| 2011 | A mobile system for industrial maintenance support based on embodied interaction. Jens Ziegler, Johannes Pfeffer, Leon Urbas |
| 2011 | A sufism-inspired model for embodied interaction design. Umut Burcu Tasa, Enis Âli Yurtsever |
| 2011 | A toolkit for tinkering with tangibles & connecting communities. Edward Baafi, Amon Millner |
| 2011 | Ambient persuasive guidance. Gerrit Boehm |
| 2011 | An inflatable hemispherical multi-touch display. Andrew Stevenson, Christopher Perez, Roel Vertegaal |
| 2011 | An object-centric interaction framework for tangible interfaces in virtual environments. Johann Habakuk Israel, Oliver Belaifa, Adrienne Gispen, Rainer Stark |
| 2011 | Art, engineering, and invention. Jill Coffin |
| 2011 | Augmented calligraphy: experimental feedback design for writing skill development. Takahiro Shichinohe, Tetsuo Yamabe, Takahiro Iwata, Tatsuo Nakajima |
| 2011 | Authentication on public terminals with private devices. Andrea Bianchi |
| 2011 | Bizarro game controllers studio proposal. Amanda Williams, Eric Kabisch |
| 2011 | Bouncing glow: methods of creating content elements for one-pixel-displays. Daniel Wessolek |
| 2011 | Building interactive systems using unconventional electronics. John Sarik, Ioannis Kymissis |
| 2011 | Cardboard modeling studio: a designerly exploration tool for rich and embodied interaction. Joep W. Frens |
| 2011 | Casier: structures for composing tangibles and complementary interactors for use across diverse systems. Brygg Ullmer, Christian Dell, Claudia Gil, Cornelius Toole, Cole Wiley, Zachary Dever, Landon Rogge, Rachel Bradford, Guillaume Rivière, Rajesh Sankaran, Kexi Liu, Chase Freeman, Alvin Wallace Jr., Michael DeLatin, Christian Washington, Alex Reeser, Christopher W. Branton, Rod Parker |
| 2011 | Character interaction with handheld projectors. Karl D. D. Willis |
| 2011 | Cloth displays: interacting with drapable textile screens. G. Julian Lepinski, Roel Vertegaal |
| 2011 | Computational clock drawing analysis for cognitive impairment screening. Hyungsin Kim, Young Suk Cho, Ellen Yi-Luen Do |
| 2011 | Concepts for life-like interactive objects. Michael Schmitz |
| 2011 | Design and evaluation of techniques for mobile interaction with dynamic NFC-displays. Gregor Broll, Wolfgang Reithmeier, Paul Holleis, Matthias Wagner |
| 2011 | Designing for an everyday ubicomp with tangible and embodied materials. Jim Wood |
| 2011 | Designing from everyday experience. Jill Coffin |
| 2011 | Designing through making: exploring the simple haptic design space. Camille Moussette, Richard Banks |
| 2011 | Digital games for physical therapy: fulfilling the need for calibration and adaptation. Luc Geurts, Vero Vanden Abeele, Jelle Husson, Frederik Windey, Maarten Van Overveldt, Jan-Henk Annema, Stef Desmet |
| 2011 | Do-it-yourself creation of pervasive, tangible applications. Juan R. Velasco, Marc Roelands, Dries De Roeck, Rob Moonen, Lieven Trappeniers, Miguel A. López-Carmona, Ivan Marsá-Maestre, Emmanuel Marilly, Noël Crespi, Yacine Ghamri-Doudane |
| 2011 | Electronics as material: littleBits. Ayah Bdeir, Ted Ullrich |
| 2011 | Espanta espíritos --: a user-driven, multisensorial sculpture. Yago de Quay |
| 2011 | Experiencing the reading glove. Karen Tanenbaum, Theresa Jean Tanenbaum, Alissa Nicole Antle, Jim Bizzocchi, Magy Seif El-Nasr, Marek Hatala |
| 2011 | Exploring mixed reality robot gaming. David Robert, Ryan Wistort, Jesse Gray, Cynthia Breazeal |
