TEI B

152 papers

YearTitle / Authors
2026"I Want to Keep My Phone Away From the Bed": Designing a Smart Pillow for Sleep Onset.
Weiyun Wang, Ilyena Hirskyj-Douglas, Kejin Yu, Sharon Xianghua Ding
2026"Why would you persist through the pain?" Understanding Pen-Based Gestures for Artists Living with Upper Limb Motor Impairments.
Rodolfo Cossovich, Shanel Wu, Audrey Girouard
2026A Contactless Operating Method for a Smartphone by Irradiating Resonant Frequency Sound to a Built-in Capacitive Accelerometer.
Takeru Yokoyama, Sho Todaka, Kazuya Murao
2026A Two-Week In-the-Wild Study of Screen Filters and Camera Sliders for Smartphone Privacy in Public Spaces.
Andreas A. Tjeldflaat, Piero Romare, Yuki Onishi, Morten Fjeld, Bjørn Sætrevik
2026AI-Augmented Tangible Programming: Extending Tangible-MakeCode for Creative Learning.
Jin Yu
2026AeroShelter: Presence as Interface: Designing for Presence-as-Input Interaction in Public Space.
Chuanyue Xu, Mengni Zhang
2026ArUcoTUI: Software Toolkit for Prototyping Tangible Interactions on Portable Flat-Panel Displays with OpenCV.
Rong-Hao Liang, Steven Houben, Krithik Ranjan, S. Sandra Bae, Peter Gyory, Ellen Yi-Luen Do, Clement Zheng
2026Artistry meets algorithm: Exploring the multimodality of artificial intelligence in interaction design prototyping.
Anniki Skeidsvoll Edén, Montathar Faraon, Kari Rönkkö
2026Asking Water with Stones: Designing Playful Dialogues with Water System to Build Connection between Human and Water Ecosystems.
Shan Luo, Weitao Jiang, Jinlin Miao, Hongyue Wang, Dawei Zhao, Jiangnan Xu, Çaglar Genç, Oguz 'Oz' Buruk
2026Attention-Preserving Tangible Interfaces: Using Physicality and Materiality to Preserve Attention in the Home.
Anup Sathya, Ken Nakagaki
2026Audience Responsive Canopy (ARC) for Enhancing Audience Engagement and Sensory Experience in Concert Venues.
Ethan John Armas, Audrey Brienza, Katherine Shober
2026Augmented Assembly: Object Recognition and Hand Tracking for Adaptive Assembly Instructions in Augmented Reality.
Alexander Htet Kyaw, Haotian Ma, Sasa Zivkovic, Jenny Sabin
2026Between Flow and Hustle: Attending to Time Constraints in E-Textile Workshops.
Anna Blumenkranz, Jeanette Falk, Nicolai Brodersen Hansen, Verena Fuchsberger
2026Between Hands and Pixels: Maternal Making for Tender Digital Holding.
Janine Emma Goldsworthy
2026Bioactuated Tapestry: An Installation Exploring Temporalities of Textile Craft and Moisture-Responsive Biomaterials.
Eldy S. Lazaro Vasquez, Viola Arduini, Etta W. Sandry, Katerina Houser, Srujana Golla, Mirela Alistar
2026Breathe, Focus, Perform: Examining AR-Haptic Breathing Guidance in Fine Motor Skill Development.
Semina Yi, Yumeng Zhuang, Dina El-Zanfaly, Daragh Byrne
2026BubbleFab: A Rapid, Lightweight, and Multi-resolution Shape Forming Method Using Plastic Balloons.
Hiroki Sato, Hiroki Kaimoto, Yasuaki Kakehi
2026COSMITO: Cognitive Outer Space Monitor and Individual Therapeutic Outfit.
Elizabeth Rendon Betancur, Mengni Zhang
2026ChromoLCD: LCD-based Compact Reprogrammer for On-the-fly High-Resolution Images on Photochromic Surfaces.
Yunyi Zhu, Qingyuan Li, Katherine Arianna Yan, Emily Guan, Alexandru Luchianov, Eden Hen, Stefanie Mueller
2026ClearDose: AI Overfunctioning at the Boundaries of Care.
