| 2016 | A 3D Printer for Interactive Electromagnetic Devices. Huaishu Peng, François Guimbretière, James McCann, Scott E. Hudson |
| 2016 | A Rapid Prototyping Approach to Synthetic Data Generation for Improved 2D Gesture Recognition. Eugene M. Taranta II, Mehran Maghoumi, Corey R. Pittman, Joseph J. LaViola Jr. |
| 2016 | Advancing Hand Gesture Recognition with High Resolution Electrical Impedance Tomography. Yang Zhang, Robert Xiao, Chris Harrison |
| 2016 | Aesthetic Electronics: Designing, Sketching, and Fabricating Circuits through Digital Exploration. Joanne Lo, César Torres, Isabel Yang, Jasper O'Leary, Danny M. Kaufman, Wilmot Li, Mira Dontcheva, Eric Paulos |
| 2016 | AggreGaze: Collective Estimation of Audience Attention on Public Displays. Yusuke Sugano, Xucong Zhang, Andreas Bulling |
| 2016 | AuraSense: Enabling Expressive Around-Smartwatch Interactions with Electric Field Sensing. Junhan Zhou, Yang Zhang, Gierad Laput, Chris Harrison |
| 2016 | Authoring Illustrations of Human Movements by Iterative Physical Demonstration. Pei-Yu (Peggy) Chi, Daniel Vogel, Mira Dontcheva, Wilmot Li, Björn Hartmann |
| 2016 | Beyond Snapping: Persistent, Tweakable Alignment and Distribution with StickyLines. Marianela Ciolfi Felice, Nolwenn Maudet, Wendy E. Mackay, Michel Beaudouin-Lafon |
| 2016 | Boomerang: Rebounding the Consequences of Reputation Feedback on Crowdsourcing Platforms. Snehalkumar (Neil) S. Gaikwad, Durim Morina, Adam Ginzberg, Catherine A. Mullings, Shirish Goyal, Dilrukshi Gamage, Christopher Diemert, Mathias Burton, Sharon Zhou, Mark E. Whiting, Karolina R. Ziulkoski, Alipta Ballav, Aaron Gilbee, Senadhipathige S. Niranga, Vibhor Sehgal, Jasmine Lin, Leonardy Kristianto, Angela Richmond-Fuller, Jeff Regino, Nalin Chhibber, Dinesh Majeti, Sachin Sharma, Kamila Mananova, Dinesh Dhakal, William Dai, Victoria Purynova, Samarth Sandeep, Varshine Chandrakanthan, Tejas Sarma, Sekandar Matin, Ahmed Nasser, Rohit Nistala, Alexander Stolzoff, Kristy Milland, Vinayak Mathur, Rajan Vaish, Michael S. Bernstein |
| 2016 | Bootstrapping User-Defined Body Tapping Recognition with Offline-Learned Probabilistic Representation. Xiang 'Anthony' Chen, Yang Li |
| 2016 | ChainFORM: A Linear Integrated Modular Hardware System for Shape Changing Interfaces. Ken Nakagaki, Artem Dementyev, Sean Follmer, Joseph A. Paradiso, Hiroshi Ishii |
| 2016 | Changing the Appearance of Physical Interfaces Through Controlled Transparency. David Lindlbauer, Jörg Müller, Marc Alexa |
| 2016 | CircuitStack: Supporting Rapid Prototyping and Evolution of Electronic Circuits. Chiuan Wang, Hsuan-Ming Yeh, Bryan Wang, Te-yen Wu, Hsin-Ruey Tsai, Rong-Hao Liang, Yi-Ping Hung, Mike Y. Chen |
| 2016 | CloakingNote: A Novel Desktop Interface for Subtle Writing Using Decoy Texts. Sehi L'Yi, Kyle Koh, Jaemin Jo, Bo Hyoung Kim, Jinwook Seo |
| 2016 | CodeMend: Assisting Interactive Programming with Bimodal Embedding. Xin Rong, Shiyan Yan, Stephen Oney, Mira Dontcheva, Eytan Adar |
| 2016 | Crowdsourced Fabrication. Benjamin J. Lafreniere, Tovi Grossman, Fraser Anderson, Justin Matejka, Heather Kerrick, Danil Nagy, Lauren Vasey, Evan Atherton, Nicholas Beirne, Marcelo H. Coelho, Nicholas Cote, Steven Li, Andy Nogueira, Long Nguyen, Tobias Schwinn, James Stoddart, David Thomasson, Ray Wang, Thomas White, David Benjamin, Maurice Conti, Achim Menges, George W. Fitzmaurice |
