| 2016 | 2D-Dragger: unified touch-based target acquisition with constant effective width. Qingkun Su, Oscar Kin-Chung Au, Pengfei Xu, Hongbo Fu, Chiew-Lan Tai |
| 2016 | A longitudinal evaluation of the acceptability and impact of a diet diary app for older adults with age-related macular degeneration. Lilit Hakobyan, Jo Lumsden, Rachel L. Shaw, Dympna O'Sullivan |
| 2016 | Acceptance of mobile technology by older adults: a preliminary study. Sunyoung Kim, Krzysztof Z. Gajos, Michael J. Muller, Barbara J. Grosz |
| 2016 | Back on bike: the BoB mobile cycling app for secondary prevention in cardiac patients. Eva Geurts, Mieke Haesen, Paul Dendale, Kris Luyten, Karin Coninx |
| 2016 | Bitey: an exploration of tooth click gestures for hands-free user interface control. Daniel Ashbrook, Carlos Tejada, Dhwanit Mehta, Anthony Jiminez, Goudam Muralitharam, Sangeeta Gajendra, Ross Tallents |
| 2016 | Bringing mobile into meetings: enhancing distributed meeting participation on smartwatches and mobile phones. Scott A. Carter, Jennifer Marlow, Aki Komori, Ville Mäkelä |
| 2016 | Changing the camera-to-screen angle to improve AR browser usage. Ashley Colley, Wouter Van Vlaenderen, Johannes Schöning, Jonna Häkkilä |
| 2016 | Combining contribution interactions to increase coverage in mobile participatory sensing systems. Yun Huang, John Zimmerman, Anthony Tomasic, Aaron Steinfeld |
| 2016 | Conversational context helps improve mobile notification management. Florian Schulze, Georg Groh |
| 2016 | Digital vibrons: understanding users' perceptions of interacting with invisible, zero-weight matter. Radu-Daniel Vatavu, Annette Mossel, Christian Schönauer |
| 2016 | Discovering activities in your city using transitory search. Jeni Paay, Jesper Kjeldskov, Mikael B. Skov, Per M. Nielsen, Jon M. Pearce |
| 2016 | Does prediction really help in Marathi text input?: empirical analysis of a longitudinal study. Girish Dalvi, Shashank Ahire, Nagraj Emmadi, Manjiri Joshi, Anirudha N. Joshi, Sanjay Ghosh, Prasad Ghone, Narendra Parmar |
| 2016 | Effect of target size on non-visual text-entry. André Rodrigues, Hugo Nicolau, Kyle Montague, Luís Carriço, Tiago João Vieira Guerreiro |
| 2016 | EmojiZoom: emoji entry via large overview maps 😄🔍. Henning Pohl, Dennis Stanke, Michael Rohs |
| 2016 | Epistenet: facilitating programmatic access & processing of semantically related mobile personal data. Sauvik Das, Jason Wiese, Jason I. Hong |
| 2016 | Exploring tilt for no-touch, wrist-only interactions on smartwatches. Anhong Guo, Tim Paek |
| 2016 | Facilitating citizen engagement in situ: assessing the impact of pro-active geofenced notifications. Thore Fechner, Dominik Schlarmann, Christian Kray |
| 2016 | Feasibility of using haptic directions through maps with a tablet and smart watch for people who are blind and visually impaired. William Grussenmeyer, Jesel Garcia, Fang Jiang |
| 2016 | Fix and slide: caret navigation with movable background. Kenji Suzuki, Kazumasa Okabe, Ryuuki Sakamoto, Daisuke Sakamoto |
| 2016 | From tactile to virtual: using a smartwatch to improve spatial map exploration for visually impaired users. Sandra Bardot, Marcos Serrano, Christophe Jouffrais |
| 2016 | Gesture morpher: video-based retargeting of multi-touch interactions. Ramik Sadana, Yang Li |
| 2016 | In situ CAD capture. Aditya Sankar, Steven M. Seitz |
| 2016 | Interruption and pausing of public display games. Tiare M. Feuchtner, Robert Walter, Jörg Müller |
| 2016 | Investigating the effects of splitting detailed views in Overview+Detail interfaces. Houssem Saidi, Marcos Serrano, Emmanuel Dubois |
| 2016 | Invisiboard: maximizing display and input space with a full screen text entry method for smartwatches. Aske Mottelson, Christoffer Larsen, Mikkel Lyderik, Paul Strohmeier, Jarrod Knibbe |
| 2016 | It's not how you stand, it's how you move: F-formations and collaboration dynamics in a mobile learning game. Lili Tong, Audrey Serna, Simon Pageaud, Sébastien George, Aurélien Tabard |
| 2016 | Let your body move: a prototyping toolkit for wearable force feedback with electrical muscle stimulation. Max Pfeiffer, Tim Duente, Michael Rohs |
| 2016 | Let's take photos together: exploring asymmetrical interaction abilities on mobile camera phones. Pradthana Jarusriboonchai, Thomas Olsson, Sus Lundgren Lyckvi, Kaisa Väänänen |
| 2016 | Mobile manifestations of alertness: connecting biological rhythms with patterns of smartphone app use. Elizabeth L. Murnane, Saeed Abdullah, Mark Matthews, Matthew Kay, Julie A. Kientz, Tanzeem Choudhury, Geri Gay, Dan Cosley |
