| 2021 | Adroid: Augmenting Hands-on Making with a Collaborative Robot. Rundong Tian, Eric Paulos |
| 2021 | AirConstellations: In-Air Device Formations for Cross-Device Interaction via Multiple Spatially-Aware Armatures. Nicolai Marquardt, Nathalie Henry Riche, Christian Holz, Hugo Romat, Michel Pahud, Frederik Brudy, David Ledo, Chunjong Park, Molly Jane Nicholas, Teddy Seyed, Eyal Ofek, Bongshin Lee, William A. S. Buxton, Ken Hinckley |
| 2021 | Altering Perceived Softness of Real Rigid Objects by Restricting Fingerpad Deformation. Yujie Tao, Shan-Yuan Teng, Pedro Lopes |
| 2021 | An Aligned Rank Transform Procedure for Multifactor Contrast Tests. Lisa A. Elkin, Matthew Kay, James J. Higgins, Jacob O. Wobbrock |
| 2021 | App-Based Task Shortcuts for Virtual Assistants. Deniz Arsan, Ali Zaidi, Aravind Sagar, Ranjitha Kumar |
| 2021 | Assuage: Assembly Synthesis Using A Guided Exploration. Jingmei Hu, Priyan Vaithilingam, Stephen Chong, Margo I. Seltzer, Elena L. Glassman |
| 2021 | Automated Accessory Rigs for Layered 2D Character Illustrations. Jingyi Li, Wilmot Li, Sean Follmer, Maneesh Agrawala |
| 2021 | Automatic Instructional Video Creation from a Markdown-Formatted Tutorial. Peggy Chi, Nathan Frey, Katrina Panovich, Irfan Essa |
| 2021 | Bi-3D: Bi-Manual Pen-and-Touch Interaction for 3D Manipulation on Tablets. Ken Pfeuffer, Abdullatif Dinc, Jan Obernolte, Radiah Rivu, Yasmeen Abdrabou, Franziska Shelter, Yomna Abdelrahman, Florian Alt |
| 2021 | Bit Whisperer: Enabling Ad-hoc, Short-range, Walk-Up-and-Share Data Transmissions via Surface-restricted Acoustics. Youngwook Do, Siddhant Singh, Zhouyu Li, Steven R. Craig, Phoebe J. Welch, Chengzhi Shi, Thad Starner, Gregory D. Abowd, Sauvik Das |
| 2021 | Capturing Tactile Properties of Real Surfaces for Haptic Reproduction. Donald Degraen, Michal Piovarci, Bernd Bickel, Antonio Krüger |
| 2021 | Chemical Haptics: Rendering Haptic Sensations via Topical Stimulants. Jasmine Lu, Ziwei Liu, Jas Brooks, Pedro Lopes |
| 2021 | Daedalus in the Dark: Designing for Non-Visual Accessible Construction of Laser-Cut Architecture. Ruei-Che Chang, Chih-An Tsao, Fang-Ying Liao, Seraphina Yong, Tom Yeh, Bing-Yu Chen |
| 2021 | DextrEMS: Increasing Dexterity in Electrical Muscle Stimulation by Combining it with Brakes. Romain Nith, Shan-Yuan Teng, Pengyu Li, Yujie Tao, Pedro Lopes |
| 2021 | Do We Need a Faster Mouse? Empirical Evaluation of Asynchronicity-Induced Jitter. Auejin Ham, Junsu Lim, Sunjun Kim |
| 2021 | Dynamic Guidance for Decluttering Photographic Compositions. Jane L., Kevin Y. Zhai, Jose Echevarria, Ohad Fried, Pat Hanrahan, James A. Landay |
| 2021 | EIT-kit: An Electrical Impedance Tomography Toolkit for Health and Motion Sensing. Junyi Zhu, Jackson C. Snowden, Joshua Verdejo, Emily Chen, Paul Zhang, Hamid Ghaednia, Joseph H. Schwab, Stefanie Müller |
| 2021 | Etna: Harvesting Action Graphs from Websites. Oriana Riva, Jason Kace |
| 2021 | Evaluating the Effects of Saccade Types and Directions on Eye Pointing Tasks. Xinyong Zhang |
| 2021 | FabHydro: Printing Interactive Hydraulic Devices with an Affordable SLA 3D Printer. Zeyu Yan, Huaishu Peng |
