| 1990 | A language for shading and lighting calculations. Pat Hanrahan, Jim Lawson |
| 1990 | A lighting model aiming at drive simulators. Eihachiro Nakamae, Kazufumi Kaneda, Takashi Okamoto, Tomoyuki Nishita |
| 1990 | A method of generating stone wall patterns. Kazunori Miyata |
| 1990 | A model for anisotropic reflection. Pierre Poulin, Alain Fournier |
| 1990 | Accurate rendering technique based on colorimetric conception. Atsushi Takagi, Hitoshi Takaoka, Tetsuya Oshima, Yoshinori Ogata |
| 1990 | Adaptive mesh generation for global diffuse illumination. A. T. Campbell III, Donald S. Fussell |
| 1990 | Adaptive radiosity textures for bidirectional ray tracing. Paul S. Heckbert |
| 1990 | An efficient radiosity solution for bump texture generation. Hong Chen, Enhua Wu |
| 1990 | Antialiasing of interlaced video animation. John Amanatides, Don P. Mitchell |
| 1990 | Artificial reality with force-feedback: development of desktop virtual space with compact master manipulator. Hiroo Iwata |
| 1990 | Building block shaders. Gregory D. Abram, Turner Whitted |
| 1990 | Comprehensible rendering of 3-D shapes. Takafumi Saito, Tokiichiro Takahashi |
| 1990 | Cone-spheres. Nelson L. Max |
| 1990 | Curved surfaces and coherence for non-penetrating rigid body simulation. David Baraff |
| 1990 | Direct WYSIWYG painting and texturing on 3D shapes. Pat Hanrahan, Paul Haeberli |
| 1990 | Dynamic simulation of autonomous legged locomotion. Michael McKenna, David Zeltzer |
| 1990 | Extended free-form deformation: a sculpturing tool for 3D geometric modeling. Sabine Coquillart |
| 1990 | Fast animation and control of nonrigid structures. Andrew P. Witkin, William Claude Welch |
| 1990 | Footprint evaluation for volume rendering. Lee Westover |
| 1990 | Generalized B-spline surfaces of arbitrary topology. Charles T. Loop, Tony DeRose |
| 1990 | Geometric collisions for time-dependent parametric surfaces. Brian Von Herzen, Alan H. Barr, Harold R. Zatz |
| 1990 | Hidden curve removal for free form surfaces. Gershon Elber, Elaine Cohen |
| 1990 | High speed high quality antialiased vector generation. Anthony C. Barkans |
| 1990 | Incremental radiosity: an extension of progressive radiosity to an interactive image synthesis system. Shenchang Eric Chen |
| 1990 | Light-water interaction using backward beam tracing. Mark Watt |
| 1990 | Merging BSP trees yields polyhedral set operations. Bruce F. Naylor, John Amanatides, William C. Thibault |
| 1990 | Paint by numbers: abstract image representations. Paul Haeberli |
| 1990 | Parallel object-space hidden surface removal. Wm. Randolph Franklin, Mohan S. Kankanhalli |
| 1990 | Particle animation and rendering using data parallel computation. Karl Sims |
| 1990 | Particle transport and image synthesis. James Arvo, David Blair Kirk |
| 1990 | Performance-driven facial animation. Lance Williams |
| 1990 | Proceedings of the 17th Annual Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 1990, Dallas, TX, USA, August 6-10, 1990 Forest Baskett |
| 1990 | Project GROPEHaptic displays for scientific visualization. Frederick P. Brooks Jr., Ming Ouhyoung, James J. Batter, P. Jerome Kilpatrick |
| 1990 | Rapid controlled movement through a virtual 3D workspace. Jock D. Mackinlay, Stuart K. Card, George G. Robertson |
| 1990 | Rapid, stable fluid dynamics for computer graphics. Michael Kass, Gavin S. P. Miller |
| 1990 | Ray tracing trimmed rational surface patches. Tomoyuki Nishita, Thomas W. Sederberg, Masanori Kakimoto |
| 1990 | Real-time robot motion planning using rasterizing computer graphics hardware. Jed Lengyel, Mark Reichert, Bruce Randall Donald, Donald P. Greenberg |
| 1990 | Rendering CSG models with a ZZ-buffer. David Salesin, Jorge Stolfi |
| 1990 | Rendering and animation of gaseous phenomena by combining fast volume and scanline A-buffer techniques. David S. Ebert, Richard E. Parent |
| 1990 | Reusable motion synthesis using state-space controllers. Michiel van de Panne, Eugene Fiume, Zvonko G. Vranesic |
| 1990 | Strength guided motion. Philip Lee, Susanna Wei, Jianmin Zhao, Norman I. Badler |
| 1990 | The accumulation buffer: hardware support for high-quality rendering. Paul Haeberli, Kurt Akeley |
| 1990 | The rendering architecture of the DN10000VS. David Blair Kirk, Douglas Voorhies |
| 1990 | Using tolerances to guarantee valid polyhedral modeling results. Mark Segal |