| 2018 | "You Better Eat to Survive": Exploring Cooperative Eating in Virtual Reality Games. Peter Arnold, Rohit Ashok Khot, Florian 'Floyd' Mueller |
| 2018 | 'Let's Fake News'. Léon McCarthy |
| 2018 | Ani-Bot: A Modular Robotics System Supporting Creation, Tweaking, and Usage with Mixed-Reality Interactions. Yuanzhi Cao, Zhuangying Xu, Terrell Glenn, Ke Huo, Karthik Ramani |
| 2018 | Au Clair de la Lune on Gramophone "For Édouard-Léon Scott and László Moholy-Nagy" (1860 / 1923 / 2015). Kazuhiro Jo |
| 2018 | Augmented Metacognition: Exploring Pupil Dilation Sonification to Elicit Metacognitive Awareness. Alwin de Rooij, Hanna Schraffenberger, Mathijs Bontje |
| 2018 | Beacon: Exploring Physicality in Digital Performance. Anna Weisling, Anna Xambó |
| 2018 | Being in the Sky: Framing Tangible and Embodied Interaction for Future Airliner Cockpits. Catherine Letondal, Jean-Luc Vinot, Sylvain Pauchet, Caroline Boussiron, Stéphanie Rey, Valentin Becquet, Claire Lavenir |
| 2018 | Beyond LED Status Lights - Design Requirements of Privacy Notices for Body-worn Cameras. Marion Koelle, Katrin Wolf, Susanne Boll |
| 2018 | COLORISE: Shape- and Color-Changing Pixels with Inflatable Elastomers and Interactions. Juri Fujii, Takuya Matsunobu, Yasuaki Kakehi |
| 2018 | CRISPEE: A Tangible Gene Editing Platform for Early Childhood. Clarissa Verish, Amanda Strawhacker, Marina Umaschi Bers, Orit Shaer |
| 2018 | Charged Utopia VR: Exploring Embodied Sense-making in the Virtual Space. Rosa van der Veen, Jeroen Peeters, Ambra Trotto |
| 2018 | Choreographic Computational Composites: Investigating Small-Size Shape-Change Architecture through Performative Arts. Alice Rzezonka |
| 2018 | ClassBeacons: Designing Distributed Visualization of Teachers-Physical Proximity in the Classroom. Pengcheng An, Saskia Bakker, Sara Ordanovski, Ruurd Taconis, Berry Eggen |
| 2018 | Code{strata} Sonifying Software Complexity. Denez Thomas, Nicolas Harrand, Benoit Baudry, Bruno Bossis |
| 2018 | Cohousing IoT: Design Prototyping for Community Life. Tom Jenkins |
| 2018 | Come and Play: Interactive Theatre For Early Years. Roma Patel, Holger Schnädelbach, Boriana Koleva |
| 2018 | Creating and Staging Interactive Costumes. Michaela Honauer |
| 2018 | Crimson Wave: Shedding Light on Menstrual Health. Margaret Flemings, Shanzay Kazmi, Rachel Pak, Orit Shaer |
| 2018 | DeepWear: a Case Study of Collaborative Design between Human and Artificial Intelligence. Natsumi Kato, Hiroyuki Osone, Daitetsu Sato, Naoya Muramatsu, Yoichi Ochiai |
| 2018 | Deformable Controllers: Fabrication and Design to Promote Novel Hand Gestural Interaction Mechanisms. Victor Cheung, Alexander Keith Eady, Audrey Girouard |
| 2018 | Designing Bimanual Tangible Interaction for Stroke Survivors. Mikko Kytö, David K. McGookin, Wilfried Bock, Héctor A. Caltenco, Charlotte Magnusson |
| 2018 | Designing a Smart Reading Environment with and for Children. Pedro R. Ribeiro, Anna Michel, Ido Iurgel, Christian Ressel, Cristina Sylla, Wolfgang Müller |
| 2018 | Designing an Expandable Illuminated Ring to Build an Actuated Ring Chart. Maxime Daniel, Guillaume Rivière, Nadine Couture |
| 2018 | Designing eTextiles for the Body: Shape, Volume & Motion. Rachel Freire, Paul Strohmeier, Cedric Honnet, Jarrod Knibbe, Sophia Brueckner |
| 2018 | Designing for Instructed Physical Training. Laia Turmo Vidal |
| 2018 | Designing the Interaction with the Internet of Tangible Things: A Card Set. Leonardo Angelini, Elena Mugellini, Nadine Couture, Omar Abou Khaled |
| 2018 | Digitally Enchanted Wear: a Novel Approach in the Field of Dresses as Dynamic Digital Displays. Rébecca Kleinberger, Alisha Panjwani |