| 2016 | Designing a Non-contact Wearable Tactile Display Using Airflows. Jaeyeon Lee, Geehyuk Lee |
| 2016 | Digital Gastronomy: Methods & Recipes for Hybrid Cooking. Moran Mizrahi, Amos Golan, Ariel Bezaleli Mizrahi, Rotem Gruber, Alexander Zoonder Lachnise, Amit Zoran |
| 2016 | DriftBoard: A Panning-Based Text Entry Technique for Ultra-Small Touchscreens. Tomoki Shibata, Daniel Afergan, Danielle Kong, Beste F. Yuksel, I. Scott MacKenzie, Robert J. K. Jacob |
| 2016 | Dynamic Authoring of Audio with Linked Scripts. Hijung Valentina Shin, Wilmot Li, Frédo Durand |
| 2016 | ERICA: Interaction Mining Mobile Apps. Biplab Deka, Zifeng Huang, Ranjitha Kumar |
| 2016 | EdgeVib: Effective Alphanumeric Character Output Using a Wrist-Worn Tactile Display. Yi-Chi Liao, Yi-Ling Chen, Jo-Yu Lo, Rong-Hao Liang, Li-Wei Chan, Bing-Yu Chen |
| 2016 | Energy-Brushes: Interactive Tools for Illustrating Stylized Elemental Dynamics. Jun Xing, Rubaiat Habib Kazi, Tovi Grossman, Li-Yi Wei, Jos Stam, George W. Fitzmaurice |
| 2016 | Eviza: A Natural Language Interface for Visual Analysis. Vidya Setlur, Sarah E. Battersby, Melanie Tory, Rich Gossweiler, Angel X. Chang |
| 2016 | Exploring the Design Space for Energy-Harvesting Situated Displays. Tobias Grosse-Puppendahl, Steve Hodges, Nicholas Chen, John Helmes, Stuart Taylor, James Scott, Josh Fromm, David Sweeney |
| 2016 | Expressive Keyboards: Enriching Gesture-Typing on Mobile Devices. Jessalyn Alvina, Joseph Malloch, Wendy E. Mackay |
| 2016 | FaceTouch: Enabling Touch Interaction in Display Fixed UIs for Mobile Virtual Reality. Jan Gugenheimer, David Dobbelstein, Christian Winkler, Gabriel Haas, Enrico Rukzio |
| 2016 | Foundry: Hierarchical Material Design for Multi-Material Fabrication. Kiril Vidimce, Alexandre Kaspar, Ye Wang, Wojciech Matusik |
| 2016 | Gaze and Touch Interaction on Tablets. Ken Pfeuffer, Hans Gellersen |
| 2016 | GyroVR: Simulating Inertia in Virtual Reality using Head Worn Flywheels. Jan Gugenheimer, Dennis Wolf, Eythor R. Eiriksson, Pattie Maes, Enrico Rukzio |
| 2016 | Habitsourcing: Sensing the Environment through Immersive, Habit-Building Experiences. Katherine Lin, Henry Spindell, Scott Allen Cambo, Yongsung Kim, Haoqi Zhang |
| 2016 | Haptic Learning of Semaphoric Finger Gestures. Aakar Gupta, Antony Irudayaraj, Vimal Chandran, Goutham Palaniappan, Khai N. Truong, Ravin Balakrishnan |
| 2016 | HoloFlex: A Flexible Light-Field Smartphone with a Microlens Array and a P-OLED Touchscreen. Daniel Gotsch, Xujing Zhang, Juan Pablo Carrascal, Roel Vertegaal |
| 2016 | Holoportation: Virtual 3D Teleportation in Real-time. Sergio Orts-Escolano, Christoph Rhemann, Sean Ryan Fanello, Wayne Chang, Adarsh Kowdle, Yury Degtyarev, David Kim, Philip Davidson, Sameh Khamis, Mingsong Dou, Vladimir Tankovich, Charles T. Loop, Qin Cai, Philip A. Chou, Sarah Mennicken, Julien P. C. Valentin, Vivek Pradeep, Shenlong Wang, Sing Bing Kang, Pushmeet Kohli, Yuliya Lutchyn, Cem Keskin, Shahram Izadi |
| 2016 | IdeaHound: Improving Large-scale Collaborative Ideation with Crowd-Powered Real-time Semantic Modeling. Pao Siangliulue, Joel Chan, Steven P. Dow, Krzysztof Z. Gajos |
| 2016 | Immersive Scuba Diving Simulator Using Virtual Reality. Dhruv Jain, Misha Sra, Jingru Guo, Rodrigo Marques, Raymond Wu, Justin Chiu, Chris Schmandt |
