ICEC C

62 papers

YearTitle / Authors
2015A Battle of Wit: Applying Computational Humour to Game Design.
Claire Dormann
2015A Mobile Game Controller Adapted to the Gameplay and User's Behavior Using Machine Learning.
Leonardo Torok, Mateus Pelegrino, Daniela Gorski Trevisan, Esteban Clua, Anselmo Antunes Montenegro
2015A Participatory Approach for Game Design to Support the Learning and Communication of Autistic Children.
Thiago Malheiros Porcino, Daniela Gorski Trevisan, Esteban Clua, Marcos Rodrigues, Danilo Barbosa
2015A Real Time Lighting Technique for Procedurally Generated 2D Isometric Game Terrains.
Érick O. Rodrigues, Esteban Clua
2015A Role-Switching Mechanic for Reflective Decision-Making Game.
Thomas Constant, Axel Buendia, Catherine Rolland, Stéphane Natkin
2015A Simultaneous, Multidisciplinary Development and Design Journey - Reflections on Prototyping.
Achim Gerstenberg, Heikki Sjöman, Thov Reime, Pekka Abrahamsson, Martin Steinert
2015ADITHO - A Serious Game for Training and Evaluating Medical Ethics Skills.
Cristian Lorenzini, Claudia Faita, Michele Barsotti, Marcello Carrozzino, Franco Tecchia, Massimo Bergamasco
2015Adaptation to TV Delays Based on the User Behaviour towards a Cheating-Free Second Screen Entertainment.
Rui Neves Madeira, Pedro Centieiro, Nuno Correia
2015Adaptive Automated Storytelling Based on Audience Response.
Augusto Baffa, Marcus Poggi, Bruno Feijó
2015Advanced Dynamic Scripting for Fighting Game AI.
Kevin Majchrzak, Jan Quadflieg, Günter Rudolph
2015Applied Games - In Search of a New Definition.
Ralf Schmidt, Katharina Emmerich, Burkhard Schmidt
2015Asterodrome: Force-of-Gravity Simulations in an Interactive Media Theater.
Marcel Köster, Michael Schmitz, Soenke Zehle, Burkhard Detzler
2015Bridging Tangible and Virtual Interaction: Rapid Prototyping of a Gaming Idea.
Thov Reime, Heikki Sjöman, Achim Gerstenberg, Pekka Abrahamsson, Martin Steinert
2015Can Interactive Art Installations Attract 15 Years Old Students to Coding?
Michail N. Giannakos, Finn Inderhaug Holme, Letizia Jaccheri, Irene Dominguez Marquez, Sofia Papavlasopoulou, Ilse Gerda Visser
2015Classification of Player Roles in the Team-Based Multi-player Game Dota 2.
Christoph Eggert, Marc Herrlich, Jan D. Smeddinck, Rainer Malaka
2015Creating Video Content for Oculus Rift - Scriptwriting for 360° Interactive Video Productions.
Mirjam Vosmeer, Ben A. M. Schouten
2015Design-Based Learning in Classrooms Using Playful Digital Toolkits.
K. J. Scheltenaar, J. E. C. van der Poel, Mathilde M. Bekker
2015Digital Art Application Development: A Project to Increase Motivation in Systems Development Courses for Bachelor Students in Computer Engineering.
Anniken Karlsen, Robin T. Bye
2015Embedding and Implementation of Quantum Computational Concepts in Digital Narratives.
Nikitas M. Sgouros
2015EmotionBike: A Study of Provoking Emotions in Cycling Exergames.
Larissa Müller, Sebastian Zagaria, Arne Bernin, Abbes Amira, Naeem Ramzan, Christos Grecos, Florian Vogt
2015Entertainment Computing - ICEC 2015 - 14th International Conference, ICEC 2015, Trondheim, Norway, September 29 - October 2, 2015, Proceedings
Konstantinos Chorianopoulos, Monica Divitini, Jannicke Baalsrud Hauge, Letizia Jaccheri, Rainer Malaka
2015Evaluating the Impact of Highly Immersive Technologies and Natural Interaction on Player Engagement and Flow Experience in Games.
Raffaello Brondi, Leila Alem, Giovanni Avveduto, Claudia Faita, Marcello Carrozzino, Franco Tecchia, Massimo Bergamasco
2015Evolutionary Changes of Pokemon Game: A Case Study with Focus On Catching Pokemon.
Chetprayoon Panumate, Shuo Xiong, Hiroyuki Iida, Toshiaki Kondo
2015Exploring Deep Content in Physical Rehabilitation Games.
Niels Quinten, Steven Malliet, Karin Coninx
2015Exploring the Importance of "Making" in an Educational Game Design.
Michail N. Giannakos, Varvara Garneli, Konstantinos Chorianopoulos
2015Game Mechanics Supporting Pervasive Learning and Experience in Games, Serious Games, and Interactive & Social Media.
Jannicke Madeleine Baalsrud Hauge, Theodore Lim, Sandy Louchart, Ioana A. Stanescu, Minhua Ma, Tim Marsh
2015Game-Based Interactive Campaign Using Motion-Sensing Technology.
Alf Inge Wang, Mari Hansen Asplem, Mia Aasbakken, Letizia Jaccheri
2015Games, from Engaging to Understanding: A Perspective from a Museum of Computing Machinery.
Giovanni A. Cignoni, Leonora Cappellini, Tommaso Mongelli
2015Gamification and Family Housework Applications.
Anne Berit Kigen Bjering, Marikken Høiseth, Ole Andreas Alsos
2015IdleWars: An Evaluation of a Pervasive Game to Promote Sustainable Behaviour in the Workplace.
