| 1997 | A framework for realistic image synthesis. Donald P. Greenberg, Kenneth E. Torrance, Peter Shirley, James Arvo, Eric P. Lafortune, James A. Ferwerda, Bruce Walter, Ben Trumbore, Sumanta N. Pattanaik, Sing-Choong Foo |
| 1997 | A model for simulating the photographic development process on digital images. Joe Geigel, F. Kenton Musgrave |
| 1997 | A model of visual masking for computer graphics. James A. Ferwerda, Peter Shirley, Sumanta N. Pattanaik, Donald P. Greenberg |
| 1997 | Adapting simulated behaviors for new characters. Jessica K. Hodgins, Nancy S. Pollard |
| 1997 | Anatomically based modeling. Jane Wilhelms, Allen Van Gelder |
| 1997 | Anatomy-based modeling of the human musculature. Ferdi Scheepers, Richard E. Parent, Wayne E. Carlson, Stephen F. May |
| 1997 | Antialiasing of curves by discrete pre-filtering. Antonio Elias Fabris, A. Robin Forrest |
| 1997 | Can we get there from here? Current challenges in cloth design, modeling and animation (panel). David E. Breen, Jeffrey W. Eischen, Michael Kass, Nadia Magnenat-Thalmann, Maurizio Vecchione |
| 1997 | Community/content/interface: creative online journalism (panel). Mark Tribe, Armin Medosch, Kathy Rae Huffman, Lev Manovich, Gary Wolf |
| 1997 | Computer graphics achievement award: Przemyslaw Prusinkiewicz. G. Scott Owen, Barbara Mones-Hattal, Turner Whitted |
| 1997 | Computer-generated watercolor. Cassidy J. Curtis, Sean E. Anderson, Joshua E. Seims, Kurt W. Fleischer, David Salesin |
| 1997 | Creating full view panoramic image mosaics and environment maps. Richard Szeliski, Heung-Yeung Shum |
| 1997 | Design galleries: a general approach to setting parameters for computer graphics and animation. Joe Marks, Brad Andalman, Paul A. Beardsley, William T. Freeman, Sarah F. Gibson, Jessica K. Hodgins, T. Kang, Brian Mirtich, Hanspeter Pfister, Wheeler Ruml, Kathy Ryall, Joshua E. Seims, Stuart M. Shieber |
| 1997 | Educating the digital artist for the entertainment industry: the collision of academia and business (panel). Charles S. Swartz, Edwin E. Catmull, Robin King, Richard Weinberg, Jane Veeder |
| 1997 | Efficient bump mapping hardware. Mark S. Peercy, John Airey, Brian Cabral |
| 1997 | Experiences with virtual reality applications (panel). William R. Sherman, Nina Adams, Rita K. Addison, R. Bowen Loftin, Ben Britton, Donna J. Cox, Robert Patterson |
| 1997 | Facial animation: past, present and future (panel). Demetri Terzopoulos, Barbara Mones-Hattal, Beth Hofer, Frederic I. Parke, Doug Sweetland, Keith Waters |
| 1997 | Fake fur rendering. Dan B. Goldman |
| 1997 | Fast construction of accurate quaternion splines. Ravi Ramamoorthi, Alan H. Barr |
| 1997 | Fitting virtual lights for non-diffuse walkthroughs. Bruce Walter, Gün Alppay, Eric P. Lafortune, Sebastian Fernandez, Donald P. Greenberg |
| 1997 | Guaranteeing the topology of an implicit surface polygonization for interactive modeling. Barton T. Stander, John C. Hart |
| 1997 | Hardware accelerated rendering of antialiasing using a modified a-buffer algorithm. Stephanie Winner, Michael Kelley, Brent Pease, Bill Rivard, Alex Yen |
| 1997 | Illustrating surface shape in volume data via principal direction-driven 3D line integral convolution. Victoria Interrante |
| 1997 | Image-based rendering: really new or déjà vu? (panel). Michael F. Cohen, Marc Levoy, Jitendra Malik, Leonard McMillan, Eric Chen |
| 1997 | InfiniteReality: a real-time graphics system. John S. Montrym, Daniel R. Baum, David L. Dignam, Christopher J. Migdal |
| 1997 | Instant radiosity. Alexander Keller |
| 1997 | Interactive Boolean operations for conceptual design of 3-D solids. Ari Rappoport, Steven N. Spitz |
| 1997 | Interactive multiresolution mesh editing. Denis Zorin, Peter Schröder, Wim Sweldens |
| 1997 | Interactive simulation of fire in virtual building environments. Richard W. Bukowski, Carlo H. Séquin |
| 1997 | Interactive update of global illumination using a line-space hierarchy. George Drettakis, François X. Sillion |
| 1997 | Interfacing reality: exploring emerging trends between humans and machines (panel). Eric Paulos, John F. Canny, Eduardo Kac, Kenneth Y. Goldberg, Mark Pauline |
| 1997 | Medical visualization - why we use CG and does it REALLY make a difference in creating meaningful images (panel). Virginia E. McArthur, Carrie L. DiLorenzo, Marsha Jessup, Patrick Lynch, Casey Herbert, Jane Hurd |
| 1997 | Metropolis light transport. Eric Veach, Leonidas J. Guibas |
| 1997 | Modeling the motion of a hot, turbulent gas. Nick Foster, Dimitris N. Metaxas |
