| 1998 | A Beam Tracing Approach to Acoustic Modeling for Interactive Virtual Environments. Thomas A. Funkhouser, Ingrid Carlbom, Gary W. Elko, Gopal Sarma Pingali, Man Mohan Sondhi, Jim West |
| 1998 | A Distributed 3D Graphics Library. Blair MacIntyre, Steven Feiner |
| 1998 | A Multiscale Model of Adaptation and Spatial Vision for Realistic Image Display. Sumanta N. Pattanaik, James A. Ferwerda, Mark D. Fairchild, Donald P. Greenberg |
| 1998 | A New Voronoi-based Surface Reconstruction Algorithm. Nina Amenta, Marshall W. Bern, Manolis Kamvysselis |
| 1998 | A Non-photorealistic Lighting Model for Automatic Technical Illustration. Amy Gooch, Bruce Gooch, Peter Shirley, Elaine Cohen |
| 1998 | A Perceptually Based Adaptive Sampling Algorithm. Mark R. Bolin, Gary W. Meyer |
| 1998 | A Shading Language on Graphics Hardware: The Pixelflow Shading System. Marc Olano, Anselmo Lastra |
| 1998 | An Anthropometric Face Model Using Variational Techniques. Douglas DeCarlo, Dimitris N. Metaxas, Matthew Stone |
| 1998 | Appearance-Perserving Simplification. Jonathan D. Cohen, Marc Olano, Dinesh Manocha |
| 1998 | Computer-generated Floral Ornament. Michael T. Wong, Douglas E. Zongker, David Salesin |
| 1998 | Constellation: A Wide-range Wireless Motion-tracking System for Augmented Reality and Virtual Set Applications. Eric Foxlin, Michael Harrington, George Pfeifer |
| 1998 | Efficient Simulation of Light Transport in Scences with Participating Media Using Photon Maps. Henrik Wann Jensen, Per H. Christensen |
| 1998 | Efficiently Using Graphics Hardware in Volume Rendering Applications. Rüdiger Westermann, Thomas Ertl |
| 1998 | Exact Evaluation of Catmull-Clark Subdivision Surfaces at Arbitrary Parameter Values. Jos Stam |
| 1998 | Fast Calculation of Soft Shadow Textures Using Convolution. Cyril Soler, François X. Sillion |
| 1998 | Interactive Multi-Resolution Modeling on Arbitrary Meshes. Leif Kobbelt, Swen Campagna, Jens Vorsatz, Hans-Peter Seidel |
| 1998 | Interactive Reflections on Curved Objects. Eyal Ofek, Ari Rappoport |
| 1998 | Large Steps in Cloth Simulation. David Baraff, Andrew P. Witkin |
| 1998 | Layered Depth Images. Jonathan Shade, Steven J. Gortler, Li-wei He, Richard Szeliski |
| 1998 | MAPS: Multiresolution Adaptive Parameterization of Surfaces. Aaron W. F. Lee, Wim Sweldens, Peter Schröder, Lawrence C. Cowsar, David P. Dobkin |
| 1998 | Making Faces. Brian K. Guenter, Cindy Grimm, Daniel Wood, Henrique S. Malvar, Frédéric H. Pighin |
| 1998 | Multiple Viewpoint Rendering. Michael Halle |
| 1998 | Multiple-center-of-projection Images. Paul Rademacher, Gary Bishop |
| 1998 | NeuroAnimator: Fast Neural Network Emulation and Control of Physics-based Models. Radek Grzeszczuk, Demetri Terzopoulos, Geoffrey E. Hinton |
| 1998 | Non-distorted Texture Mapping for Sheared Triangulated Meshes. Bruno Lévy, Jean-Laurent Mallet |
| 1998 | Non-uniform Recursive Subdivision Surfaces. Thomas W. Sederberg, Jianmin Zheng, David Sewell, Malcolm A. Sabin |
| 1998 | Painterly Rendering with Curved Brush Strokes of Multiple Sizes. Aaron Hertzmann |
| 1998 | Proceedings of the 25th Annual Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 1998, Orlando, FL, USA, July 19-24, 1998 Steve Cunningham, Walt Bransford, Michael F. Cohen |
| 1998 | Progressive Forest Split Compression. Gabriel Taubin, André Guéziec, William Horn, Francis Lazarus |
| 1998 | Progressive Radiance Evaluation Using Directional Coherence Maps. Baining Guo |
| 1998 | Real Time Compression of Triangle Mesh Connectivity. Stefan Gumhold, Wolfgang Straßer |
| 1998 | Realistic Modeling and Rendering of Plant Ecosystems. Oliver Deussen, Pat Hanrahan, Bernd Lintermann, Radomír Mech, Matt Pharr, Przemyslaw Prusinkiewicz |
| 1998 | Recovering Photometric Properties of Architectural Scenes from Photographs. Yizhou Yu, Jitendra Malik |
| 1998 | Rendering Synthetic Objects into Real Scenes: Bridging Traditional and Image-based Graphics with Global Illumination and High Dynamic Range Photography. Paul E. Debevec |
| 1998 | Reproducing Color Images Using Custom Inks. Eric J. Stollnitz, Victor Ostromoukhov, David Salesin |
| 1998 | Retargeting Motion to New Characters. Michael Gleicher |
| 1998 | Subdivision Surfaces in Character Animation. Tony DeRose, Michael Kass, Tien Truong |
| 1998 | Synthesizing Realistic Facial Expressions from Photographs. Frédéric H. Pighin, Jamie Hecker, Dani Lischinski, Richard Szeliski, David Salesin |
| 1998 | Techniques for Handling Video in Virtual Environments. Gianpaolo U. Carraro, John T. Edmark, J. Robert Ensor |
| 1998 | Texture Mapping for Cell Animation. Wagner Toledo Corrêa, Robert J. Jensen, Craig E. Thayer, Adam Finkelstein |
| 1998 | The Clipmap: A Virtual Mipmap. Christopher C. Tanner, Christopher J. Migdal, Michael T. Jones |
| 1998 | The Design of a Parallel Graphics Interface. Homan Igehy, Gordon Stoll, Pat Hanrahan |
| 1998 | The Office of the Future: A Unified Approach to Image-based Modeling and Spatially Immersive Displays. Ramesh Raskar, Greg Welch, Matt Cutts, Adam T. Lake, Lev Stesin, Henry Fuchs |
| 1998 | Visibility Sorting and Compositing Without Splitting for Image Layer Decompositions. John M. Snyder, Jed Lengyel |
| 1998 | Wires: A Geometric Deformation Technique. Karan Singh, Eugene Fiume |
| 1998 | mediaBlocks: Physical Containers, Transports, and Controls for Online Media. Brygg Ullmer, Hiroshi Ishii, Dylan F. Glas |