| 2011 | Fab FM: the design, making, and modification of an open-source electronic product. David Mellis, Dana Gordon, Leah Buechley |
| 2011 | Feedback fridge: tangible visualization of nutritional data with preventive effect. Philipp Schoessler |
| 2011 | Fine bookbinding meets electronics. Daniela Karin Rosner, Hannah Perner-Wilson, Jie Qi, Leah Buechley |
| 2011 | Futura: design for collaborative learning and game play on a multi-touch digital tabletop. Alissa Nicole Antle, Allen Bevans, Theresa Jean Tanenbaum, Katie Seaborn, Sijie Wang |
| 2011 | Grasp sensing for human-computer interaction. Raphael Wimmer |
| 2011 | Grocery hunter: a fun mobile game for children to combat obesity. Hyungsin Kim, Anya Kogan, Chandan Dasgupta, Michael Misha Novitzky, Ellen Yi-Luen Do |
| 2011 | Handcrafting textile interfaces from a kit-of-no-parts. Hannah Perner-Wilson, Leah Buechley, Mika Satomi |
| 2011 | Haptics for tangible interaction: a vibro-tactile prototype. Andrea Bianchi, Ian Oakley, Jong Keun Lee, Dong-Soo Kwon, Vassilis Kostakos |
| 2011 | Here be monsters! Martin Jonsson, Magnus Mattsson |
| 2011 | Hug@ree: a RTiVISS experience. Mónica Mendes, Pedro Ângelo, Nuno Correia |
| 2011 | I'm in the game: embodied puppet interface improves avatar control. Ali Mazalek, Sanjay Chandrasekharan, Michael Nitsche, Tim Welsh, Paul G. Clifton, Andrew Quitmeyer, Firaz Peer, Friedrich Kirschner, Dilip Athreya |
| 2011 | Immersive data grasping using the e Marius Brade, Dietrich Kammer, Mandy Keck, Rainer Groh |
| 2011 | Interaction mapping affects spatial memory and the sense of presence when navigating in a virtual environment. Hannu Järvinen, Ulysses Bernardet, Paul F. M. J. Verschure |
| 2011 | Interactive fabrication: new interfaces for digital fabrication. Karl D. D. Willis, Cheng Xu, Kuan-Ju Wu, Golan Levin, Mark D. Gross |
| 2011 | It's just a toolbar!: using tangibles to help children manage conflict around a multi-touch tabletop. Izabel C. Olson, Zeina Atrash Leong, Uri Wilensky, Mike S. Horn |
| 2011 | Leveraging behavioral models of sounding objects forgesture-controlled sound design. Kristian Gohlke, David Black, Jörn Loviscach |
| 2011 | LightBox: exploring interaction modalities with colored light. Alexander Wiethoff, Anna Magdalena Blöckner |
| 2011 | MagiMusic: using embedded compass (magnetic) sensor for touch-less gesture based interaction with digital music instruments in mobile devices. Hamed Ketabdar, Amirhossein Jahanbekam, Kamer Ali Yüksel, Tobias Hirsch, Amin Haji Abolhassani |
| 2011 | Material probe: exploring materiality of digital artifacts. Heekyoung Jung, Erik Stolterman |
| 2011 | Material-centered design and evaluation of tangible user interfaces. Tanja Doering |
| 2011 | Math propulsion: engaging math learners through embodied performance & visualization. Jason Mickelson, Wendy Ju |
| 2011 | Mechanix: an interactive display for exploring engineering design through a tangible interface. Tiffany Tseng, Coram Bryant, Paulo Blikstein |
| 2011 | Microinteractions beside ongoing manual tasks. Katrin Wolf |
| 2011 | Midas: a declarative multi-touch interaction framework. Christophe Scholliers, Lode Hoste, Beat Signer, Wolfgang De Meuter |
| 2011 | MiniBUG: from concept to production in a prototyping system. Alicia Gibb, Robert Faludi, Dan Steingart |
| 2011 | MirrorFugue: communicating hand gesture in remote piano collaboration. Xiao Xiao, Hiroshi Ishii |
