ICEC C

39 papers

YearTitle / Authors
2022A Matter of Closeness: Player-Avatar Relationships as Degree of Including Avatars in the Self.
Daniel Possler, Natascha N. Carnol, Christoph Klimmt, Ina Weber-Hoffmann, Arthur A. Raney
2022A Reusable Methodology for Player Clustering Using Wasserstein Autoencoders.
Jonathan Tan, Mike Katchabaw
2022AstraVerse: Establishing a Culturally Sensitive Framework for Integrating Elements from Mythological Backgrounds.
Sai Siddartha Maram, Johannes Pfau, Reza Habibi, Magy Seif El-Nasr
2022Comfortably Numb? Violent Video Games and Their Effects on Aggression, Mood, and Pain-Related Responses.
Gary Lee Wagener, André Melzer
2022Corruptio: An Interactive Insight on City Management.
Andrés Sánchez, Santiago Gamboa, Nicolas Fajardo, Pablo Figueroa
2022Creation of Fluid Art "Sound of Ikebana" Under Microgravity Using Parabolic Flight.
Naoko Tosa, Shigetaka Toba, Yunian Pang, Akihiro Yamada, Takashi Suzuki, Ryohei Nakatsu
2022Current Opportunities and Challenges of Digital Game-Based Learning.
Jannicke Baalsrud Hauge, Heinrich Söbke, Heiko Duin, Ioana Andreea Stefan, Barbara Göbl
2022Design Explorations of Interactive Point Cloud Based Virtual Environments Using Volumetric Capture and Visualisation Techniques.
Maximilian Rubin, Jorge C. S. Cardoso, Pedro Martins Carvalho
2022Design for Connecting People Through Digital Artworks with Personal Information.
Rui Wang, Jun Hu
2022Design of an Extended Reality Collaboration Architecture for Mixed Immersive and Multi-surface Interaction.
Thiago Malheiros Porcino, Seyed Adel Ghaeinian, Juliano Franz, Joseph Malloch, Derek Reilly
2022Difficulty Pacing Impact on Player Motivation.
William Rao Fernandes, Guillaume Levieux
2022Digital Arts and Health.
Mengru Xue, Cheng Yao, Jun Hu, Yuqi Hu, Hui Lyu
2022Digital-Pen: An Interactive System for Correcting Writing Posture of Primary School Students.
Yousheng Yao, Jiacheng Lou, Guanghui Huang, Xuesong Li, Yingrui Li
2022Discovering the Motivational Constitution of 'Playing Games for Fun'.
Kai Tuuri, Jukka Vahlo
2022Effects of Color Tone of Dynamic Digital Art on Emotion Arousal.
Qiurui Wang, Zhenyu Liu, Jun Hu
2022Entertainment Computing - ICEC 2022 - 21st IFIP TC 14 International Conference, ICEC 2022, Bremen, Germany, November 1-3, 2022, Proceedings
Barbara Göbl, Erik D. Van der Spek, Jannicke Baalsrud Hauge, Rod McCall
2022Exergames in the GAME2AWE Platform with Dynamic Difficulty Adjustment.
Michail Danousis, Christos Goumopoulos, Alexandros Fakis
2022Game Engine Comparative Anatomy.
Gabriel C. Ullmann, Cristiano Politowski, Yann-Gaël Guéhéneuc, Fábio Petrillo
2022Improvement of Deep Learning Technology to Create 3D Model of Fluid Art.
Mai Cong Hung, Trang Mai Xuan, Akihiro Yamada, Naoko Tosa, Ryohei Nakatsu
2022Incorporating the Theory of Attention in Applied Game Design.
Isabelle Kniestedt, Stephan G. Lukosch, Milan van der Kuil, Iulia Lefter, Frances M. T. Brazier
2022Mental Wear and Tear: An Exploratory Study on Mental Fatigue in Video Games Using the Example of League of Legends.
Ioannis Bikas, Johannes Pfau, Bastian Dänekas, Rainer Malaka
2022Method for Music Game Control Using Myoelectric Sensors.
Shuo Zhou, Norihisa Segawa
2022OptimizingMARL: Developing Cooperative Game Environments Based on Multi-agent Reinforcement Learning.
Thaís Ferreira, Esteban Clua, Troy Costa Kohwalter, Rodrigo Pereira dos Santos
2022Personalized Synchronous Running Music Remix Procedure for Novice Runners.
Nan Zhuang, Shitong Weng, Song Bao, Xinyi Li, Jingru Huang, Pinhao Wang
2022Playstyles in Tetris: Beyond Player Skill, Score, and Competition.
Stéphanie Mader, Eloïse Tassin
2022Plot Composition by Mapping Situation Calculus Schemas into Petri Net Representation.
Edirlei Soares de Lima, António L. Furtado, Bruno Feijó, Marco A. Casanova
2022Predicting Success Factors of Video Game Titles and Companies.
Johannes Pfau, Michael S. Debus, Jesper Juul, Emil Lundedal Hammar, Alessandro Canossa, Magy Seif El-Nasr
2022Research on the Design of the Pre-hospital Emergency System Based on Kano-QFD.
Di Lu, Guanghui Huang, Fangtian Ying, Yu Jiang
2022SleepHill: Designing an Incrementally Bouncing Pillow as a Comfortable Wake-Up Approach.
Wenshu Xun, Pengsong Zhang, Zixuan Liu, Yufei Meng, Yaqi Zheng, Renyao Zou, Xipei Ren
2022The Importance of Dashboard Elements During Esports Matches to Players, Passive-Viewers and Spectator-Players.
Stan J. P. van Kempen, Erik D. Van der Spek, Günter Wallner
2022The Public Transport Stress Test (PTST) at Bogotá: A Perceived Reality and Handling Anxious Situations with a Cool Mind Through Preparation.
Juan Pablo Romero, Juan Diego Rueda, José David Tamara, Pablo Figueroa
2022The Study on Digital Art Generation of Health Data for the Elderly.
Shuyao Li, Yahi Shuai, Ran Wan, Jianxin Jin, Shuqi Wang, Zepeng Yu, Qianqian Hu, Feifei Liu, Yijia Wang
2022Through Troubled Waters: A Narrative Game for Anger Regulation.
Jiaqi Li, Sotirios Piliouras, Semma Raadschelders, Vivian Imani Dap, Claudia Alessandra Libbi, Marcello A. Gómez Maureira
2022Toward Dynamic Difficulty Adjustment with Audio Cues by Gaussian Process Regression in a First-Person Shooter.
Xiaoxu Li, Marcel Wira, Ruck Thawonmas
2022Towards a Community-Based Ranking System of Overwatch Players.
David Staat, Günter Wallner, Regina Bernhaupt
2022Towards an Understanding of How Players Make Meaning from Post-Play Process Visualizations.
Erica Kleinman, Jennifer Villareale, Murtuza N. Shergadwala, Zhaoqing Teng, Andy Bryant, Jichen Zhu, Magy Seif El-Nasr
2022Understanding Stakeholders' Perspectives Towards Serious Games for Vocational Training for People with Intellectual Disabilities in Macau.
Choi On Lei, Jorge C. S. Cardoso
2022Upward Influence Tactics: Playful Virtual Reality Approach for Analysing Human Multi-robot Interaction.
Cornelia Gerdenitsch, Matthias Weinhofer, Jaison Puthenkalam, Simone Kriglstein
2022Workshop on Social and Ethical Issues in Entertainment Computing.
Roderick McCall, Jethro Shell, Celina Kacperski, Stanley Greenstein, Nicola Whitton, Jo Summers