ICEC C

71 papers

YearTitle / Authors
20111st Workshop on Game Development and Model-Driven Software Development.
Robert Walter, Maic Masuch, Ed Merks
2011A Deeper Look at the Use of Telemetry for Analysis of Player Behavior in RTS Games.
André Gagné, Magy Seif El-Nasr, Chris D. Shaw
2011A Narrative Game as an Educational Entertainment Resource to Teach Words to Children with Learning Deficits: A Feasibility Study.
Marcos Alexandre Rose Silva, Débora Corrêa de Lima, Júnia Coutinho Anacleto Silva, Deisy das Graças de Souza, Claudia Maria Simões Martinez
2011A Poor Woman's Interactive Remake of the "I Still Remember" Documentary with OpenGL.
Miao Song, Peter Grogono, Jason Lewis, Maureen J. Simmonds
2011A Public 3D Visualization Tool for the Musée des Arts et Métiers de Paris.
Pedro Alessio, Alexandre Topol
2011Affective Agents for Empathic Interactions.
Flávio Soares Corrêa da Silva, Ary Fagundes Bressane Neto
2011An End-to-End Framework for Multi-view Video Content: Creating Multiple-Perspective Hypervideo to View on Mobile Platforms.
Gregor Miller, Sidney S. Fels, Michael Ilich, Martin Matthias Finke, Thomas Bauer, Kelvie Wong, Stefanie Mueller
2011Art and Technology for Young Creators.
Marikken Høiseth, Letizia Jaccheri
2011Automated Song Selection System Complying with Emotional Requests.
Ryosuke Yamanishi, Yuya Ito, Shohei Kato
2011Beyond Badges - Gamification for the Real World.
Glenn Entis
2011BrainHex: Preliminary Results from a Neurobiological Gamer Typology Survey.
Lennart E. Nacke, Chris Bateman, Regan L. Mandryk
2011Bringing Empathy into Play: On the Effects of Empathy in Violent and Nonviolent Video Games.
Christian Happ, André Melzer, Georges Steffgen
2011Camerawork for Comics Generated from Visitors' Experiences in a Virtual Museum.
Ruck Thawonmas, Kohei Kato
2011Cheshire: A Design Framework for Alternate Reality Games.
Alejandro I. Baltra
2011CiVo: Real-Time Visualization of Social Activities by Cartoonized Twitter.
Mitsuru Nakamura, Yosuke Miyazawa, Yoshikazu Kidera, Tsuyoshi Moriyama, Motoyasu Tamaki
2011Cross-Platform Social Web Application for Older Adults with HTML 5.
Tiago Boldt Sousa, Pedro Tenreiro, Paula Alexandra Silva, Francisco Maria Cruz Nunes, Eduarda Mendes Rodrigues
2011Designing a Wearable Vibrotactile Feedforward Wrist Display for Novice Gameplay.
Katie Seaborn, Alissa Nicole Antle
2011Designing and Evaluating Casual Health Games for Children and Teenagers with Cancer.
Kathrin Maria Gerling, Alberto Fuchslocher, Ralf Schmidt, Nicole C. Krämer, Maic Masuch
2011Digital Keepsake Box: Sharing Items and Memories to Enhance Communications among Remote Persons.
Yuichiro Kinoshita, Kento Shirakawa
2011Draw Your Own Story: Paper and Pencil Interactive Storytelling.
Edirlei Soares de Lima, Bruno Feijó, Simone Diniz Junqueira Barbosa, António L. Furtado, Angelo E. M. Ciarlini, Cesar Tadeu Pozzer
2011Effect of Camera and Object Motion on Visual Load in 3D Games.
David Milam, Magy Seif El-Nasr, Dinara Moura, Lyn Bartram
2011Emotion-Driven Interactive Digital Storytelling.
Huiwen Zhao, Jian J. Zhang, Siné McDougall
2011Emotional Intelligent Contents: Expressing User's Own Emotion within Contents.
Minyoung Kim, Kyoung Shin Park, Dongkeun Kim, Yongjoo Cho
2011Entertainment Computing - ICEC 2011 - 10th International Conference, ICEC 2011, Vancouver, Canada, October 5-8, 2011. Proceedings
Júnia Coutinho Anacleto, Sidney S. Fels, T. C. Nicholas Graham, Bill Kapralos, Magy Seif El-Nasr, Kevin Stanley
2011Evaluating User Experience in a Selection Based Brain-Computer Interface Game A Comparative Study.
Hayrettin Gürkök, Gido Hakvoort, Mannes Poel
2011Exercise Pal Mootchi.
Wai Shan (Florence) Ng, Ehud Sharlin
2011Exploring the Concept of Third Space within Networked Social Media.
Chamari Priyange Edirisinghe, Ryohei Nakatsu, Adrian David Cheok, Johannes Widodo
2011Filtering Joystick Data for Shooter Design Really Matters.
Christoph Lürig, Nils Carstengerdes
2011Fundamentals of Stereoscopic 3D Game Design.
Jonas Schild, Maic Masuch
2011Future Delta Motivating Climate Change Action Grounded in Place.
Aleksandra Dulic, Olaf Schroth, Maggie Shirley, Stephen R. J. Sheppard
2011Game Information Dynamics.
Hiroyuki Iida, Takeo Nakagawa
2011Gemini: A Pervasive Accumulated Context Exergame.
Kevin G. Stanley, Ian J. Livingston, Alan Bandurka, Mohammad S. Hashemian, Regan L. Mandryk
2011GrabApple: The Design of a Casual Exergame.
Yue Gao, Regan L. Mandryk
2011How Does an Interactive Story Feel Like? Theory and Measurement of the User Experience.
