| 2017 | A critical review on participation in mobile interaction design research. Susanne Koch Stigberg |
| 2017 | A dataset for activity recognition in an unmodified kitchen using smart-watch accelerometers. Yasser F. O. Mohammad, Kazunori Matsumoto, Keiichiro Hoashi |
| 2017 | A web framework for cross-device gestures between personal devices and public displays. Marco Barsotti, Fabio Paternò, Francesca Pulina |
| 2017 | An android toolkit for supporting field studies on mobile devices. Clemens Holzmann, Dustin Steiner, Andreas Riegler, Christian Grossauer |
| 2017 | Armswing: using arm swings for accessible and immersive navigation in AR/VR spaces. Yun Suen Pai, Kai Kunze |
| 2017 | Autobus: selection of passenger seats based on viewing experience for touristic tours. Pavel Andreevich Samsonov, Florian Heller, Johannes Schöning |
| 2017 | Bespoke map customization behavior and its implications for the design of multimedia cartographic tools. Anke Marei Brock, Brent J. Hecht, Beat Signer, Johannes Schöning |
| 2017 | Brainatwork: logging cognitive engagement and tasks in the workplace using electroencephalography. Mariam Hassib, Mohamed Khamis, Susanne Friedl, Stefan Schneegass, Florian Alt |
| 2017 | Caloo: an ambient pervasive smart calendar to support aging in place. Alexandra Voit, Dominik Weber, Elizabeth Stowell, Niels Henze |
| 2017 | Chaos/order//chaos: an interactive multimedia sculpture. Cynthia-ël Hasbani, Sandra Khoury, Ismaïl Berkel, Florian Kühnle, Claudia Rohrmoser, Katrin Wolf |
| 2017 | Character computing: challenges and opportunities. Alia El Bolock, Jailan Salah, Slim Abdennadher, Yomna Abdelrahman |
| 2017 | Clothing integrated augmented reality markers. Jonna Häkkilä, Ashley Colley, Paula Roinesalo, Jani Väyrynen |
| 2017 | Comparative study on text entry methods for mobile devices with a hover function. Toshiaki Aiyoshizawa, Takashi Komuro |
| 2017 | Creator-centric study of digital art exhibitions on interactive public displays. Hannu Kukka, Johanna Ylipulli, Jorge Gonçalves, Timo Ojala, Matias Kukka, Mirja Syrjälä |
| 2017 | Design and evaluation of a computer-actuated mouse. Francisco Kiss, Valentin Schwind, Stefan Schneegass, Niels Henze |
| 2017 | Detecting uncertain input using physiological sensing and behavioral measurements. Miriam Greis, Jakob Karolus, Hendrik Schuff, Pawel W. Wozniak, Niels Henze |
| 2017 | Device selection for speech output in a multi-user scenario. Yannick Körber |
| 2017 | DiVA: exploring the usage of pupil diameter to elicit valence and arousal. Khaled Kassem, Jailan Salah, Yasmeen Abdrabou, Mahesty Morsy, Reem El-Gendy, Yomna Abdelrahman, Slim Abdennadher |
| 2017 | Die ermittler: a dialogue about displacement, refuge, and home. Krzysztof Wodiczko, Anke von der Heide, Patrick Tobias Fischer, Timm Burkhardt, Roy Müller, Lea Brugnoli, Hala Ghatasheh, Sebastian Schuster, Christian Paffrath, Muzaffar Ali, Mark Eisenberg, Michael Ohaya, Christian Rene Manzano Schlamp, David Leroy, Eva Hornecker, Wolfgang Sattler, Liz Bachhuber |
| 2017 | Effect of gender on immersion in collaborative iODV applications. Pekka Kallioniemi, Tuuli Keskinen, Jaakko Hakulinen, Markku Turunen, Jussi Karhu, Kimmo Ronkainen |
| 2017 | Effects of objective feedback of facial expression recognition during video support chat. Jianming Wu, Toshiyuki Hagiya, Yujin Tang, Keiichiro Hoashi |
| 2017 | Evaluating the influence of location and medium applied to mobile VR storytelling. Paulo Bala, Mara Dionisio, Rui Trindade, Sandra Câmara Olim, Valentina Nisi, Nuno Nunes |
| 2017 | Examining linguistic content and skill impression structure for job interview analytics in hospitality. Skanda Muralidhar, Daniel Gatica-Perez |
| 2017 | Exploring mobile ad formats to increase brand recollection and enhance user experience. Aku Visuri, Simo Hosio, Denzil Ferreira |
| 2017 | Eyemirror: mobile calibration-free gaze approximation using corneal imaging. Christian Lander, Sven Gehring, Markus Löchtefeld, Andreas Bulling, Antonio Krüger |