| 2021 | False Positives vs. False Negatives: The Effects of Recovery Time and Cognitive Costs on Input Error Preference. Ben Lafreniere, Tanya R. Jonker, Stephanie Santosa, Mark Parent, Michael Glueck, Tovi Grossman, Hrvoje Benko, Daniel Wigdor |
| 2021 | FaraPy: An Augmented Reality Feedback System for Facial Paralysis using Action Unit Intensity Estimation. Giuliana Barrios Dell'Olio, Misha Sra |
| 2021 | Game Illusionization: A Workflow for Applying Optical Illusions to Video Games. Po-Yao Cosmos Wang, Cong-He Xu, Ping-Yi Wang, Hsin-Yu Huang, Yu-Wei Chang, Jen-Hao Cheng, Yu-Hsin Lin, Lung-Pan Cheng |
| 2021 | GazeChat: Enhancing Virtual Conferences with Gaze-aware 3D Photos. Zhenyi He, Keru Wang, Brandon Yushan Feng, Ruofei Du, Ken Perlin |
| 2021 | GestuRING: A Web-based Tool for Designing Gesture Input with Rings, Ring-Like, and Ring-Ready Devices. Radu-Daniel Vatavu, Laura-Bianca Bilius |
| 2021 | GesturAR: An Authoring System for Creating Freehand Interactive Augmented Reality Applications. Tianyi Wang, Xun Qian, Fengming He, Xiyun Hu, Yuanzhi Cao, Karthik Ramani |
| 2021 | HandyTrak: Recognizing the Holding Hand on a Commodity Smartphone from Body Silhouette Images. Hyunchul Lim, David Lin, Jessica Tweneboah, Cheng Zhang |
| 2021 | HapticBots: Distributed Encountered-type Haptics for VR with Multiple Shape-changing Mobile Robots. Ryo Suzuki, Eyal Ofek, Mike Sinclair, Daniel Leithinger, Mar González-Franco |
| 2021 | HelpViz: Automatic Generation of Contextual Visual Mobile Tutorials from Text-Based Instructions. Mingyuan Zhong, Gang Li, Peggy Chi, Yang Li |
| 2021 | Hierarchical Summarization for Longform Spoken Dialog. Daniel Li, Thomas Chen, Albert Tung, Lydia B. Chilton |
| 2021 | HoloBoard: a Large-format Immersive Teaching Board based on pseudo HoloGraphics. Jiangtao Gong, Teng Han, Siling Guo, Jiannan Li, Siyu Zha, Liuxin Zhang, Feng Tian, Qianying Wang, Yong Rui |
| 2021 | Identifying Contact Fingers on Touch Sensitive Surfaces by Ring-Based Vibratory Communication. Seungjae Oh, Chaeyong Park, Yo-Seb Jeon, Seungmoon Choi |
| 2021 | Idyll Studio: A Structured Editor forAuthoring Interactive & Data-Driven Articles. Matthew Conlen, Megan Vo, Alan Tan, Jeffrey Heer |
| 2021 | Just Speak It: Minimize Cognitive Load for Eyes-Free Text Editing with a Smart Voice Assistant. Jiayue Fan, Chenning Xu, Chun Yu, Yuanchun Shi |
| 2021 | KondoCloud: Improving Information Management in Cloud Storage via Recommendations Based on File Similarity. Will Brackenbury, Andrew M. McNutt, Kyle Chard, Aaron J. Elmore, Blase Ur |
| 2021 | Lenticular Objects: 3D Printed Objects with Lenticular Lens Surfaces That Can Change their Appearance Depending on the Viewpoint. Jiani Zeng, Honghao Deng, Yunyi Zhu, Michael Wessely, Axel Kilian, Stefanie Mueller |
| 2021 | LipNotif: Use of Lips as a Non-Contact Tactile Notification Interface Based on Ultrasonic Tactile Presentation. Arata Jingu, Takaaki Kamigaki, Masahiro Fujiwara, Yasutoshi Makino, Hiroyuki Shinoda |
| 2021 | MARS: Nano-Power Battery-free Wireless Interfaces for Touch, Swipe and Speech Input. Nivedita Arora, Ali Mirzazadeh, Injoo Moon, Charles Ramey, Yuhui Zhao, Daniela C. Rodriguez, Gregory D. Abowd, Thad Starner |
