| 2015 | "I Built It!" - Exploring the effects of customizable virtual humans on adolescents with ASD. Chao Mei, Lee Mason, John Quarles |
| 2015 | "Never Blind VR" enhancing the virtual reality headset experience with augmented virtuality. David Nahon, Geoffrey Subileau, Benjamin Capel |
| 2015 | 'IXV-trajectory' and 'IXV-asset': Virtual reality applications for the aerothermodynamics analysis of IXV. Agata Marta Soccini, Manuela Marello, Nello Balossino, Valter Basso |
| 2015 | 2015 IEEE Virtual Reality, VR 2015, Arles, Camargue, Provence, France, March 23-27, 2015 Tobias Höllerer, Victoria Interrante, Anatole Lécuyer, J. Edward Swan II |
| 2015 | 3D heterogeneous interactive web mapping application. Quoc-Dinh Nguyen, Alexandre Devaux, Mathieu Brédif, Nicolas Paparoditis |
| 2015 | 3D node localization from node-to-node distance information using cross-entropy method. Shohei Ukawa, Tatsuya Shinada, Masanori Hashimoto, Yuichi Itoh, Takao Onoye |
| 2015 | 3D position measurement of planar photo detector using gradient patterns. Tatsuya Kodera, Maki Sugimoto, Ross T. Smith, Bruce H. Thomas |
| 2015 | 3DTouch: A wearable 3D input device for 3D applications. Anh Nguyen, Amy Banic |
| 2015 | 3DTouch: A wearable 3D input device for 3D applications. Anh Nguyen, Amy Banic |
| 2015 | A GPU-based adaptive algorithm for non-rigid surface registration. Antonio Carlos dos Santos Souza, Márcio Cerqueira de Farias Macedo, Antônio Lopes Apolinário |
| 2015 | A building-wide indoor tracking system for augmented reality. Stéphane Côté, Francois Rheault, Julien Barnard |
| 2015 | A modified tactile brush algorithm for complex touch gestures. Fei Tang, Ryan P. McMahan, Eric D. Ragan, Tandra T. Allen |
| 2015 | A multi-layer approach of interactive path planning for assisted manipulation in virtual reality. Simon Cailhol, Philippe Fillatreau, Jean-Yves Fourquet, Yingshen Zhao |
| 2015 | A multi-projector display system of arbitrary shape, size and resolution. Aditi Majumder, Duy-Quoc Lai, Mahdi Abbaspour Tehrani |
| 2015 | A procedure for accurate calibration of a tabletop haploscope AR environment. Nate Phillips, J. Edward Swan II |
| 2015 | A real-time welding training system base on virtual reality. Benkai Xie, Qiang Zhou, Liang Yu |
| 2015 | AR-SSVEP for brain-machine interface: Estimating user's gaze in head-mounted display with USB camera. Shuto Horii, Shigeki Nakauchi, Michiteru Kitazaki |
| 2015 | An evaluation of virtual human appearance fidelity on user's positive and negative affect in human-virtual human interaction. Himanshu Chaturvedi, Nathan D. Newsome, Sabarish V. Babu |
| 2015 | An experimental study on the virtual representation of children. Ranchida Khantong, Xueni Pan, Mel Slater |
| 2015 | An immersive labyrinth. Copper Frances Giloth, Jonathan Tanant |
| 2015 | Applying latency to half of a self-avatar's body to change real walking patterns. Gayani Samaraweera, Alex Perdomo, John Quarles |
| 2015 | Aughanded Virtuality - The hands in the virtual environment. Tobias Günther, Ingmar S. Franke, Rainer Groh |
| 2015 | Augmented reality for maintenance application on a mobile platform. N. S. Lakshmprabha, Stathis Kasderidis, Panagiotis Mousouliotis, Loukas P. Petrou, Olga Beltramello |
| 2015 | Augmented reality maintenance demonstrator and associated modelling. Vincent Havard, David Baudry, Anne Louis, Bélahcène Mazari |
| 2015 | Avatar anthropomorphism and illusion of body ownership in VR. Jean-Luc Lugrin, Johanna Latt, Marc Erich Latoschik |
| 2015 | Avatar embodiment realism and virtual fitness training. Jean-Luc Lugrin, Maximilian Landeck, Marc Erich Latoschik |
| 2015 | Binocular interface: Interaction techniques considering binocular parallax for a large display. Keigo Yoshimura, Takefumi Ogawa |
