MUM B

69 papers

YearTitle / Authors
2024"Pick a Nature Sound Now to Feel Better": The Effects of Listening to a Chosen Natural Sound on Informal Caregivers' Well-being.
Beatriz Peres, Pedro F. Campos
2024A Highway Driving Simulator for Vehicle Platooning Applications.
Maximilian Schrapel, Alexey Vinel
2024Active Acoustic Sensing Based Authentication System Using a Door Handle.
Tomoki Konishi, Myungguen Choi, Buntarou Shizuki
2024An LLM-driven Transcription Task for Mobile Text Entry Studies.
Andreas Komninos, Anna Maria Feit, Luis A. Leiva, Florian Lehmann, Ioulia Simou, Dimosthenis Minas, Angelos Fotopoulos, Michalis Xenos
2024Assessing Cognitive and Social Awareness among Group Members in AI-assisted Collaboration.
Sander de Jong, Joel Wester, Tim Schrills, Kristina Skjødt Secher, Carla F. Griggio, Niels van Berkel
2024Automata: Bridging Theory and Practice in Mechanics Through Hands-On Experience.
Irmak Üreten, Ahmet Burhan Bas, Sedat Yalçin
2024Aware Eye - Wearable Provotype as a Playful Design on Sensing Environments.
Juri Etto, Emma Kirjavainen, Matilda Kalving, Jonna Häkkilä
2024BrickMusicTable: A LEGO brick-based tabletop sequencer.
Merlin Waldhör, Oliver Hödl, Peter Reichl
2024CaseTouch: Occlusion-Free Touch Input by adding a Thin Sensor Stripe to the Smartwatch Case.
Dennis Stanke, Benjamin Simon, Sergej Löwen, Michael Rohs
2024Challenges and Opportunities of Moderating Usage of Large Language Models in Education.
Lars Krupp, Steffen Steinert, Maximilian Kiefer-Emmanouilidis, Karina E. Avila, Paul Lukowicz, Jochen Kuhn, Stefan Küchemann, Jakob Karolus
2024Chromaesthetica: A Virtual Reality App for Learning Musical Theory Using Sound-Colour Cross-Modal Associations.
Patrick O'Toole, Maurizio Mancini, Ian Pitt, Laura Maye
2024Co-Designing Interactive Technologies for Cultural Heritage Contexts - Creating and Evaluating Interactive Museum Experiences.
Siiri Paananen
2024Comparing Early-Stage Symptoms of Spatial Disorientation Between Virtual Reality Navigation and Paper-Based MoCA Test.
Maria Dodieva, Luis Quintero
2024DangAR: Prototype of a Collaborative Augmented Reality System for Creating Danger Zones and Real-Time Collision Detection in Industrial Environments.
Vimal Darius Seetohul, Matthias Böhmer
2024Decoding Fatigue: Analyzing Offline Handwriting with Machine Learning to Detect Perceived Exhaustion.
Dominik Schön, Thomas Kosch, Till Becker, Godfred Antwi-Boasiako, Merret Jung, Ana Laura Chioca Vieira, Max Mühlhäuser, Florian Müller
2024Demonstrating Coniotomy with Reusable Phantom Larynx.
Jan van Frankenhuyzen, John van den Dobbelsteen, Andrii Matviienko
2024Designing AI Personalities: Enhancing Human-Agent Interaction Through Thoughtful Persona Design.
Nima Zargham, Mateusz Dubiel, Smit Desai, Thomas Mildner, Hanz-Joachim Belz
2024Designing Ethical and Trustworthy Persuasive Technologies.
Parinda Rahman, Ifeoma Adaji
2024Designing Plastics Recycling with Virtual Reality.
Juri Etto, Kuisma Hurtig, Emma Kirjavainen, Jonna Häkkilä
2024Designing the Experience for Virtual Graveyard Heritage Sites.
Jonna Häkkilä, Sanni Mustonen, Juha-Matti Taikina-Aho, Jemina Colley, Miika Puljujärvi, Siiri Paananen
2024Detecting Internal and External Attention in Virtual Reality: A Comparative Analysis of EEG Classification Methods.
Francesco Chiossi, Changkun Ou, Felix Putze, Sven Mayer
2024Effects of Third-Person Locomotion Techniques on Sense of Embodiment in Virtual Reality.
Johanna Ulrichs, Andrii Matviienko, Luis Quintero
2024Emoji Keyboard as a Feedback Collection Tool.
Timo Luukkonen, Joel Koutonen, Petra Nurmela, Jonna Häkkilä, Ashley Colley
2024Envisioning Ubiquitous Biosignal Interaction with Multimedia.
Ekaterina R. Stepanova, Alice C. Haynes, Laia Turmo Vidal, Francesco Chiossi, Abdallah El Ali, Luis Quintero, Yoav Luft, Nadia Campo Woytuk, Sven Mayer
2024Ethics in Persuasive Technologies: A Systematic Literature Review.