Yuanning Han, Sang-won Leigh
2026Comparing Inductive and Deductive Geometric Reasoning in Augmented Reality.
Chaeyeon Kim, Mitchell J. Nathan
2026Contained Attraction: Kinetic Sculpture and Material Agency.
Alex Olwal
2026Crackers: Embodied Joint-Cracking Sounds in Interactive Ceramics for Emotional Reflection.
Hye Jun Youn
2026Crafting Data Physicalizations with Textiles.
Sasha de Koninck, Laura Forlano
2026Crafting Remote Intimacy: Designing Onni for Affective Haptic Communication Across Distance.
Mengshi Yang, Ruochen Hu, Yen Hang Zhou, Zhining Li, Tim Moesgen
2026Culturally Situated Computational Thinking: Interactive Physical Computing in Cultural K-12 Contexts.
Ze Ru, Malak Ibrahim, Alikhan Chyngyz, Adan Jawad, Amy Melniczuk
2026Data Collaging as Analysis: Crafting Research Through Art Data.
Kellie Dunn
2026Data Fidget: Designing a Tactile Companion for and with Blind and Low Vision Data Readers.
Giorgia Burzio, Ádám Szabó, Mary Karyda, Venere Ferraro
2026DataCrumb: A Physical Probe for Reflecting on Background Web Tracking.
Sujay Shalawadi, Katrina Hvítklett, Anna Stentoft Ries, Aisho Mohamed Ali, Florian Echtler
2026Designing Democratic Toolkits for Making Expressive Interactive Physical Prototypes.
Hannah van Iterson
2026Designing Loofah Wearables For Embodied Ecological Reflection.
Yingting Gao, Jing Xie, Fiona Bell, Alex Cabral, Josiah D. Hester, HyunJoo Oh
2026Designing Private Robotic Environments for Anxiety Relief.
Arushi Ramgopal Agrawal, Kyle Hagerty, Kathryn Hoang, Eber Hernandez Zamudio
2026Designing Tangible and Embodied Interaction for Montessori Elementary Mathematics Education.
Elham Abdelmaksoud, Alena Kessem, Francesco Cafaro
2026Designing an In-Home Body Double Robot to Support College Students with ADHD.
Amy O'Connell
2026Designing and Evaluating Museum Exhibit Prototypes to Foster Middle Schoolers' AI Literacy through Creativity and Embodiment.
Hasti Darabipourshiraz, Sophie Rollins, Milka Trajkova, Chengzhi Zhang, Yasmine Belghith, Tom McKlin, Jessica Roberts, Brian Magerko, Duri Long
2026Designing for Defamiliarization with Thermal Painting: Exploring Experiences of Dynamic Warmth in Painters' Creative Processes.
Supratim Pait, Sosuke Ichihashi, Xingyu Li, Haiqing Xu, Noura Howell
2026Designing for Public Enlightenment: Enhancing Generative AI Literacy on Socio-technical Aspects in Informal Learning Spaces.
Chengzhi Zhang
2026Designing for the Leaky Body: Exploring Biomaterial Absorption as Body-Material Interaction.
Viola Arduini, Eldy S. Lazaro Vasquez, Srujana Golla, Mirela Alistar
2026Designing with Embodied Metaphors in XR for ADHD.
Mahya Tazike
2026Embodied and Interoceptive Morse: Encoding and Decoding for eXtending Intelligence.
Brandon Waylan Ables
2026Enduring Tides: A Water Lantern Memorial Transforming an Ancient Ritual of Grief into a Sustainable Act of Remembrance.
Alisa Zharkova, Nate Seligson, Tina Alkayed, Mingzhu He, David Ramsay
2026Enhancing Touch Gesture Interaction through Dynamic Tilting on Actuated Mobile Touchscreens.
Kanta Kato, Eiji Ma, Shin Takahashi
2026Entangled Histories Radio: Exploring Ecological Justice and Civil Rights Through Tangible Interactions.
Supratim Pait, Michael Nitsche, Heidi Biggs
2026Ephemeral Breath: Non-contact Biofeedback System in Habitual Behaviors for Everyday Mindfulness.