| 2015 | BlenderVR: Open-source framework for interactive and immersive VR. Brian F. G. Katz, Dalai Felinto, Damien Touraine, David Poirier-Quinot, Patrick Bourdot |
| 2015 | Blind in a virtual world: Mobility-training virtual reality games for users who are blind. Shachar Maidenbaum, Amir Amedi |
| 2015 | Blind in a virtual world: Using sensory substitution for generically increasing the accessibility of graphical virtual environments. Shachar Maidenbaum, Sami Abboud, Galit Buchs, Amir Amedi |
| 2015 | Can living in virtual environments alter reality? Melanie Buset |
| 2015 | Characteristics of virtual walking sensation created by a 3-dof motion seat. Seiya Shimabukuro, Shunki Kato, Yasushi Ikei, Koichi Hirota, Tomohiro Amemiya, Michiteru Kitazaki |
| 2015 | Collaborative table-top VR display for neurosurgical planning. Roy Eagleson, Patrick Wucherer, Philipp Stefan, Yaroslav Duschko, Sandrine de Ribaupierre, Christian Vollmar, Pascal Fallavollita, Nassir Navab |
| 2015 | Collaborative telepresence workspaces for space operation and science. David J. Roberts, Arturo S. García, Janki Dodiya, Robin Wolff, Allen J. Fairchild, Terrence Fernando |
| 2015 | Comparing the performance of natural, semi-natural, and non-natural locomotion techniques in virtual reality. Mahdi Nabiyouni, Ayshwarya Saktheeswaran, Doug A. Bowman, Ambika Karanth |
| 2015 | Connected touch tables for remote collaboration. Jean-Baptiste de la Rivière, Julien Castet |
| 2015 | Continuous automatic calibration for optical see-through displays. Kenneth R. Moser, Yuta Itoh, J. Edward Swan II |
| 2015 | Cooperation in virtual environments with individual views. Vincent Küszter, Guido Brunnett, Daniel Pietschmann |
| 2015 | Coupled-clay: Physical-virtual 3D collaborative interaction environment. Kasim Özacar, Takuma Hagiwara, Jiawei Huang, Kazuki Takashima, Yoshifumi Kitamura |
| 2015 | Design of portable and accessible platform in charge of wheelchair feedback immersion. Simon Richir, Samuel Pineau, Éric Monacelli, Frederic Goncalves, Benjamin Malafosse, Claude Dumas, Alain Schmid, Jérôme Perret |
| 2015 | Desktop versions of the string-based haptic interface - SPIDAR. Anusha Jayasiri, Shuhan Ma, Yihan Qian, Katsuhito Akahane, Makoto Sato |
| 2015 | Development of a wearable haptic device with pneumatic artificial muscles and MR brake. Masakazu Egawa, Takumi Watanabe, Taro Nakamura |
| 2015 | Distance estimation in large immersive projection systems, revisited. Gerd Bruder, Fernando Argelaguet Sanz, Anne-Hélène Olivier, Anatole Lécuyer |
| 2015 | Does vibrotactile intercommunication increase collaboration? Victor Adriel de J. Oliveira, Wilson J. Sarmiento, Anderson Maciel, Luciana Porcher Nedel, César A. Collazos |
| 2015 | Does virtual reality affect visual perception of egocentric distance? Thomas Rousset, Christophe Bourdin, Cedric Goulon, Jocelyn Monnoyer, Jean-Louis Vercher |
| 2015 | Dynamic 3D interaction using an optical See-through HMD. Nozomi Sugiura, Takashi Komuro |
| 2015 | Dynamic hierarchical virtual button-based hand interaction for wearable AR. Hyejin Kim, Elisabeth Adelia Widjojo, Jae-In Hwang |
| 2015 | EVE: Exercise in Virtual Environments. Amaury Solignac, Sébastien Kuntz |
| 2015 | Effects and applicability of rotation gain in CAVE-like environments. Sebastian Freitag, Benjamin Weyers, Torsten W. Kuhlen |
| 2015 | Elastic-Arm: Human-scale passive haptic feedback for augmenting interaction and perception in virtual environments. Merwan Achibet, Adrien Girard, Anthony Talvas, Maud Marchal, Anatole Lécuyer |
| 2015 | Evaluating optical see-through head-mounted display calibration via frustum visualization. Kenneth R. Moser, J. Edward Swan II |