| 2018 | EMS Painter: Co-creating Visual Art using Electrical Muscle Stimulation. Ashley Colley, Aki Leinonen, Meri-Tuulia Forsman, Jonna Häkkilä |
| 2018 | Embodied Interactions with E-Textiles and the Internet of Sounds for Performing Arts. Sophie Skach, Anna Xambó, Luca Turchet, Ariane Stolfi, Rebecca Stewart, Mathieu Barthet |
| 2018 | Embodisuit: A Wearable Platform for Embodied Knowledge. Sophia Brueckner, Rachel Freire |
| 2018 | Evaluating Learning with Tangible and Virtual Representations of Archaeological Artifacts. Christina Pollalis, Elizabeth Joanna Minor, Lauren Westendorf, Whitney Fahnbulleh, Isabella Virgilio, Andrew L. Kun, Orit Shaer |
| 2018 | Evolving Tangibles for Children's Social Learning through Conversations: Beyond TurnTalk. Rosella Gennari, Alessandra Melonio, Mehdi Rizvi |
| 2018 | Exploring Around-Device Tangible Interactions for Mobile Devices with a Magnetic Ring. Victor Cheung, Audrey Girouard |
| 2018 | Exploring the Potential of Data Physicalization for STEM Learning. Sarah Hayes |
| 2018 | Feeling Virtual Worlds: An Exploration into Coupling Virtual and Kinaesthetic Experiences. Joey Campbell, Trevor Hogan, Mike Fraser |
| 2018 | Flyables: Exploring 3D Interaction Spaces for Levitating Tangibles. Pascal Knierim, Thomas Kosch, Alexander Achberger, Markus Funk |
| 2018 | Focus Framework: Tracking Prototypes' Back-Talk. Markus Lorenz Schilling, Ron Wakkary, William Odom |
| 2018 | Full Body Interaction beyond Fun: Engaging Museum Visitors in Human-Data Interaction. Swati Mishra, Francesco Cafaro |
| 2018 | Hard and Soft Tangibles: Mixing Multi-touch and Tangible Interaction in Scientific Poster Scenarios. Alexandre Gomes de Siqueira, Brygg Ullmer, Mark Delarosa, Chris Branton, Miriam Konkel |
| 2018 | HäirIÖ: Human Hair as Interactive Material. Christine Dierk, Sarah Sterman, Molly Jane Pearce Nicholas, Eric Paulos |
| 2018 | I Want To: Multi-media Installation for Understanding Our Desire. Laewoo Kang |
| 2018 | Integrating Textile Materials with Electronic Making: Creating New Tools and Practices. Irene Posch, Geraldine Fitzpatrick |
| 2018 | Interactive and Open-Ended Sensory Toys: Designing with Therapists and Children for Tangible and Visual Interaction. Florian Güldenpfennig, Peter Fikar, Roman Ganhör |
| 2018 | Internet of Tangibles: Exploring the Interaction-Attention Continuum. Leonardo Angelini, Elena Mugellini, Omar Abou Khaled, Nadine Couture, Elise van den Hoven, Saskia Bakker |
| 2018 | Investigation of Touch Interfaces Using Multilayered Koshi Ikegawa, Shuhei Aoyama, Shogo Tsuchikiri, Takuto Nakamura, Yuki Hashimoto, Buntarou Shizuki |
| 2018 | Kinetic Body Extensions for Social Interactions. Kate Hartman, Boris Kourtoukov, Erin Lewis |
| 2018 | Kniwwelino: A Lightweight and WiFi Enabled Prototyping Platform for Children. Valérie Maquil, Christian Moll, Lou Schwartz, Johannes Hermen |
| 2018 | Loominary: Crafting Tangible Artifacts from Player Narrative. Anne Sullivan, Joshua Allen McCoy, Sarah Hendricks, Brittany Williams |
| 2018 | MOD: A Portable Instrument for Mixing Analog and Digital Drawing for Live Cinema. Ali Momeni, Daniel McNamara |
| 2018 | MacroScope: First-Person Perspective in Physical Scale Models. Dorothé Smit, Thomas Grah, Martin Murer, Vincent van Rheden, Manfred Tscheligi |
| 2018 | Marching Cubes Made Tangible. Jesse Colin Jackson |
| 2018 | Mechamagnets: Tactile Mechanisms with Embedded Magnets. Clement Zheng, Ellen Yi-Luen Do |
| 2018 | Mobile, Exercise-agnostic, Sensor-based Serious Games for Physical Rehabilitation at Home. Ana Vasconcelos, Francisco Nunes, Alberto Carvalho, Catarina Correia |
