ICEC C

49 papers

YearTitle / Authors
2023A Data-Driven Classification of Video Game Vocabulary.
Nicolas Grelier, Stéphane Kaufmann
2023A SandBox to Sandbox: A Tangible Terrain Generator for Prototyping Game Worlds.
Sebastian Schwarz, Benedikt Strasser, Michael Lankes, Martin Kocur
2023A Serious Video Game on Cybersecurity.
Giorgia Bassi, Stefania Fabbri, Anna Vaccarelli
2023A Study on the Emotional Responses to Visual Art.
Zhenyu Liu, Cheng Yao, Qiurui Wang, Fangtian Ying
2023Accessibility Issues Within Serious Games in Engineering Education for Visual Impairment.
Sundus Fatima, Jannicke Baalsrud Hauge
2023Acquiring and Assessing 21st Century Skills Through Game Development: A Case Study with an Escape Game Template.
Chloé Vigneau, Stéphanie Mader, Catherine Rolland, Axel Buendia
2023Aesthetics and Empowerment.
Mengru Xue, Cheng Yao, Jun Hu, Yuqi Hu, Hui Lyu
2023Augmented Adventures: Using Different Perspectives to Design Novel Tabletop Game Experiences with Augmented Reality.
Kaj Coolen, Jeppe Groen, Hao-Xuan Lu, Niels Winkelman, Erik D. Van der Spek
2023Calm Digital Artwork for Connectedness: A Case Study.
Qiurui Wang, Luc Streithorst, Caihong He, Loe M. G. Feijs, Jun Hu
2023Challenges for XR Experiences in Industry 4.0: A Preliminary Study.
Thiago Malheiros Porcino, Esteban Clua
2023Combating Computer Vision-Based Aim Assist Tools in Competitive Online Games.
Mathias Babin, Michael Katchabaw
2023Content Design for Learning Support in Museum: Research on Exhibition Support System Using Tactile Senses.
Yihang Dai, Fusako Kusunoki, Makoto Kobayashi, Shigenori Inagaki
2023Crimson Tendons: Designing a Mouse Usage Visualization System to Prevent Mouse Overuse Behaviors.
Tiantian Zhao, Anna Sui, Jiale Shi, Ting Hu, Xiaoyu Zhang, Xipei Ren
2023DataVisage: A Card-Based Design Workshop to Support Design Ideation on Data Physicalization.
Xiaoyu Zhang, Dongjun Han, Yihan Dong, Xipei Ren
2023Design of Collaborative Learning Experience with AR-AR Collaboration Game for Children at Museum.
Kihiro Tokuno, Ryohei Egusa, Fusako Kusunoki, Shigenori Inagaki
2023Designing a VR-Simulation Module to Support Marine Pollution Control Training.
João Silva, Jorge C. S. Cardoso, Luís Lucas Pereira, Licínio Roque
2023Dynamic Difficulty Adjustment by Performance and Player Profile in Platform Game.
Marcos P. C. Rosa, Carla Denise Castanho, Tiago Barros Pontes e Silva, Mauricio Miranda Sarmet, Ricardo P. Jacobi
2023ECO-QUEST: An Educational Game Designed to Impart Knowledge About Ecological Practices and Selective Waste Management.
Déborah Fernandes de Araujo, Thiago Malheiros Porcino, Luciane Carvalho Jasmin de Deus, Venício Siqueira Filho
2023Empirical Studies on the Conditions of Achieving Interactive Mindfulness Through Virtual Reality Single User Experience in Macao.
Ka Man Ng, Carlos Sena Caires
2023Enhancing Stockfish: A Chess Engine Tailored for Training Human Players.
Andrea Manzo, Paolo Ciancarini
2023Entertainment Computing - ICEC 2023 - 22nd IFIP TC 14 International Conference, ICEC 2023, Bologna, Italy, November 15-17, 2023, Proceedings
Paolo Ciancarini, Angelo Di Iorio, Helmut Hlavacs, Francesco Poggi
2023Exploring the Influence of Collision Anxiety on Player Experience in XR Games.
Patrizia Ring, Maic Masuch
2023Game ON! a Gamified Approach to Household Food Waste Reduction.
Francisco Vasconcelos, Mara Dionísio, Sandra Câmara Olim, Pedro F. Campos
2023Gameplay Audio Description: Death of Internet as a Pilot Study.
