| 2024 | A Comparative Study of Omnidirectional Locomotion Systems: Task Performance and User Preferences in Virtual Reality. Deyrel Diaz, Luke G. Vernon, Elizabeth Skerritt, James O'Neil, Andrew T. Duchowski, Matias Volonte |
| 2024 | Adaptive Distributed Simulation of Fluids and Rigid Bodies. Haoyang Shi, Victor B. Zordan, Yin Yang, Sheldon Andrews |
| 2024 | Adaptive Sub-stepping for Constrained Rigid Body Simulations. Chris Giles, Sheldon Andrews |
| 2024 | An Iterative Approach to Build a Semantic Dataset for Facial Expression of Personality. Satya Naga Srikar Kodavati, Anish Kanade, Wilhen Alberto Hui Mei, Funda Durupinar |
| 2024 | Controller influence on self-determination versus performance in a mobile augmented reality platform game. Aline Normoyle, Neha Thumu, Yifei Cheng |
| 2024 | Deformable Elliptical Particles for Predictive Mesh-Adaptive Crowds. Dominic Ferreira, Liam Shatzel, Brandon Haworth |
| 2024 | Dog Code: Human to Quadruped Embodiment using Shared Codebooks. Dónal Egan, Alberto Jovane, Jan Szkaradek, George Fletcher, Darren Cosker, Rachel McDonnell |
| 2024 | EmoSpaceTime: Decoupling Emotion and Content through Contrastive Learning for Expressive 3D Speech Animation. Philine Witzig, Barbara Solenthaler, Markus Gross, Rafael Wampfler |
| 2024 | Estimating Cloth Elasticity Parameters From Homogenized Yarn-Level Models. Joy Xiaoji Zhang, Gene Wei-Chin Lin, Lukas Bode, Hsiao-Yu Chen, Tuur Stuyck, Egor Larionov |
| 2024 | Expressive Animation Retiming from Impulse-Based Gestures. Marie Bienvenu, Pascal Guehl, Quentin Auger, Damien Rohmer |
| 2024 | Factorized Motion Diffusion for Precise and Character-Agnostic Motion Inbetweening. Justin Studer, Dhruv Agrawal, Dominik Borer, Seyedmorteza Sadat, Robert W. Sumner, Martin Guay, Jakob Buhmann |
| 2024 | From Words to Worlds: Transforming One-line Prompts into Multi-modal Digital Stories with LLM Agents. Danrui Li, Samuel S. Sohn, Sen Zhang, Che-Jui Chang, Mubbasir Kapadia |
| 2024 | Gram-Schmidt voxel constraints for real-time destructible soft bodies. Tim McGraw |
| 2024 | Implicit and Parametric Avatar Pose and Shape Estimation From a Single Frontal Image of a Clothed Human. Fares Mallek, Carlos Vázquez, Eric Paquette |
| 2024 | ProbTalk3D: Non-Deterministic Emotion Controllable Speech-Driven 3D Facial Animation Synthesis Using VQ-VAE. Sichun Wu, Kazi Injamamul Haque, Zerrin Yumak |
| 2024 | Proceedings of the 17th ACM SIGGRAPH Conference on Motion, Interaction, and Games, MIG 2024, Arlington, VA, USA, November 21-23, 2024 Adam W. Bargteil, Funda Durupinar, Sheldon Andrews, Soraia Raupp Musse |
| 2024 | ReGAIL: Toward Agile Character Control From a Single Reference Motion. Paul Marius Boursin, Yannis Kedadry, Victor B. Zordan, Paul G. Kry, Marie-Paule Cani |
| 2024 | Real-time Diverse Motion In-betweening with Space-time Control. Yuchen Chu, Zeshi Yang |
| 2024 | Social Crowd Simulation: Improving Realism with Social Rules and Gaze Behavior. Reiya Itatani, Nuria Pelechano |
| 2024 | The Effects of Virtual Character's Intelligence and Task's Complexity during an Immersive Jigsaw Puzzle Co-solving Task. Minsoo Choi, Dixuan Cui, Alexandros Koilias, Christos Mousas |
| 2024 | The Impact of Color and Object Size on Spatial Cognition and Object Recognition in Virtual Reality. Deyrel Diaz, Andrew T. Duchowski, Matias Volonte, Andrew C. Robb, Christopher C. Pagano, Sabarish V. Babu |
| 2024 | TwisterForge: controllable and efficient animation of virtual tornadoes. Jiong Chen, James Gain, Jean-Marc Chomaz, Marie-Paule Cani |