Parinda Rahman, Ifeoma Adaji
2024Exploring Virtual Reality as a Platform for Early-Stage Design for Human Augmentation Technologies.
Steeven Villa, Robin Neuhaus, Yannick Weiss, Marc Hassenzahl
2024Exploring the Effects of Physiologically Triggered Visual Adaptations on XR Experience.
Ashley Colley, Henri Mella, Roope Raisamo, Jonna Häkkilä
2024Exploring the Effects of User Input and Decision Criteria Control on Trust in a Decision Support Tool for Spare Parts Inventory Management.
Maren Hinrichs, Thi Bich Diep Bui, Stefan Schneegass
2024Facial Gesture Classification with Few-shot Learning Using Limited Calibration Data from Photo-reflective Sensors on Smart Eyewear.
Katsutoshi Masai, Maki Sugimoto, Brian Kenji Iwana
2024Finding a Way Through the Social Media Labyrinth: Guiding Design Through User Expectations.
Thomas Mildner, Gian-Luca Savino, Susanne Putze, Rainer Malaka
2024From My Vantage Point: Exploring The Effect of First-Person and Third-Person Perspectives on Social Acceptance in VR Roleplaying Games.
Caglar Yildirim, Sercan Sengün, Eyup Engin Kucuk, Mehmet Akhoroz, D. Fox Harrell
2024From Voice to Value: Leveraging AI to Enhance Spoken Online Reviews on the Go.
Kavindu Ravishan, Dániel Szabó, Niels van Berkel, Aku Visuri, Chi-Lan Yang, Koji Yatani, Simo Hosio
2024GazeMolVR: Sharing Eye-Gaze Cues in a Collaborative VR Environment for Molecular Visualization.
Rajkumar Darbar, Hubert Santuz, Antoine Taly, Marc Baaden
2024Guidelines for Disc Golf Applications and Design Principles for SportsHCI: A Human-Centered Approach.
Marko I. M. E. Moilanen, Netta Iivari, Leena Arhippainen, Arto Lanamäki
2024Heavy is the Hand: Effects of Hand-Tracking Input and Gestures on Locomotion Performance and User Experience in Virtual Reality.
Mehmet Akhoroz, Caglar Yildirim
2024Human-centered AI Technologies in Human-robot Interaction for Social Settings.
Yuchong Zhang, Khaled Kassem, Zhengya Gong, Fan Mo, Yong Ma, Emma Kirjavainen, Jonna Häkkilä
2024Introducing the "Simulated Interaction Task for Children" (Kids-SIT): Recording and Analyzing Social Interaction Behavior.
Matthias Norden, William Saakyan, Nadine Vietmeier, Simone Kirst, Isabel Dziobek, Julia Asbrand, Hanna Drimalla
2024Investigating Walking Performance and Experience with Different Locomotion Technologies in VR.
Yu Wang, Jakob Eckkrammer, Martin Kocur, Philipp Wintersberger
2024JumpMetric: Assessment of Fiducial Positions for Vertical Jump Height Estimation from Depth Cameras and Wearable Sensors.
Christoff Kügler, Patrick Trollmann, Florian Wolling, Florian Michahelles
2024LeARn at Home: Comparing Augmented Reality and Video Conferencing Remote Tutoring.
Nick Wittig, Tobias Drey, Theresa Wettig, Jonas Auda, Marion Koelle, David Goedicke, Stefan Schneegass
2024Let me quickly share it - Time Pressure when Sharing on Social Media.
Rebecca Panskus, Tangila Islam Tanni, Alexander Ponticello, Echo Meissner, Yan Solihin, Katharina Krombholz, Karola Marky
2024Level Up or Game Over: Exploring How Dark Patterns Shape Mobile Games.
Sam Niknejad, Thomas Mildner, Nima Zargham, Susanne Putze, Rainer Malaka
2024MIRAGE: Mixed Reality Alerts for Guarding Against Environmental Fall Hazards.
Christopher Katins, Christopher Lazik, Katja Chen, Thomas Kosch
2024MobiTouch: Enhancing Pneumatic Wearable Haptics with Vibrotactile Actuation.
Mark Kruijthoff, Abdallah El Ali, Himanshu Verma, Sebastian Günther, Kaspar Jansen
2024MorphGrip: Haptic Guidance Using a Shape-Changing Grip.
Juan F. Olaya-Figueroa, Adrien Chaffangeon Caillet, Jan Willms, Marco Kurzweg, Nimer Darwiche, David Dann, Ferdinand Streicher, Katrin Wolf
2024Optimisation of neural networks for applications based on multimodal data fusion running on MCUs and MPUs.
Sofia Marilina Glorioso
2024PERSONÆR - Transparency Enhancing Tool for LLM-Generated User Personas from Live Website Visits.