Evangelos Tolias, Enrico Costanza, Alex Rogers, Benjamin Bedwell, Nick Banks
2015Interactive Digital Gameplay Can Lower Stress Hormone Levels in Home Alone Dogs - A Case for Animal Welfare Informatics.
Annika Geurtsen, Maarten H. Lamers, Marcel J. M. Schaaf
2015Interactive Painterly Rendering for Mobile Devices.
Dongwann Kang, Kyunghyun Yoon
2015KINJIRO: Animatronics for Children's Reading Aloud Training.
Hisanao Nakadai, Lee Seung Hee, Muneo Kitajima, Junichi Hoshino
2015Lessons from Practicing an Adapted Model Driven Approach in Game Development.
Hong Guo, Hallvard Trætteberg, Alf Inge Wang, Shang Gao, Maria Letizia Jaccheri
2015Making as a Pathway to Foster Joyful Engagement and Creativity in Learning.
Michail N. Giannakos, Monica Divitini, Ole Sejer Iversen, Pavlos Koulouris
2015Measuring Latency in Virtual Reality Systems.
Kjetil Raaen, Ivar Kjellmo
2015MindSpace: A Cognitive Behavioral Therapy Game for Treating Anxiety Disorders in Children.
Barbara Göbl, Helmut Hlavacs, Jessica Hofer, Isabelle Müller, Hélen Müllner, Claudia Schubert, Halina Helene Spallek, Charlotte Rybka, Manuel Sprung
2015Noise Modeler: An Interactive Editor and Library for Procedural Terrains via Continuous Generation and Compilation of GPU Shaders.
Johan K. Helsing, Anne C. Elster
2015Pedal Tanks - A Multiplayer Exergame Based on Teamwork and Competition.
Kristoffer Hagen, Stian Weie, Konstantinos Chorianopoulos, Alf Inge Wang, Letizia Jaccheri
2015Playful Experiences and Game Concepts for Multi-screen Environments.
Jeroen Vanattenhoven, David Geerts
2015Quantum and Entertainment Computing.
Nikitas M. Sgouros
2015Rogue-Like Games as a Playground for Artificial Intelligence - Evolutionary Approach.
Vojtech Cerny, Filip Dechterenko
2015Serious Games: Is Your User Playing or Hunting?
Sofya Baskin, Sharon Anavi-Goffer, Anna Zamansky
2015Simple Games - Complex Emotions: Automated Affect Detection Using Physiological Signals.
Thomas Friedrichs, Carolin Zschippig, Marc Herrlich, Benjamin Walther-Franks, Rainer Malaka, Kerstin Schill
2015Software Architectures and the Creative Processes in Game Development.
Alf Inge Wang, Njål Nordmark
2015Space for Seriousness? - Player Behavior and Motivation in Quiz Apps.
Heinrich Söbke
2015Spheres of Play: Designing Games and Interfaces for Media Architectures.
Michael Schmitz, Dominik Scholl, Julian Saraceni, Pascal Klein, Carsten Blaser, Jorge Olmeda, Soenke Zehle, André Miede
2015Storytelling Variants: The Case of Little Red Riding Hood.
Edirlei Soares de Lima, António L. Furtado, Bruno Feijó
2015Studying an Author-Oriented Approach to Procedural Content Generation through Participatory Design.
Rui Craveirinha, Licínio Roque
2015Supporting the Collaboration between Programmers and Designers Building Game AI.
Ismael Sagredo-Olivenza, Marco Antonio Gómez-Martín, Pedro A. González-Calero
2015Tags You Don't Forget: Gamified Tagging of Personal Images.
Nina Runge, Dirk Wenig, Danny Zitzmann, Rainer Malaka
2015The Design Process Continues - Attending Experiential Values up to Version 1.0.
Rikard Lindell
2015The Impact of Sensor Noise on Player Experience in Magic Window Augmented Reality Aiming Games.
Farjana Z. Eishita, Kevin G. Stanley
2015The Role of Embarrassment to Shape Public Interactions.
Licia Calvi
2015The Vocal Range of Movies - Sonifying Gender Representation in Film.
Marcello A. Gómez Maureira, Lisa E. Rombout
2015Three Apps for Shooting Sports: The Design, Development, and Deployment.
Agnieszka Besz, Maciej Górnicki, Toni Heinonen, Tapani Kiikeri, Ilkka Ratamo, Mika Luimula, Taisto Suominen, Aki Koponen, Jouni Saarni, Tomi 'bgt' Suovuo, Jouni Smed
2015Towards Smart City Learning: Contextualizing Geometry Learning with a Van Hiele Inspired Location-Aware Game.
Matthias Rehm, Catalin Stan, Niels Peter Wøldike, Dimitra Vasilarou
2015Towards a Framework for Gamification-Based Intervention Mapping in mHealth.
Christopher Helf, Patrick Zwickl, Helmut Hlavacs, Peter Reichl
2015Tutorial: Service-Oriented Architecture (SOA) Development for Serious Games.
Maira B. Carvalho, Jun Hu, Francesco Bellotti, Alessandro De Gloria, Matthias Rauterberg
2015Workshop: AI and Creativity in Entertainment.
Axel Tidemann, Agnar Aamodt
2015Yasmine's Adventures: An Interactive Urban Experience Exploring the Sociocultural Potential of Digital Entertainment.
Valentina Nisi, Mara Dionisio, Julian Hanna, Luis Ferreira, Nuno Jardim Nunes
2015[self.]: Realization / Art Installation / Artificial Intelligence: A Demonstration.
Axel Tidemann, Øyvind Brandtsegg