| 2006 | A hybrid thin-client protocol for multimedia streaming and interactive gaming applications. Davy De Winter, Pieter Simoens, Lien Deboosere, Filip De Turck, Joris Moreau, Bart Dhoedt, Piet Demeester |
| 2006 | A multi-stream adaptation framework for bandwidth management in 3D tele-immersion. Zhenyu Yang, Bin Yu, Klara Nahrstedt, Ruzena Bajcsy |
| 2006 | A platform for dynamic microcell redeployment in massively multiplayer online games. Bruno Van Den Bossche, Tom Verdickt, Bart De Vleeschauwer, Stein Desmet, Stijn De Mulder, Filip De Turck, Bart Dhoedt, Piet Demeester |
| 2006 | AC/DC: an algorithm for cheating detection by cheating. Stefano Ferretti, Marco Roccetti |
| 2006 | AMTrac: adaptive meta-caching for transcoding. Dongyu Liu, Songqing Chen, Bo Shen |
| 2006 | Assigning game server roles in mobile ad-hoc networks. Oliver Wellnitz, Lars C. Wolf |
| 2006 | Design and evaluation of a 3D video system based on H.264 view coding. Hari Kalva, Lakis Christodoulou, Liam M. Mayron, Oge Marques, Borko Furht |
| 2006 | Evaluating dead reckoning variations with a multi-player game simulator. Wladimir Palant, Carsten Griwodz, Pål Halvorsen |
| 2006 | FGS-MR: MPEG4 fine grained scalable multi-resolution layered video encoding. Siddhartha Chattopadhyay, Suchendra M. Bhandarkar, Kang Li |
| 2006 | GONE: an infrastructure overlay for resilient, DoS-limiting networking. Xiaoming Fu, Jon Crowcroft |
| 2006 | Harmonic placement: file system support for scalable streaming of layer encoded object. Sooyong Kang, Youjip Won, Seunghyun Roh |
| 2006 | Intra-stream encoding for multiple depth streams. Sang-Uok Kum, Ketan Mayer-Patel |
| 2006 | Multi-hop buffering and adaptation for video-based sensor networking applications. Jie Huang, Wu-chi Feng, Wu-chang Feng, David Romano |
| 2006 | NSYNC: network synchronization for peer-to-peer streaming overlay construction. Hongbo Jiang, Shudong Jin |
| 2006 | Network and Operating System Support for Digital Audio and Video, 16th International Workshop, NOSSDAV 2006, Newport, Rhode Island, USA, November 22-23, 2006, Proceedings Brian Neil Levine, Mark Claypool |
| 2006 | Off-line economies for digital media. Darko Kirovski, Kamal Jain |
| 2006 | On combining temporal scaling and quality scaling for streaming MPEG. Huahui Wu, Mark Claypool, Robert E. Kinicki |
| 2006 | Optimistic load balancing in a distributed virtual environment. Roman Chertov, Sonia Fahmy |
| 2006 | Optimizing overlay topology by reducing cut vertices. Xiaomei Liu, Li Xiao, Andrew Kreling, Yunhao Liu |
| 2006 | Redundancy-controllable adaptive retransmission timeout estimation for packet video. Ali C. Begen, Yucel Altunbasak |
| 2006 | Revisiting multimedia streaming in mobile ad hoc networks. Peng Xue, Surendar Chandra |
| 2006 | The fun of using TCP for an MMORPG. Carsten Griwodz, Pål Halvorsen |
| 2006 | Understanding mesh-based peer-to-peer streaming. Nazanin Magharei, Reza Rejaie |
| 2006 | Video authentication for H.264/AVC using digital signature standard and secure hash algorithm. Nandakishore Ramaswamy, K. R. Rao |