| 2024 | "Pick a Nature Sound Now to Feel Better": The Effects of Listening to a Chosen Natural Sound on Informal Caregivers' Well-being. Beatriz Peres, Pedro F. Campos |
| 2024 | A Highway Driving Simulator for Vehicle Platooning Applications. Maximilian Schrapel, Alexey Vinel |
| 2024 | Active Acoustic Sensing Based Authentication System Using a Door Handle. Tomoki Konishi, Myungguen Choi, Buntarou Shizuki |
| 2024 | An LLM-driven Transcription Task for Mobile Text Entry Studies. Andreas Komninos, Anna Maria Feit, Luis A. Leiva, Florian Lehmann, Ioulia Simou, Dimosthenis Minas, Angelos Fotopoulos, Michalis Xenos |
| 2024 | Assessing Cognitive and Social Awareness among Group Members in AI-assisted Collaboration. Sander de Jong, Joel Wester, Tim Schrills, Kristina Skjødt Secher, Carla F. Griggio, Niels van Berkel |
| 2024 | Automata: Bridging Theory and Practice in Mechanics Through Hands-On Experience. Irmak Üreten, Ahmet Burhan Bas, Sedat Yalçin |
| 2024 | Aware Eye - Wearable Provotype as a Playful Design on Sensing Environments. Juri Etto, Emma Kirjavainen, Matilda Kalving, Jonna Häkkilä |
| 2024 | BrickMusicTable: A LEGO brick-based tabletop sequencer. Merlin Waldhör, Oliver Hödl, Peter Reichl |
| 2024 | CaseTouch: Occlusion-Free Touch Input by adding a Thin Sensor Stripe to the Smartwatch Case. Dennis Stanke, Benjamin Simon, Sergej Löwen, Michael Rohs |
| 2024 | Challenges and Opportunities of Moderating Usage of Large Language Models in Education. Lars Krupp, Steffen Steinert, Maximilian Kiefer-Emmanouilidis, Karina E. Avila, Paul Lukowicz, Jochen Kuhn, Stefan Küchemann, Jakob Karolus |
| 2024 | Chromaesthetica: A Virtual Reality App for Learning Musical Theory Using Sound-Colour Cross-Modal Associations. Patrick O'Toole, Maurizio Mancini, Ian Pitt, Laura Maye |
| 2024 | Co-Designing Interactive Technologies for Cultural Heritage Contexts - Creating and Evaluating Interactive Museum Experiences. Siiri Paananen |
| 2024 | Comparing Early-Stage Symptoms of Spatial Disorientation Between Virtual Reality Navigation and Paper-Based MoCA Test. Maria Dodieva, Luis Quintero |
| 2024 | DangAR: Prototype of a Collaborative Augmented Reality System for Creating Danger Zones and Real-Time Collision Detection in Industrial Environments. Vimal Darius Seetohul, Matthias Böhmer |
| 2024 | Decoding Fatigue: Analyzing Offline Handwriting with Machine Learning to Detect Perceived Exhaustion. Dominik Schön, Thomas Kosch, Till Becker, Godfred Antwi-Boasiako, Merret Jung, Ana Laura Chioca Vieira, Max Mühlhäuser, Florian Müller |
| 2024 | Demonstrating Coniotomy with Reusable Phantom Larynx. Jan van Frankenhuyzen, John van den Dobbelsteen, Andrii Matviienko |
| 2024 | Designing AI Personalities: Enhancing Human-Agent Interaction Through Thoughtful Persona Design. Nima Zargham, Mateusz Dubiel, Smit Desai, Thomas Mildner, Hanz-Joachim Belz |
| 2024 | Designing Ethical and Trustworthy Persuasive Technologies. Parinda Rahman, Ifeoma Adaji |
| 2024 | Designing Plastics Recycling with Virtual Reality. Juri Etto, Kuisma Hurtig, Emma Kirjavainen, Jonna Häkkilä |
| 2024 | Designing the Experience for Virtual Graveyard Heritage Sites. Jonna Häkkilä, Sanni Mustonen, Juha-Matti Taikina-Aho, Jemina Colley, Miika Puljujärvi, Siiri Paananen |
| 2024 | Detecting Internal and External Attention in Virtual Reality: A Comparative Analysis of EEG Classification Methods. Francesco Chiossi, Changkun Ou, Felix Putze, Sven Mayer |
| 2024 | Effects of Third-Person Locomotion Techniques on Sense of Embodiment in Virtual Reality. Johanna Ulrichs, Andrii Matviienko, Luis Quintero |
| 2024 | Emoji Keyboard as a Feedback Collection Tool. Timo Luukkonen, Joel Koutonen, Petra Nurmela, Jonna Häkkilä, Ashley Colley |
| 2024 | Envisioning Ubiquitous Biosignal Interaction with Multimedia. Ekaterina R. Stepanova, Alice C. Haynes, Laia Turmo Vidal, Francesco Chiossi, Abdallah El Ali, Luis Quintero, Yoav Luft, Nadia Campo Woytuk, Sven Mayer |