Tomoki Matsumoto, Kensuke Tobitani
2026Evaluating TUI Design for Tacit Knowledge: Perceived Effects and Interface Efficiency in Woodworking.
Xuanyu Hao, Jialuo Yang, Michael Nitsche
2026Exploring Gestural and Vocal Interactions for an Intuitive and Embodied Human-AI Music Co-production Process.
Xintao Huang, Tianhao Guan, Yixiao Wang
2026Exploring Remote Affective Communication Through a Haptic Wearable and Socially Assistive Robot.
Amy O'Connell, Xin Zhu, Mina Kian, Warren Dao, Jonathan Gratch, Maja J. Mataric, Heather Culbertson
2026Finding Our Tempo: Exploring Embodied Synchrony Through Full-Body Play in Children.
Sena Beste Ercan, Belén González Mateo, Olga Galí Pérez, Gray Atherton, Liam Cross, Narcís Parés
2026Flobile: An LLM-Integrated Indexical Sensor and Display for Indoor Airflow Monitoring.
Sungbaek Kim, Yasuaki Kakehi
2026FluxLab: Creating 3D Printable Shape-Changing Devices with Integrated Deformation Sensing.
Hsuanling Lee, Jiakun Yu, Shurui Zheng, Te-yen Wu, Liang He
2026FocuShift: Actuated Intervention to Prevent Smartphone Overuse via Phone-Attached Shape-Changing Device.
Harrison Dong, Anup Sathya, Ken Nakagaki
2026Foldflatables: Programmable Folding in Inflatable Structures with Stiffness-Tunable Thermoplastic Hinges.
Masanobu Kanazawa, Yuki Nakata, Kanako Toyoshima, Yasuaki Kakehi
2026From Cones to Pines: A Multisensory Virtual Reality Ritual for Mindfulness and Emotional Well-Being.
Alexandra Preuss, AnnaBelle Burleson
2026From Piping to Printing: An Action-Based Approach to Computational Food Fabrication.
Danli Luo, Wade Ingram, Andreea Danielescu
2026From Self-Awareness to Peer Support: A Tangible Device for Physiological Stress Sharing.
Xi Zhang, Mirna Zordan
2026From Tacit to Tangible: Prototyping Connectedness with Older Adults.
Katrin Baumgarten, Drin Ferizaj, Dennis Wittchen, Joanna Dauner
2026From Text to Tangible: Build Your Own AI Companion.
Karina Bhattacharya
2026GadJets: Air-Jet-Actuated Passive Materials and Mechanisms for Actuated and Shape-Changing Interfaces.
Sora Oka, Willa Yunqi Yang, Yifan Zou, Miyu Fukuoka, Koya Narumi, Yasuaki Kakehi, Ken Nakagaki
2026GlassIO: Long-Term In-Home Study of Hybrid Craft Through Interactive Stained Glass.
Daniel Gagnon-King, Lee Jones, Alisa Gamayunova, Sara Litwiniuk, Renee (Xinyu) Chen, Alisa Liu, Catherine Stinson, Sara Nabil
2026Green Rhythms: Symbiotic Interaction Between Humans and Plants.
Yuting Xue, Elke E. Reinhuber
2026HabiTree: Using the Growth of Nature to Develop New Habits and Rituals.
Uzayr Syed, Sarah Sears
2026Hardware Reincarnation: the Electronic Vape Synth and Other Upstream Salvaged Circuit.
Kari Love, David Rios, Shuang Cai, Sang Leigh
2026How Can Children's Handmade Humanoid Figures Come to Life in the Digital World?
Sora Maruoka, Masanobu Toyohira, Takayoshi Kitamura
2026How to Stitch Together a Paper in 14, 306 Minutes.
Sydney K. Purdue, Eduardo Puerta
2026HyperDance: Real-Time Vibrotactile Stimulation Feedback of Inter-Brain Connectivity in Partner Dance.
Thiago Rossi Roque, Ruojia Sun, Ellen Yi-Luen Do, Grace Leslie
2026In-Situ Seeding: Entangling Place & Technology through Sensory Data Dialogues.
