MIG C

39 papers

YearTitle / Authors
2011A Comparison and Evaluation of Motion Indexing Techniques.
Gutemberg Guerra-Filho, Harnish Bhatia
2011A Decision Theoretic Approach to Motion Saliency in Computer Animations.
Sami Arpa, Abdullah Bulbul, Tolga K. Çapin
2011A Quantitative Methodology to Evaluate Motion-Based Animation Techniques.
Gutemberg Guerra-Filho, George Raphael, Venkat Devarajan
2011A Real-Time System for Crowd Rendering: Parallel LOD and Texture-Preserving Approach on GPU.
Chao Peng, Seung In Park, Yong Cao, Jie Tian
2011A Simple Method for Real-Time Metal Shell Simulation.
Zhi Dong, Shiqiu Liu, Yuntao Ou, Yunxin Zheng
2011Adaptive Grid Refinement Using View-Dependent Octree for Grid-Based Smoke Simulation.
Rinchai Bunlutangtum, Pizzanu Kanongchaiyos
2011Automatic Generation of Suboptimal NavMeshes.
Ramon Oliva, Nuria Pelechano
2011Building a Character Animation System.
Ari Shapiro
2011Detecting 3D Position and Orientation of a Wii Remote Using Webcams.
Jerry van den Heuvel, Jacco Bikker
2011Directional Constraint Enforcement for Fast Cloth Simulation.
Oktar Ozgen, Marcelo Kallmann
2011Dynamic Balancing and Walking for Real-Time 3D Characters.
Ben Kenwright, Richard Davison, Graham Morgan
2011Energy-Based Pose Unfolding and Interpolation for 3D Articulated Characters.
He Wang, Taku Komura
2011Feature-Based Locomotion with Inverse Branch Kinematics.
Mentar Mahmudi, Marcelo Kallmann
2011From Geometry to Spatial Reasoning : Automatic Structuring of 3D Virtual Environments.
Carl-Johan Jørgensen, Fabrice Lamarche
2011Generating Avoidance Motion Using Motion Graph.
Masaki Oshita, Naoki Masaoka
2011Hybrid Path Planning for Massive Crowd Simulation on the GPU.
Aljosha Demeulemeester, Charles-Frederik Hollemeersch, Pieter Mees, Bart Pieters, Peter Lambert, Rik Van de Walle
2011Improved Benchmarking for Steering Algorithms.
Mubbasir Kapadia, Matthew Wang, Glenn Reinman, Petros Faloutsos
2011Individualized Agent Interactions.
Ionut Damian, Birgit Endrass, Peter Huber, Nikolaus Bee, Elisabeth André
2011Injury Assessment for Physics-Based Characters.
Thomas Geijtenbeek, Diana Vasilescu, Arjan Egges
2011Intelligent Camera Control Using Behavior Trees.
Daniel Markowitz, Joseph T. Kider Jr., Alexander Shoulson, Norman I. Badler
2011LocoTest: Deploying and Evaluating Physics-Based Locomotion on Multiple Simulation Platforms.
Stevie Giovanni, KangKang Yin
2011Long Term Real Trajectory Reuse through Region Goal Satisfaction.
Junghyun Ahn, Stéphane Gobron, Quentin Silvestre, Horesh Ben Shitrit, Mirko Raca, Julien Pettré, Daniel Thalmann, Pascal Fua, Ronan Boulic
2011Many-Core Architecture Oriented Parallel Algorithm Design for Computer Animation.
Yong Cao
2011Motion in Games - 4th International Conference, MIG 2011, Edinburgh, UK, November 13-15, 2011. Proceedings
Jan M. Allbeck, Petros Faloutsos
2011Natural User Interface for Physics-Based Character Animation.
C. Karen Liu, Victor B. Zordan
2011Parallel Ripple Search - Scalable and Efficient Pathfinding for Multi-core Architectures.
Sandy Brand, Rafael Bidarra
2011Parallelized Incomplete Poisson Preconditioner in Cloth Simulation.
Costas Sideris, Mubbasir Kapadia, Petros Faloutsos
2011Parameterizing Behavior Trees.
Alexander Shoulson, Francisco M. Garcia, Matthew Jones, Robert Mead, Norman I. Badler
2011Parametric Control of Captured Mesh Sequences for Real-Time Animation.
Dan Casas, Margara Tejera, Jean-Yves Guillemaut, Adrian Hilton
2011Planning Plausible Human Animation with Environment-Aware Motion Sampling.
Je-Ren Chen, Anthony Steed
2011Populations with Purpose.
Weizi Philip Li, Jan M. Allbeck
2011Reactive Virtual Creatures for Dexterous Physical Interactions.
Hironori Mitake, Shoichi Hasegawa, Makoto Sato
2011Real-Time Interactive Character Animation by Parallelization of Genetic Algorithms.
Min Zou
2011Reconstructing Motion Capture Data for Human Crowd Study.
Samuel Lemercier, Mathieu Moreau, Mehdi Moussaïd, Guy Theraulaz, Stéphane Donikian, Julien Pettré
2011Roadmap-Based Level Clearing of Buildings.
Samuel Rodríguez, Nancy M. Amato
2011Space-Time Planning in Dynamic Environments with Unknown Evolution.
Thomas Lopez, Fabrice Lamarche, Tsai-Yen Li
2011Twisting, Tearing and Flicking Effects in String Animations.
Witawat Rungjiratananon, Yoshihiro Kanamori, Napaporn Metaaphanon, Yosuke Bando, Bing-Yu Chen, Tomoyuki Nishita
2011Walk This Way: A Lightweight, Data-Driven Walking Synthesis Algorithm.
Sean Curtis, Ming C. Lin, Dinesh Manocha
2011When a Couple Goes Together: Walk along Steering.
Markéta Popelová, Michal Bída, Cyril Brom, Jakub Gemrot, Jakub Tomek