design for immersive interactions.
Jason Jerald
2017HySAR: Hybrid material rendering by an optical see-through head-mounted display with spatial augmented reality projection.
Yuichi Hiroi, Yuta Itoh, Takumi Hamasaki, Daisuke Iwai, Maki Sugimoto
2017Hypertextual reality: VR on the web.
Diego González-Zúñiga, Peter O'Shaughnessy, Michael Blix
2017Immerj: A novel system for democratizing immersive storytelling.
Sarang S. Bhadsavie, Xie Hunt Shannon Yap, Justin Segler, Rahul Jaisimha, Nishant Raman, Yengzhou Feng, Sierra J. Biggs, Micah Peoples, Robert B. Brenner, Brian C. McCann
2017Immersion and coherence in a visual cliff environment.
Richard Skarbez, Frederick P. Brooks Jr., Mary C. Whitton
2017Immersive and collaborative Taichi motion learning in various VR environments.
Tianyu He, Xiaoming Chen, Zhibo Chen, Ye Li, Sen Liu, Junhui Hou, Ying He
2017Immersive data interaction for planetary and earth sciences.
Victor Ardulov, Oleg Pariser
2017Immersive virtual training for substation electricians.
Eduardo Hideki Tanaka, Juliana Paludo, Rafael Bacchetti, Edgar Gadbem, Leonardo R. Domingues, Carlúcio S. Cordeiro, Olavo Giraldi, Guilherme Alcarde Gallo, Adam Mendes da Silva, Marcos H. Cascone
2017Improve accessibility of virtual and augmented reality for people with balance impairments.
Sharif Mohammad Shahnewaz Ferdous
2017Inducing self-motion sensations in driving simulators using force-feedback and haptic motion.
Guillaume Bouyer, Amine Chellali, Anatole Lécuyer
2017Interaction with WebVR 360° video player: Comparing three interaction paradigms.
Toni Pakkanen, Jaakko Hakulinen, Tero Jokela, Ismo Rakkolainen, Jari Kangas, Petri Piippo, Roope Raisamo, Marja Salmimaa
2017Itapeva 3D: Being Indiana Jones in virtual reality.
Eduardo Zilles Borba, Andre Montes, Roseli de Deus Lopes, Marcelo Knörich Zuffo, Regis Kopper
2017Jogging with a virtual runner using a see-through HMD.
Takeo Hamada, Michio Okada, Michiteru Kitazaki
2017KKse: Safety education system of the child in the kitchen knife cooking.
Shiho Saito, Koichi Hirota, Takuya Nojima
2017Lean into it: Exploring leaning-based motion cueing interfaces for virtual reality movement.
Alexandra Kitson, Abraham M. Hashemian, Ekaterina R. Stepanova, Ernst Kruijff, Bernhard E. Riecke
2017MR sand table: Mixing real-time video streaming in physical models.
Zhong Zhou, Zhiyi Bian, Zheng Zhuo
2017MagicToon: A 2D-to-3D creative cartoon modeling system with mobile AR.
Lele Feng, Xubo Yang, Shuangjiu Xiao
2017Measurement of 3D-velocity by high-frame-rate optical mouse sensors to extrapolate 3D position captured by a low-frame-rate stereo camera.
Itsuo Kumazawa, Toshihiro Kai, Yoshikazu Onuki, Shunsuke Ono
2017Mechanism of integrating force and vibrotactile cues for 3D user interaction within virtual environments.
Aida Erfanian, Stanley Tarng, Yaoping Hu, Jérémy Plouzeau, Frédéric Mérienne
2017Mixed reality training for tank platoon leader communication skills.
Peter Khooshabeh, Igor Choromanski, Catherine Neubauer, David M. Krum, Ryan P. Spicer, Julia Campbell
2017Mobile collaborative mixed reality for supporting scientific inquiry and visualization of earth science data.
Suya You, Charles K. Thompson
2017Monocular focus estimation method for a freely-orienting eye using Purkinje-Sanson images.
Yuta Itoh, Jason Orlosky, Kiyoshi Kiyokawa, Toshiyuki Amano, Maki Sugimoto
2017Motor adaptation in response to scaling and diminished feedback in virtual reality.
David M. Krum, Thai Phan, Sin-Hwa Kang
2017NIVR: Neuro imaging in virtual reality.
Tyler Ard, David M. Krum, Thai Phan, Dominique Duncan, Ryan Essex, Mark T. Bolas, Arthur W. Toga
2017Navigation interfaces for virtual reality and gaming: Theory and practice.
Ernst Kruijff, Bernhard E. Riecke
2017Notes on virtual and augmented reality (Keynote).
Tobias Höllerer
2017Object location memory error in virtual and real environments.