Christian Roth, Peter Vorderer, Christoph Klimmt, Ivar E. Vermeulen
2011Increasing Efficiency and Quality in the Automatic Composition of Three-Move Mate Problems.
Azlan Iqbal
2011Influencing Experience: The Effects of Reading Game Reviews on Player Experience.
Ian J. Livingston, Lennart E. Nacke, Regan L. Mandryk
2011Integrating Stereoscopic Video in 3D Games.
Jonas Schild, Sven Seele, Maic Masuch
2011Interactive Communion Tabletop.
Young-Mi Kim
2011Interactive Ink-and-Wash Drawing.
Young-Mi Kim
2011Lifelogging for Hidden Minds: Interacting Unconsciously.
Huang-Ming Chang, Leonid Ivonin, Wei Chen, Matthias Rauterberg
2011Maritime City: Using Games Technology to Train Social Workers - Some Initial Results.
Ryan Flynn, Lachlan McKinnon, Elizabeth Bacon, Janet Webb
2011Measuring the Impact of Knowledge Gained from Playing FPS and RPG Games on Gameplay Performance.
Mona Erfani Joorabchi, Magy Seif El-Nasr
2011Motion-Based Games for Parkinson's Disease Patients.
Oliver Assad, Robert Hermann, Damian Lilla, Björn Mellies, Ronald Meyer, Liron Shevach, Sandra Siegel, Melanie Springer, Saranat Tiemkeo, Jens Voges, Jan Wieferich, Marc Herrlich, Markus Krause, Rainer Malaka
2011Naming Virtual Identities: Patterns and Inspirations for Character Names in World of Warcraft.
Christian Thurau, Anders Drachen
2011Open Software and Art: A Tutorial.
Letizia Jaccheri
2011Opportunity of Accelerating User eXperience (UX) Technologies on Embedded Systems.
Hyun-Min Choi, Seung Eun Lee
2011Playing Digital Games Will Make You a Better Human Being.
Regan L. Mandryk
2011Quality of Service and Quality of Experience Correlations in a Location-Based Mobile Multiplayer Role-Playing Game.
Maarten Wijnants, Wouter Vanmontfort, Jeroen Dierckx, Peter Quax, Wim Lamotte, Katrien De Moor, Jeroen Vanattenhoven
2011RTFX: On-Set Previs with UnrealEngine3.
Lesley Northam, Joe Istead, Craig S. Kaplan
2011Randomness + Structure = Clutter: A Procedural Object Placement Generator.
Joshua Taylor, Ian Parberry
2011Re: Cycle - A Generative Ambient Video Engine.
Jim Bizzocchi
2011Realistic 2D Facial Animation from One Image.
Jaehwan Kim, Il-Kwon Jeong
2011Serious Questionnaires in Playful Social Network Applications.
Aneta Takhtamysheva, Markus Krause, Jan D. Smeddinck
2011Sound in COLLADA.
Shih-Han Chan, Cécile Le Prado, Stéphane Natkin, Guillaume Tiger, Alexandre Topol
2011Tangible Interaction on Tabletops for Elderly People.
Tiago Marques, Francisco Maria Cruz Nunes, Paula Alexandra Silva, Rui Rodrigues
2011The Cursor as an Artistic Expression in Jeddah.
Maha Zeini Al-Saati, Jim Bizzocchi, David Botta
2011The Effect of Privacy on Social Presence in Location-Based Mobile Games.
Pooya Amini Behbahani, Magy Seif El-Nasr
2011The Experience of Interactive Storytelling: Comparing "Fahrenheit" with "Façade".
Christian Roth, Christoph Klimmt, Ivar E. Vermeulen, Peter Vorderer
2011The Looking Glass: Visually Projecting Yourself to the Past.
Bon Adriel Aseniero, Ehud Sharlin
2011The Role of Movies and Telephony in the History of Communication Media.
Ryohei Nakatsu, Chamari Priyange Edirisinghe
2011Time Balancing with Adaptive Time-Variant Minigames.
Amin Tavassolian, Kevin G. Stanley, Carl Gutwin, Aryan Zohoorian
2011Tippy the Telepresence Robot.
Johnty Wang, Vincent Tsao, Sidney S. Fels, Benny Chan
2011To Virtualize or Not? The Importance of Physical and Virtual Components in Augmented Reality Board Games.
Jessica Ip, Jeremy R. Cooperstock
2011Toward a Framework for Prototyping Physical Interfaces in Multiplayer Gaming: TwinSpace Experiences.
Derek Reilly, Anthony Tang, Andy Wu, Niels Raabjerg Mathiasen, Andy Echenique, Jonathan Massey, Hafez Rouzati, Shashank Chamoli
2011Towards a Unified System for Digital Film Production.
Jake Seigel, Sam Fisher, Stephen Brooks
2011Universal Game Based on Traditional Children's Outdoor Games.
Teruhisa Nakamura, Nagisa Munekata, Fumihiko Nakamura, Tetsuo Ono, Hitoshi Matsubara
2011Using Game Engines in Mixed Reality Installations.
Marija Nakevska, Casper Vos, Alex Juarez, Jun Hu, Geert Langereis, Matthias Rauterberg
2011Verification of Temporal Constraints in Continuous Time on Nondeterministic Stories.
Eric T. Araujo, Angelo E. M. Ciarlini
2011VivoSpace: Towards Health Behavior Change Using Social Gaming.
Noreen Kamal, Sidney S. Fels, Michael Blackstock, Kendall Ho
2011Wisdom about the Crowd: Assuring Geospatial Data Quality Collected in Location-Based Games.
Sebastian Matyas, Peter Kiefer, Christoph Schlieder, Sara Kleyer
2011ZenTrader, an Emotion-Reactive Interface.
Thomas Luan Dang, Steven Kun Liu, Sidney S. Fels