| 2015 | Experiencing interior environments: New approaches for the immersive display of large-scale point cloud data. Ross Tredinnick, Markus Broecker, Kevin Ponto |
| 2015 | Exploring the effects of image persistence in low frame rate virtual environments. David J. Zielinski, Hrishikesh M. Rao, Marc A. Sommer, Regis Kopper |
| 2015 | Exploring virtual reality and prosthetic training. Ivan Phelan, Madelynne Arden, Carol Garcia, Chris Roast |
| 2015 | Extending touch-less interaction on vision based wearable device. Zhihan Lv, Shengzhong Feng, Liangbing Feng, Haibo Li |
| 2015 | Eπıλoγη in Crisis. Manthos Santorineos, Stavroula Zoi, Nefeli Dimitriadi, Taxiarchis Diamantopoulos, John Bardakos, Christina Chrysanthopoulou, Ifigeneia Mavridou, Anna Meli, Nikos Papadopoulos, Argyro Papathanasiou, Maria Velaora |
| 2015 | Five senses theatre project: Sharing experiences through bodily ultra-reality. Yasushi Ikei, Seiya Shimabukuro, Shunki Kato, Kohei Komase, Yujiro Okuya, Koichi Hirota, Michiteru Kitazaki, Tomohiro Amemiya |
| 2015 | Flexible, dynamic VR simulation of a future river lock facilitates prevention through design in occupational safety and health. Peter Nickel, Eugen Pröger, Andy Lungfiel, Rolf Kergel |
| 2015 | Flying robot manipulation system using a virtual plane. Kazuya Yonezawa, Takefumi Ogawa |
| 2015 | From visual cues to climate perception in virtual urban environments. Toinon Vigier, Guillaume Moreau, Daniel Siret |
| 2015 | GPU-accelerated attention map generation for dynamic 3D scenes. Thies Pfeiffer, Cem Memili |
| 2015 | Hearts and minds: The interrogations project. Daria Tsoupikova, Roderick Coover, Scott Rettberg, Arthur Nishimoto |
| 2015 | High-definition digital display case with the image-based interaction. Yuki Ban, Takashi Kajinami, Takuji Narumi, Tomohiro Tanikawa, Michitaka Hirose |
| 2015 | HorizontalDragger: A freehand remote selector for object acquisition. Siju Wu, Amine Chellali, Samir Otmane, Guillaume Moreau |
| 2015 | Human-avatar interaction and recognition memory according to interaction types and methods. Mingyu Kim, Woncheol Jang, Kwanguk (Kenny) Kim |
| 2015 | I'm There! The influence of virtual reality and mixed reality environments combined with two different navigation methods on presence. Mario Lorenz, Marc Busch, Loukas Rentzos, Manfred Tscheligi, Philipp Klimant, Peter Fröhlich |
| 2015 | Image-space illumination for augmented reality in dynamic environments. Lukas Gruber, Jonathan Ventura, Dieter Schmalstieg |
| 2015 | Impact of illusory resistance on finger walking behavior. Yusuke Ujitoko, Koichi Hirota |
| 2015 | Implementation of on-site virtual time machine for mobile devices. Jun'ichi Nakano, Takuji Narumi, Tomohiro Tanikawa, Michitaka Hirose |
| 2015 | Incorporating D3.js information visualization into immersive virtual environments. Wesley Griffin, Danny Catacora, Steven G. Satterfield, Jeffrey Bullard, Judith E. Terrill |
| 2015 | Influence of avatar realism on stressful situation in VR. Jean-Luc Lugrin, Maximilian Wiedemann, Daniel Bieberstein, Marc Erich Latoschik |
| 2015 | Interaction with virtual agents - Comparison of the participants' experience between an IVR and a semi-IVR system. Marios Kyriakou, Xueni Pan, Yiorgos Chrysanthou |
| 2015 | Investigating the impact of perturbed visual and proprioceptive information in near-field immersive virtual environment. Elham Ebrahimi, Bliss M. Altenhoff, Christopher C. Pagano, Sabarish V. Babu, J. Adam Jones |
| 2015 | Investigating visual dominance with a virtual driving task. Abdulaziz Alshaer, Holger Regenbrecht, David O'Hare |
| 2015 | Keynote speaker: Transforming the self through embodiment and agency. Mel Slater |
