TEI B

108 papers

YearTitle / Authors
20173D-modeling and 3D-printing Explorations on Japanese Tea Ceremony Utensils.
Pierre Lévy, Shigeru Yamada
2017A Thermal Pattern Design for Providing Dynamic Thermal Feedback on the Face with Head Mounted Displays.
Zikun Chen, Roshan Lalintha Peiris, Kouta Minamizawa
2017AWElectric: That Gave Me Goosebumps, Did You Feel It Too?
Kristin Neidlinger, Khiet P. Truong, Caty Telfair, Loe M. G. Feijs, Edwin Dertien, Vanessa Evers
2017An Exploration of Mobile Shape-Changing Textures.
Eve E. Hoggan, Yi-Ta Hsieh, Kalle Myllymaa, Vuokko Lantz, Johan Kildal, Julian Eiler, Giulio Jacucci
2017BacPack: Exploring the Role of Tangibles in a Museum Exhibit for Bio-Design.
Anna Loparev, Lauren Westendorf, Margaret Flemings, Jennifer Cho, Romie Littrell, Anja Scholze, Orit Shaer
2017BalanSAR: Using Spatial Augmented Reality to Train Children's Balancing Skills in Physical Education.
Danica Mast, Michel Bosman, Sylvia Schipper, Sanne de Vries
2017Balance, Cogito and Dott: Exploring Media Modalities for Everyday-life Reflection.
Ine Mols, Elise van den Hoven, Berry Eggen
2017Bendy: Exploring Mobile Gaming with Flexible Devices.
Jessica Lo, Audrey Girouard
2017Bio-Sensed and Embodied Participation in Interactive Performance.
Asreen Rostami, Donald McMillan, Elena Márquez Segura, Chiara Rossitto, Louise Barkhuus
2017Brighter than a Thousand Suns: A Uniform to Detect and Display Radiation.
Susanna Hertrich, Akitoshi Honda
2017Button+: Supporting User and Context Aware Interaction through Shape-Changing Interfaces.
Jihoon Suh, Wooshik Kim, Andrea Bianchi
2017Collective Loops: Multimodal Interactions Through Co-located Mobile Devices and Synchronized Audiovisual Rendering Based on Web Standards.
Norbert Schnell, Benjamin Matuszewski, Jean-Philippe Lambert, Sébastien Robaszkiewicz, Oussama Mubarak, Dominique Cunin, Samuel Bianchini, Xavier Boissarie, Gregory Cieslik
2017Combining Practices in Craft and Design.
Clement Zheng, Michael Nitsche
2017Communicating Built Heritage Information Using Tangible Interaction Approach.
Eslam Nofal, Rabee M. Reffat, Andrew Vande Moere
2017Corus: A Holographic Candle System with Intuitive Gestural Interaction and Ambient Feedback to Promote Co-Sleeping.
Meric Dagli, Julia Petrich, Rossa Kim, Nehal Vora, Austin S. Lee
2017Coupling Motion and Perception in Body Based UI.
Paul Strohmeier
2017DOK: Enhancing Child Patient Empowerment.
Marleen Van Bergeijk, Bart Hengeveld, Selma Otto
2017Data Flow, Spatial Physical Computing.
Álvaro Cassinelli, Daniel Saakes
2017Demulti Display: A Multiplayer Gaming Environment for Mitigating the Skills Gap.
Shogo Yamashita, Akira Matsuda, Natsuki Hamanishi, Shunichi Suwa, Jun Rekimoto
2017Design Directions for Media-Supported Collocated Remembering Practices.
Mendel Broekhuijsen, Elise van den Hoven, Panos Markopoulos
2017Design of Age-Inclusive Tangible User Interfaces Using Image-Schematic Metaphors.
Robert Tscharn
2017Designing Gaze Simulation for People with Visual Disability.
Shi Qiu
2017Designing Interactive Systems for Balance Rehabilitation after Stroke.
Héctor A. Caltenco, Anna Olsson, Afshin Aliyari, Charlotte Magnusson, David K. McGookin, Mikko Kytö, Ingibjörg Hjaltadóttir, Thóra B. Hafsteinsdóttir, Helga Jónsdóttir, Ingibjörg Bjartmarz
2017Designing Swing Compass with Liveliness: From Personal to Public Interactions.
Kenny K. N. Chow
2017Designing and Making the Datacatchers: Batch Producing Location-Aware Mobile Devices.
Andy Boucher, William W. Gaver
2017Designing for Embodied Being-in-the-World: Two Cases, Seven Principles and One Framework.
Jelle van Dijk, Caroline Hummels
2017Developing a Tangible Gaming Board for Post-Stroke Upper Limb Functional Training.