Courtney N. Reed, Marta Ferreira, Mónica Mendes, Pedro Galvão-Ferreira, Marion Koelle, Alice C. Haynes, Fiona Bell, Alexandra Teixeira Riggs, Laia Turmo Vidal, Mathilde Gouin, Vineetha Rallabandi, Karen Anne Cochrane
2026Instant Tattoo Camera: Towards a New Photographic Conviviality.
Chinatsu Ozawa
2026Interactive Bakhoor: Reimagining Fire-Safe Ritual Through Multisensory Robotics.
Zhengkun Li, Asher E. Gannon
2026Into the Makerverse: Communal Tangible Making and Place-Based Futuring with AI.
Supratim Pait, Sylvia Janicki, Yuhan Hou, Crystal Byrd Farmer, Lorraine LaGasse Kowalski, Jeremiah Long, Thaís Alvarenga Medina, Xingyu Li, Vyshnavi Namani, Lefton Lew, Michael Nitsche, Noura Howell
2026Just Warming Up: Exploring Heat and Wearables for Data Physicalization.
Josh Elias Joy, Xiaojiao Du, Adam Drogemuller, James A. Walsh
2026KiriOri Food: Embedding Functionalities into Natural Food Ingredients.
Mako Miyatake, Anna Matsumoto, Lining Yao
2026Life Blocks: Making DNA Tangible Through a Phygital Kinetic Artifact.
Carla Molins-Pitarch
2026Light-Material Dialogues: A Series of Sustainable & Experimental Luminaires.
Fiona Bell, Adrien Segal, Tom Igoe
2026Lighthouse Stylus: An Accessible 6-DoF Input Device for Projection-Based CAD/CAM Interfaces.
Krisjanis Rijnieks
2026Lighting the Reef: Modular Paper Circuits as Ecological Metaphor.
Ruhan Yang, Yuchen Zhang, Ellen Yi-Luen Do
2026Living Textiles and Microbiomes as Tangible Data Interfaces.
Katia Zolotovsky, Jil Berenblum, Avantika Velho, Ganit Goldstein
2026LumiBite: An In-the-Wild Technology Probe Exploring Personalized bottom-up Lighting Lunchbox for Enhanced Dining Experiences.
Haiqing Xu, Xiwen Yao, Sixuan Wu, Jung Hyun Bae, Zhifan Guo, Dian Lv, Zhihao Yao, HyunJoo Oh, Alexander Travis Adams
2026Mag-Chain: Reconfigurable 6-DOF Tangible Interfaces Using Magnetic Chains.
Jung-Hwan Youn, Seung Heon Lee, Craig D. Shultz
2026MakeDevice: Easing the path from hardware prototyping toolkits to manufacturable devices.
Kobi Hartley, Aron Eggens, James Hahn, Steve Hodges, Andrew Scott, Joe Finney, Charly Olivier, Mannu Lambrichts, Lorraine Underwood, Jan Hollinshead
2026Making Connections: Understanding How Students Enact Interdisciplinary Linkages in Computational Making for Learning Science in the Classroom.
Abhishek Kulkarni, Marcin Karcz, Sharon Lynn Chu
2026Mapping the Body: Developing Body Maps as Research Tool to Derive Quantifiable and Context-Sensitive Design Insights.
Amar D'Adamo, Laia Turmo Vidal, Karunya Srinivasan, Mohammad Mahdi Dehshibi, Daniel De La Prida, Ana Tajadura-Jiménez
2026Memory Bottle.
Juliana Covarrubias, Jannes Feldmann, Stephanie L. Tondow, Chetan Goenka, William Carter Valle
2026Micro Orchestrism: Musical co-creation of human and sake yeast to interrogate creative hierarchy.
Kaori Ogawa, Kaito Nakahori, Harpreet Sareen
2026MirrorMorphose: A Gaze-Diving Experience into the Past, the Other, and the Self.
Maïli Truong, Stanley Arnaud, Mariana Aki Tamashiro, Ira Winder, Bianca Cheng Costanzo, Xiao Xiao
2026Object View of Contested Collection: An Interactive Installation for Embodied Reflection on Repatriation.