Mengxin Xu, María Murcia-López, Anthony Steed
2017Observation of mirror reflection and voluntary self-touch enhance self-recognition for a telexistence robot.
Yasuyuki Inoue, Fumihiro Kato, MHD Yamen Saraiji, Charith Lasantha Fernando, Susumu Tachi
2017On exploring the mitigation of distance misperception in virtual reality.
Alex Peer
2017Optical see-through vs. spatial augmented reality simulators for medical applications.
Salam Daher
2017Optimizing placement of commodity depth cameras for known 3D dynamic scene capture.
Rohan Chabra, Adrian Ilie, Nicholas Rewkowski, Young-Woon Cha, Henry Fuchs
2017Peers at work: Economic real-effort experiments in the presence of virtual co-workers.
Andrea Bönsch, Jonathan Wendt, Heiko Overath, Özgür Gürerk, Christine Harbring, Christian Grund, Thomas Kittsteiner, Torsten W. Kuhlen
2017Preliminary exploration: Perceived egocentric distance measures in room-scale spaces using consumer-grade head mounted displays.
Alex Peer, Kevin Ponto
2017Prioritization and static error compensation for multi-camera collaborative tracking in augmented reality.
Jianren Wang, Long Qian, Ehsan Azimi, Peter Kazanzides
2017Prism aftereffects for throwing with a self-avatar in an immersive virtual environment.
Bobby Bodenheimer, Sarah H. Creem-Regehr, Jeanine K. Stefanucci, Elena Shemetova, William B. Thompson
2017Proposal of a spectral random dots marker using local feature for posture estimation.
Norimasa Kobori, Daisuke Deguchi, Ichiro Ide, Hiroshi Murase
2017REINVENT: A low-cost, virtual reality brain-computer interface for severe stroke upper limb motor recovery.
Ryan P. Spicer, Julia Anglin, David M. Krum, Sook-Lei Liew
2017RIDE: Region-induced data enhancement method for dynamic calibration of optical see-through head-mounted displays.
Zhenliang Zhang, Dongdong Weng, Yue Liu, Yongtian Wang, Xinjun Zhao
2017Rapid creation of photorealistic virtual reality content with consumer depth cameras.
Chih-Fan Chen, Mark T. Bolas, Evan Suma Rosenberg
2017Rapid one-shot acquisition of dynamic VR avatars.
Charles Malleson, Maggie Kosek, Martin Klaudiny, Iván Huerta, Jean-Charles Bazin, Alexander Sorkine-Hornung, Mark Mine, Kenny Mitchell
2017Real-time interactive AR system for broadcasting.
Hyunwoo Cho, Sung-Uk Jung, Hyung-Keun Jee
2017Recognition and mapping of facial expressions to avatar by embedded photo reflective sensors in head mounted display.
Katsuhiro Suzuki, Fumihiko Nakamura, Jiu Otsuka, Katsutoshi Masai, Yuta Itoh, Yuta Sugiura, Maki Sugimoto
2017Recommender system for physical object substitution in VR.
José García Estrada, Adalberto Lafcadio Simeone
2017Repeat after me: Using mixed reality humans to influence best communication practices.
Andrew Cordar, Adam Wendling, Casey White, Samsun Lampotang, Benjamin Lok
2017Resolution-defined projections for virtual reality video compression.
Charles Dunn, Brian Knott
2017Robust optical see-through head-mounted display calibration: Taking anisotropic nature of user interaction errors into account.
Ehsan Azimi, Long Qian, Peter Kazanzides, Nassir Navab
2017Separation of reflective and fluorescent components using the color mixing matrix.
Isao Shimana, Toshiyuki Amano
2017Simulating anthropomorphic upper body actions in virtual reality using head and hand motion data.
Dustin T. Han, Shyam Prathish Sargunam, Eric D. Ragan
2017Singapore inside out London 2015 in VR.
Lionel Chok
2017Smoke Water Fire (2016).
Mark J. Stock
2017Socially immersive avatar-based communication.
Daniel Roth, Kristoffer Waldow, Marc Erich Latoschik, Arnulph Fuhrmann, Gary Bente
2017Sound design in virtual reality concert experiences using a wave field synthesis approach.
Rasmus B. Lind, Victor Milesen, Dina M. Smed, Simone P. Vinkel, Francesco Grani, Niels C. Nilsson, Lars Reng, Rolf Nordahl, Stefania Serafin
2017Steering locomotion by vestibular perturbation in room-scale VR.
Misha Sra
2017Study of interaction fidelity for two viewpoint changing techniques in a virtual biopsy trainer.
Aylen Ricca, Amine Chellali, Samir Otmane
2017Sweeping-based volumetric calibration and registration of multiple RGBD-sensors for 3D capturing systems.
