| 2017 | 4D computed tomography measurement for growing plant animation. Sakiho Kato, Tomofumi Narita, Chika Tomiyama, Takashi Ijiri, Hiroya Tanaka |
| 2017 | A deep convolutional neural network for continuous zoom with dual cameras. Hsueh-I Chen, Claire Chen, Yung-Yu Chuang |
| 2017 | A fast and efficient content aware downscaling based image compression method for mobile devices. Rahul Upadhyay, Ajay Surendranath |
| 2017 | A proposal for wearable controller device and finger gesture recognition using surface electromyography. Ayumu Tsuboi, Mamoru Hirota, Junki Sato, Masayuki Yokoyama, Masao Yanagisawa |
| 2017 | A spatial user interface design using accordion metaphor for VR systems. JoungHuem Kwon, Youngeun Kim, Sang-Hun Nam |
| 2017 | Aerial image on retroreflective particles. Shinnosuke Ando, Kazuki Otao, Kazuki Takazawa, Yusuke Tanemura, Yoichi Ochiai |
| 2017 | Aerial light-field image augmented between you and your mirrored image. Tomofumi Kobori, Kazuki Shimose, Sho Onose, Tomoyuki Okamoto, Masao Nakajima, Toru Iwane, Hirotsugu Yamamoto |
| 2017 | Aesthetic temporal and spatial editing of casual videos. Jun-Ho Choi, Jong-Seok Lee |
| 2017 | Affordable system for measuring motion-to-photon latency of virtual reality in mobile devices. Yu-Ju Tsai, Yuxiang Wang, Ming Ouhyoung |
| 2017 | An application of a halftone pattern coding in augmented reality. Bruno Patrão, Leandro Cruz, Nuno Gonçalves |
| 2017 | An image generation system of delicious food in a manga style. Sakiko Fujieda, Yuki Morimoto, Kazuo Ohzeki |
| 2017 | Automatic generation of visual-textual web video thumbnail. Baoquan Zhao, Shujin Lin, Xin Qi, Zhiquan Zhang, Xiaonan Luo, Ruomei Wang |
| 2017 | Bidirectional pyramid-based PMVS with automatic sky masking. Jung-Jae Yu, Chang-Joon Park |
| 2017 | Content-based measure of image set diversity. Xingjia Pan, Juntao Ye, Fan Tang, Weiming Dong, Feiyue Huang, Xiaopeng Zhang |
| 2017 | Data Jalebi bot. Gaurav Patekar, Karan Dudeja |
| 2017 | DeepHolo: recognizing 3D objects using a binary-weighted computer-generated hologram. Naoya Muramatsu, Chun Wei Ooi, Yuta Itoh, Yoichi Ochiai |
| 2017 | Deformation simulation based on model reduction with rigidity sampling. Shuo-Ting Chien, Chen-Hui Hu, Cheng-Yang Huang, Yu-Ting Tsai, Wen-Chieh Lin |
| 2017 | Dualboard: integrated user interface between typing and handwriting. Seunghyun Woo, Jia Lee, Changmok Kim |
| 2017 | DupRobo: an interactive robotic platform for phyiscal block-based autocompletion. Taizhou Chen, Yi-Shiun Wu, Feng Han, Baochuan Yue, Kening Zhu |
| 2017 | Emotion induction in virtual environments: a novel paradigm using immersive scenarios in driving simulators. Seunghyun Woo, Dong-Seon Chang, Daeyun An, Dong Jin Hyun, Christian Wallraven, Manfred Dangelmaier |
| 2017 | Estimating the simulator sickness in immersive virtual reality with optical flow analysis. Jiun-Yu Lee, Ping-Hsuan Han, Ling Tsai, Rih-Ding Peng, Yang-Sheng Chen, Kuan-Wen Chen, Yi-Ping Hung |
| 2017 | Exploring mixed-scale gesture interaction. Barrett Ens, Aaron Quigley, Hui-Shyong Yeo, Pourang Irani, Thammathip Piumsomboon, Mark Billinghurst |
| 2017 | Eyeshine rendering: a real time rendering method for realistic animal eyes. Yuna Omae, Tokiichiro Takahashi |
| 2017 | Haptic marionette: wrist control technology combined with electrical muscle stimulation and hanger reflex. Mose Sakashita, Yuta Sato, Ayaka Ebisu, Keisuke Kawahara, Satoshi Hashizume, Naoya Muramatsu, Yoichi Ochiai |
| 2017 | Immersive VR environment for architectural design education. Chia-Hung Tsou, Ting-Wei Hsu, Chun-Heng Lin, Ming-Han Tsai, Pei-Hsien Hsu, I-Chen Lin, Yu-Shuen Wang, Wen-Chieh Lin, Jung-Hong Chuang |
| 2017 | Importance sampling measured BRDFs based on second order spherical moment. Jie Guo, Yanwen Guo, Jingui Pan |
| 2017 | Improved and accessible e-book reader application for visually impaired people. Heesook Shin, Youn-Hee Gil, ChoRong Yu, Hee-Kwon Kim, Jisu Lee, Hyungkeun Jee |
| 2017 | Improvement of a finger-mounted haptic device using surface contact. Makoto Yoda, Hiroki Imamura |
