| 2021 | A Toolkit for Building More Adaptable User Interfaces for Vision-Impaired Users. Calvin Luy, Jeremy Law, Lily Ho, Richard Matheson, Tracey Cai, Anuradha Madugalla, John C. Grundy |
| 2021 | A Visual Notation for Succinct Program Traces. Divya Bajaj, Martin Erwig, Danila Fedorin, Kai Gay |
| 2021 | Algot: An Educational Programming Language with Human-Intuitive Visual Syntax. Sverrir Thorgeirsson, Zhendong Su |
| 2021 | BalticLSC: A low-code HPC platform for small and medium research teams. Radoslaw Roszczyk, Marek Wdowiak, Michal Smialek, Kamil Rybinski, Krzysztof Marek |
| 2021 | BlockXR: A Novel Tangible Block-Based Programming Platform. Alexandre Gomes de Siqueira, Pedro Guillermo Feijóo García, Sean P. Stanley |
| 2021 | Changing Computing To Make It "For All" (Invited Keynote). Mark Guzdial |
| 2021 | ChatrEx: Designing Explainable Chatbot Interfaces for Enhancing Usefulness, Transparency, and Trust. Anjali Khurana, Parsa Alamzadeh, Parmit K. Chilana |
| 2021 | Creating Better Teaching Tools Through Examining Teachers' Understanding of Data Representations. Tamara Nelson-Fromm |
| 2021 | Demonstrating Concepts Through Visual Simulators: Two Cases in the Programming Domain. Oleg Sychev, Anton Anikin, Grigory Terekhov |
| 2021 | Designing a Visual Interface for Elementary Students to Formulate AI Planning Tasks. Kyungjin Park, Bradford W. Mott, Seung Y. Lee, Krista D. Glazewski, J. Adam Scribner, Anne T. Ottenbreit-Leftwich, Cindy E. Hmelo-Silver, James C. Lester |
| 2021 | Edit - Run Behavior in Programming and Debugging. Abdulaziz Alaboudi, Thomas D. LaToza |
| 2021 | Empirical Assessment of Program Comprehension Styles in Programming Language Paradigms. Niloofar Mansoor |
| 2021 | Enabling Collaborative Distance Robotics Education for Novice Programmers. Gordon Stein, Ákos Lédeczi |
| 2021 | Exploring Machine Teaching with Children. Utkarsh Dwivedi, Jaina Gandhi, Raj Parikh, Merijke Coenraad, Elizabeth Bonsignore, Hernisa Kacorri |
| 2021 | Exploring the impact of classification probabilities on users' trust in ambiguous instances. Dalai dos Santos Ribeiro, Gabriel Diniz Junqueira Barbosa, Marisa Do Carmo Silva, Hélio Lopes, Simone Diniz Junqueira Barbosa |
| 2021 | From Droplet to Lilypad: Present and Future of Dual-Modality Environments. Emma Andrews, David Bau, Jeremiah J. Blanchard |
| 2021 | Gradual Programming in Hedy: A First User Study. Marleen Gilsing, Felienne Hermans |
| 2021 | Guided Optimization for Image Processing Pipelines. Yuka Ikarashi, Jonathan Ragan-Kelley, Tsukasa Fukusato, Jun Kato, Takeo Igarashi |
| 2021 | How to use assistive technology to help deaf elderly people in the healthcare context. Marcelo Ferreira |
| 2021 | HowToo: A Platform for Sharing, Finding, and Using Programming Strategies. Maryam Arab, Jenny T. Liang, Yang Yoo, Amy J. Ko, Thomas D. LaToza |
| 2021 | IEEE Symposium on Visual Languages and Human-Centric Computing, VL/HCC 2021, St Louis, MO, USA, October 10-13, 2021 Kyle J. Harms, Jácome Cunha, Steve Oney, Caitlin Kelleher |
| 2021 | Identifying Student Misunderstandings About Singly Linked Lists in the C Programming Language. Eman Almadhoun, Jennifer Parham-Mocello |
