| 2016 | A Gamified Solution to Brief Interventions for Nightlife Well-Being. Luciano Gamberini, Anna Spagnolli, Massimo Nucci, Giovanni DeGiuli, Claudia Villa, Valeria Monarca, Alessandro G. Privitera, Luca Zamboni, Stephane Leclerq |
| 2016 | Alcohol Behaviour Change: Lessons Learned from User Reviews of iTunes Apps. Omar Mubin, Abdullah Al Mahmud, Muhammad Ashad Kabir |
| 2016 | Captology and Technology Appropriation: Unintended Use as a Source for Designing Persuasive Technologies. Alina Krischkowsky, Bernhard Maurer, Manfred Tscheligi |
| 2016 | Cicero: Middleware for Developing Persuasive Mobile Applications. Antonello D'Aloia, Matteo Lelli, Duckki Lee, Sumi Helal, Paolo Bellavista |
| 2016 | Creating Awareness of Sleep-Wake Hours by Gamification. Ayse Ezgi Ilhan, Bahar Sener, Hüseyin Hacihabiboglu |
| 2016 | Crowd-Designed Motivation: Combining Personality and the Transtheoretical Model. Roelof Anne Jelle de Vries, Khiet P. Truong, Vanessa Evers |
| 2016 | Developing a Virtual Coach for Chronic Patients: A User Study on the Impact of Similarity, Familiarity and Realism. Arlette van Wissen, Charlotte Vinkers, Aart van Halteren |
| 2016 | Formalization of Computational Human Behavior Models for Contextual Persuasive Technology. Tylar Murray, Eric B. Hekler, Donna Spruijt-Metz, Daniel E. Rivera, Andrew Raij |
| 2016 | Improving Adherence in Automated e-Coaching - A Case from Insomnia Therapy. Robbert-Jan Beun, Willem-Paul Brinkman, Siska Fitrianie, Fiemke Griffioen-Both, Corine H. G. Horsch, Jaap Lancee, Sandor Spruit |
| 2016 | Investigating Politeness Strategies and Their Persuasiveness for a Robotic Elderly Assistant. Stephan Hammer, Birgit Lugrin, Sergey Bogomolov, Kathrin Janowski, Elisabeth André |
| 2016 | Lock Up the Lighter: Experience Prototyping of a Lively Reflective Design for Smoking Habit Control. Kenny K. N. Chow |
| 2016 | Long-Term Effects of Computerized Simulations in Protracted Conflicts: The Case of Global Conflicts. Ronit Kampf |
| 2016 | More than Sex: The Role of Femininity and Masculinity in the Design of Personalized Persuasive Games. Marc Busch, Elke E. Mattheiss, Michaela Reisinger, Rita Orji, Peter Fröhlich, Manfred Tscheligi |
| 2016 | Online Peer Groups as a Persuasive Tool to Combat Digital Addiction. Amen Alrobai, John McAlaney, Keith Phalp, Raian Ali |
| 2016 | Persuasive Backfiring: When Behavior Change Interventions Trigger Unintended Negative Outcomes. Agnis Stibe, Brian Cugelman |
| 2016 | Persuasive Information Security: Techniques to Help Employees Protect Organizational Information Security. Marc Busch, Sameer Patil, Georg Regal, Christina Hochleitner, Manfred Tscheligi |
| 2016 | Persuasive Patterns in Q&A Social Networks. Ifeoma Adaji, Julita Vassileva |
| 2016 | Persuasive Practices: Learning from Home Security Advisory Services. Mateusz Dolata, Tino Comes, Birgit Schenk, Gerhard Schwabe |
| 2016 | Persuasive Strategies to Improve Driving Behaviour of Elderly Drivers by a Feedback Approach. Perrine Ruer, Charles Gouin-Vallerand, Evelyne F. Vallières |
| 2016 | Persuasive Technology - 11th International Conference, PERSUASIVE 2016, Salzburg, Austria, April 5-7, 2016, Proceedings Alexander Meschtscherjakov, Boris E. R. de Ruyter, Verena Fuchsberger, Martin Murer, Manfred Tscheligi |
| 2016 | Persuasive and Culture-Aware Feedback Acquisition. Malik Almaliki, Raian Ali |
| 2016 | Red Radiators Versus Red Tulips: The Influence of Context on the Interpretation and Effectiveness of Color-Based Ambient Persuasive Technology. Shengnan Lu, Jaap Ham, Cees J. H. Midden |
| 2016 | RightOnTime: The Role of Timing and Unobtrusiveness in Behavior Change Support Systems. Piiastiina Tikka, Harri Oinas-Kukkonen |
| 2016 | Self-Reflecting and Mindfulness: Cultivating Curiosity and Decentering Situated in Everyday Life. Ralph Vacca, Christopher Hoadley |
| 2016 | Smile Catcher: Can Game Design Lead to Positive Social Interactions? Niaja Farve, Pattie Maes |
| 2016 | Supporting Users in Setting Effective Goals in Activity Tracking. Katja Herrmanny, Jürgen Ziegler, Aysegül Dogangün |
| 2016 | Tailoring Web Pages for Persuasion on Prevention Topics: Message Framing, Color Priming, and Gender. Luca Chittaro |
| 2016 | The EDIE Method - Towards an Approach to Collaboration-Based Persuasive Design. Sandra Burri Gram-Hansen |
| 2016 | The Persuasive Potential Questionnaire (PPQ): Challenges, Drawbacks, and Lessons Learned. Alexander Meschtscherjakov, Magdalena Gärtner, Alexander G. Mirnig, Christina Rödel, Manfred Tscheligi |
| 2016 | Understanding Changes in the Motivation of Stroke Patients Undergoing Rehabilitation in Hospital. Michelle Pickrell, Bert Bongers, Elise van den Hoven |
| 2016 | Utilizing a Digital Game as a Mediatory Artifact for Social Persuasion to Prevent Speeding. Bernhard Maurer, Magdalena Gärtner, Martin Wuchse, Alexander Meschtscherjakov, Manfred Tscheligi |