| 2016 | Interacting with Soli: Exploring Fine-Grained Dynamic Gesture Recognition in the Radio-Frequency Spectrum. Saiwen Wang, Jie Song, Jaime Lien, Ivan Poupyrev, Otmar Hilliges |
| 2016 | Interactive Volume Segmentation with Threshold Field Painting. Takeo Igarashi, Naoyuki Shono, Taichi Kin, Toki Saito |
| 2016 | JOLED: A Mid-air Display based on Electrostatic Rotation of Levitated Janus Objects. Deepak Ranjan Sahoo, Takuto Nakamura, Asier Marzo, Themis Omirou, Michihiro Asakawa, Sriram Subramanian |
| 2016 | LIME: LIquid MEtal Interfaces for Non-Rigid Interaction. Qiuyu Lu, Chengpeng Mao, Liyuan Wang, Haipeng Mi |
| 2016 | Mavo: Creating Interactive Data-Driven Web Applications by Authoring HTML. Lea Verou, Amy X. Zhang, David R. Karger |
| 2016 | Meta: Enabling Programming Languages to Learn from the Crowd. Ethan Fast, Michael S. Bernstein |
| 2016 | Metamaterial Mechanisms. Alexandra Ion, Johannes Frohnhofen, Ludwig Wall, Robert Kovacs, Mirela Alistar, Jack Lindsay, Pedro Lopes, Hsiang-Ting Chen, Patrick Baudisch |
| 2016 | Mining Controller Inputs to Understand Gameplay. Brian A. Smith, Shree K. Nayar |
| 2016 | Mobile Fabrication. Thijs Roumen, Bastian Kruck, Tobias Dürschmid, Tobias Nack, Patrick Baudisch |
| 2016 | Multi-Device Storyboards for Cinematic Narratives in VR. Rorik Henrikson, Bruno Rodrigues De Araújo, Fanny Chevalier, Karan Singh, Ravin Balakrishnan |
| 2016 | Muscle-plotter: An Interactive System based on Electrical Muscle Stimulation that Produces Spatial Output. Pedro Lopes, Doaa Yüksel, François Guimbretière, Patrick Baudisch |
| 2016 | Next-Point Prediction Metrics for Perceived Spatial Errors. Mathieu Nancel, Daniel Vogel, Bruno Rodrigues De Araújo, Ricardo Jota, Géry Casiez |
| 2016 | NormalTouch and TextureTouch: High-fidelity 3D Haptic Shape Rendering on Handheld Virtual Reality Controllers. Hrvoje Benko, Christian Holz, Mike Sinclair, Eyal Ofek |
| 2016 | On Suggesting Phrases vs. Predicting Words for Mobile Text Composition. Kenneth C. Arnold, Krzysztof Z. Gajos, Adam Tauman Kalai |
| 2016 | Optical Marionette: Graphical Manipulation of Human's Walking Direction. Akira Ishii, Ippei Suzuki, Shinji Sakamoto, Keita Kanai, Kazuki Takazawa, Hiraku Doi, Yoichi Ochiai |
| 2016 | Phyxel: Realistic Display of Shape and Appearance using Physical Objects with High-speed Pixelated Lighting. Takatoshi Yoshida, Yoshihiro Watanabe, Masatoshi Ishikawa |
| 2016 | Porous Interfaces for Small Screen Multitasking using Finger Identification. Aakar Gupta, Muhammed Anwar, Ravin Balakrishnan |
| 2016 | Predicting Finger-Touch Accuracy Based on the Dual Gaussian Distribution Model. Xiaojun Bi, Shumin Zhai |
| 2016 | Private Webmail 2.0: Simple and Easy-to-Use Secure Email. Scott Ruoti, Jeff Andersen, Travis Hendershot, Daniel Zappala, Kent E. Seamons |
| 2016 | Proceedings of the 29th Annual Symposium on User Interface Software and Technology, UIST 2016, Tokyo, Japan, October 16-19, 2016 Jun Rekimoto, Takeo Igarashi, Jacob O. Wobbrock, Daniel Avrahami |
| 2016 | QuickCut: An Interactive Tool for Editing Narrated Video. Anh Truong, Floraine Berthouzoz, Wilmot Li, Maneesh Agrawala |
| 2016 | RadarCat: Radar Categorization for Input & Interaction. Hui-Shyong Yeo, Gergely Flamich, Patrick Schrempf, David Harris-Birtill, Aaron Quigley |
| 2016 | Reading and Learning Smartfonts. Danielle Bragg, Shiri Azenkot, Adam Tauman Kalai |