Vera Liqian Zhong, Szu Yu Huang, Kathryn E. Ringland
2026OfficeSense: Fostering Situated Data Sensemaking to Enhance Office Well-being.
Hans Brombacher, Dimitra Dritsa, Steven Vos, Steven Houben
2026Originless Paleobeast.
Yichen Wei
2026Perception VR Studio: Tangible and Soft Interfaces for Embodied Cognition Exploring Material Cognition through Air, Heat, Softness, and Scent in VR Environments.
Wei Wu, Binyan Xu, Mahsa Nasri, Casper Harteveld
2026PileUp: A Tufting Approach to Soft, Tactile, and Volumetric E-Textile Interfaces.
Seoyoung Choi, Rashmi Balegar Mohan, Heather Jin Hee Kim, Jisoo Ha, Jeyeon Jo
2026PixBric: Precision Morphological Control of Pre-Stretched Fabrics Through Tessellated Primitive Geometries.
Hye Jun Youn, Jun Kyu Choe, Sooyeon Ahn, Marcello Tania, Serena Xin Wei Sara, Hiroshi Ishii
2026Place Untitled: A Real-time Performance of Memory and Presence Through Embodied Interaction.
Anna Ren
2026PopTuber: Discretely Reshaping High Resolution 3D Curves with "Serial Multistable" Tubes.
Willa Yunqi Yang, Yifan Zou, Anup Sathya, Ken Nakagaki
2026Position Estimation Method Using Compact Magnetic Resonant Coupled Coils for Shape-Changing User Interfaces.
Kenta Higuchi, Masato Goto, Junichiro Kadomoto, Hidetsugu Irie
2026Pouches and Pivots: Revealing Unmaking in Tangible Interaction Design Research Journeys.
Yumeng Zhuang, Daragh Byrne
2026Printegrated Circuits: Personal Fabrication of 3D Printed Devices with Embedded PCBs.
Oliver Child, Ollie Hanton, Jack Dawson, Steve Hodges, Mike Fraser
2026Proceedings of the Twentieth International Conference on Tangible, Embedded, and Embodied Interaction, TEI 2026, Chicago, IL, USA, March 8-11, 2026
2026PufFab: Making Shape Transformable Rice Paper for Playful Food Fabrication.
Yili Wen, Yafei Ge, Xin Tong, Liang He
2026Puffer: Breathing Regulation Through Sequential Soft Robotics.
Daksh Kapoor, Sophanit Sebuh, Mingqi Wang, Yueyi Zhu
2026Qualities of physical, everyday, interactive things: an exploration of keys.
Andreas Lindegren, Ran Zhou, Mafalda Gamboa, Katerina Koleva, Ylva Fernaeus
2026Queue Player: On the Anatomy of a Slow Technology for Co-Listening In, Over, and Across Time.
Samann Pinder, William Odom, Samuel Barnett, MinYoung Yoo, Ayush Misra, Henry W. J. Lin
2026ROomBOT: A Room as an Assistive Robotic Interface based on Cable-Driven Parallel Robotics.
Masahiro Ohta, Takatoshi Yoshida, Tomoya Sasaki, Jinsuke Morita, Hideaki Nii, Kouta Minamizawa
2026Rapid Prototyping of Shape-Morphing Fabrics through Parametric Design.
Hye Jun Youn, Serena Xin Wei Sara, Yue Yang, Hiroshi Ishii
2026ReHome Earth: A VR-Based Concept Validation for AI-Driven Space Homesickness Interventions.
Mengyao Guo, Kexin Nie, Jinda Han, Guanyou Li, Adrian Wong
2026Reimagining Upcycled Plastic Bags: Integrating Electronics Through Design for Disassembly.
HyunJoo Oh, Jinzhi Ye, Lisa Marks, Tingyu Cheng
2026Reimagining the Differential Analyzer as a Resource for Dynamic Systems Education.
Yuxuan Shawn Wang, Thomas Fischer, Clifford Sze-Tsan Choy
2026Rest Assured: An IoT Ambient Notification System For Human-Dog Remote Interactions.
