| 2015 | A fuzzy-based rate adaptation controller for DASH. Ashkan Sobhani, Abdulsalam Yassine, Shervin Shirmohammadi |
| 2015 | A logical memory model for scaling parallel multimedia workloads. Preben N. Olsen, Martin Nyhus, Pål Halvorsen, Carsten Griwodz |
| 2015 | A taxonomy for player actions with latency in network games. Mark Claypool, Tianhe Wang, McIntyre Watts |
| 2015 | Content-adaptive display power saving in internet mobile streaming. Yao Liu, Mengbai Xiao, Ming Zhang, Xin Li, Mian Dong, Zhan Ma, Zhenhua Li, Songqing Chen |
| 2015 | DASH fast start using HTTP/2. Wael Chérif, Youenn Fablet, Eric Nassor, Jonathan Taquet, Yuki Fujimori |
| 2015 | Exploitation of producer intent in relation to bandwidth and QoE for online video streaming services. Michael Riegler, Lilian Calvet, Amandine Calvet, Pål Halvorsen, Carsten Griwodz |
| 2015 | Last N: relevance-based selectivity for forwarding video in multimedia conferences. Boris Grozev, Lyubomir Marinov, Varun Singh, Emil Ivov |
| 2015 | On crowdsourced interactive live streaming: a Twitch.tv-based measurement study. Cong Zhang, Jiangchuan Liu |
| 2015 | Proceedings of the 25th ACM Workshop on Network and Operating Systems Support for Digital Audio and Video, NOSSDAV 2015, Portland, OR, USA, March 20, 2015 |
| 2015 | Thunder crystal: a novel crowdsourcing-based content distribution platform. Liang Chen, Yipeng Zhou, Mi Jing, Richard T. B. Ma |
| 2015 | Towards bridging online game playing and live broadcasting: design and optimization. Ryan Shea, Di Fu, Jiangchuan Liu |
| 2015 | VAS: a video adaptation service to support mobile video. Stefan Wilk, Denny Stohr, Wolfgang Effelsberg |
| 2015 | When on-the-fly erasure code makes late video decoding happen. Pierre-Ugo Tournoux, Tuan Tran Thai, Emmanuel Lochin, Jérôme Lacan |