PERSUASIVE B

33 papers

YearTitle / Authors
2006Biofeedback Revisited: Dynamic Displays to Improve Health Trajectories.
Margaret E. Morris
2006Break the Habit! Designing an e-Therapy Intervention Using a Virtual Coach in Aid of Smoking Cessation.
Jorne Grolleman, Betsy van Dijk, Anton Nijholt, Andrée van Emst
2006Captology: A Critical Review.
Bernardine M. C. Atkinson
2006Changing Induced Moods Via Virtual Reality.
Rosa María Baños, Víctor Liaño, Cristina Botella, Mariano Alcañiz Raya, Belén Guerrero, Beatriz Rey
2006Communication and Persuasion Technology: Psychophysiology of Emotions and User-Profiling.
Egon L. van den Broek, Marleen H. Schut, Kees Tuinenbreijer, Joyce H. D. M. Westerink
2006Cueing Common Ecological Behaviors to Increase Environmental Attitudes.
Gert Cornelissen, Mario Pandelaere, Luk Warlop
2006Effect of a Virtual Coach on Athletes' Motivation.
Anke Eyck, Kelvin Geerlings, Dina Karimova, Bernt Meerbeek, Lu Wang, Wijnand A. IJsselsteijn, Yvonne de Kort, Michiel Roersma, Joyce H. D. M. Westerink
2006Feeling Strangely Fine: The Well-Being Economy in Popular Games.
Pippin Barr, Rilla Khaled, James Noble, Robert Biddle
2006Investigating Social Software as Persuasive Technology.
Rilla Khaled, Pippin Barr, James Noble, Robert Biddle
2006Our Place or Mine? Exploration into Collectivism-Focused Persuasive Technology Design.
Rilla Khaled, Pippin Barr, James Noble, Ronald Fischer, Robert Biddle
2006Persuasion Artifices to Promote Wellbeing.
Fiorella de Rosis, Irene Mazzotta, Maria Miceli, Isabella Poggi
2006Persuasive Appliances: Goal Priming and Behavioral Response to Product-Integrated Energy Feedback.
Teddy McCalley, Florian Kaiser, Cees J. H. Midden, Merijn Keser, Maarten Teunissen
2006Persuasive Design: Fringes and Foundations.
Johan Redström
2006Persuasive GERONtechnology: An Introduction.
Johanna E. M. H. van Bronswijk
2006Persuasive GERONtechnology: Reaping Technology's Coaching Benefits at Older Age.
James L. Fozard, William D. Kearns
2006Persuasive Pillboxes: Improving Medication Adherence with Personal Digital Assistants.
Anthony A. Sterns, Christopher B. Mayhorn
2006Persuasive Story Table: Promoting Exchange of Life History Stories Among Elderly in Institutions.
Kees Knipscheer, Jasper Nieuwesteeg, Johan Oste
2006Persuasive Technologies in Education: Improving Motivation to Read and Write for Children.
Andrés Lucero, Rodrigo Zuloaga, Selene Mota, Felipe Muñoz
2006Persuasive Technology for Human Well-Being: Setting the Scene.
Wijnand A. IJsselsteijn, Yvonne de Kort, Cees J. H. Midden, Berry Eggen, Elise van den Hoven
2006Persuasive Technology for Leisure and Health: Development of a Personal Navigation Tool.
Claudine McCreadie, Jonathan Raper, Anil Gunesh, Jo Wood, Kevin Carey, Helen Petrie, Lucy Wood, Ordnance Survey, Steve Tyler, Simon Biggs
2006Persuasive Technology, First International Conference on Persuasive Technology for Human Well-Being, PERSUASIVE 2006, Eindhoven, The Netherlands, May 18-19, 2006, Proceedings
Wijnand A. IJsselsteijn, Yvonne de Kort, Cees J. H. Midden, Berry Eggen, Elise van den Hoven
2006Persuasiveness of a Mobile Lifestyle Coaching Application Using Social Facilitation.
Roland Gasser, Dominique Brodbeck, Markus Degen, Jürg Luthiger, Remo Wyss, Serge Reichlin
2006Self-management of Vascular Patients Activated by the Internet and Nurses: Rationale and Design.
Bertine M. B. Goessens, Frank L. J. Visseren, Alexander C. Geerts, Judith Wierdsma, Hubertus W. van den Borne, Ale Algra, Yolanda van der Graaf
2006Social Presence as a Conduit to the Social Dimensions of Online Trust.
Peter de Vries
2006Technology Adds New Principles to Persuasive Psychology: Evidence from Health Education.
Arie Dijkstra
2006The Persuasive Power of Mediated Risk Experiences.
Anneloes Meijnders, Cees J. H. Midden, Teddy McCalley
2006The PowerHhouse: A Persuasive Computer Game Designed to Raise Awareness of Domestic Energy Consumption.
Magnus Bång, Carin Torstensson, Cecilia Katzeff
2006The Six Most Powerful Persuasion Strategies.
B. J. Fogg
2006Towards an Architecture for an Adaptive Persuasive System.
Hien Nguyen, Judith Masthoff
2006Using Computational Agents to Motivate Diet Change.
Chris Creed
2006Visualizing Energy Consumption of Radiators.
Magnus Gyllenswärd, Anton Gustafsson, Magnus Bång
2006Well-Being to "Well Done!": The Development Cycle in Role-Playing Games.
Pippin Barr, Rilla Khaled, James Noble, Robert Biddle
2006perCues: Trails of Persuasion for Ambient Intelligence.
Manfred Tscheligi, Wolfgang Reitberger, Christoph Obermair, Bernd Ploderer