SIGGRAPH A*

39 papers

YearTitle / Authors
1989A Ray tracing algorithm for progressive radiosity.
John R. Wallace, K. A. Elmquist, Eric A. Haines
1989A characterization of ten rasterization techniques.
Nader Gharachorloo, Satish Gupta, Robert F. Sproull, Ivan E. Sutherland
1989A general two-pass method integrating specular and diffuse reflection.
François X. Sillion, Claude Puech
1989A two-view approach to constructing user interfaces.
Gideon Avrahami, Kenneth P. Brooks, Marc H. Brown
1989Accurate color reproduction for computer graphics applications.
Bruce J. Lindbloom
1989Algorithms for solid noise synthesis.
J. P. Lewis
1989An efficient 3-D visualization technique for finite element models and other coarse volumes.
Richard S. Gallagher, Joop C. Nagtegaal
1989An efficient algorithm for hidden surface removal.
Ketan Mulmuley
1989Analytical methods for dynamic simulation of non-penetrating rigid bodies.
David Baraff
1989Antialiased ray tracing by adaptive progressive refinement.
James Painter, Kenneth Sloan
1989Combinatorial analysis of ramified patterns and computer imagery of trees.
Xavier Gérard Viennot, G. Eyrolles, N. Janey, D. Arqués
1989Computer graphics visualization for acoustic simulation.
Adam Stettner, Donald P. Greenberg
1989Curve-to-curve associations in spline-based inbetweening and sweeping.
R. H. Bartel, R. T. Hardock
1989From splines to fractals.
Richard Szeliski, Demetri Terzopoulos
1989Goal-directed, dynamic animation of human walking.
Armin Bruderlin, Thomas W. Calvert
1989Good vibrations: model dynamics for graphics and animation.
Alex Pentland, John Williams
1989Guaranteed ray intersections with implicit surfaces.
Devendra Kalra, Alan H. Barr
1989Hardware acceleration for Window systems.
Desi Rhoden, Chris Wilcox
1989Hypertexture.
Ken Perlin, Eric M. Hoffert
1989Illumination networks: fast realistic rendering with general reflectance functions.
Chris Buchalew, Donald S. Fussell
1989Improving radiosity solutions through the use of analytically determined form-factors.
Daniel R. Baum, H. E. Rushmeire, James M. Winget
1989Incremental computation of planar maps.
Michel Gangnet, Jean-Claude Hervé, Thierry Pudet, Jean-Manuel Van Thong
1989Layered construction for deformable animated characters.
J. E. Chadwick, David R. Haumann, Richard E. Parent
1989Metamouse: specifying graphical procedures by example.
David Maulsby, Ian H. Witten, Kenneth A. Kittlitz
1989Near real-time shadow generation using BSP trees.
Norman Chin, Steven Feiner
1989Parameterized Ray-tracing.
Carlo H. Séquin, E. K. Smyrl
1989Pixel-planes 5: a heterogeneous multiprocessor graphics system using processor-enhanced memories.
Henry Fuchs, John Poulton, John G. Eyles, Trey Greer, Jack Goldfeather, David A. Ellsworth, Steven Molnar, Greg Turk, Brice Tebbs, Laura Israel
1989Proceedings of the 16th Annual Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 1989, Boston, MA, USA, July 31 - August 4, 1989
James J. Thomas
1989Ray tracing deterministic 3-D fractals.
John C. Hart, Daniel J. Sandin, Louis H. Kauffman
1989Real-time rendering of trimmed surfaces.
Alyn P. Rockwood, Kurt Heaton, Tom Davis
1989Rendering cubic curves and surfaces with integer adaptive forward differencing.
Sheue-Ling Chang, Michael Shantz, Robert Rocchetti
1989Rendering fur with three dimensional textures.
James T. Kajiya, Timothy L. Kay
1989Scan line display of algebraic surfaces.
Thomas W. Sederberg, Alan K. Zundel
1989Separable image warping with spatial lookup tables.
George Wolberg, Terrance E. Boult
1989Simulation of object and human skin formations in a grasping task.
Jean Paul Gourret, Nadia Magnenat-Thalmann, Daniel Thalmann
1989The pixel machine: a parallel image computer.
Michael Potmesil, Eric M. Hoffert
1989The synthesis and rendering of eroded fractal terrains.
F. Kenton Musgrave, Craig E. Kolb, Robert S. Mace
1989Three dimensional Terrain modeling and display for environmental assessment.
Kazufumi Kaneda, Fujiwa Kato, Eihachiro Nakamae, Tomoyuki Nishita, H. Tanaka, Takao Noguchi
1989Voxel space automata: modeling with stochastic growth processes in voxel space.
Ned Greene