| 2018 | Morphology Extension Kit: A Modular Robotic Platform for Physically Reconfigurable Wearables. Sang-won Leigh, Timothy Denton, Kush Parekh, William S. Peebles, Magnus H. Johnson, Pattie Maes |
| 2018 | Multimodal Effects of Color and Haptics on Intuitive Interaction with Tangible User Interfaces. Diana Löffler, Robert Tscharn, Jörn Hurtienne |
| 2018 | Nettle: An Exploration of Communication Interface Design for Older Adults. Audrey M. Fox |
| 2018 | NewsThings: Exploring Interdisciplinary IoT News Media Opportunities via User-Centred Design. John Mills, Mark Lochrie, Tom Metcalfe, Peter Bennett |
| 2018 | Op 1254: Music for Neutrons, Networks and Solenoids using a Restored Organ in a Nuclear Reactor. Leif Handberg, Ludvig Elblaus, Chris Chafe, Elliot Kermit Canfield-Dafilou |
| 2018 | Opto-Phono-Kinesia (OPK): Designing Motion-Based Interaction for Expert Performers. Steve Gibson |
| 2018 | PainByte: Chronic Pain and BioMedical Engineering Through the Lens of Classical Ballet & Virtual Reality. Genevieve Smith-Nunes, Alex Shaw, Camilla Neale |
| 2018 | Paper Circuitry and Projection Mapping: An Interactive Textbook Approach to Veterinary Education. Margaret E. Cook, Jinsil Hwaryoung Seo, Michelle Pine, Annie Sungkajun |
| 2018 | Plux: Exploring Light Settings through Hybrid Control. Tom van Rooij, Saskia Bakker |
| 2018 | Proceedings of the Twelfth International Conference on Tangible, Embedded, and Embodied Interaction, TEI 2018, Stockholm, Sweden, March 18-21, 2018 Ylva Fernaeus, Donald McMillan, Martin Jonsson, Audrey Girouard, Jakob Tholander |
| 2018 | Prototyping and Simulating Complex Systems with Paper Craft and Augmented Reality: An Initial Investigation. Seokbin Kang, Leyla Norooz, Virginia Byrne, Tamara L. Clegg, Jon E. Froehlich |
| 2018 | Real-time Recognition of Guitar Performance Using Two Sensor Groups for Interactive Lesson. Yejin Shin, Jemin Hwang, Jeonghyeok Park, Soonuk Seol |
| 2018 | Rewilding Wearables: Sympoeitic Interfaces for Empathic Experience of Other-than-human Entities. Patricia Jean Flanagan, Raune Frankjaer |
| 2018 | SENSE-SEAT: Challenging Disruptions In Shared Workspaces Through a Sensor-Based Seat. Nils Ehrenberg, José Luís Silva, Pedro F. Campos |
| 2018 | SKIN - Embodied Navigation through WiFi Traffic using Vibro-Tactile Feedback. Bas van den Boogaard, Louise Ørsted Jensen, Stefan Engelbrecht Nielsen, Vibeke Thorhauge Stephensen, Karina Lindegaard Aae Jensen, Markus Löchtefeld |
| 2018 | SWAY - Designing for Balance and Posture Awareness. Simon Asplund, Martin Jonsson |
| 2018 | Screenprinting and TEI: Supporting Engagement with STEAM through DIY Fabrication of Smart Materials. Stacey Kuznetsov, Piyum Fernando, Emily Ritter, Cassandra Barrett, Jennifer Weiler, Marissa Rohr |
| 2018 | Sensory VR: Smelling, Touching, and Eating Virtual Reality. Daniel Harley, Alexander Verni, Mackenzie Willis, Ashley Ng, Lucas Bozzo, Ali Mazalek |
| 2018 | Sew-Flow: A Craft Interpretation of a Digital Game. Kinneret Itzhak, Kamila Kantek, Dafna Levi, Shachar Geiger, Shoval Nir, Michal Rinott |
| 2018 | ShapeTex: Implementing Shape-Changing Structures in Fabric for Wearable Actuation. Jiachun Du, Panos Markopoulos, Qi Wang, Marina Toeters, Ting Gong |
| 2018 | Situated Game Level Editing in Augmented Reality. Gary Ng, Joon Gi Shin, Alexander Plopski, Christian Sandor, Daniel Saakes |
| 2018 | Smart Toys Design Opportunities for Measuring Children's Fine Motor Skills Development. Svetlana Mironcika, Antoine de Schipper, Annette Brons, Huub Toussaint, Ben J. A. Kröse, Ben A. M. Schouten |
