SIGGRAPH ASIA (Sketches) A*

55 papers

YearTitle / Authors
2010A correspondence matching technique of dense checkerboard pattern for one-shot geometry acquisition.
Vinh Ninh Dao, Masanori Sugimoto
2010A hybrid approach to facial rigging.
David Komorowski, Vinod Melapudi, Darren Mortillaro, Gene S. Lee
2010A real time computer model for wind-driven fallen snow.
Tomoaki Moriya, Tokiichiro Takahashi
2010ACM SIGGRAPH ASIA 2010 Sketches, Seoul, Republic of Korea, December 15-18, 2010
Marie-Paule Cani, Alla Sheffer
2010An empirical fur shader.
Shinji Ogaki, Yusuke Tokuyoshi, Sebastian Schoellhammer
2010An image query-based approach for urban modeling.
Katsuhisa Kanazawa, Kazushi Urabe, Tomoaki Moriya, Tokiichiro Takahashi
2010Automated target selection for DrivenShape.
Gene S. Lee
2010Automatic architecture model generation based on object hierarchy.
Xiaojuan Ning, Xiaopeng Zhang, Yinghui Wang
2010Blue Mars chronicles: building for millions.
Andrei Sherstyuk, Sally Olle, Jim Sink
2010Derivation of dance similarity from balance characteristics.
Takeshi Miura, Kazutaka Mitobe, Takaaki Kaiga, Takashi Yukawa, Katsubumi Tajima, Hideo Tamamoto
2010Direct ray tracing of Phong Tessellation.
Shinji Ogaki
2010Displaced subdivision surfaces of animated meshes.
Hyunjun Lee, Minsu Ahn, Seungyong Lee
2010Elastic rod simulation by chain shape matching with twisting effect.
Witawat Rungjiratananon, Yoshihiro Kanamori, Tomoyuki Nishita
2010Electrostatic dynamics interaction for cloth.
Di Cao, Rick Parent
2010EmoCoW: an interface for real-time facial animation.
Clemens Sielaff
2010Enhanced interactive gaming by blending full-body tracking and gesture animation.
Amit Bleiweiss, Dagan Eshar, Gershom Kutliroff, Alon Lerner, Yinon Oshrat, Yaron Yanai
2010Face models from noisy 3D cameras.
Martin Breidt, Heinrich H. Bülthoff, Cristóbal Curio
2010Face reality: investigating the Uncanny Valley for virtual faces.
Rachel McDonnell, Martin Breidt
2010Fast local color transfer via dominant colors mapping.
Weiming Dong, Guanbo Bao, Xiaopeng Zhang, Jean-Claude Paul
2010Free-form polarized spherical illumination reflectometry.
Kaori Kikuchi, Bruce Lamond, Abhijeet Ghosh, Pieter Peers, Paul E. Debevec
2010Fusion-based image and video decolorization: (Copyright restrictions prevent ACM from providing the full text for this article).
Codruta O. Ancuti, Cosmin Ancuti, Chris Hermans, Philippe Bekaert
2010Hexagonal global parameterization of arbitrary surfaces.
Matthias Nieser, Jonathan Palacios, Konrad Polthier, Eugene Zhang
2010High-frequency aware PIC/FLIP in liquid animation.
Ryoichi Ando, Reiji Tsuruno
2010Integrating lip-synch into game production workflow: "Sengoku BASARA 3" (Copyright restrictions prevent ACM from providing the full text for this article).
Shin'ichi Kawamoto, Tatsuo Yotsukura, Satoshi Nakamura, Junya Yamamoto, Tsunenori Shirahama, Hakuei Yamamoto
2010Interactive voxelized epipolar shadow volumes.
Chris Wyman
2010Layer-based single image dehazing by per-pixel haze detection.
Codruta O. Ancuti, Cosmin Ancuti, Chris Hermans, Philippe Bekaert
2010Measuring interest in linear single player FPS games.