Stephan Beck, Bernd Froehlich
2017Tactile feedback enhanced with discharged elastic energy and its effectiveness for in-air key-press and swipe operations.
Itsuo Kumazawa, Souma Suzuki, Yoshikazu Onuki, Shunsuke Ono
2017Texturing of augmented reality character based on colored drawing.
Hengheng Zhao, Ping Huang, Junfeng Yao
2017The AR-Rift 2 prototype.
Anthony Steed, Yonathan Widya Adipradana, Sebastian Friston
2017The effect of geometric realism on presence in a virtual reality game.
Jonatan S. Hvass, Oliver Larsen, Kasper B. Vendelbo, Niels C. Nilsson, Rolf Nordahl, Stefania Serafin
2017The effect of lip and arm synchronization on embodiment: A pilot study.
Tara Collingwoode-Williams, Marco Gillies, Cade McCall, Xueni Pan
2017The impact of transitions on user experience in virtual reality.
Liang Men, Nick Bryan-Kinns, Amelia Shivani Hassard, Zixiang Ma
2017The pull.
Quba Michalski, Brendan J. Hogan, Jamie Hunsdale
2017Towards a design space characterizing workflows that take advantage of immersive visualization.
Tom Vierjahn, Daniel Zielasko, Kees van Kooten, Peter Messmer, Bernd Hentschel, Torsten W. Kuhlen, Benjamin Weyers
2017Towards ad hoc mobile multi-display environments on commodity mobile devices.
Jens Grubert, Matthias Kranz
2017Towards understanding scene transition techniques in immersive 360 movies and cinematic experiences.
Kasra Rahimi Moghadam, Eric D. Ragan
2017Towards usable underwater virtual reality systems.
Raphael Costa, Rongkai Guo, John Quarles
2017Transfer of a skilled motor learning task between virtual and conventional environments.
Julia Anglin, David Saldana, Allie Schmiesing, Sook-Lei Liew
2017Travel in large-scale head-worn VR: Pre-oriented teleportation with WIMs and previews.
Carmine Elvezio, Mengu Sukan, Steven Feiner, Barbara Tversky
2017Turn physically curved paths into virtual curved paths.
Keigo Matsumoto, Takuji Narumi, Yuki Ban, Tomohiro Tanikawa, Michitaka Hirose
2017Uni-CAVE: A Unity3D plugin for non-head mounted VR display systems.
Ross Tredinnick, Brady Boettcher, Simon Smith, Sam Solovy, Kevin Ponto
2017Upright adjustment of 360 spherical panoramas.
Jinwoong Jung, Joon-Young Lee, Byungmoon Kim, Seungyong Lee
2017Using augmented reality to improve dismounted operators' situation awareness.
William Losina Brandao, Márcio Sarroglia Pinho
2017VRAIN: Virtual reality assisted intervention for neuroimaging.
Dominique Duncan, Brad Newman, Adam Saslow, Emily Wanserski, Tyler Ard, Ryan Essex, Arthur W. Toga
2017VROnSite: Towards immersive training of first responder squad leaders in untethered virtual reality.
Annette Mossel, Mario Froeschl, Christian Schönauer, Andreas Peer, Johannes Göllner, Hannes Kaufmann
2017VRRobot: Robot actuated props in an infinite virtual environment.
Emanuel Vonach, Clemens Gatterer, Hannes Kaufmann
2017View-aware tile-based adaptations in 360 virtual reality video streaming.
Mohammad Hosseini
2017Virginia tech's study hall: A virtual method of loci mnemotechnic study using a neurologically-based, mechanism-driven, approach to immersive learning research.
Jessie Mann, Nicholas F. Polys, Rachel Diana, Manasa Ananth, Brad Herald, Sweetuben Platel
2017Virtual field trips with networked depth-camera-based teacher, heterogeneous displays, and example energy center application.
Jason W. Woodworth, Sam Ekong, Christoph W. Borst
2017Virtual reality based training: Evaluation of user performance by capturing upper limb motion.
Ehsan Zahedi, Hadi Rahmat-Khah, Javad Dargahi, Mehrdad Zadeh
2017Virtual reality to save endangered animals: Many eyes on the wild.
June Kim, Tomasz Bednarz
2017Virtual zero gravity impact on internal gravity model.
Thibault Porssut, Henrique Debarba, Elisa Canzoneri, Bruno Herbelin, Ronan Boulic
2017Wearable tactile device using mechanical and electrical stimulation for fingertip interaction with virtual world.
Vibol Yem, Hiroyuki Kajimoto
2017WebVR meets WebRTC: Towards 360-degree social VR experiences.
Simon Gunkel, Martin Prins, Hans Stokking, Omar Niamut
2017mpCubee: Towards a mobile perspective cubic display using mobile phones.
Jens Grubert, Matthias Kranz