| 2015 | Landscape change from daytime to nighttime under augmented reality environment. Noriyuki Uda, Yoshitaka Kamiya, Mamoru Endo, Takami Yasuda |
| 2015 | Laying out spaces with virtual reality. Morgan Le Chénéchal, Jérémy Lacoche, Cyndie Martin, Jérôme Royan |
| 2015 | Light field projection for lighting reproduction. Zhong Zhou, Tao Yu, Xiaofeng Qiu, Ruigang Yang, Qinping Zhao |
| 2015 | Live streaming system for omnidirectional video. Daisuke Ochi, Yutaka Kunita, Akio Kameda, Akira Kojima, Shinnosuke Iwaki |
| 2015 | Location, location, location. An exercise in cost and waste reduction using Augmented Reality in composite layup manufacturing. Christopher Freeman, Rab Scott, Roland Krain |
| 2015 | Low cost virtual reality for medical training. Aman S. Mathur |
| 2015 | MRI overlay system using optical see-through for marking assistance. Jun Morita, Sho Shimamura, Motoko Kanegae, Yuji Uema, Maiko Takahashi, Masahiko Inami, Tetsu Hayashida, Maki Sugimoto |
| 2015 | MagicPot360: Free viewpoint shape display modifying the perception of shape. Yuki Ban, Takuji Narumi, Tomohiro Tanikawa, Michitaka Hirose |
| 2015 | Marioneta: Virtual puppeteer experience. Hyunghwan Byun, Emily Chang, Maria Alejandra Montenegro, Alexander Moser, Christina Tarn, Shirley J. Saldamarco, Ruth Comley |
| 2015 | MiddleVR a generic VR toolbox. Sébastien Kuntz |
| 2015 | Mixed reality simulation with physical mobile display devices. Mathieu Rodrigue, Andrew Waranis, Tim Wood, Tobias Höllerer |
| 2015 | Mobile user interfaces for efficient verification of holograms. Andreas Hartl, Jens Grubert, Christian Reinbacher, Clemens Arth, Dieter Schmalstieg |
| 2015 | Multiple devices as windows for virtual environment. Jooyoung Lee, Hasup Lee, Boyu Gao, HyungSeok Kim, Jee-In Kim |
| 2015 | Navigation in REVERIE's virtual environments. Fiona M. Rivera, Fons Fuijk, Ebroul Izquierdo |
| 2015 | Nested immersion: Describing and classifying augmented virtual reality. William Eric Marsh, Frédéric Mérienne |
| 2015 | Non-obscuring binocular eye tracking for wide field-of-view head-mounted-displays. Michael Stengel, Steve Grogorick, Martin Eisemann, Elmar Eisemann, Marcus A. Magnor |
| 2015 | OSVR: An open-source virtual reality platform for both industry and academia. Yuval S. Boger, Ryan A. Pavlik, Russell M. Taylor II |
| 2015 | Object impersonation: Towards effective interaction in tablet- and HMD-based hybrid virtual environments. Jia Wang, Robert W. Lindeman |
| 2015 | Optical see-through HUDs effect on depth judgments of real world objects. Missie Smith, Nadejda Doutcheva, Joseph L. Gabbard, Gary E. Burnett |
| 2015 | Optical see-through head up displays' effect on depth judgments of real world objects. Missie Smith, Nadejda Doutcheva, Joseph L. Gabbard, Gary E. Burnett |
| 2015 | Perceiving mass in mixed reality through pseudo-haptic rendering of Newton's third law. Paul Issartel, Florimond Guéniat, Sabine Coquillart, Mehdi Ammi |
| 2015 | Pocket-size augmented reality system for flight control. Andrey L. Gorbunov, Alessandro Terenzi, Graziano Terenzi |
| 2015 | Portable-Spheree: A portable 3D perspective-corrected interactive spherical scalable display. Marcio Cabral, Fernando Teubl Ferreira, Olavo Belloc, Gregor Miller, Celso Setsuo Kurashima, Roseli de Deus Lopes, Ian Stavness, Júnia Coutinho Anacleto, Sidney S. Fels, Marcelo Knörich Zuffo |
| 2015 | Preliminary evaluation of a virtual needle insertion training system. Duc Van Nguyen, Safa Ben Lakhal, Amine Chellali |
| 2015 | Presentation of virtual liquid by modeling vibration of a Japanese sake bottle. Sakiko Ikeno, Ryuta Okazaki, Taku Hachisu, Hiroyuki Kajimoto |