| 2017 | FabricID: using smart textiles to access wearable devices. Alexandra Voit, Stefan Schneegass |
| 2017 | Finger-navi: mobile navigation integrated smartphone with physical finger. Hiroaki Tobita |
| 2017 | Fragments of laura: incorporating mobile virtual reality in location aware mobile storytelling experiences. Mara Dionisio, Paulo Bala, Valentina Nisi, Nuno Nunes |
| 2017 | Grasping algorithms: exploring toys that teach computational thinking. Erika Root, Maren Steinkamp, Beatrice Coldewey, Christin Poloczek, Frederik Scharnowski, Mark Kettner, Marion Koelle, Swamy Ananthanarayan, Marlon Willms |
| 2017 | Healthy #fondue #dinner: analysis and inference of food and drink consumption patterns on instagram. Thanh-Trung Phan, Daniel Gatica-Perez |
| 2017 | Hello world: a children's touch and feel books enhanced with DIY electronics. Preetha Moorthy, Michaela Honauer, Eva Hornecker, Andreas Mühlenberend |
| 2017 | Human posture capture and editing from heterogeneous modalities. Jochen Kempfle, Kristof Van Laerhoven |
| 2017 | Hybrid campus art: bridging two realities through 3D art. Minna Pakanen, Paula Alavesa, Hannu Kukka, Peetu Nuottajärvi, Zacharias Hellberg, Lari-Matias Orjala, Niko Kupari, Timo Ojala |
| 2017 | Image browsing on large high-resolution displays. Matthias Hoppe, Robin Boldt, Jan Strauß, Lars Lischke, Dominik Weber, Niels Henze |
| 2017 | Impact of device, context of use, and content on viewing experience of 360-degree tourism video. Chelsea Kelling, Heli Väätäjä, Otto Kauhanen |
| 2017 | In-clock manipulator: information-presentation method for manipulating subjective time using wearable devices. Tomoyuki Shimizu, Futami Kyosuke, Tsutomu Terada, Masahiko Tsukamoto |
| 2017 | Intelligent notification and attention management on mobile devices. Dominik Weber, Alexandra Voit, Anja Exler, Svenja Schröder, Matthias Böhmer, Tadashi Okoshi |
| 2017 | Interaction techniques for window management on large high-resolution displays. Lars Lischke, Sven Mayer, Jan Hoffmann, Philipp Kratzer, Stephan Roth, Katrin Wolf, Pawel W. Wozniak |
| 2017 | Investigating drone motion as pedestrian guidance. Ashley Colley, Lasse Virtanen, Pascal Knierim, Jonna Häkkilä |
| 2017 | Investigating interaction with a ring form factor. Ashley Colley, Virve Inget, Inka Rantala, Jonna Häkkilä |
| 2017 | Investigating the usage of thermal feedback as an active game element. Vasil Kotsev, Atanas Nikolev, Kasper Pawlak, Markus Löchtefeld |
| 2017 | Investigation of smartwatch touch behavior with different postures. Keiichi Ueno, Kentaro Go, Yuichiro Kinoshita |
| 2017 | Lifetact: utilizing smartwatches as tactile heartbeat displays in video games. Erik Pescara, Alexander Wolpert, Matthias Budde, Andrea Schankin, Michael Beigl |
| 2017 | Machine learning with tensorflow for mobile and ubiquitous interaction. Huy Viet Le, Sven Mayer, Niels Henze |
| 2017 | Mermaids do not exist?: interactive costumes do! Michaela Honauer, Christian Wiegert, Tahira Sohaib, Fernando Cárdenas Monsalve, Jing Zhao, Maike Alisha Effenberg, Milad Alshomary, Eva Hornecker |
| 2017 | Mirrortablet: exploring a low-cost mobile system for capturing unmediated hand gestures in remote collaboration. Khanh-Duy Le, Kening Zhu, Morten Fjeld |
| 2017 | Mixed reality application paradigm for multiple simultaneous 3D applications. Antti Peuhkurinen, Tommi Mikkonen |
| 2017 | Mixed reality cyber-physical systems control and workflow composition. Ronny Seiger, Mandy Korzetz, Maria Gohlke, Uwe Aßmann |
| 2017 | Mobile and gamified blended learning for language teaching: studying requirements and acceptance by students, parents and teachers in the wild. Matthias Baldauf, Alex Brandner, Christoph Wimmer |
| 2017 | Mobile augmented reality for providing perception of materials. Ryota Nomura, Yuko Unuma, Takashi Komuro, Shoji Yamamoto, Norimichi Tsumura |