| 2017 | Liquid wetting across porous anisotropic textiles. Aihua Mao, Mingle Wang, Yong-Jin Liu, Huamin Wang, Guiqing Li |
| 2017 | Marker-less real-time tracking of texture-less 3D objects from a monocular image. Yuki Morikubo, Naoki Hashimoto |
| 2017 | Method for quantitative evaluation of the realism of CG images using deep learning. Masaaki Sato, Masataka Imura |
| 2017 | Mistflow: a fog display for visualization of adaptive shape-changing flow. Kazuki Otao, Takanori Koga |
| 2017 | Mitsudomoe: ecosystem simulator of virtual creatures in mixed reality petri dish. Toshikazu Ohshima, Kenzo Kojima |
| 2017 | Motion sickness simulation based on sensorimotor control. Chen-Hui Hu, Ping Chen, Yan-Ting Liu, Wen-Chieh Lin |
| 2017 | Multi-DOF 3D printing with visual surveillance. Lifang Wu, Miao Yu, Yisong Gao, Dong-Ming Yan, Ligang Liu |
| 2017 | Natural interaction for media consumption in VR environment. Seung-Hwan Choi, Hyun-Jin Kim, Sang-Woong Hwang, Jae-Young Lee |
| 2017 | O-Displaying: an orientation-based augmented reality display on a smart glass with a user tracking from a depth camera. Yi-Shan Lan, Shih-Wei Sun, Kai-Lung Hua, Wen-Huang Cheng |
| 2017 | Perception adjustment for egocentric moving distance between real space and virtual space with see-closed-type HMD. Ungyeon Yang, Nam-Gyu Kim, Ki-Hong Kim |
| 2017 | Polyhedral meshes with concave faces. Caigui Jiang, Renjie Chen |
| 2017 | Prototyping digital signage systems with high-low tech interfaces. Ting-Wen Chin, Yu-Yen Chuang, Yu-Ling Fan, Ye-Ning Jiang, Yi-Ching Kang, Wei-Hsin Kuo, Tzu-Wen To, Hiroki Nishino |
| 2017 | Real-time temporal quality compensation technique for head mounted displays. Jung-Woo Chang, Suk-Ju Kang, Min-Woo Seo, Song-Woo Choi, Sang-Lyn Lee, Ho-chul Lee, Eui Yeol Oh, Jong-Sang Baek |
| 2017 | Room VR: a VR therapy game for children who fear the dark. Vy Dang Ha Thanh, Ondris Pui, Martin Constable |
| 2017 | SIGGRAPH Asia 2017 Posters, Bangkok, Thailand, November 27 - 30, 2017 Diego Gutierrez, Hui Huang |
| 2017 | Seamless video scene transition using hierarchical graph cuts. Tatsunori Hirai |
| 2017 | Silk fabricator: using silkworms as 3D printers. Riku Iwasaki, Yuta Sato, Ippei Suzuki, Atsushi Shinoda, Kenta Yamamoto, Kohei Ogawa, Yoichi Ochiai |
| 2017 | Sketch2normal: deep networks for normal map generation. Wanchao Su, Xin Yang, Hongbo Fu |
| 2017 | Smartsweep: context-aware modeling on a single image. Yilan Chen, Wenlong Meng, Shi-Qing Xin, Hongbo Fu |
| 2017 | Spatial multisampling and multipass occlusion testing for screen space shadows. Stefan Seibert, Stefan Radicke |
| 2017 | Speech balloon system using single-channel microphone array on see-through head-mounted display. Keiichi Zempo, Tomoki Kurahashi, Koichi Mizutani, Naoto Wakatsuki |
| 2017 | Spin and roll: convex solids of revolution as playful interface. Akihiro Matsuura, Yuma Ikawa, Yuka Takahashi, Hiroki Tone |
| 2017 | Spring-pen: reproduction of any softness with the 3D printed spring. Kengo Tanaka, Taisuke Ohshima, Yoichi Ochiai |
| 2017 | Style-oriented representative paintings selection. Yingying Deng, Fan Tang, Weiming Dong, Hanxing Yao, Bao-Gang Hu |
| 2017 | Subtitle positioning for e-learning videos based on rough gaze estimation and saliency detection. Bo Jiang, Sijiang Liu, Liping He, Weimin Wu, Hongli Chen, Yunfei Shen |
| 2017 | Tactile Braille learning system to assist visual impaired users to learn Taiwanese Braille. Tao-Jen Yang, Wei-An Chen, Yung-Long Chu, Zi-Xin You, Chien-Hsing Chou |
| 2017 | User interface applications in desktop VR using a mirror metaphor. Santawat Thanyadit, Ting-Chuen Pong |
| 2017 | User pose estimation based on multiple depth sensors. Seongmin Baek, Myunggyu Kim |
| 2017 | VR lighting design. Chi-Yang Lee, Hsuan-Ming Chang, Chun-Heng Lin, Ming-Han Tsai, Wen-Chieh Lin, Pei-Hsien Hsu, I-Chen Lin, Yu-Shuen Wang, Jung-Hong Chuang |
| 2017 | Visualization and labeling of point clouds in virtual reality. Jonathan Dyssel Stets, Yongbin Sun, Wiley Corning, Scott W. Greenwald |