| 2021 | Marcelle: Composing Interactive Machine Learning Workflows and Interfaces. Jules Françoise, Baptiste Caramiaux, Téo Sanchez |
| 2021 | MedKnowts: Unified Documentation and Information Retrieval for Electronic Health Records. Luke S. Murray, Divya Gopinath, Monica Agrawal, Steven Horng, David A. Sontag, David R. Karger |
| 2021 | MetaSense: Integrating Sensing Capabilities into Mechanical Metamaterial. Jun Gong, Olivia Seow, Cedric Honnet, Jack Forman, Stefanie Mueller |
| 2021 | Midair Balloon Interface: A Soft and Lightweight Midair Object for Proximate Interactions. Takuro Furumoto, Takumi Kasai, Masahiro Fujiwara, Yasutoshi Makino, Hiroyuki Shinoda |
| 2021 | Modeling Touch Point Distribution with Rotational Dual Gaussian Model. Yan Ma, Shumin Zhai, I. V. Ramakrishnan, Xiaojun Bi |
| 2021 | ModularHMD: A Reconfigurable Mobile Head-Mounted Display Enabling Ad-hoc Peripheral Interactions with the Real World. Isamu Endo, Kazuki Takashima, Maakito Inoue, Kazuyuki Fujita, Kiyoshi Kiyokawa, Yoshifumi Kitamura |
| 2021 | MoiréBoard: A Stable, Accurate and Low-cost Camera Tracking Method. Chang Xiao, Changxi Zheng |
| 2021 | MotionRing: Creating Illusory Tactile Motion around the Head using 360° Vibrotactile Headbands. Shao-Yu Chu, Yun-Ting Cheng, Shih-Chin Lin, Yung-Wen Huang, Yi Chen, Mike Y. Chen |
| 2021 | NavStick: Making Video Games Blind-Accessible via the Ability to Look Around. Vishnu Nair, Jay L. Karp, Samuel Silverman, Mohar Kalra, Hollis Lehv, Faizan Jamil, Brian A. Smith |
| 2021 | OmniFiber: Integrated Fluidic Fiber Actuators for Weaving Movement based Interactions into the 'Fabric of Everyday Life'. Ozgun Kilic Afsar, Ali Shtarbanov, Hila Mor, Ken Nakagaki, Jack Forman, Karen Modrei, Seung Hee Jeong, Klas Hjort, Kristina Höök, Hiroshi Ishii |
| 2021 | Per Garment Capture and Synthesis for Real-time Virtual Try-on. Toby Long Hin Chong, I-Chao Shen, Nobuyuki Umetani, Takeo Igarashi |
| 2021 | Planning Epidemic Interventions with EpiPolicy. Zain Tariq, Miro Mannino, Mai Le Xuan Anh, Whitney Bagge, Azza Abouzied, Dennis E. Shasha |
| 2021 | PneuSeries: 3D Shape Forming with Modularized Serial-Connected Inflatables. Yu-Wen Chen, Wei-Ju Lin, Yi Chen, Lung-Pan Cheng |
| 2021 | PocketView: Through-Fabric Information Displays. Antony Albert Raj Irudayaraj, Rishav Agarwal, Nikhita Joshi, Aakar Gupta, Omid Abari, Daniel Vogel |
| 2021 | Rapido: Prototyping Interactive AR Experiences through Programming by Demonstration. Germán Leiva, Jens Emil Grønbæk, Clemens Nylandsted Klokmose, Cuong Nguyen, Rubaiat Habib Kazi, Paul Asente |
| 2021 | ReflecTrack: Enabling 3D Acoustic Position Tracking Using Commodity Dual-Microphone Smartphones. Yuzhou Zhuang, Yuntao Wang, Yukang Yan, Xuhai Xu, Yuanchun Shi |
| 2021 | Relevance and Applicability of Hardware-independent Pointing Transfer Functions. Raiza Hanada, Damien Masson, Géry Casiez, Mathieu Nancel, Sylvain Malacria |
| 2021 | Retargeted Self-Haptics for Increased Immersion in VR without Instrumentation. Cathy Mengying Fang, Chris Harrison |
| 2021 | Roadkill: Nesting Laser-Cut Objects for Fast Assembly. Muhammad Abdullah, Romeo Sommerfeld, Laurenz Seidel, Jonas Noack, Ran Zhang, Thijs Roumen, Patrick Baudisch |
