| 2025 | (Un)sustainable Personalities: The Role of Personality When Persuading to Adopt Sustainable Behaviours. Elena Minucci, Martin Lages, Simone Stumpf |
| 2025 | AMRageddon V1: The Design and Usability Evaluation of a Digital Escape Room Game for Antimicrobial Resistance Education Through Persuasive Technology. Avis Anya Nowbuth, Vikram Singh Parmar, Andrea Porras Elizo, Aslak Irgens Steinsbekk, Ashis Jalote-Parmar |
| 2025 | Analysing User Feedback on Commercial Diet Tracking App. Joohyun Lee, Vivienne Guan, Khin Than Win |
| 2025 | Bridging Research and Practice in Persuasive Mobile Stress Management Apps: A 21-Year Comparative Analysis and Novel Design Framework. Mona Alhasani, Oladapo Oyebode, Rita Orji |
| 2025 | Design of a Personalised AI Coaching Assistant for Occupational Health and Safety. Jonathan Vitale, Shlomo Berkovsky, Shun Takeuchi, Amin Beheshti, Kexuan Xin, Junya Saito, Sosuke Yamao |
| 2025 | Designing Behavior Change Support Systems for Recovery from Addictions: Mapping Software Features with Counseling Strategies. Hasan Selkan Taskan, Harri Oinas-Kukkonen |
| 2025 | Digital Persuasion: Understanding the Impact of Online Influencers on Public Opinion. Omran Berjawi, Rida Khatoun, Giuseppe Fenza |
| 2025 | Effect of Competitive and Cooperative Learning Contexts in Controversial Information Search: Preliminary Results. Cheyenne Dosso, Mohamed Benlamine, Tiffany Morisseau, Christophe Heintz, Jean-Sébastien Vayre |
| 2025 | Evaluation of an Emotion-Aware Persuasive Framework Based on Peripheral Interaction for Reducing Physical Strain in Office Environments. Franci Suni Lopez, Nelly Condori-Fernández |
| 2025 | Exploring the Potential and Limitations of Large Language Models to Control the Behavior of Embodied Persuasive Agents. Christian Corrò, Luca Chittaro |
| 2025 | Gamified vs. Non-Gamified Language Learning: The Role of Working Memory and Gaming Disorder. Areej Babiker, Sameha Alshakhsi, Rabab Ali Abumalloh, Ala Yankouskaya, Dena Al-Thani, Magnus Liebherr, Raian Ali |
| 2025 | Health Risk Management Using Persuasive Technology: A Scoping Review. Stanley Ebhohimhen Abhadiomhen, Emmanuel Onyekachukwu Nzeakor, Kiemute Oyibo |
| 2025 | Insights into the Design of Ethical and Trustworthy Persuasive Technologies. Parinda Rahman, Ifeoma Adaji |
| 2025 | Investigation of the Eye Donor Aust App's Persuasiveness. Waraporn Chumkasian, Constantinos Petsoglou, Elena Vlahu-Gjorgievska, Khin Than Win |
| 2025 | LifeLink: The Design and Evaluation of an mHealth App for Caregivers Supporting Individuals with Suicidality. Smriti Jha, Gerry Chan, Rita Orji |
| 2025 | MyHealthCore: Towards a Community-Engaged HIV Prevention Persuasive mHealth App for Black Communities in Canada. Kaminda Natasha Musumbulwa, Gerry Chan, Oladapo Oyebode, Rita Orji |
| 2025 | Non-binary People are Harder to Persuade: Evidence and Insights. Victor Sonego, Annye Braca, Pierpaolo Dondio |
| 2025 | On People's Susceptibility to Persuasive Techniques in Social Engineering: Is It About the Technique or Their Readiness to Be Persuaded? Aya Muhanad, Ala Yankouskaya, Khaled M. Khan, Mahmoud Barhamgi, Raian Ali |
| 2025 | Personalized Digital Interventions for Behavior Change: Insights from the MoM App Study. Fawad Taj, Michel C. A. Klein, Aart van Halteren |
| 2025 | Personalized Social Proof for Persuasive Human-Robot Interaction. Rosalyn M. Langedijk, Lars Christian Jensen, Kerstin Fischer |
| 2025 | Persuasive Technology - 20th International Conference, PERSUASIVE 2025, Limassol, Cyprus, May 5-7, 2025, Proceedings Khin Than Win, Raian Ali, Evangelos Karapanos, George A. Papadopoulos, Kiemute Oyibo, Elena Vlahu-Gjorgievska |
| 2025 | PetBuddy: An Examination of Augmented Reality Mobile Health Game for Promoting Physical Activity. Priyal Srivastava, Gerry Chan, Oladapo Oyebode, Rita Orji |
| 2025 | The Heuristic Evaluation of Manipulative Interfaces. Frank B. W. Lewis, Julita Vassileva |
| 2025 | The Motivational Appeal of Persuasive Strategies in a Healthy Eating Behaviour Change Game. Chinenye Ndulue, Oladapo Oyebode, Rita Orji |