| 2011 | MoSo tangibles: evaluating embodied learning. Saskia Bakker, Elise van den Hoven, Alissa Nicole Antle |
| 2011 | Modular musical objects towards embodied control of digital music. Nicolas H. Rasamimanana, Frédéric Bevilacqua, Norbert Schnell, Fabrice Guédy, Emmanuel Fléty, Come Maestracci, Bruno Zamborlin, Jean-Louis Frechin, Uros Petrevski |
| 2011 | Modular robotics studio. Eric Schweikardt |
| 2011 | Multisensor broadband high dynamic range sensing: for a highly expressive step-based musical instrument. Steve Mann, Ryan E. Janzen, Tom Hobson |
| 2011 | NUVE: in between the analog and virtual body. João Martinho Moura, Né Barros, Pedro Branco, Adérito Fernandes Marcos |
| 2011 | Napkin schematics studio. Nathan Seidle |
| 2011 | New technologies for dynamic tattoo art. Breno Bitarello, Hugo Fuks, João Queiroz |
| 2011 | Osciloscopiando: interactive video-mechanical sculpture. Daniela Steinsapir, Paulo Blikstein |
| 2011 | PaperView: augmenting physical surfaces with location-aware digital information. Dimitris Grammenos, Damien Michel, Xenophon Zabulis, Antonis A. Argyros |
| 2011 | Pediluma: motivating physical activity through contextual information and social influence. Brian Y. Lim, Aubrey Shick, Chris Harrison, Scott E. Hudson |
| 2011 | Pillow-talk: seamless interface for dream priming, recalling and playback. Edwina Portocarrero, David Cranor, V. Michael Bove Jr. |
| 2011 | Plushbot: an application for the design of programmable, interactive stuffed toys. Yingdan Huang, Michael Eisenberg |
| 2011 | PotPet: pet-like flowerpot robot. Ayumi Kawakami, Koji Tsukada, Keisuke Kambara, Itiro Siio |
| 2011 | Proceedings of the 5th International Conference on Tangible and Embedded Interaction 2011, Funchal, Madeira, Portugal, January 22-26, 2011 Mark D. Gross, Nuno Jardim Nunes, Ellen Yi-Luen Do, Stephen A. Brewster, Ian Oakley |
| 2011 | Programmable blobs: a rheologic interface for organic shape design. Akira Wakita, Akito Nakano, Nobuhiro Kobayashi |
| 2011 | Prototyping with microsoft .net gadgeteer. Nicolas Villar, James Scott, Steve Hodges |
| 2011 | ReplayMyPlay: model energy playground. Sibel Deren Guler |
| 2011 | Responsible storytelling: communicating research in video demos. Madeleine Clare Elish |
| 2011 | Rudiments 1, 2 & 3: design speculations on autonomy. John Helmes, Alex S. Taylor, Xiang Cao, Kristina Höök, Peter Schmitt, Nicolas Villar |
| 2011 | Second international workshop on organic user interfaces. Audrey Girouard, Roel Vertegaal, Ivan Poupyrev |
| 2011 | Sensing through structure: designing soft silicone sensors. Ronit Slyper, Ivan Poupyrev, Jessica K. Hodgins |
| 2011 | Sensor poetics. Kjen Wilkens |
| 2011 | ShakeOnit: an exploration into leveraging social rituals for information access. David Cranor, Amanda Peyton, Arlene Persaud, Rajiv Bhatia, Sinbae Kim, V. Michael Bove Jr. |
| 2011 | Sidetrack. Jacek Barcikowski, Jennifer Kay, Martina Pagura |
| 2011 | Six-forty by four-eighty: the post-industrial design of computational materials. Marcelo Coelho, Jamie Zigelbaum, Joshua Kopin |
| 2011 | SketchChair studio TEI2011. Greg Saul, Manfred Lau, Jun Mitani, Takeo Igarashi |
| 2011 | SketchChair: an all-in-one chair design system for end users. Greg Saul, Manfred Lau, Jun Mitani, Takeo Igarashi |
| 2011 | SketchTop: design collaboration on a multi-touch tabletop. Paul G. Clifton, Ali Mazalek, Jon A. Sanford, Claudia Rébola, Seunghyun Tina Lee, Natasha Powell |