Pan Wang, Gerald Choon Huat Koh, Christian Gilles Boucharenc, Tian Ma Xu, Hamasaki, Ching Chiuan Yen
2017Distorted Reality: Augmented 3D Photogrammetry Over HoloLens?
Denis Vlieghe, Austin S. Lee, Wayne Chung
2017EchoSnap and PlayableAle: Exploring Audible Resonant Interaction.
Peter D. Bennett, Christopher Haworth, Gascia Ouzounian, James Wheale
2017Elsa: Temporary Ice Jet 3D Printing.
Hiroki Fujia, Akito Nakano, Hisakazu Hada
2017End-User Prototyping of Cross-Reality Environments.
Andrea Bellucci, Telmo Zarraonandia, Paloma Díaz, Ignacio Aedo
2017Escaping Chair: Furniture-Shaped Device Art.
Takeshi Oozu, Aki Yamada, Yuki Enzaki, Hiroo Iwata
2017Expected Behavior and Desired Appearance of Insect-Like Desk Companions.
Diana Löffler, Alexandra Kaul, Jörn Hurtienne
2017Experience and Ownership with a Tangible Computational Music Installation for Informal Learning.
Anna Xambó, Brigid Drozda, Anna Weisling, Brian Magerko, Marc Huet, Travis Gasque, Jason Freeman
2017Exploring Advance Interactions for Augmented Reality: From Casual Activities to In-Situ 3D Modeling.
Ke Huo
2017Exploring Bio-Inspired Soft Fluidic Actuators and Sensors for the Design of Shape Changing Tangible User Interfaces.
Kristian Gohlke
2017Exploring Eyes-free Interaction with Wrist-Worn Deformable Materials.
Victor Cheung, Alexander Keith Eady, Audrey Girouard
2017Exploring a Modular Approach to Redesigning Interfaces for Physical Interactive Devices.
Michael D. Jones, Casey Walker, Zann Anderson, Candice Lusk, Andrew Bryce
2017Extending the Design Space of Tangible Objects via Low-Resolution Edge Displays.
Ahmed Sabbir Arif, Brien East, Sean DeLong, Roozbeh Manshaei, Apurva Gupta, Manasvi Lalwani, Ali Mazalek
2017Eyewear to Make Me Smile: Can Electric Muscle Stimulation increase Happiness?
Lai Yen-Chin, Yuan-Ling Feng, Kai Kunze, Junichi Shimizu, Takuro Nakao
2017Felted Paper Circuits Using Joomchi.
Nicholas A. Knouf
2017Field Computing: Wearable Devices for Citizen Science.
Jen Liu
2017Flexy: Shape-Customizable, Single-Layer, Inkjet Printable Patterns for 1D and 2D Flex Sensing.
Nirzaree Vadgama, Jürgen Steimle
2017FoldMecha: Exploratory Design and Engineering of Mechanical Papercraft.
HyunJoo Oh, Jeeeun Kim, Cory Morales, Mark D. Gross, Michael Eisenberg, Sherry Hsi
2017ForceClicks: Enabling Efficient Button Interaction with Single Finger Touch.
Sangeon Yong, Edward Jangwon Lee, Roshan Lalintha Peiris, Liwei Chan, Juhan Nam
2017Grassffiti: Drawing Method to Produce Large-scale Pictures on Conventional Grass Fields.
Yuta Sugiura, Koki Toda, Takashi Kikuchi, Takayuki Hoshi, Youichi Kamiyama, Takeo Igarashi, Masahiko Inami
2017HapticAid: Haptic Experiences System Using Mobile Platform.
Tomosuke Maeda, Keitaro Tsuchiya, Roshan Lalintha Peiris, Yoshihiro Tanaka, Kouta Minamizawa
2017HoloMuse: Enhancing Engagement with Archaeological Artifacts through Gesture-Based Interaction with Holograms.
Christina Pollalis, Whitney Fahnbulleh, Jordan Tynes, Orit Shaer
2017Human and Dog: An Experimental Game using Unequal Communication Mechanic.
Hsincheng Hou, Kuan-Ting Chou, Mike Y. Chen
2017InTouch Wearables: Exploring Ambient Remote Touch in Child-Parent Relationships.
Jinsil Hwaryoung Seo, Annie Sungkajun, Meghan Cook
2017InstructiBlocks: Designing with Ambiguous Physical-Digital Models.
Peter D. Bennett, Mike Fraser, Duncan Boa, Ben J. Hicks
2017Interactive Architecture: Exploring and Unwrapping the Potentials of Organic User Interfaces.
Sara Nabil, Thomas Plötz, David S. Kirk
2017Interactive Wall: Dynamic Structure in Living Spaces.
