PERSUASIVE B

34 papers

YearTitle / Authors
2026"Yes, I Will!": Expert Perspectives on Digital Support for Patient Participation in Breast Cancer Clinical Trial.
Maryam R. Yeganeh, Samuel A. Fricker, Elaine M. Huang
2026A System Specification for Digital Addiction Interventions: Integrating the Minnesota Model with Persuasive Systems Design.
Hasan Selkan Taskan, Fedja Poikonen, Harri Oinas-Kukkonen
2026A Value Sensitive Design Approach to Enhancing Eye Donation Informed Consent.
Waraporn Chumkasian, Elena Vlahu-Gjorgievska, Constantinos Petsoglou, Khin Than Win
2026A Wearable System for Promoting Decision Diversity Through Detection and Recall of Previous Considered Options.
Kanata Utsunomiya, Ayumi Ohnishi, Tsutomu Terada, Masahiko Tsukamoto
2026Adaptive and Personalized Ontology-Based Intervention Design for Behavior Change.
Tatsuya Yamamoto
2026An Empirical Study of Perceived Intrusiveness, Frequency and Darkness of Dark Patterns.
Kiemute Oyibo
2026CEBRA-Enabled Latent Embeddings of Wearable Biosignals for Personalized Biorhythm Modeling.
Sutashu Tomonaga, Jo Fujimori, Yi-Shan Cheng, Haruo Mizutani, Kenji Doya
2026CalcQuest: A Gamified Abacus Learning Support System for Enhancing Operational Proficiency.
Yuki Matsuda, Taizo Kozaki
2026Designing Persuasive Artificial Intelligence for Mental Health: A Prioritization Framework to Enhance Trust and Engagement.
Wenyuan Wu, Sarah Egger, Andreas Bucher, Inna Vashkite, Mateusz Dolata, Gerhard Schwabe
2026Developing a Persuasive Nutrition App Based on the Australian Dietary Guidelines.
Joohyun Lee, Elizabeth Neale, Khin Than Win
2026Dual Dimensions of Media Diversity: Cross-Platform News Use and Partisan Exposure.
Soo Young Bae, Meeyoung Cha
2026Estimating the Perceived Burden of Disaster Preparedness Using Location Data: An Exploratory Study.
Mizuki Miura, Zhixiong Chen, Akihiro Kobayashi, Masato Taya, Daisuke Kamisaka
2026From Bytes to Blocks: Motivating Students to Learn Microprogramming with Minecraft.
Roan Cedric Campo, Enzo Arkin Panugayan, Clive Jarel Ang, Roger Luis Uy
2026HealKitchen: An AI-Driven, Behavior-Theory-Based Mobile Health Application for Dietary Behavior Change.
Iyanuoluwa Sowande, Ifeoma Adaji
2026HyperCare: An AI-Driven, Personalized, and Adaptive Persuasive Technology for Continuous Hypertension Prevention and Management.
Josteve Adekanbi, Japheth Mumo Kimeu, Gladwin Irudayaraj, Olumide Thomas Adeleke, Ibukun Okunade, Rita Orji, Oladapo Oyebode
2026Influencing Wildfire Preparedness, Mitigation, Response and Recovery.
Iyanuoluwa Sowande, Bunmi Ayodele-Makun, Adeniyi Asiyanbi, Ifeoma Adaji
2026KosmoWalker: Designing a Social Step-Based Mobile Game for Motivating Physical Activity.
Mausd Imran, Gerry Chan, Oladapo Oyebode, Rebecca Moyer, Rita Orji
2026MyHealthCore: An Evaluation of a Community-Engaged HIV Prevention Persuasive mHealth App Prototype for Black Communities in Canada.
Kaminda Natasha Musumbulwa, Gerry Chan, Rita Orji
2026Narrative Suggestion: An Implicit Corrective Feedback Method for Foreign Language Learning with Role-Playing AI Chatbots.
Elijah Nicolo Rosario, Ethel Ong
2026Parent-Child Dialogue Support Through Semi-autonomous Para-operated Robot in Home Learning.
Eiki Go, Tomonori Kubota, Masaya Iwasaki, Satoshi Sato, Kohei Ogawa
2026Personality-Aware Reinforcement Learning for Persuasive Dialogue with LLM-Driven Simulation.
Donghuo Zeng, Roberto Legaspi, Kazushi Ikeda
2026Persuasive Art Experience in the Metaverse: Case of the Finnish Metagallery.
Juho Mattila, Iikka J. Paajala, Sameera Bandaranayake, Pasi Karppinen
2026Persuasive Onboarding for Automated Driving: Design and Evaluation of Tutoring Strategies to Support Safe and Intended ADAS Use.
Verena Pongratz, Roxana Loyola Daiqui, Luca Zwack-Wandrey, Klaus Bengler
2026Persuasive Technology - 21st International Conference, PERSUASIVE 2026, Hakodate, Japan, March 10-13, 2026, Proceedings
Kaoru Sumi, Raian Ali, Roberto Legaspi
2026PostMom: An AI-Driven and Culturally-Tailored Persuasive Application for Postnatal Care in Nigeria.
Chinenye Ogbonnaya-Okafor, Grace Ataguba, Gerry Chan, Rita Orji
2026Recilify: An AI-Driven and Emotion-Adaptive Persuasive Technology for Promoting Mental Well-Being.
Oladapo Oyebode, Darren Steeves, Rita Orji
2026Role-Taking as a Method for Security Behaviour Change: A Qualitative Analysis of User Experience.
Aya Muhanad, Tourjana Islam Supti, Mahmoud Barhamgi, Khaled M. Khan, Aiman Erbad, Raian Ali
2026Serendipitous Learning Triggered by Crossword Puzzles with Newspaper Articles.
Yasuyuki Sumi, Ryusuke Hioki
2026Story2Change: Towards an AI-Driven Persuasive Technology for Depression Management through Narrative Storytelling.
Japheth Mumo Kimeu, Gladwin Irudayaraj, Josteve Adekanbi, Gloria Obuobi-Donkor, Medard Adu, Ejemai Eboreime, Grace Ataguba, Rita Orji, Oladapo Oyebode
2026Systematic Review of Persuasive Design Features Application in Existing Maternal Weight Management Interventions.
Tingya Wen, Elena Vlahu-Gjorgievska, Khin Than Win
2026Towards Personalized Conversations: How Rhetorical Framing Shapes User Trust and Acceptance in Healthcare Chatbots.
Rutuja Joshi, Klaus Bengler, Julia Augustyniak
2026Understanding User Perspectives on Persuasive Systems Design Principles in mHealth Applications Using Deep Learning Techniques.
Sudarshan Khadka, Elena Vlahu-Gjorgievska
2026Wellnify.Ai: Insights from the Longitudinal Use of an mHealth App for Health and Wellness.
Gerry Chan, Brendon Ferguson, Sam Ross, Rita Orji
2026When More is Less: A Methodological Sensitivity Analysis of Feature Noise and Label Binarization in Affective Computing.
Lester Anthony Sityar, Judith J. Azcarraga