MIG C

19 papers

YearTitle / Authors
2017A perceptual evaluation of social interaction with emotes and real-time facial motion capture.
Erik Pettersson, Veronica Sundstedt
2017Accurate online alignment of human motor performances.
Felix Hülsmann, Stefan Kopp, Andreas Richter, Mario Botsch
2017Adult2Child: dynamic scaling laws to create child-like motion.
Yuzhu Dong, Aishat Aloba, Sachin Paryani, Lisa Anthony, Neha Rana, Eakta Jain
2017Busy beeway: a game for testing human-automation collaboration for navigation.
Torin Adamson, Meeko Oishi, Hao-Tien Lewis Chiang, Lydia Tapia
2017Characterizing the relationship between environment layout and crowd movement using machine learning.
Weining Liu, Vladimir Pavlovic, Kaidong Hu, Petros Faloutsos, Sejong Yoon, Mubbasir Kapadia
2017Crowd sourced co-design of floor plans using simulation guided games.
Nilay Chakraborty, Glen Berseth, M. Brandon Haworth, Petros Faloutsos, Muhammad Usman, Mubbasir Kapadia
2017Efficient collision detection for example-based deformable bodies.
Ben Jones, Tamar Shinar, Joshua A. Levine, Adam W. Bargteil
2017Human character balancing motion generation based on a double inverted pendulum model.
Jae-Pyung Hwang, Il Hong Suh, Gangrae Park, Taesoo Kwon
2017Improvements to hierarchical pathfinding for navigation meshes.
Vahid Rahmani, Nuria Pelechano
2017Inverse kinematics problems with exact Hessian matrices.
Kenny Erleben, Sheldon Andrews
2017Lattice-guided human motion deformation for collision avoidance.
Masaki Oshita
2017MechVR: a physics-based proxy for locomotion and interaction in a virtual environment.
Victor B. Zordan, John C. Welter, Saurabh Hindlekar, J. Emerson Smith III, William Garrett Mckay, Kunta Lowe, Carlos Marti, R. Austin Taylor
2017Normalized Euclidean distance matrices for human motion retargeting.
Antonin Bernardin, Ludovic Hoyet, Antonio Mucherino, Douglas Soares Gonçalves, Franck Multon
2017Patch green coordinates based interactive embedded deformable model.
Weixin Si, Jing Lu, Xiangyun Liao, Qiong Wang, Jing Qin, Pheng-Ann Heng
2017Perceptual evaluation of space in virtual environments.
Muhammad Usman, M. Brandon Haworth, Glen Berseth, Mubbasir Kapadia, Petros Faloutsos
2017Position-based multi-agent dynamics for real-time crowd simulation.
Tomer Weiss, Chenfanfu Jiang, Alan Litteneker, Demetri Terzopoulos
2017Proceedings of the Tenth International Conference on Motion in Games, MIG 2017, Barcelona, Spain, November 08 - 10, 2017
Nuria Pelechano, Stephen N. Spencer, Carol O'Sullivan, Julien Pettré
2017Reclustering for large plasticity in clustered shape matching.
Michael Falkenstein, Ben Jones, Joshua A. Levine, Tamar Shinar, Adam W. Bargteil
2017Virtual cinematography using optimization and temporal smoothing.
Alan Litteneker, Demetri Terzopoulos