| 2011 | Skintimacy: exploring interpersonal boundaries through musical interactions. Alexander Müller, Jochen Fuchs, Konrad Röpke |
| 2011 | SoLu: hyperinstrument. André Rangel Macedo, Anne-Kathrin Siegel |
| 2011 | Social bits: toward artistic expression powered by small information generated by daily lives of people. Hideaki Ogawa, Jayme Cochrane, Mahir M. Yavuz, Emiko Ogawa, Jun'ichi Yura, Taizo Zushi |
| 2011 | SolaColor: space coloration with solar light. Tomoko Hashida, Yasuaki Kakehi, Takeshi Naemura |
| 2011 | Spatial relationships: a framework for understanding the relationships between real and virtual spaces. Paul G. Clifton |
| 2011 | Spinning in control: design exploration of a cross-device remote. Floris Kimman, Hans Weda, Elise van den Hoven, Tin de Zeeuw, Steven Luitjens |
| 2011 | Supporting embodied exploration of physical concepts in mixed digital and physical interactive settings. Zeynep Ahmet, Martin Jonsson, Saiful Islam Sumon, Lars Erik Holmquist |
| 2011 | SurfaceMouse: supplementing multi-touch interaction with a virtual mouse. Tom Bartindale, Chris Harrison, Patrick Olivier, Scott E. Hudson |
| 2011 | Surging verticality: an experience of balance. Lian Loke, George Poonkhin Khut |
| 2011 | TEI work-in-progress workshop. Ellen Yi-Luen Do, Ian Oakley, Mark D. Gross |
| 2011 | TOUCHtr4ck: democratic collaborative music. Anna Xambó, Robin C. Laney, Chris Dobbyn |
| 2011 | Talking tangibles: design for peripheral interaction. Saskia Bakker |
| 2011 | Tangible navigation and object manipulation in virtual environments. Andy Wu, Derek Reilly, Anthony Tang, Ali Mazalek |
| 2011 | Tardigotchi: considerations on pets and digital simulations. Douglas Easterly, Matthew Kenyon, Tiago Rorke |
| 2011 | The RayMatic: a thermostat with a human face. Ray Yun, Mark D. Gross |
| 2011 | The augmentalist: enabling musicians to develop augmented musical instruments. Dan Newton, Mark T. Marshall |
| 2011 | The lega: a device for leaving and finding tactile traces. Jarmo Laaksolahti, Jakob Tholander, Marcus Lundén, Jordi Solsona Belenguer, Anna Karlsson, Tove Jaensson |
| 2011 | The phone lock: audio and haptic shoulder-surfing resistant PIN entry methods for mobile devices. Andrea Bianchi, Ian Oakley, Vassilis Kostakos, Dong-Soo Kwon |
| 2011 | The presence table: a reactive surface for ambient connection. Matthew Canton |
| 2011 | Touch trace mirror: asynchronous, collaborative messaging as a concept for creating a relatedness experience. Johanna Schmeer, Tom Baffi |
| 2011 | TouchSound: making sounds with everyday objects. Huaishu Peng |
| 2011 | Touching the void: gestures for auditory interfaces. Katrin Wolf, Christina Dicke, Raphaël Grasset |
| 2011 | User-interfaces based on the water-hammer effect: water-hammer piano as an interactive percussion surface. Steve Mann, Ryan E. Janzen, Jason Huang, Matthew B. Kelly, Lei Jimmy Ba, Alexander Chen |
| 2011 | Zeugen: seeing and being seen. Morgan Rauscher, Randy Glenn |
| 2011 | iLand: a tangible location aware narrative experience. Mara Dionisio, Valentina Nisi, Jos P. van Leeuwen |
| 2011 | iNkDraw: physical ink-based interface for capturing and manipulating drawings on digital display. Kayato Sekiya, Shinpei Chihara |
| 2011 | inTUIt: simple identification on tangible user interfaces. Alexander Wiethoff, Robert Kowalski, Andreas Butz |