| 2016 | Motion based remote camera control with mobile devices. Sabir Akhadov, Marcel Lancelle, Jean-Charles Bazin, Markus H. Gross |
| 2016 | Nail+: sensing fingernail deformation to detect finger force touch interactions on rigid surfaces. Min-Chieh Hsiu, Chiuan Wang, Da-Yuan Huang, Jhe-Wei Lin, Yu-Chih Lin, De-Nian Yang, Yi-Ping Hung, Mike Y. Chen |
| 2016 | NailTactors: eyes-free spatial output using a nail-mounted tactor array. Meng-Ju Hsieh, Rong-Hao Liang, Bing-Yu Chen |
| 2016 | Natural group binding and cross-display object movement methods for wearable devices. Tero Jokela, Parisa Pour Rezaei, Kaisa Väänänen |
| 2016 | NavCog: a navigational cognitive assistant for the blind. Dragan Ahmetovic, Cole Gleason, Chengxiong Ruan, Kris M. Kitani, Hironobu Takagi, Chieko Asakawa |
| 2016 | NaviLight: investigating ambient light displays for turn-by-turn navigation in cars. Andrii Matviienko, Andreas Löcken, Abdallah El Ali, Wilko Heuten, Susanne Boll |
| 2016 | People, places, and perceptions: effects of location check-in awareness on impressions of strangers. Colin Fitzpatrick, Jeremy P. Birnholtz, Darren Gergle |
| 2016 | Playing on AREEF: evaluation of an underwater augmented reality game for kids. Leif Oppermann, Lisa Blum, Marius Shekow |
| 2016 | Proceedings of the 18th International Conference on Human-Computer Interaction with Mobile Devices and Services, MobileHCI 2016, Florence, Italy, September 6-9, 2016 Fabio Paternò, Kaisa Väänänen, Karen Church, Jonna Häkkilä, Antonio Krüger, Marcos Serrano |
| 2016 | ScatterWatch: subtle notifications via indirect illumination scattered in the skin. Henning Pohl, Justyna Medrek, Michael Rohs |
| 2016 | ScrollingHome: bringing image-based indoor navigation to smartwatches. Dirk Wenig, Alexander Steenbergen, Johannes Schöning, Brent J. Hecht, Rainer Malaka |
| 2016 | See you next time: a model for modern shoulder surfers. Oliver Wiese, Volker Roth |
| 2016 | Sender-intended functions of emojis in US messaging. Henriette Cramer, Paloma de Juan, Joel R. Tetreault |
| 2016 | Smartphones, apps and older people's interests: from a generational perspective. Andrea Rosales, Mireia Fernández-Ardèvol |
| 2016 | Software-reduced touchscreen latency. Niels Henze, Markus Funk, Alireza Sahami Shirazi |
| 2016 | SwipeKey: a swipe-based keyboard design for smartwatches. Yuan-Fu Shao, Masatoshi Chang-Ogimoto, Reinhard Pointner, Yu-Chih Lin, Chen-Ting Wu, Mike Y. Chen |
| 2016 | Talkin' about the weather: incorporating TalkBack functionality and sonifications for accessible app design. Brianna J. Tomlinson, Jonathan H. Schuett, Woodbury Shortridge, Jehoshaph Chandran, Bruce N. Walker |
| 2016 | Technology literacy in poor infrastructure environments: characterizing wayfinding strategies in Lebanon. Abdallah El Ali, Khaled Bachour, Wilko Heuten, Susanne Boll |
| 2016 | Time to exercise!: an aide-memoire stroke app for post-stroke arm rehabilitation. Nicholas Micallef, Lynne Baillie, Stephen Uzor |
| 2016 | Understanding back-to-front pinching for eyes-free mobile touch input. Christian Corsten, Andreas Link, Thorsten Karrer, Jan O. Borchers |
| 2016 | Understanding call logs of smartphone users for making future calls. Mehwish Nasim, Aimal Rextin, Numair Khan, Muhammad Muddassir Malik |
| 2016 | Virtual.Cultural.Collaboration: mobile phones, video technology, and cross-cultural learning. Vidya Sarangapani, Ahmed Kharrufa, Madeline Balaam, David Leat, Peter C. Wright |
| 2016 | Visual parameters impacting reaction times on smartwatches. Kent Lyons |
| 2016 | WAVI: improving motion capture calibration using haptic and visual feedback. Zlatko Franjcic, Pawel W. Wozniak, Gabriele Kasparaviciute, Morten Fjeld |
| 2016 | WatchMI: pressure touch, twist and pan gesture input on unmodified smartwatches. Hui-Shyong Yeo, Juyoung Lee, Andrea Bianchi, Aaron Quigley |
| 2016 | Wearable ESM: differences in the experience sampling method across wearable devices. Javier Hernandez, Daniel McDuff, Christian Infante, Pattie Maes, Karen S. Quigley, Rosalind W. Picard |
| 2016 | What can I say?: addressing user experience challenges of a mobile voice user interface for accessibility. Eric Corbett, Astrid Weber |
| 2016 | Where are we?: evaluating the current rendering fidelity of mobile audio augmented reality systems. Florian Heller, Jayan Jevanesan, Pascal Dietrich, Jan O. Borchers |