| 1986 | A consistent hierarchical representation for vector data. Randal C. Nelson, Hanan Samet |
| 1986 | A differential compiler for computer animation. Michel J. Denber, Paul M. Turner |
| 1986 | A fast shaded-polygon renderer. Roger W. Swanson, Larry J. Thayer |
| 1986 | A montage method: the overlaying of the computer generated images onto a background photograph. Eihachiro Nakamae, Koichi Harada, Takao Ishizaki, Tomoyuki Nishita |
| 1986 | A multitasking switchboard approach to user interface management. Peter P. Tanner, Stephen A. MacKay, Darlene A. Stewart, Marceli Wein |
| 1986 | A radiosity method for non-diffuse environments. David S. Immel, Michael F. Cohen, Donald P. Greenberg |
| 1986 | A simple model of ocean waves. Alain Fournier, William T. Reeves |
| 1986 | Adaptive precision in texture mapping. Andrew S. Glassner |
| 1986 | An adaptive subdivision method for surface-fitting from sampled data. Francis J. M. Schmitt, Brian A. Barsky, Wen-Hui Du |
| 1986 | An object-oriented user interface management system. John L. Sibert, William D. Hurley, Teresa W. Bleser |
| 1986 | Anti-aliasing in topological color spaces. Kenneth Turkowski |
| 1986 | Atmospheric illumination and shadows. Nelson L. Max |
| 1986 | Automated conversion of curvilinear wire-frame models to surface boundary models; a topological approach. John A. Brewer III, S. Mark Courter |
| 1986 | Combining physical and visual simulation-creation of the planet Jupiter for the film "2010". Larry S. Yaeger, Craig Upson, Robert Myers |
| 1986 | Constructive solid geometry for polyhedral objects. David H. Laidlaw, W. Benjamin Trumbore, John F. Hughes |
| 1986 | Continuous tone representation of three-dimensional objects illuminated by sky light. Tomoyuki Nishita, Eihachiro Nakamae |
| 1986 | Creating highly-interactive and graphical user interfaces by demonstration. Brad A. Myers, William Buxton |
| 1986 | Fast Phong shading. Gary Bishop, David M. Weimer |
| 1986 | Fast constructive-solid geometry display in the pixel-powers graphics system. Jack Goldfeather, Jeff P. Hultquist, Henry Fuchs |
| 1986 | Filtering by repeated integration. Paul S. Heckbert |
| 1986 | Free-form deformation of solid geometric models. Thomas W. Sederberg, Scott R. Parry |
| 1986 | Hairy brushes. Steve Strassmann |
| 1986 | Image rendering by adaptive refinement. Larry Bergman, Henry Fuchs, Eric D. Grant, Susan Spach |
| 1986 | Managing geometric complexity with enhanced procedural models. Philip Amburn, Eric D. Grant, Turner Whitted |
| 1986 | Modeling waves and surf. Darwyn R. Peachey |
| 1986 | Proceedings of the 13th Annual Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 1986, Dallas, Texas, USA, August 18-22, 1986 David C. Evans, Russell J. Athay |
| 1986 | Ray tracing complex scenes. Timothy L. Kay, James T. Kajiya |
| 1986 | Ray tracing deformed surfaces. Alan H. Barr |
| 1986 | Ray tracing parametric surface patches utilizing numerical techniques and ray coherence. Kenneth I. Joy, Murthy N. Bhetanabhotla |
| 1986 | Real time design and animation of fractal plants and trees. Peter Oppenheimer |
| 1986 | Real-time shaded NC milling display. Tim Van Hook |
| 1986 | Snap-dragging. Eric A. Bier, Maureen C. Stone |
| 1986 | The definition and rendering of terrain maps. Gavin S. P. Miller |
| 1986 | The rendering equation. James T. Kajiya |
| 1986 | The synthesis of cloth objects. Jerry Weil |
| 1986 | Two bit/pixel full color encoding. Graham Campbell, Thomas A. DeFanti, Jeff Frederiksen, Stephen A. Joyce, Lawrence A. Leske |