| 2021 | Route Tapestries: Navigating 360° Virtual Tour Videos Using Slit-Scan Visualizations. Jiannan Li, Jiahe Lyu, Maurício Sousa, Ravin Balakrishnan, Anthony Tang, Tovi Grossman |
| 2021 | SGToolkit: An Interactive Gesture Authoring Toolkit for Embodied Conversational Agents. Youngwoo Yoon, Keunwoo Park, Minsu Jang, Jaehong Kim, Geehyuk Lee |
| 2021 | STRIVE: String-Based Force Feedback for Automotive Engineering. Alexander Achberger, Fabian Aust, Daniel Pohlandt, Kresimir Vidackovic, Michael Sedlmair |
| 2021 | ScaffoldSketch: Accurate Industrial Design Drawing in VR. Xue Yu, Stephen DiVerdi, Akshay Sharma, Yotam I. Gingold |
| 2021 | Screen Parsing: Towards Reverse Engineering of UI Models from Screenshots. Jason Wu, Xiaoyi Zhang, Jeffrey Nichols, Jeffrey P. Bigham |
| 2021 | Screen2Words: Automatic Mobile UI Summarization with Multimodal Learning. Bryan Wang, Gang Li, Xin Zhou, Zhourong Chen, Tovi Grossman, Yang Li |
| 2021 | SemanticAdapt: Optimization-based Adaptation of Mixed Reality Layouts Leveraging Virtual-Physical Semantic Connections. Yifei Cheng, Yukang Yan, Xin Yi, Yuanchun Shi, David Lindlbauer |
| 2021 | SensiCut: Material-Aware Laser Cutting Using Speckle Sensing and Deep Learning. Mustafa Doga Dogan, Steven Vidal Acevedo Colon, Varnika Sinha, Kaan Aksit, Stefanie Müller |
| 2021 | Shapir: Standardizing and Democratizing Access to Web APIs. Tarfah Alrashed, Lea Verou, David R. Karger |
| 2021 | SimpModeling: Sketching Implicit Field to Guide Mesh Modeling for 3D Animalmorphic Head Design. Zhongjin Luo, Jie Zhou, Heming Zhu, Dong Du, Xiaoguang Han, Hongbo Fu |
| 2021 | Situated Live Programming for Human-Robot Collaboration. Emmanuel Senft, Michael Hagenow, Robert G. Radwin, Michael R. Zinn, Michael Gleicher, Bilge Mutlu |
| 2021 | Snowy: Recommending Utterances for Conversational Visual Analysis. Arjun Srinivasan, Vidya Setlur |
| 2021 | So Predictable! Continuous 3D Hand Trajectory Prediction in Virtual Reality. Nisal Menuka Gamage, Deepana Ishtaweera, Martin Weigel, Anusha Withana |
| 2021 | SoundsRide: Affordance-Synchronized Music Mixing for In-Car Audio Augmented Reality. Mohamed Kari, Tobias Grosse-Puppendahl, Alexander Jagaciak, David Bethge, Reinhard Schütte, Christian Holz |
| 2021 | Space, Time, and Choice: A Unified Approach to Flexible Personal Scheduling. Vicky Bilbily, Elaine Huynh, Karan Singh, Fanny Chevalier |
| 2021 | Sporq: An Interactive Environment for Exploring Code using Query-by-Example. Aaditya Naik, Jonathan Mendelson, Nathaniel Sands, Yuepeng Wang, Mayur Naik, Mukund Raghothaman |
| 2021 | SymbolFinder: Brainstorming Diverse Symbols Using Local Semantic Networks. Savvas Petridis, Hijung Valentina Shin, Lydia B. Chilton |
| 2021 | Tabs.do: Task-Centric Browser Tab Management. Joseph Chee Chang, Yongsung Kim, Victor Miller, Michael Xieyang Liu, Brad A. Myers, Aniket Kittur |
| 2021 | Taming fNIRS-based BCI Input for Better Calibration and Broader Use. Liang Wang, Zhe Huang, Ziyu Zhou, Devon McKeon, Giles Blaney, Michael C. Hughes, Robert J. K. Jacob |
| 2021 | Taxon: a Language for Formal Reasoning with Digital Fabrication Machines. Jasper Tran O'Leary, Chandrakana Nandi, Khang Lee, Nadya Peek |