| 2016 | RealPen: Providing Realism in Handwriting Tasks on Touch Surfaces using Auditory-Tactile Feedback. Youngjun Cho, Andrea Bianchi, Nicolai Marquardt, Nadia Bianchi-Berthouze |
| 2016 | Reprise: A Design Tool for Specifying, Generating, and Customizing 3D Printable Adaptations on Everyday Objects. Xiang 'Anthony' Chen, Jeeeun Kim, Jennifer Mankoff, Tovi Grossman, Stelian Coros, Scott E. Hudson |
| 2016 | Rovables: Miniature On-Body Robots as Mobile Wearables. Artem Dementyev, Hsin-Liu Cindy Kao, Inrak Choi, Deborah Ajilo, Maggie Xu, Joseph A. Paradiso, Chris Schmandt, Sean Follmer |
| 2016 | Semi-Automated SVG Programming via Direct Manipulation. Brian Hempel, Ravi Chugh |
| 2016 | SketchingWithHands: 3D Sketching Handheld Products with First-Person Hand Posture. Yongkwan Kim, Seok-Hyung Bae |
| 2016 | SkyAnchor: Optical Design for Anchoring Mid-air Images onto Physical Objects. Hajime Kajita, Naoya Koizumi, Takeshi Naemura |
| 2016 | SleepCoacher: A Personalized Automated Self-Experimentation System for Sleep Recommendations. Nediyana Daskalova, Danaë Metaxa-Kakavouli, Adrienne Tran, Nicole Nugent, Julie Boergers, John McGeary, Jeff Huang |
| 2016 | Smart Headlight: An Application of Projector-Camera Vision. Takeo Kanade |
| 2016 | Stretchis: Fabricating Highly Stretchable User Interfaces. Michael Wessely, Theophanis Tsandilas, Wendy E. Mackay |
| 2016 | Supporting Mobile Sensemaking Through Intentionally Uncertain Highlighting. Joseph Chee Chang, Nathan Hahn, Aniket Kittur |
| 2016 | TRing: Instant and Customizable Interactions with Objects Using an Embedded Magnet and a Finger-Worn Device. Sang Ho Yoon, Yunbo Zhang, Ke Huo, Karthik Ramani |
| 2016 | Telescope: Fine-Tuned Discovery of Interactive Web UI Feature Implementation. Joshua Hibschman, Haoqi Zhang |
| 2016 | The Elements of Fashion Style. Kristen Vaccaro, Sunaya Shivakumar, Ziqiao Ding, Karrie Karahalios, Ranjitha Kumar |
| 2016 | The Toastboard: Ubiquitous Instrumentation and Automated Checking of Breadboarded Circuits. Daniel Drew, Julie L. Newcomb, William McGrath, Filip Maksimovic, David Mellis, Björn Hartmann |
| 2016 | ViBand: High-Fidelity Bio-Acoustic Sensing Using Commodity Smartwatch Accelerometers. Gierad Laput, Robert Xiao, Chris Harrison |
| 2016 | VidCrit: Video-based Asynchronous Video Review. Amy Pavel, Dan B. Goldman, Björn Hartmann, Maneesh Agrawala |
| 2016 | VizLens: A Robust and Interactive Screen Reader for Interfaces in the Real World. Anhong Guo, Xiang 'Anthony' Chen, Haoran Qi, Samuel White, Suman Ghosh, Chieko Asakawa, Jeffrey P. Bigham |
| 2016 | Wearables as Context for Guiard-abiding Bimanual Touch. Andrew M. Webb, Michel Pahud, Ken Hinckley, Bill Buxton |
| 2016 | WristWhirl: One-handed Continuous Smartwatch Input using Wrist Gestures. Jun Gong, Xing-Dong Yang, Pourang Irani |
| 2016 | Zooids: Building Blocks for Swarm User Interfaces. Mathieu Le Goc, Lawrence H. Kim, Ali Parsaei, Jean-Daniel Fekete, Pierre Dragicevic, Sean Follmer |
| 2016 | aeroMorph - Heat-sealing Inflatable Shape-change Materials for Interaction Design. Jifei Ou, Mélina Skouras, Nikolaos Vlavianos, Felix Heibeck, Chin-Yi Cheng, Jannik Peters, Hiroshi Ishii |
| 2016 | ambient. Naoto Fukasawa |
| 2016 | proCover: Sensory Augmentation of Prosthetic Limbs Using Smart Textile Covers. Joanne Leong, Patrick Parzer, Florian Perteneder, Teo Babic, Christian Rendl, Anita Vogl, Hubert Egger, Alex Olwal, Michael Haller |