| 1997 | Motion capture and CG character animation (panel). Gordon Cameron, André Bustanoby, Ken Cope, Steph Greenberg, Craig Hayes, Olivier Ozoux |
| 1997 | Moving objects in space: exploiting proprioception in virtual-environment interaction. Mark R. Mine, Frederick P. Brooks Jr., Carlo H. Séquin |
| 1997 | Multiperspective panoramas for cel animation. Daniel N. Wood, Adam Finkelstein, John F. Hughes, Craig E. Thayer, David Salesin |
| 1997 | Multiresolution sampling procedure for analysis and synthesis of texture images. Jeremy S. De Bonet |
| 1997 | Narrative environments: virtual reality as a storytelling medium (panel). Celia Pearce, Jim Ludtke, C. Scott Young, Brad deGraf, Athomas Goldberg |
| 1997 | Non-linear approximation of reflectance functions. Eric P. Lafortune, Sing-Choong Foo, Kenneth E. Torrance, Donald P. Greenberg |
| 1997 | Object shape and reflectance modeling from observation. Yoichi Sato, Mark D. Wheeler, Katsushi Ikeuchi |
| 1997 | Orientable textures for image-based pen-and-ink illustration. Michael Salisbury, Michael T. Wong, John F. Hughes, David Salesin |
| 1997 | Proceedings of the 24th Annual Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 1997, Los Angeles, CA, USA, August 3-8, 1997 G. Scott Owen, Turner Whitted, Barbara Mones-Hattal |
| 1997 | Processing images and video for an impressionist effect. Peter Litwinowicz |
| 1997 | Progressive simplicial complexes. Jovan Popovic, Hugues Hoppe |
| 1997 | Putting a human face on cyberspace: designing avatars and the virtual worlds they live in (panel). Bruce Damer, Steve Di Paola, Joannis Paniaras, Kirk Parsons, Bernie Roel, Moses Ma |
| 1997 | Quantifying immersion in virtual reality. Randy F. Pausch, Dennis Proffitt, George H. Williams |
| 1997 | Real-time nonphotorealistic rendering. Lee Markosian, Michael A. Kowalski, Daniel Goldstein, Samuel J. Trychin, John F. Hughes, Lubomir D. Bourdev |
| 1997 | Recovering high dynamic range radiance maps from photographs. Paul E. Debevec, Jitendra Malik |
| 1997 | Rendering complex scenes with memory-coherent ray tracing. Matt Pharr, Craig E. Kolb, Reid Gershbein, Pat Hanrahan |
| 1997 | Rendering with coherent layers. Jed Lengyel, John M. Snyder |
| 1997 | SCAAT: incremental tracking with incomplete information. Greg Welch, Gary Bishop |
| 1997 | Sounding off on audio: the future of Internet sound (panel). Paul Godwin, Eythor Arnolds, William L. Martens, Timothy W. Cole, James Grunke |
| 1997 | Steven A. Coons award for outstanding creative contributions to computer graphics: James Foley. G. Scott Owen, Barbara Mones-Hattal, Turner Whitted |
| 1997 | Surface simplification using quadric error metrics. Michael Garland, Paul S. Heckbert |
| 1997 | The difference between here and there: what graphic design brings to e-space (panel). Lisa Koonts, Andrew Blauvelt, Edwin Utermohlen, Laura Kusumoto, Anne Burdick, Louise Sandhaus, Natalie Buda |
| 1997 | The haptic display of complex graphical environments. Diego C. Ruspini, Krasimir Kolarov, Oussama Khatib |
| 1997 | The implications of a theory of play for the design of computer toys (panel). Bill Kolomyjec, Justine Cassell, Yasmin B. Kafai, Mary Williamson |
| 1997 | The rhetoric of the synthetic: images of the body in technology, business and culture (panel). Lorne Falk, Bill Kroyer, Heidi Gilpin, Val Marmillion, Mark Resch |
| 1997 | The two-user Responsive Workbench: support for collaboration through individual views of a shared space. Maneesh Agrawala, Andrew C. Beers, Ian McDowall, Bernd Fröhlich, Mark T. Bolas, Pat Hanrahan |
| 1997 | The visibility skeleton: a powerful and efficient multi-purpose global visibility tool. Frédo Durand, George Drettakis, Claude Puech |
| 1997 | Tour into the picture: using a spidery mesh interface to make animation from a single image. Youichi Horry, Ken-ichi Anjyo, Kiyoshi Arai |
| 1997 | Video Rewrite: driving visual speech with audio. Christoph Bregler, Michele Covell, Malcolm Slaney |
| 1997 | View-dependent refinement of progressive meshes. Hugues Hoppe |
| 1997 | View-dependent simplification of arbitrary polygonal environments. David P. Luebke, Carl Erikson |
| 1997 | Virtual voyage: interactive navigation in the human colon. Lichan Hong, Shigeru Muraki, Arie E. Kaufman, Dirk Bartz, Taosong He |
| 1997 | Visibility culling using hierarchical occlusion maps. Hansong Zhang, Dinesh Manocha, Tom Hudson, Kenneth E. Hoff III |
| 1997 | What 3D API for Java should I use and why? (panel). David R. Nadeau, Brad Grantham, Colin McCartney, Henry Sowizral |