| 2024 | Ethics in Persuasive Technologies: A Systematic Literature Review. Parinda Rahman, Ifeoma Adaji |
| 2024 | Exploring Virtual Reality as a Platform for Early-Stage Design for Human Augmentation Technologies. Steeven Villa, Robin Neuhaus, Yannick Weiss, Marc Hassenzahl |
| 2024 | Exploring the Effects of Physiologically Triggered Visual Adaptations on XR Experience. Ashley Colley, Henri Mella, Roope Raisamo, Jonna Häkkilä |
| 2024 | Exploring the Effects of User Input and Decision Criteria Control on Trust in a Decision Support Tool for Spare Parts Inventory Management. Maren Hinrichs, Thi Bich Diep Bui, Stefan Schneegass |
| 2024 | Facial Gesture Classification with Few-shot Learning Using Limited Calibration Data from Photo-reflective Sensors on Smart Eyewear. Katsutoshi Masai, Maki Sugimoto, Brian Kenji Iwana |
| 2024 | Finding a Way Through the Social Media Labyrinth: Guiding Design Through User Expectations. Thomas Mildner, Gian-Luca Savino, Susanne Putze, Rainer Malaka |
| 2024 | From My Vantage Point: Exploring The Effect of First-Person and Third-Person Perspectives on Social Acceptance in VR Roleplaying Games. Caglar Yildirim, Sercan Sengün, Eyup Engin Kucuk, Mehmet Akhoroz, D. Fox Harrell |
| 2024 | From Voice to Value: Leveraging AI to Enhance Spoken Online Reviews on the Go. Kavindu Ravishan, Dániel Szabó, Niels van Berkel, Aku Visuri, Chi-Lan Yang, Koji Yatani, Simo Hosio |
| 2024 | GazeMolVR: Sharing Eye-Gaze Cues in a Collaborative VR Environment for Molecular Visualization. Rajkumar Darbar, Hubert Santuz, Antoine Taly, Marc Baaden |
| 2024 | Guidelines for Disc Golf Applications and Design Principles for SportsHCI: A Human-Centered Approach. Marko I. M. E. Moilanen, Netta Iivari, Leena Arhippainen, Arto Lanamäki |
| 2024 | Heavy is the Hand: Effects of Hand-Tracking Input and Gestures on Locomotion Performance and User Experience in Virtual Reality. Mehmet Akhoroz, Caglar Yildirim |
| 2024 | Human-centered AI Technologies in Human-robot Interaction for Social Settings. Yuchong Zhang, Khaled Kassem, Zhengya Gong, Fan Mo, Yong Ma, Emma Kirjavainen, Jonna Häkkilä |
| 2024 | Introducing the "Simulated Interaction Task for Children" (Kids-SIT): Recording and Analyzing Social Interaction Behavior. Matthias Norden, William Saakyan, Nadine Vietmeier, Simone Kirst, Isabel Dziobek, Julia Asbrand, Hanna Drimalla |
| 2024 | Investigating Walking Performance and Experience with Different Locomotion Technologies in VR. Yu Wang, Jakob Eckkrammer, Martin Kocur, Philipp Wintersberger |
| 2024 | JumpMetric: Assessment of Fiducial Positions for Vertical Jump Height Estimation from Depth Cameras and Wearable Sensors. Christoff Kügler, Patrick Trollmann, Florian Wolling, Florian Michahelles |
| 2024 | LeARn at Home: Comparing Augmented Reality and Video Conferencing Remote Tutoring. Nick Wittig, Tobias Drey, Theresa Wettig, Jonas Auda, Marion Koelle, David Goedicke, Stefan Schneegass |
| 2024 | Let me quickly share it - Time Pressure when Sharing on Social Media. Rebecca Panskus, Tangila Islam Tanni, Alexander Ponticello, Echo Meissner, Yan Solihin, Katharina Krombholz, Karola Marky |
| 2024 | Level Up or Game Over: Exploring How Dark Patterns Shape Mobile Games. Sam Niknejad, Thomas Mildner, Nima Zargham, Susanne Putze, Rainer Malaka |
| 2024 | MIRAGE: Mixed Reality Alerts for Guarding Against Environmental Fall Hazards. Christopher Katins, Christopher Lazik, Katja Chen, Thomas Kosch |
| 2024 | MobiTouch: Enhancing Pneumatic Wearable Haptics with Vibrotactile Actuation. Mark Kruijthoff, Abdallah El Ali, Himanshu Verma, Sebastian Günther, Kaspar Jansen |
| 2024 | MorphGrip: Haptic Guidance Using a Shape-Changing Grip. Juan F. Olaya-Figueroa, Adrien Chaffangeon Caillet, Jan Willms, Marco Kurzweg, Nimer Darwiche, David Dann, Ferdinand Streicher, Katrin Wolf |
| 2024 | Optimisation of neural networks for applications based on multimodal data fusion running on MCUs and MPUs. Sofia Marilina Glorioso |