María Eugenia Larreina-Morales, Allan Di Rosa, Jérôme Dupire
2023Girls vs. Men - The Prevalence of Gender-Biased Language in Popular YouTube Videos.
Miriam-Linnea Hale, André Melzer
2023HabitAR: Motivating Outdoor Walk with Animal-Watching Activities.
Mengyan Guo, Alec Kouwenberg, Alexandra van Dijk, Niels Horrevoets, Nikki Koonings, Jun Hu, Steven Vos
2023Method for Training Player Emotion in a Custom FPS Game Using Heart Rate.
Shuo Zhou, Norihisa Segawa
2023Mutually Imperceptible Skill Adjustment in VR for Making Hyakunin Isshu Karuta Inclusive.
Ayaka Maruyama, Kazutaka Kurihara
2023Mystery in the Ecological Park: An Interactive Narrative to Promote Interaction with Biodiversity.
André Freitas, Francisco Fernandes, Mara Dionísio, Sandra Câmara Olim
2023Persuasive System Design for Climate Change Awareness.
Ashfaq Adib, Rita Orji
2023Portable Interactive Nebulizer Design for Children.
Cheng Zhai, Xinlin Chen, Zhangkai Cheng, Yousheng Yao, Jie Zhang
2023Prov-Replay: A Qualitative Analysis Framework for Gameplay Sessions Using Provenance and Replay.
Leonardo Thurler, Sidney Araujo Melo, Esteban Clua, Troy C. Kohwalter
2023Reasoning of Intelligent Virtual Agents with Exceptional Behavior in Rare Scenarios.
Alexander Lysek, Sven Seele, Rainer Herpers
2023Reminder Bag: Designing Smart Bag for New Parents.
Md Farhad Hossain, Mengru Xue
2023Research and Practice of Hierarchical Painting-Based Digital Design Method.
Weiqiang Ying, Lingyan Zhang, Shijian Luo, Cheng Yao, Fangtian Ying
2023Research on the Gameplay Evolution Based on Warcraft 3 Mod Platform.
Xing Sun, Hongbo Lin
2023Research on the Influence of Object Recognition Based on Intelligent Algorithm on Staff's Anxiety.
Lingyan Zhang, Cheng Yao, Lanqing Huang, Weiqiang Ying, Fangtian Ying
2023Robotic Choreography Creation Through Symbolic AI Techniques.
Allegra De Filippo, Michela Milano
2023SEC-GAME: A Minigame Collection for Cyber Security Awareness.
Nicola Del Giudice, Fausto Marcantoni, Alessandro Marcelletti, Francesco Moschella
2023Seligman's PERMA Model in Video Games - The Positive Influence of Video Games on Well-Being.
Gary Lee Wagener, André Melzer
2023Semiotic Structuring in Movie Narrative Generation.
Edirlei Soares de Lima, Marco A. Casanova, Bruno Feijó, António L. Furtado
2023Split Screen - Split Mind: An Innovative Format for Narrative Reflexive, and Pedagogical Games.
Nicolas Szilas, Jérôme Humbert, Kim Le
2023The Meaning of Life (in Video Games).
Fausto Mourato, João Morais, Edirlei Soares de Lima
2023Theatre of Tomorrow - A Virtual Exhibition and Performing Arts Platform Created by Digital Game Technology.
Zhen Wu
2023Towards Sustainable Serious Games.
Barbara Göbl, Jannicke Baalsrud Hauge, Ioana A. Stefan, Heinrich Söbke
2023Unity-VRlines: Towards a Modular eXtended Reality Unity Flight Simulator.
Giuseppe Di Maria, Lorenzo Stacchio, Gustavo Marfia
2023Visualising Game Engine Subsystem Coupling Patterns.
Gabriel C. Ullmann, Yann-Gaël Guéhéneuc, Fábio Petrillo, Nicolas Anquetil, Cristiano Politowski
2023Wryneck Tree: Designing a Multimodal Interactive System for Sedentary Office Forward Head Postures Correction.
Chunman Qiu, Fangfei Liu, Haina Wang, Yueming Xin, Xiaoyu Zhang, Xipei Ren
2023i-Cube, an (In)tangible Interface for Multi-user Generative Art Creation.
Siu-Wing Chung, Carlos Sena Caires