| 2015 | Real-time SLAM for static multi-objects learning and tracking applied to augmented reality applications. Datta Ramadasan, Marc Chevaldonné, Thierry Chateau |
| 2015 | Registration and projection method of tumor region projection for breast cancer surgery. Motoko Kanegae, Jun Morita, Sho Shimamura, Yuji Uema, Maiko Takahashi, Masahiko Inami, Tetsu Hayashida, Maki Sugimoto |
| 2015 | Robust enhancement of depth images from Kinect sensor. A. B. M. Tariqul Islam, Christian Scheel, Renato Pajarola, Oliver G. Staadt |
| 2015 | Robust high-speed tracking against illumination changes for dynamic projection mapping. Tomohiro Sueishi, Hiromasa Oku, Masatoshi Ishikawa |
| 2015 | Scalability limits of large immersive high-resolution displays. Charilaos Papadopoulos, Seyedkoosha Mirhosseini, Ievgeniia Gutenko, Kaloian Petkov, Arie E. Kaufman, Bireswar Laha |
| 2015 | Scalable metadata in- and output for multi-platform data annotation applications. Sebastian Pick, Sascha Gebhardt, Bernd Hentschel, Torsten W. Kuhlen |
| 2015 | Self-characterstics and sound in immersive virtual reality - Estimating avatar weight from footstep sounds. Erik Sikström, Amalia de Götzen, Stefania Serafin |
| 2015 | Semi-automatic calibration of a projector-camera system using arbitrary objects with known geometry. Christoph Resch, Peter Keitler, Christoffer Menk, Gudrun Klinker |
| 2015 | Shark punch: A virtual reality game for aquatic rehabilitation. John Quarles |
| 2015 | Shark punch: A virtual reality game for aquatic rehabilitation. John Quarles |
| 2015 | Social presence with virtual glass. Holger Regenbrecht, Mansoor Alghamdi, Simon Hoermann, Tobias Langlotz, M. Goodwin, Colin Aldridge |
| 2015 | Subjective evaluation of peripheral viewing during exposure to a 2D/3D video clip. Masumi Takada, Masaru Miyao, Hiroki Takada |
| 2015 | Synthesis of omnidirectional movie using a set of key frame panoramic images. Roberto Lopez-Gulliver, Takahiro Hatamoto, Kohei Matsumura, Haruo Noma |
| 2015 | TechViz XL helps KITs Formula Student car "become alive". Benjamin Bayart, Alexis Vartanian, Polina Häfner, Jivka Ovtcharova |
| 2015 | The effect of head mounted display weight and locomotion method on the perceived naturalness of virtual walking speeds. Niels Christian Nilsson, Stefania Serafin, Rolf Nordahl |
| 2015 | The effect of visual display properties and gain presentation mode on the perceived naturalness of virtual walking speeds. Niels Christian Nilsson, Stefania Serafin, Rolf Nordahl |
| 2015 | The effects of olfaction on training transfer for an assembly task. Alec G. Moore, Nicolas S. Herrera, Tyler C. Hurst, Ryan P. McMahan, Sandra Poeschl |
| 2015 | The role of dimensional symmetry on bimanual psychomotor skills education in immersive virtual environments. Jeffrey W. Bertrand, David Brickler, Sabarish V. Babu, Kapil Chalil Madathil, Melissa Zelaya, Tianwei Wang, John R. Wagner, Anand K. Gramopadhye, Jun Luo |
| 2015 | Third person's footsteps enhanced moving sensation of seated person. Yujiro Okuya, Yasushi Ikei, Tomohiro Amemiya, Koichi Hirota |
| 2015 | Three-dimensional VR interaction using the movement of a mobile display. Lili Wang, Takashi Komuro |
| 2015 | Touch sensing on non-parametric rear-projection surfaces: A physical-virtual head for hands-on healthcare training. Jason Hochreiter, Salam Daher, Arjun Nagendran, Laura González, Greg Welch |
| 2015 | Touching sounds: Perception of the curvature of auditory virtual surfaces. Eric O. Boyer, Lucyle Vandervoorde, Frédéric Bevilacqua, Sylvain Hanneton |
| 2015 | Towards a high fidelity simulation of the kidney biopsy procedure. Gareth Henshall, Serban R. Pop, Marc R. Edwards, Llyr ap Cenydd, Nigel W. John |
| 2015 | Towards a high resolution grip measurement device for orthopaedics. Marc R. Edwards, Peter Vangorp, Nigel W. John |