| 2024 | PERSONÆR - Transparency Enhancing Tool for LLM-Generated User Personas from Live Website Visits. Kirill Kronhardt, Sebastian Hoffmann, Fabian Adelt, Jens Gerken |
| 2024 | PalPalette: Sharing Photo-Extracted Color Palettes with a Pal for Ambient Communication. Sabine Huschke, Katrin Schweitzer, Nick Gaetano Crisci, Vimal Darius Seetohul, Dominik Deimel, Finn Wehn, Matthias Böhmer |
| 2024 | Pedestrian-Robot Interaction on Sidewalks: External User Interfaces for Mobile Delivery Robots. Felix Heisel, Lennon Kulke, Zina Beek, Stefan Reitmann, Bastian Pfleging |
| 2024 | Perspectives on DeepFakes for Privacy: Comparing Perceptions of Photo Owners and Obfuscated Individuals towards DeepFake Versus Traditional Privacy-Enhancing Obfuscation. Mohamed Khamis, Rebecca Panskus, Habiba Farzand, Marija Mumm, Shaun Alexander Macdonald, Karola Marky |
| 2024 | Proceedings of the International Conference on Mobile and Ubiquitous Multimedia, MUM 2024, Stockholm, Sweden, December 1-4, 2024 Andrii Matviienko, Jasmin Niess, Thomas Kosch |
| 2024 | Prototyping Surface Slipperiness using Sole-Attached Textures during Haptic Walking in Virtual Reality. Donald Degraen, Martin Feick, Serdar Durdyyev, Antonio Krüger |
| 2024 | Recall for Good: Flexible Retrospective Mobile In-App Topic Tracking in a Privacy-Friendly Local-First Approach. Philipp Krieter |
| 2024 | Resonant Sticker Buttons: The Effect of Button Size and Feedback Latency on Perceived Button Weight and Vibrotactile Feedback Strength. Marco Kurzweg, Jan Willms, Adrien Chaffangeon Caillet, Katrin Wolf |
| 2024 | SHIFT towards Sustainable Tourism: Designing a Ubiquitous Platform for Co-Creating Experiences with Tourists and Residents. Rui Neves Madeira, Samuel Robalo, André Cordeiro |
| 2024 | Self-promotion with a chance of warnings: Exploring Cybersecurity Communication Among Government Institutions on LinkedIn. Alexander Johannes Wilke, Jan Magnus Nold, Oskar Braun, Florian Meissner, Matteo Große-Kampmann |
| 2024 | ShoulderTapper: Providing Directional Cues through Electrotactile Feedback for Target Acquisition in Pick-by-Light Systems. Vimal Darius Seetohul, Katrin Schweitzer, Matthias Böhmer |
| 2024 | Stories with Style: Narrative Virtual and Imaginary Spaces of Reading Fiction in Virtual Reality. Nikola Kunzová, Adam J. Stepánek, Daniel Echeverri, Danielle Kathryn Langlois, Simone Kriglstein |
| 2024 | The Framework of NAVIS: Navigating Virtual Spaces with Immersive Scooters. Zhixun Lin, Wei He, Xinyi Liu, Mingchen Ye, Xiang Li, Ge Lin Kan |
| 2024 | The Hidden Potential: Reimagining Household Items as Smart Home Interfaces. Michael Chamunorwa, Heiko Müller, Susanne Boll |
| 2024 | The Spectrum of Proactive Functioning in Digital Companions. Sanjiv S. Jha, Nicolò Ghielmini, Kimberly García, Simon Mayer |
| 2024 | Thumb-to-Finger Gesture Recognition Using COTS Smartwatch Accelerometers. Riku Tsunoda, Myungguen Choi, Buntarou Shizuki |
| 2024 | Towards LLM-Generated Affective Phrase Sets for Text Entry Evaluation. Andreas Komninos, Ioulia Simou, Angelos Fotopoulos, Eleftheria Lito Michanetzi, Michalis Xenos |
| 2024 | Trickery: Exploring a Serious Game Approach to Raise Awareness of Deceptive Patterns. Kirill Kronhardt, Kevin Rolfes, Jens Gerken |
| 2024 | Useful but Distracting: Viewer Experience with Keyword Highlights and Time-Synchronization in Captions for Language Learning. Henrike Weingärtner, Maximiliane Windl, Lewis L. Chuang, Fiona Draxler |
| 2024 | VR Headsets In-The-Wild: Qualitative Insights on Safety, Awareness, and Social Challenges from Real Train Journeys. Laura Bajorunaite, Julie R. Williamson, Stephen A. Brewster |
| 2024 | VRCreatIn: Taking In-Situ Pen and Tablet Interaction Beyond Ideation to 3D Modeling Lighting and Texturing. Tobias Drey, Nico Rixen, Julian Karlbauer, Enrico Rukzio |
| 2024 | Wearable Emoji Display for a Robot Dog to Enhance Communication and Trust. Kuisma Hurtig, Jemina Colley, Emma Kirjavainen, Jonna Häkkilä |
| 2024 | fingARspell: A Mobile AR Tool for Learning the Deafblind Manual Alphabet. Raj Gangakhedkar, Arthur Theil |