PERSUASIVE B

31 papers

YearTitle / Authors
2016A Gamified Solution to Brief Interventions for Nightlife Well-Being.
Luciano Gamberini, Anna Spagnolli, Massimo Nucci, Giovanni DeGiuli, Claudia Villa, Valeria Monarca, Alessandro G. Privitera, Luca Zamboni, Stephane Leclerq
2016Alcohol Behaviour Change: Lessons Learned from User Reviews of iTunes Apps.
Omar Mubin, Abdullah Al Mahmud, Muhammad Ashad Kabir
2016Captology and Technology Appropriation: Unintended Use as a Source for Designing Persuasive Technologies.
Alina Krischkowsky, Bernhard Maurer, Manfred Tscheligi
2016Cicero: Middleware for Developing Persuasive Mobile Applications.
Antonello D'Aloia, Matteo Lelli, Duckki Lee, Sumi Helal, Paolo Bellavista
2016Creating Awareness of Sleep-Wake Hours by Gamification.
Ayse Ezgi Ilhan, Bahar Sener, Hüseyin Hacihabiboglu
2016Crowd-Designed Motivation: Combining Personality and the Transtheoretical Model.
Roelof Anne Jelle de Vries, Khiet P. Truong, Vanessa Evers
2016Developing a Virtual Coach for Chronic Patients: A User Study on the Impact of Similarity, Familiarity and Realism.
Arlette van Wissen, Charlotte Vinkers, Aart van Halteren
2016Formalization of Computational Human Behavior Models for Contextual Persuasive Technology.
Tylar Murray, Eric B. Hekler, Donna Spruijt-Metz, Daniel E. Rivera, Andrew Raij
2016Improving Adherence in Automated e-Coaching - A Case from Insomnia Therapy.
Robbert-Jan Beun, Willem-Paul Brinkman, Siska Fitrianie, Fiemke Griffioen-Both, Corine H. G. Horsch, Jaap Lancee, Sandor Spruit
2016Investigating Politeness Strategies and Their Persuasiveness for a Robotic Elderly Assistant.
Stephan Hammer, Birgit Lugrin, Sergey Bogomolov, Kathrin Janowski, Elisabeth André
2016Lock Up the Lighter: Experience Prototyping of a Lively Reflective Design for Smoking Habit Control.
Kenny K. N. Chow
2016Long-Term Effects of Computerized Simulations in Protracted Conflicts: The Case of Global Conflicts.
Ronit Kampf
2016More than Sex: The Role of Femininity and Masculinity in the Design of Personalized Persuasive Games.
Marc Busch, Elke E. Mattheiss, Michaela Reisinger, Rita Orji, Peter Fröhlich, Manfred Tscheligi
2016Online Peer Groups as a Persuasive Tool to Combat Digital Addiction.
Amen Alrobai, John McAlaney, Keith Phalp, Raian Ali
2016Persuasive Backfiring: When Behavior Change Interventions Trigger Unintended Negative Outcomes.
Agnis Stibe, Brian Cugelman
2016Persuasive Information Security: Techniques to Help Employees Protect Organizational Information Security.
Marc Busch, Sameer Patil, Georg Regal, Christina Hochleitner, Manfred Tscheligi
2016Persuasive Patterns in Q&A Social Networks.
Ifeoma Adaji, Julita Vassileva
2016Persuasive Practices: Learning from Home Security Advisory Services.
Mateusz Dolata, Tino Comes, Birgit Schenk, Gerhard Schwabe
2016Persuasive Strategies to Improve Driving Behaviour of Elderly Drivers by a Feedback Approach.
Perrine Ruer, Charles Gouin-Vallerand, Evelyne F. Vallières
2016Persuasive Technology - 11th International Conference, PERSUASIVE 2016, Salzburg, Austria, April 5-7, 2016, Proceedings
Alexander Meschtscherjakov, Boris E. R. de Ruyter, Verena Fuchsberger, Martin Murer, Manfred Tscheligi
2016Persuasive and Culture-Aware Feedback Acquisition.
Malik Almaliki, Raian Ali
2016Red Radiators Versus Red Tulips: The Influence of Context on the Interpretation and Effectiveness of Color-Based Ambient Persuasive Technology.
Shengnan Lu, Jaap Ham, Cees J. H. Midden
2016RightOnTime: The Role of Timing and Unobtrusiveness in Behavior Change Support Systems.
Piiastiina Tikka, Harri Oinas-Kukkonen
2016Self-Reflecting and Mindfulness: Cultivating Curiosity and Decentering Situated in Everyday Life.
Ralph Vacca, Christopher Hoadley
2016Smile Catcher: Can Game Design Lead to Positive Social Interactions?
Niaja Farve, Pattie Maes
2016Supporting Users in Setting Effective Goals in Activity Tracking.
Katja Herrmanny, Jürgen Ziegler, Aysegül Dogangün
2016Tailoring Web Pages for Persuasion on Prevention Topics: Message Framing, Color Priming, and Gender.
Luca Chittaro
2016The EDIE Method - Towards an Approach to Collaboration-Based Persuasive Design.
Sandra Burri Gram-Hansen
2016The Persuasive Potential Questionnaire (PPQ): Challenges, Drawbacks, and Lessons Learned.
Alexander Meschtscherjakov, Magdalena Gärtner, Alexander G. Mirnig, Christina Rödel, Manfred Tscheligi
2016Understanding Changes in the Motivation of Stroke Patients Undergoing Rehabilitation in Hospital.
Michelle Pickrell, Bert Bongers, Elise van den Hoven
2016Utilizing a Digital Game as a Mediatory Artifact for Social Persuasion to Prevent Speeding.
Bernhard Maurer, Magdalena Gärtner, Martin Wuchse, Alexander Meschtscherjakov, Manfred Tscheligi