| 2017 | Mobile multimodal interaction for older and younger users: exploring differences and similarities. Gianluca Schiavo, Ornella Mich, Michela Ferron, Nadia Mana |
| 2017 | My painting shows my stats: towards a personal colorful activity display. Alexandra Voit, Miriam Greis, Dominik Weber, Katharina Gönner, Isabella Kutger, Tamara Mantz, Simone Schmidt, Lucas van der Vekens, Albrecht Schmidt |
| 2017 | No need to stop: exploring smartphone interaction paradigms while cycling. Wolfgang Hochleitner, David Sellitsch, Daniel Rammer, Andrea Aschauer, Elke E. Mattheiss, Georg Regal, Manfred Tscheligi |
| 2017 | On-mouse projector: peephole interaction using a mouse with a projector. Tomohiro Araki, Takashi Komuro |
| 2017 | PRICON: self-determined privacy in the connected car motivated by the privacy calculus model. Jonas Walter, Bettina Abendroth, Nupur Agarwal |
| 2017 | Persuasive applications for the healthy lifestyle. Md Sanaul Haque |
| 2017 | Proceedings of the 16th International Conference on Mobile and Ubiquitous Multimedia, MUM 2017, Stuttgart, Germany, November 26 - 29, 2017 Niels Henze, Pawel W. Wozniak, Kaisa Väänänen, Julie R. Williamson, Stefan Schneegass |
| 2017 | Quakequiz: a case study on deploying a playful display application in a museum context. Sarah Prange, Victoria Müller, Daniel Buschek, Florian Alt |
| 2017 | Reading the mobile brain: from laboratory to real-world electroencephalography. Christiane Glatz, Jonas C. Ditz, Thomas Kosch, Albrecht Schmidt, Marie Lahmer, Lewis L. Chuang |
| 2017 | Recognition of typing motions on AR typing interface. Masae Okada, Masakazu Higuchi, Takashi Komuro, Kayo Ogawa |
| 2017 | Reign in blood: exploring blood as a material for game interaction design. Bernhard Maurer, Vincent van Rheden, Martin Murer, Alina Krischkowsky, Manfred Tscheligi |
| 2017 | SaFeplay: a lightweight portable sensing system to estimate knee adduction moment. Shih-Yao Wei, Yi-Ping Lo, Chia-Yi Lin, Tse-Yu Lin, Yin-Yu Chou, Jung-Tang Huang, Rong-Sen Yang, Yi-Ping Hung |
| 2017 | Sensing stress and emotions: towards the development of an user-adaptive system. Romina Kettner |
| 2017 | Smile to save it: facial expressions for lifelogging. Hanna Venesvirta, Oleg Spakov, Yulia Gizatdinova, Outi Tuisku, Ville Rantanen, Jarmo Verho, Akos Vetek, Jukka Lekkala, Veikko Surakka |
| 2017 | Studying collaborative object positioning in distributed augmented realities. Jens Müller, Simon Butscher, Stefan P. Feyer, Harald Reiterer |
| 2017 | Studying the benefits and challenges of spatial distribution and physical affordances in a multi-device workspace. Johannes Zagermann, Ulrike Pfeil, Carmela Acevedo, Harald Reiterer |
| 2017 | Tactifloor: design and evaluation of vibration signals for doorway reminder systems. Daniela Reschke, Matthias Böhmer, Manuel Sorg |
| 2017 | The hedonic value of sonnengarten: touching plants to trigger light. Till Fastnacht, Patrick Tobias Fischer, Eva Hornecker, Sabine Zierold, Abraham Ornelas Aispuro, Johannes Marschall |
| 2017 | They are all after you: investigating the viability of a threat model that involves multiple shoulder surfers. Mohamed Khamis, Linda Bandelow, Stina Schick, Dario Casadevall, Andreas Bulling, Florian Alt |
| 2017 | TransparentHMD: revealing the HMD user's face to bystanders. Christian Mai, Lukas Rambold, Mohamed Khamis |
| 2017 | Understanding collocated social interaction between Pokémon GO players. Susanna Paasovaara, Pradthana Jarusriboonchai, Thomas Olsson |
| 2017 | Using virtual reality for prototyping interactive architecture. Katrin Wolf, Markus Funk, Rami Khalil, Pascal Knierim |
| 2017 | Viewfinder: supporting the installation and reconfiguration of multi-camera motion capture systems with a mobile application. Mehmet Aydin Baytas, Emmanuel Batis, Mathias Bylund, Damla Çay, Asim Evren Yantaç, Morten Fjeld |
| 2017 | Whisper: sensing and enciphering secrets through a kinetic installation. Claudia Livia, Katrin Wolf |