Yuqing Liu, Kyunghee Kim, Hong Yang, Ahmad Y. S. Abbasi
2026Rest in Pieces, Design of a speculative ritual for letting go of old smartphones.
Severin Göbel-Groß
2026Retargeted Sketching: Sketching on Tangible Interfaces via Kinesthetic Retargeting.
Minseo Park, Suryapavan Cheruku, Shinjiro Sueda, Vinayak R. Krishnamurthy
2026Rewilding Human Life: An Annotated Portfolio of Seasonal Crafts with Children.
Karey Helms, Meike Schalk, Airi Lampinen
2026Rig-a-Doodle: Tangible Kit for Dynamic Hand-drawn Character Animation.
Krithik Ranjan, Khushbu Kshirsagar, Harrison Jesse Smith, Ellen Yi-Luen Do
2026RoboTheater: A Multi-Robot Storytelling Platform from LLM Scripts to Stage Performance.
Yinghao Gao, Yongbo Yang, Chenwan Halley Zhong, Xinyi Zhang, Junrong Song, Lawrence H. Kim, Tengfei Chang, Xin Tong
2026Robots that Make You Feel: Understanding Perceptions of Robotic Biofeedback for Emotion Regulation.
Minghong Zhang, Jiakun Pei, Mirna Zordan
2026SOSHO: Take a Social Shower.
Seok Young Hwang, Seonghyeok Shin, Juseong Kim, Seongsu Choi
2026Samten: A Ritual-Based Robotic Design for Restoring Focus.
Yangyang He, Feiyang Liu, Ruijie Jin, Qiwen Chen
2026SenseKit: A Modular Approach to Human-Data Interaction in the Workplace.
Bart Nijs, Steven Houben, Hans Brombacher
2026Sketching More-than-human Times: Rethinking Temporal Representations through Embodied, Entangled, and Deep time.
Valentina Nisi, Marta Ferreira, Larissa Pschetz
2026Soft Companions: A Breathing Textile Creature for Sensory Rituals of Care.
Katrijn Westland
2026Soma: Bio-Signal Ritual System for Embodied Well-Being.
Nisheta Gupta, Arnav Sharma, Ritika Ramesh, Krathish Prakash, Qasim Malik
2026Somaditation: A Multisensory VR Meditation Experience with a Wearable Glove.
Xixiang Nie, Xin Shu
2026SonicSlate: A Walkable Flat-Panel Speaker Interface for Embodied Sound Interaction.
Ismael Rasa, Burcu Nimet Dumlu, Carlos García Fernández, Takatoshi Yoshida, Kouta Minamizawa
2026Sound of Kigumi: A Playful VR Joinery Adjustment with Hammering Sound Feedback.
Kosei Ueda, Ellen Yi-Luen Do, Hironori Yoshida
2026Squeeker: The Mouse Coach.
Jiabao Li
2026Staying with the Underwater Trouble: Exploring the Hydrocommons through Freediving.
Beatrice Maggipinto, Valentina Nisi, Nuno Jardim Nunes, Jessica Hammer
2026Stitching Together Body, Land, and Data through Embroidered Geographies.
Heidi Biggs
2026String Theory: Participatory Sonification Performance of Naturalistic Conversation.
Tristan Peng
2026Supporting entrainment using latent space mappings and generative sound feedback during dyadic movement exercises.
William Primett, Nuno N. Correia
2026TESI: A Toolkit for Tangible and Embodied Sound Interaction.
Francesco Di Maggio, Bart Hengeveld, Mathias Funk, Rebecca Fiebrink
2026TILO: Designing Soft Kinetic Cues for Embodied Biofeedback.
Songah Seo, Jiyeon Lee, Kyeongmin Ha, Sungbeen Lee, Seok Young Hwang
2026Tangible Intangibles: Exploring Embodied Emotion Mixed Reality for Art Therapy.
Mahsa Nasri, Mahnoosh Jahanian, Wei Wu, Binyan Xu, Casper Harteveld
2026Tasting Letters as Tea: Reviving Archives into a Multisensory Social Experience: Through Tangible Text Selection and AI-Mediated Emotional Translation.
