| 1992 | A collision-based model of spiral phyllotaxis. Deborah R. Fowler, Przemyslaw Prusinkiewicz, Johannes Battjes |
| 1992 | A fast and accurate light reflection model. Xiao D. He, Patrick O. Heynen, Richard L. Phillips, Kenneth E. Torrance, David Salesin, Donald P. Greenberg |
| 1992 | A physically based approach to 2-D shape blending. Thomas W. Sederberg, Eugene Greenwood |
| 1992 | A scalable hardware render accelerator using a modified scanline algorithm. Michael Kelley, Stephanie Winner, Kirk Gould |
| 1992 | A simple method for extracting the natural beauty of hair. Ken-ichi Anjyo, Yoshiaki Usami, Tsuneya Kurihara |
| 1992 | A telecomputer. James H. Clark |
| 1992 | An algorithm with linear complexity for interactive, physically-based modeling of large proteins. Mark C. Surles |
| 1992 | An importance-driven radiosity algorithm. Brian E. Smits, James Arvo, David Salesin |
| 1992 | An object-oriented 3D graphics toolkit. Paul S. Strauss, Rikk Carey |
| 1992 | CONDOR: constraint-based dataflow. Michael Kass |
| 1992 | Computing the antipenumbra of an area light source. Seth J. Teller |
| 1992 | Decimation of triangle meshes. William J. Schroeder, Jonathan A. Zarge, William E. Lorensen |
| 1992 | Direct manipulation of free-form deformations. William M. Hsu, John F. Hughes, Henry Kaufman |
| 1992 | Dressing animated synthetic actors with complex deformable clothes. Michel Carignan, Ying Yang, Nadia Magnenat-Thalmann, Daniel Thalmann |
| 1992 | Dynamic deformation of solid primitives with constraints. Dimitris N. Metaxas, Demetri Terzopoulos |
| 1992 | Dynamic simulation of non-penetrating flexible bodies. David Baraff, Andrew P. Witkin |
| 1992 | Fast shadows and lighting effects using texture mapping. Mark Segal, Carl Korobkin, Rolf van Widenfelt, Jim Foran, Paul Haeberli |
| 1992 | Feature-based image metamorphosis. Thaddeus Beier, Shawn Neely |
| 1992 | Functional optimization for fair surface design. Henry P. Moreton, Carlo H. Séquin |
| 1992 | Generative modeling: a symbolic system for geometric modeling. John M. Snyder, James T. Kajiya |
| 1992 | High resolution virtual reality. Michael Deering |
| 1992 | Illumination from curved reflectors. Don P. Mitchell, Pat Hanrahan |
| 1992 | Interactive inspection of solids: cross-sections and interferences. Jarek Rossignac, Abe Megahed, Bengt-Olaf Schneider |
| 1992 | Interactive spacetime control for animation. Michael F. Cohen |
| 1992 | Interval analysis for computer graphics. John M. Snyder |
| 1992 | Interval arithmetic recursive subdivision for implicit functions and constructive solid geometry. Tom Duff |
| 1992 | Measuring and modeling anisotropic reflection. Gregory J. Ward |
| 1992 | Merging virtual objects with the real world: seeing ultrasound imagery within the patient. Michael Bajura, Henry Fuchs, Ryutarou Ohbuchi |
| 1992 | Modeling seashells. Deborah R. Fowler, Hans Meinhardt, Przemyslaw Prusinkiewicz |
| 1992 | PixelFlow: high-speed rendering using image composition. Steven Molnar, John G. Eyles, John Poulton |
| 1992 | Predicting reflectance functions from complex surfaces. Stephen H. Westin, James Arvo, Kenneth E. Torrance |
| 1992 | Proceedings of the 19th Annual Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 1992, Chicago, IL, USA, July 27-31, 1992 James J. Thomas |
| 1992 | Pump it up: computer animation of a biomechanically based model of muscle using the finite element method. David T. Chen, David Zeltzer |
| 1992 | Re-tiling polygonal surfaces. Greg Turk |
| 1992 | Scheduled Fourier volume morphing. John F. Hughes |
| 1992 | Shape transformation for polyhedral objects. James R. Kent, Wayne E. Carlson, Richard E. Parent |
| 1992 | Smooth interpolation of orientations with angular velocity constraints using quaternions. Alan H. Barr, Bena L. Currin, Steven Gabriel, John F. Hughes |
| 1992 | Smoothing polyhedra using implicit algebraic splines. Chandrajit L. Bajaj, Insung Ihm |
| 1992 | Sound rendering. Tapio Takala, James K. Hahn |
| 1992 | Surface modeling with oriented particle systems. Richard Szeliski, David Tonnesen |
| 1992 | Surface reconstruction from unorganized points. Hugues Hoppe, Tony DeRose, Tom Duchamp, John McDonald, Werner Stuetzle |
| 1992 | Three dimensional apparel CAD system. Hidehiko Okabe, Haruki Imaoka, Takako Tomiha, Haruo Niwaya |
| 1992 | Through-the-lens camera control. Michael Gleicher, Andrew P. Witkin |
| 1992 | Topological design of sculptured surfaces. Helaman Ferguson, Alyn P. Rockwood, Jordan Cox |
| 1992 | Using deformations to explore 3D widget design. Scott S. Snibbe, Kenneth P. Herndon, Daniel C. Robbins, David Brookshire Conner, Andries van Dam |
| 1992 | Variational surface modeling. William Claude Welch, Andrew P. Witkin |