Arielle Bryn Chapin
2017Iyagi: An Immersive Storytelling Tool for Healthy Bedtime Routine.
Manya Krishnaswamy, Bori Lee, Chirag Murthy, Hannah Rosenfeld, Austin S. Lee
2017Kinetic Pelvic Limb Model to Support Students' Understanding of Spatial Visualization in Gross Anatomy.
Erica Malone, Jinsil Hwaryoung Seo, Michelle Pine, Brian Michael Smith
2017Knock Knock to Unlock: A Human-centered Novel Authentication Method for Secure System Fluidity.
Marisa Lu, Gautam Bose, Austin S. Lee, Peter Scupelli
2017LangWidgets: Tangible Navigation System for Semantic Fields.
Alisa Goikhman
2017LaserViz: Shared Gaze in the Co-Located Physical World.
Vincent van Rheden, Bernhard Maurer, Dorothé Smit, Martin Murer, Manfred Tscheligi
2017Learning from the Crackle Exhibition.
Kristina Andersen, Nicholas Ward
2017MIDI Motion: Interactive Music Composition Gloves.
Kristofer Klipfel
2017Maintaining and Constraining Performer Touch in the Design of Digital Musical Instruments.
Robert H. Jack, Tony Stockman, Andrew P. McPherson
2017My Tablet Is Moving Around, Can I Touch It?
Alejandro Catalá, Mariët Theune, Dirk Heylen
2017Needle as Input: Exploring Practice and Materiality When Crafting Becomes Computing.
Sarah Schoemann, Michael Nitsche
2017Negotiating Ambiguity in Describing Fabrics Through Technology.
Anamary Leal
2017Nellodee 1.0: A Living Book to Enhance Intimacy with Head Gestures and Kinetic Typography.
Sanghyun Yoo, Chandana Lakshminarayana, Avinandan Basu
2017Paper Machines.
HyunJoo Oh, Sherry Hsi, Kristof Klipfel, Mark D. Gross
2017Paranovirus: Bridging Realities Using Digital Media Simulations.
Aaron Cook
2017Participatory Design 101: Co-Creating Tangible User Interfaces to Enrich a Business Trip Experience.
Marie Beuthel, Anne Wohlauf
2017Performing with Technology.
Asreen Rostami
2017Phenomenologically Augmented Reality With New Wearable LED Sequential Wave Imprinting Machines.
Pete Scourboutakos, Max Hao Lu, Sarang Nerkar, Steve Mann
2017Polipo: a Tangible Toy for Children with Neurodevelopmental Disorders.
Victoria Tam, Mirko Gelsomini, Franca Garzotto
2017Popfab: A Case for Portable Digital Fabrication.
Nadya Peek, Ilan E. Moyer
2017Proceedings of the Tenth International Conference on Tangible, Embedded, and Embodied Interaction, TEI 2017, Yokohama, Japan, March 20-23, 2017
Masa Inakage, Hiroshi Ishii, Ellen Yi-Luen Do, Jürgen Steimle, Orit Shaer, Kai Kunze, Roshan Lalintha Peiris
2017Quantifying Children's Engagement with Educational Tangible Blocks.
Jaewon Cho, Junwoo Yoo, Ju-young Shin, Jun-Dong Cho, Andrea Bianchi
2017Seamless Multithread Films in Virtual Reality.
Oneris Daniel Rico Garcia, Benjamin Tag, Naohisa Ohta, Kazunori Sugiura
2017Second Skin: An Exploration of eTextile Stretch Circuits on the Body.
Rachel Freire, Cedric Honnet, Paul Strohmeier
2017ShapeShift: Mediating User Interaction Through Augmented Shading and Shadow.
Dixon Lo, Jiyoung Ko, Austin S. Lee
2017Sketching-in-Light: Enabling Hybrid Prototyping of Low-Resolution Lighting Displays.
Marius Hoggenmüller, Alexander Wiethoff, Martin Tomitsch
2017Sparklry: Designing "Sparkle" of Interactive Jewelry.
Maho Oki, Koji Tsukada
2017Spatial Calibration of Airborne Ultrasound Tactile Display and Projector-Camera System Using Fur Material.
Shigo Ko, Yuta Itoh, Yuta Sugiura, Takayuki Hoshi, Maki Sugimoto
2017Sprite Catcher: A Handheld Self-Reflection and Mindfulness Tool for Mental Healthcare.
Matthew Barker, Janet van der Linden
2017SqueezaPulse: Adding Interactive Input to Fabricated Objects Using Corrugated Tubes and Air Pulses.