Suk Min Hwang, Apolline Tardy
2026TensiChrome: A Design Space for Mechanochromic Interfaces Using Hologram Films.
ChienChou Lin, Jean Menezes, Xingda Chen, María Cuevas, Katia Vega
2026The Connected Prayerwheel: A Tangible Design Fostering Everyday Cultural Connectedness for Bhutanese families over Distance.
Tshering Dema, Chimi Om, Michael Esteban, Margot Brereton
2026The Idol: Performing the Algorithmic Body.
Zhuoyu Zhang
2026The Loops: An Interactive Artwork on Reclaiming Agency in Involuntary Repetition.
Rinchong Kim
2026The Magic Coat Hanger: Helping University Students Develop a Homecoming Ritual.
Natalie Jarrett, Yuhan Hu, Young Jin Choi
2026Touchable Sound: Exploring Spatial Ocean Data Through Tangible and Auditory Displays.
Emily Amspoker, Solyane Berge, Rhoney Lee, Jon P. Bellona, Leslie Smith, Amy Bower, Jessica Roberts
2026Touching Movement: 3D Tactile Poses for Supporting Blind People in Learning Body Movements.
Kengo Tanaka, Xiyue Wang, Hironobu Takagi, Yoichi Ochiai, Chieko Asakawa
2026Towards Understanding The Design of (Un)Fortunate Superpowers Through A Flytrap-Inspired Hand Augmentation.
Siyi Liu, Barrett Ens, Gun A. Lee, Nathan Arthur Semertzidis, Florian 'Floyd' Mueller, Don Samitha Elvitigala
2026Two Studies to Gauge Observable Kinesthetic Empathy in Interactive Music Performance.
Ryan K. Ingebritsen, Daniel K. Evans, Kelly B. Evans, Christopher B. Knowlton
2026Uncomfortable Materiality: Engaging with Tangible Negative Experiences.
Roy Op het Veld, Amy Winters
2026Urashima Tarō Mirror: An Interactive Portrait of the Fictional Self in Time.
Sho Fujimura, Yuta Tsuchida, Kaito Makino, Daisuke Uriu
2026Using a Digitally Augmented Snack Bowl to Explore Group Snacking Behaviour.
Martin Flintham, Rebecca Gibson, Chris Greenhalgh, Boriana Koleva, Emily-Clare Thorn
2026Variations on a TEI token: iterations toward tangibles for engaging large document corpora.
Brygg Ullmer, Sida Dai, Ali Mazalek, Johannes Schmidt, Miriam K. Konkel
2026Washing My Hands: A Musical Instrument from Lake Michigan.
Byeongwon Ha
2026Waste Speaker: Reimagining Sound Through E-Waste.
Teodor Mlynczyk, Daragh Byrne
2026WaveWaste: Exploring an Interactive Movement-Based Reflection System to Support Graduate Student Emotional Well-Being.
Golnaz Moharrer
2026WePrism: Constructive Data Physicalization for Family Reflection in the Home.
Hans Brombacher, Thijs Hendal, Chantal van Herwijnen, Lieke Krens, Steven Houben
2026Where am I? Investigating Compound Textile User Interfaces for Eyes-Free Use.
Oliver Nowak, Maurice Schwarze, Lennart Becker, Jürgen Steimle, Jan O. Borchers
2026Why (Not) ReacTIVision: Emerging Challenges and Opportunities for Building Tangible User Interfaces with Computer Vision Toolkits.
Krithik Ranjan, S. Sandra Bae, Peter Gyory, Ellen Yi-Luen Do, Clement Zheng, Rong-Hao Liang
2026WiReSens Toolkit: An Open-source Platform towards Accessible Wireless Tactile Sensing.
Devin Murphy, Junyi Zhu, Akshay Gadre, Antonio Torralba, Paul Pu Liang, Wojciech Matusik, Yiyue Luo
2026Wish You Were Here: Psychological and Sensory First Aid for Invisible Emergencies in Trauma and Neurodiversity.
Yeonhee Choi
2026deLIGHTful Interactions: Designing Sustainable & Experimental Luminaires.
Fiona Bell, Adrien Segal, Tom Igoe