| 2018 | Sociomateriality: Infrastructuring and Appropriation of Artifacts. Tom Jenkins, Karey Helms, Vasiliki Tsaknaki, Ludvig Elblaus, Nicolai Brodersen Hansen |
| 2018 | Soft-bodied Fidget Toys: A Materials Exploration. Peter Cottrell, April Grow, Katherine Isbister |
| 2018 | Synesthetic Experience in S T R A T I C. Vygandas 'Vegas' Simbelis, Anders Lundström |
| 2018 | TUIst: A Collaborative and Computationally Enhanced Game Board. Trisha Garcia, Shannon Brown, Siona Dev |
| 2018 | Tailor-made Accessible Computers: An Interactive Toolkit for Iterative Co-Design. Florian Güldenpfennig |
| 2018 | Tangible Interaction in the Dentist Office. Frode Guribye, Tor Gjøsæter |
| 2018 | The Artistic Potential of Tactile Vision Interfaces: A First Look. Antal Ruhl, Michel van Dartel, Alwin de Rooij |
| 2018 | The Bronze Key: Performing Data Encryption. Susan Kozel, Ruth Gibson, Bruno Martelli |
| 2018 | The Cloakroom: Documentary Narratives in Embodied Installation. Ella Dagan |
| 2018 | The Cuebe: Facilitating Playful Early Intervention for the Visually Impaired. Peter Fikar, Florian Güldenpfennig, Roman Ganhör |
| 2018 | The Evolving Design of Tangibles for Graph Algorithmic Thinking. Andrea Bonani, Vincenzo Del Fatto, Rosella Gennari |
| 2018 | The Impact of Tangible Props on Gaming Performance and Experience in Gestural Interaction. Daniel Reinhardt, Jörn Hurtienne |
| 2018 | The Interactive Carpet - Smart Textile Interface for Children on Autism Spectrum Disorder. Yulia Zhiglova |
| 2018 | The Screaming Sun: Choreographing Synesthesia. Mithru Vigneshwara |
| 2018 | The Shared Individual. Asreen Rostami, Emma Bexell, Stefan Stanisic |
| 2018 | Thou and I: Exploring Expressive Digital Interaction with Interactive Characteristic Wigs. Young Suk Lee |
| 2018 | Through the Glance Mug: A Familiar Artefact to Support Opportunistic Search in Meetings. Ahmet Börütecene, Idil Bostan, Ekin Akyürek, Alpay Sabuncuoglu, Ilker Temuzkusu, Çaglar Genç, Tilbe Göksun, Oguzhan Özcan |
| 2018 | Touch Connection: A Vibrotactile, Textile Prototype. Lucie F. Hernandez |
| 2018 | Tquencer: A Tangible Musical Sequencer Using Overlays. Martin Kaltenbrunner, Jens Vetter |
| 2018 | Tracking Well-Being Design Explorations Through Object Theatre. Andreas Heiberg Skouby, Merja Ryöppy, Robb Mitchell |
| 2018 | Tracking, Animating, and 3D Printing Elements of the Fine Arts Freehand Drawing Process. Piyum Fernando, Jennifer Weiler, Stacey Kuznetsov, Pavan K. Turaga |
| 2018 | Twinkle: A Flying Lighting Companion for Urban Safety. Honghao Deng, Jiabao Li, Allen Sayegh, Sebastian Birolini, Stefano Andreani |
| 2018 | TwistBlocks: Pluggable and Twistable Modular TUI for Armature Interaction in 3D Design. Meng Wang, Kehua Lei, Zhichun Li, Haipeng Mi, Yingqing Xu |
| 2018 | Understanding Transformations through Design: Can Resilience Thinking Help? Rosa van der Veen, Viola Hakkerainen, Jeroen Peeters, Ambra Trotto |
| 2018 | Understanding and Designing Embodied Experiences Through Mid-air Tactile Stimulation. Dario Pittera |
| 2018 | Unfolding an Industrial Design Approach to Physical Computing. Clement Zheng |
| 2018 | W.O.U.S.: Widgets of Unusual Size. Zann Anderson, Michael D. Jones, Kevin D. Seppi |
| 2018 | Working with an Autonomous Interface: Exploring the Output Space of an Interactive Desktop Lamp. Diana Nowacka, Katrin Wolf, Enrico Costanza, David S. Kirk |
| 2018 | Your Body of Water: A Display that Visualizes Aesthetic Heart Rate Data from a 3D Camera. Lee Jones, Paula Gardner, Nick Puckett |
| 2018 | zPatch: Hybrid Resistive/Capacitive eTextile Input. Paul Strohmeier, Jarrod Knibbe, Sebastian Boring, Kasper Hornbæk |