Liang He, Gierad Laput, Eric Brockmeyer, Jon E. Froehlich
2017Star-Force: A Playful Implementation of the Jedi-force.
Shubham Jain, Shubham Sharma, Dhawal Babbar
2017Tacit Narratives: Surfacing Aesthetic Meaning by Using Wearable Props and Focusing.
Claudia Núñez-Pacheco, Lian Loke
2017Tangible Audio Game Development Kit: Prototyping Audio Games with a Tangible Editor.
Michael Urbanek, Florian Güldenpfennig
2017Tangible Interaction for Stroke Survivors: Design Recommendations.
Charlotte Magnusson, Héctor A. Caltenco, David K. McGookin, Mikko Kytö, Ingibjörg Hjaltadóttir, Thóra B. Hafsteinsdóttir, Helga Jónsdóttir, Ingibjörg Bjartmarz
2017Tangible mtDNA: A Tangible Tabletop System for Exploring Genetic Mutations on Mitochondrial DNA Cancer Data.
Roozbeh Manshaei, Nauman Baig, Sean DeLong, Shahin Khayyer, Brien East, Ali Mazalek
2017Tea with Crows: Experiencing Proactive Ubiquitous Technology by Interactive Art.
Young Suk Lee
2017Texture Metaphors and Tangible Interaction: No Smooth Relationship?
Jörn Hurtienne, Daniel Reinhardt
2017The Blue Studio: Designing an Interactive Environment for Embodied Multi-Stakeholder Ideation Processes.
Philemonne Jaasma, Dorothé Smit, Jelle van Dijk, Thomas Latcham, Ambra Trotto, Caroline Hummels
2017The Body as a Source of Aesthetic Qualities for Design: Explorations and Techniques.
Claudia Núñez-Pacheco, Lian Loke
2017The Design and Evaluation of Embodied Interfaces for Supporting Spatial Ability.
Jack Shen-Kuen Chang
2017The Haptic Body Scale: Designing Imprecision in Times of the Quantified Self.
Anne Wohlauf, Fabian Hemmert, Reto Wettach
2017The Sixth Sense: Augmenting Sensory Perception through Critical Design.
Awais Hameed Khan, Alyssa DiSalvo, Ki Wang Ng, Shiva Balachandran, Trevor Glyn Hunter, Peter Worthy
2017Toward Wearable App Design for Children's In-the-World Science Inquiry.
Sharon Lynn Chu, Brittany M. Garcia
2017TurnTable: Towards More Equivalent Turn-Taking.
Carolyn Fu, Kritika Dhanda, Marc Exposito, Haeyoung Kim, Yan Zhang
2017UTAP - Unique Topographies for Acoustic Propagation: Designing Algorithmic Waveguides for Sensing in Interactive Malleable Interfaces.
Jan Rod, David Collins, Daniel Wessolek, Thavishi Illandara, Ye Ai, Hyowon Lee, Suranga Nanayakkara
2017Un-Crafting: De-Constructive Engagements with Interactive Artifacts.
Martin Murer, Verena Fuchsberger, Manfred Tscheligi
2017Vibrette: Aiding Smoke Cessation with Tangible Game Devices.
Michael Urbanek, Peter Fikar, Roman Ganhör, Michael Habiger, Hilda Tellioglu
2017Virtual Lemonade: Let's Teleport Your Lemonade!
Nimesha Ranasinghe, Pravar Jain, Shienny Karwita, Ellen Yi-Luen Do
2017Vital+Morph: A Shape-changing Interface for Remote Biometric Monitoring.
Alberto Boem, Kai Sasaki, Shori Kano
2017We-Coupling!: Designing New Forms of Embodied Interpersonal Connection.
Robb Mitchell, Jun Nishida, Enrique Encinas, Shunichi Kasahara
2017What a Life!: Building a Framework for Constructive Assemblies.
Joanne Leong, Florian Perteneder, Hans-Christian Jetter, Michael Haller
2017Window-Shaping: 3D Design Ideation by Creating on, Borrowing from, and Looking at the Physical World.
Ke Huo, Vinayak, Karthik Ramani
2017WireMolding: 3D Modeling Approach Involving Molding with Wire.
Kazumi Yoshimura, Keita Watanabe
2017Wobble: Shaping Unobtrusive Reminders for Prospective Memories in the Home Context.
Jan Zekveld, Saskia Bakker, Annemarie F. Zijlema, Elise van den Hoven
2017[X]Changing Perspectives: Designing a Product Service System for Participatory Sensemaking in Multi- Stakeholder Dynamics around Public Issues.
Philemonne Jaasma, Evert Wolters
2017devEyes: Tangible Devices on Augmented Passive Surfaces.
Liviu Coconu, Hans-Christian Hege