| 2021 | Ten Million Users and Ten Years Later: Python Tutor's Design Guidelines for Building Scalable and Sustainable Research Software in Academia. Philip J. Guo |
| 2021 | Tilt-Explore: Making Tilt Gestures Usable for Low-Vision Smartphone Users. Farhani Momotaz, Syed Masum Billah |
| 2021 | TouchPose: Hand Pose Prediction, Depth Estimation, and Touch Classification from Capacitive Images. Karan Ahuja, Paul Streli, Christian Holz |
| 2021 | Trusscillator: a System for Fabricating Human-Scale Human-Powered Oscillating Devices. Robert Kovacs, Lukas Rambold, Lukas Fritzsche, Dominik Meier, Jotaro Shigeyama, Shohei Katakura, Ran Zhang, Patrick Baudisch |
| 2021 | TypeBoard: Identifying Unintentional Touch on Pressure-Sensitive Touchscreen Keyboards. Yizheng Gu, Chun Yu, Xuanzhong Chen, Zhuojun Li, Yuanchun Shi |
| 2021 | UIST '21: The 34th Annual ACM Symposium on User Interface Software and Technology, Virtual Event, USA, October 10-14, 2021 Jeffrey Nichols, Ranjitha Kumar, Michael Nebeling |
| 2021 | Umitation: Retargeting UI Behavior Examples for Website Design. Yan Chen, Tovi Grossman |
| 2021 | Unravel: A Fluent Code Explorer for Data Wrangling. Nischal Shrestha, Titus Barik, Chris Parnin |
| 2021 | Urban Brush: Intuitive and Controllable Urban Layout Editing. Bedrich Benes, Xiaochen Zhou, Pascal Chang, Marie-Paule Cani |
| 2021 | VEmotion: Using Driving Context for Indirect Emotion Prediction in Real-Time. David Bethge, Thomas Kosch, Tobias Grosse-Puppendahl, Lewis L. Chuang, Mohamed Kari, Alexander Jagaciak, Albrecht Schmidt |
| 2021 | VHP: Vibrotactile Haptics Platform for On-body Applications. Artem Dementyev, Pascal Getreuer, Dimitri Kanevsky, Malcolm Slaney, Richard F. Lyon |
| 2021 | Variance and Distribution Models for Steering Tasks. Michael Wang, Hang Zhao, Xiaolei Zhou, Xiangshi Ren, Xiaojun Bi |
| 2021 | Voice and Touch Based Error-tolerant Multimodal Text Editing and Correction for Smartphones. Maozheng Zhao, Wenzhe Cui, I. V. Ramakrishnan, Shumin Zhai, Xiaojun Bi |
| 2021 | Weaving Schematics and Code: Interactive Visual Editing for Hardware Description Languages. Richard Lin, Rohit Ramesh, Nikhil Jain, Josephine Koe, Ryan Nuqui, Prabal Dutta, Bjoern Hartmann |
| 2021 | Weirding Haptics: In-Situ Prototyping of Vibrotactile Feedback in Virtual Reality through Vocalization. Donald Degraen, Bruno Fruchard, Frederik Smolders, Emmanouil Potetsianakis, Seref Güngör, Antonio Krüger, Jürgen Steimle |
| 2021 | X-Rings: A Hand-mounted 360° Shape Display for Grasping in Virtual Reality. Eric J. Gonzalez, Eyal Ofek, Mar González-Franco, Mike Sinclair |
| 2021 | autoAssembler: Automatic Reconstruction of Laser-Cut 3D Models. Thijs Roumen, Conrad Lempert, Ingo Apel, Erik Brendel, Markus Brand, Laurenz Seidel, Lukas Rambold, Patrick Baudisch |
| 2021 | iText: Hands-free Text Entry on an Imaginary Keyboard for Augmented Reality Systems. Xueshi Lu, Difeng Yu, Hai-Ning Liang, Jorge Gonçalves |
| 2021 | reCode : A Lightweight Find-and-Replace Interaction in the IDE for Transforming Code by Example. Wode Ni, Joshua Sunshine, Vu Le, Sumit Gulwani, Titus Barik |