| 2015 | Towards context-sensitive reorientation for real walking in virtual reality. Timofey Grechkin, Mahdi Azmandian, Mark T. Bolas, Evan A. Suma |
| 2015 | Tracking human locomotion by relative positional feet tracking. Markus Zank, Thomas Nescher, Andreas M. Kunz |
| 2015 | Transparent cockpit using telexistence. Takura Yanagi, Charith Lasantha Fernando, M. H. D. Yamen Saraiji, Kouta Minamizawa, Susumu Tachi, Norimasa Kishi |
| 2015 | Turbulent motions cannot shake VR. Florian Soyka, Elena Kokkinara, Markus Leyrer, Heinrich H. Bülthoff, Mel Slater, Betty J. Mohler |
| 2015 | Underwater integral photography. Nahomi Maki, Kazuhisa Yanaka |
| 2015 | User cohabitation in multi-stereoscopic immersive virtual environment for individual navigation tasks. Weiya Chen, Nicolas Ladeveze, Céline Clavel, Daniel Mestre, Patrick Bourdot |
| 2015 | Using astigmatism in wide angle HMDs to improve rendering. Daniel Pohl, Timo Bolkart, Stefan Nickels, Oliver Grau |
| 2015 | Using augmented reality to support situated analytics. Neven A. M. ElSayed, Bruce H. Thomas, Ross T. Smith, Kim Marriott, Julia Piantadosi |
| 2015 | Using interactive virtual characters in social neuroscience. Joanna Hale, Xueni Pan, Antonia F. de C. Hamilton |
| 2015 | VR and AR simulator for neurosurgical training. Sandrine de Ribaupierre, Ryan Armstrong, Dayna Noltie, Matt Kramers, Roy Eagleson |
| 2015 | Validation of SplitVector encoding and stereoscopy for quantitative visualization of quantum physics data in virtual environments. Jian Chen, Wesley Griffin, Henan Zhao, Judith E. Terrill, Garnett W. Bryant |
| 2015 | Various forms of tactile feedback displayed on the back of the tablet: Latency minimized by using audio signal to control actuators. Itsuo Kumazawa, Kyohei Sugiyama, Tsukasa Hayashi, Yasuhiro Takatori, Shunsuke Ono |
| 2015 | Virtual proxemics: Locomotion in the presence of obstacles in large immersive projection environments. Ferran Argelaguet, Anne-Hélène Olivier, Gerd Bruder, Julien Pettré, Anatole Lécuyer |
| 2015 | Virtual reality toolbox for experimental psychology - Research demo. Madis Vasser, Markus Kängsepp, Kalver Kilvits, Taavi Kivisik, Jaan Aru |
| 2015 | Virtual reality training of manual procedures in the nuclear sector. Ján Cíger, Mehdi Sbaouni, Christian Segot |
| 2015 | Vision-based multi-person foot tracking for CAVE systems with under-floor projection. Sebastian Freitag, Sebastian Schmitz, Torsten W. Kuhlen |
| 2015 | Visual-olfactory immersive environment for product evaluation. Marina Carulli, Monica Bordegoni, Umberto Cugini |
| 2015 | Volumetric calibration and registration of RGBD-sensors. Stephan Beck, Bernd Froehlich |
| 2015 | Walking recording and experience system by Visual Psychophysics Lab. Atsuhiro Fujita, Shohei Ueda, Junki Nozawa, Koichi Hirota, Yasushi Ikei, Michiteru Kitazaki |
| 2015 | Wayfinding by auditory cues in virtual environments. Ayana Burkins, Regis Kopper |
| 2015 | What can we feel on the back of the tablet? - A thin mechanism to display two dimensional motion on the back and its characteristics. Itsuo Kumazawa, Minori Takao, Yusuke Sasaki, Shunsuke Ono |
| 2015 | Wings and flying in immersive VR - Controller type, sound effects and experienced ownership and agency. Erik Sikström, Amalia de Götzen, Stefania Serafin |
| 2015 | Zoom factor compensation for monocular SLAM. Takafumi Taketomi, Janne Heikkilä |
| 2015 | flapAssist: How the integration of VR and visualization tools fosters the factory planning process. Sascha Gebhardt, Sebastian Pick, Hanno Voet, Julian Utsch, Toufik Al Khawli, Urs Eppelt, Rudolf Reinhard, Christian Büscher, Bernd Hentschel, Torsten W. Kuhlen |