Kirill Kronhardt, Sebastian Hoffmann, Fabian Adelt, Jens Gerken
2024PalPalette: Sharing Photo-Extracted Color Palettes with a Pal for Ambient Communication.
Sabine Huschke, Katrin Schweitzer, Nick Gaetano Crisci, Vimal Darius Seetohul, Dominik Deimel, Finn Wehn, Matthias Böhmer
2024Pedestrian-Robot Interaction on Sidewalks: External User Interfaces for Mobile Delivery Robots.
Felix Heisel, Lennon Kulke, Zina Beek, Stefan Reitmann, Bastian Pfleging
2024Perspectives on DeepFakes for Privacy: Comparing Perceptions of Photo Owners and Obfuscated Individuals towards DeepFake Versus Traditional Privacy-Enhancing Obfuscation.
Mohamed Khamis, Rebecca Panskus, Habiba Farzand, Marija Mumm, Shaun Alexander Macdonald, Karola Marky
2024Proceedings of the International Conference on Mobile and Ubiquitous Multimedia, MUM 2024, Stockholm, Sweden, December 1-4, 2024
Andrii Matviienko, Jasmin Niess, Thomas Kosch
2024Prototyping Surface Slipperiness using Sole-Attached Textures during Haptic Walking in Virtual Reality.
Donald Degraen, Martin Feick, Serdar Durdyyev, Antonio Krüger
2024Recall for Good: Flexible Retrospective Mobile In-App Topic Tracking in a Privacy-Friendly Local-First Approach.
Philipp Krieter
2024Resonant Sticker Buttons: The Effect of Button Size and Feedback Latency on Perceived Button Weight and Vibrotactile Feedback Strength.
Marco Kurzweg, Jan Willms, Adrien Chaffangeon Caillet, Katrin Wolf
2024SHIFT towards Sustainable Tourism: Designing a Ubiquitous Platform for Co-Creating Experiences with Tourists and Residents.
Rui Neves Madeira, Samuel Robalo, André Cordeiro
2024Self-promotion with a chance of warnings: Exploring Cybersecurity Communication Among Government Institutions on LinkedIn.
Alexander Johannes Wilke, Jan Magnus Nold, Oskar Braun, Florian Meissner, Matteo Große-Kampmann
2024ShoulderTapper: Providing Directional Cues through Electrotactile Feedback for Target Acquisition in Pick-by-Light Systems.
Vimal Darius Seetohul, Katrin Schweitzer, Matthias Böhmer
2024Stories with Style: Narrative Virtual and Imaginary Spaces of Reading Fiction in Virtual Reality.
Nikola Kunzová, Adam J. Stepánek, Daniel Echeverri, Danielle Kathryn Langlois, Simone Kriglstein
2024The Framework of NAVIS: Navigating Virtual Spaces with Immersive Scooters.
Zhixun Lin, Wei He, Xinyi Liu, Mingchen Ye, Xiang Li, Ge Lin Kan
2024The Hidden Potential: Reimagining Household Items as Smart Home Interfaces.
Michael Chamunorwa, Heiko Müller, Susanne Boll
2024The Spectrum of Proactive Functioning in Digital Companions.
Sanjiv S. Jha, Nicolò Ghielmini, Kimberly García, Simon Mayer
2024Thumb-to-Finger Gesture Recognition Using COTS Smartwatch Accelerometers.
Riku Tsunoda, Myungguen Choi, Buntarou Shizuki
2024Towards LLM-Generated Affective Phrase Sets for Text Entry Evaluation.
Andreas Komninos, Ioulia Simou, Angelos Fotopoulos, Eleftheria Lito Michanetzi, Michalis Xenos
2024Trickery: Exploring a Serious Game Approach to Raise Awareness of Deceptive Patterns.
Kirill Kronhardt, Kevin Rolfes, Jens Gerken
2024Useful but Distracting: Viewer Experience with Keyword Highlights and Time-Synchronization in Captions for Language Learning.
Henrike Weingärtner, Maximiliane Windl, Lewis L. Chuang, Fiona Draxler
2024VR Headsets In-The-Wild: Qualitative Insights on Safety, Awareness, and Social Challenges from Real Train Journeys.
Laura Bajorunaite, Julie R. Williamson, Stephen A. Brewster
2024VRCreatIn: Taking In-Situ Pen and Tablet Interaction Beyond Ideation to 3D Modeling Lighting and Texturing.
Tobias Drey, Nico Rixen, Julian Karlbauer, Enrico Rukzio
2024Wearable Emoji Display for a Robot Dog to Enhance Communication and Trust.
Kuisma Hurtig, Jemina Colley, Emma Kirjavainen, Jonna Häkkilä
2024fingARspell: A Mobile AR Tool for Learning the Deafblind Manual Alphabet.
Raj Gangakhedkar, Arthur Theil