Kenneth Chan, Koji Mikami, Kunio Kondo
2010Minimal image sets for robust spherical gradient photometric stereo.
Abhishek Dutta, William A. P. Smith
2010MobiRT: an implementation of OpenGL ES-based CPU-GPU hybrid ray tracer for mobile devices.
Jae-Ho Nah, Yoon-Sig Kang, Kwang-Jo Lee, Shin-Jun Lee, Tack-Don Han, Sung-Bong Yang
2010Modeling player performance in rhythm games.
Lingfeng Yang
2010NinjaEdit: simultaneous and consistent editing of an unorganized set of photographs (Copyright restrictions prevent ACM from providing the full text for this article).
Koichiro Honda, Takeo Igarashi
2010Ordered depth-first layouts for ray tracing.
Jae-Ho Nah, Jeong-Soo Park, Jin-Woo Kim, Chanmin Park, Tack-Don Han
2010OtoMushi: touching sound.
Alexis Andre
2010PETICA: an interactive painting tool with 3D geometrical brushes.
Kazuki Kumagai, Tokiichiro Takahashi
2010Parallel progressive photon mapping on GPUs.
Toshiya Hachisuka, Henrik Wann Jensen
2010Perceptual evaluation of human animation timewarping.
Martin Prazák, Rachel McDonnell, Carol O'Sullivan
2010Point-based hair global illumination.
Ramón Montoya-Vozmediano
2010Pose-invariant 3D face reconstruction from a single image.
Arthur Niswar, Ee Ping Ong, Zhiyong Huang
2010ProtoSphere: a GPU-assisted prototype guided sphere packing algorithm for arbitrary objects.
René Weller, Gabriel Zachmann
2010Real-time controlled metamorphosis of animated meshes using polygonal-functional hybrids.
Denis Kravtsov, Oleg Fryazinov, Valery Adzhiev, Alexander A. Pasko, Peter Comninos
2010Real-time stereo visual hull rendering using a multi-GPU-accelerated pipeline.
Jie Feng, Yang Liu, Bingfeng Zhou
2010Robust discovery of partial rigid symmetries on 3D models.
Kangying Cai, Weiwei Li, Weiliang Meng, Wencheng Wang, Zhibo Chen, Xin Zheng
2010Shading-interval constraints for normal map editing.
Shiming Zou, Hongxin Zhang, Xavier Granier
2010Simulating bull drool in "Knight and Day".
Tae-Yong Kim, Oliver Palmer, Nathan Litke
2010Simulation-Aided Performance: behind the coils of Slinky Dog in "Toy Story 3" (Copyright restrictions prevent ACM from providing the full text for this article).
Aaron Lo, Jiayi Chong, David Ryu
2010Single-shot photometric stereo by spectral multiplexing.
Graham Fyffe
2010Skeleton-growing: a vector-field-based 3D curve-skeleton extraction algorithm.
Natapon Pantuwong, Masanori Sugimoto
2010Solar system and gravity using visual metaphors and simulations.
Sriranjan Rasakatla
2010Space-time blending with improved user control in real-time.
Galina Pasko, Denis Kravtsov, Alexander A. Pasko
2010Stable and efficient differential inverse kinematics.
J. P. Lewis, Nebojsa Dragosavac
2010Sub-100 grams ungrounded haptics device for 14-
Wee Teck Fong, Cher Jingting, Farzam Farbiz, Zhiyong Huang
2010Synchronized partial-body motion graphs.
William Wai-Lam Ng, Clifford S. T. Choy, Daniel Pak-Kong Lun, Lap-Pui Chau
2010Texture transfer based on continuous structure of texture patches for design of artistic Shodo fonts.
Yutaka Goda, Tsuyoshi Nakamura, Masayoshi Kanoh
2010Understanding Ohm's law: enlightenment through augmented reality.
Junming Jimmy Peng, Wolfgang Müller-Wittig
2010Virtual heritage production as a tool in education.
Jo Skjermo, Torbjørn Hallgren