| 2021 | Immediate Feedback for Students to Solve Notebook Reproducibility Problems in the Classroom. Christophe Casseau, Jean-Rémy Falleri, Xavier Blanc, Thomas Degueule |
| 2021 | Interactive Fiction Creation in Villanelle: Understanding and Supporting the Author Experience. John Thomas Bacher, Chris Martens |
| 2021 | Investigating the Effect of Polyglot Programming on Developers. Cole S. Peterson |
| 2021 | Linear Programming Meets Block-based Languages. Hugo Da Gião, Jácome Cunha, Rui Pereira |
| 2021 | Low-Level Developer Tools and Productivity. Dylan T. Lee |
| 2021 | PEDI - Piazza Explorer Dashboard for Intervention. Ruth Okoilu Akintunde, Ally Limke, Tiffany Barnes, Sarah Heckman, Collin F. Lynch |
| 2021 | Preserving Hand-Drawn Qualities in Audiovisual Performance Through Sketch-Based Interaction. Samuelle Bourgault, Jennifer Jacobs |
| 2021 | Remote Pair Collaborations of CS Students: Leaving Women Behind? Caroline Lott, Alexander McAuliffe, Sandeep Kaur Kuttal |
| 2021 | Removing the Walls Around Visual Educational Programming Environments. Brian Broll, Ákos Lédeczi, Gordon Stein, Devin C. Jean, Corey E. Brady, Shuchi Grover, Veronica Cateté, Tiffany Barnes |
| 2021 | SQLVis: Visual Query Representations for Supporting SQL Learners. Daphne Miedema, George Fletcher |
| 2021 | Scaffolding Game Design: Towards Tool Support for Planning Open-Ended Projects in an Introductory Game Design Class. Alexander Card, Wengran Wang, Chris Martens, Thomas W. Price |
| 2021 | Shortening Feedback Loops in a Live Game Development Environment. Tom Beckmann, Eva Krebs, Patrick Rein, Stefan Ramson, Robert Hirschfeld |
| 2021 | Snapdown: A Text-Based Snapshot Diagram Language for Programming Education. Daniel Whatley, Max Goldman, Robert C. Miller |
| 2021 | Streamers Teaching Programming, Art, and Gaming: Cognitive Apprenticeship, Serendipitous Teachable Moments, and Tacit Expert Knowledge. Ian Drosos, Philip J. Guo |
| 2021 | Teaching CS Middle School Camps in a Virtual World. Jennifer Parham-Mocello, Martin Erwig, Margaret Niess |
| 2021 | Teaching Students About Conversational AI Using Convo, a Conversational Programming Agent. Jessica Zhu, Jessica Van Brummelen |
| 2021 | Text vs. Graphs in Argument Analysis. Guilherme Carneiro, Alice Toniolo, Miguel A. Nacenta, Aaron J. Quigley |
| 2021 | TextCode: A Tool to Support Problem Solving Among Novice Programmers. Fulvio Corno, Luigi De Russis, Juan Pablo Sáenz |
| 2021 | The Next Generation of Software Developers (Invited Keynote). Denae Ford |
| 2021 | Travel Kinematics in Virtual Reality Increases Learning Efficiency. Eric Nersesian, Margarita Vinnikov, Michael Jongseon Lee |
| 2021 | Understanding the Challenges and Needs of Programmers Writing Web Automation Scripts. Rebecca Krosnick, Steve Oney |
| 2021 | VREUD - An End-User Development Tool to Simplify the Creation of Interactive VR Scenes. Enes Yigitbas, Jonas Klauke, Sebastian Gottschalk, Gregor Engels |
| 2021 | VRule - A Pixel Rewriting System for End-User Modeling. Rick L. Vinyard Jr. |
| 2021 | Where-Provenance for Bidirectional Editing in Spreadsheets. Jack Williams, Andrew D. Gordon |