| 2006 | "SplashGame": A Ludo-educative Application Based on Genre and Verbal Interactions Concepts. Marion Latapy, Philippe Lopistéguy, Pantxika Dagorret |
| 2006 | A Chording Glove for Games: Development of a Wearable Game Device. Seongil Lee, Jong Gon Kim, Byung Geun Kim |
| 2006 | A Dynamic Load Balancing for Massive Multiplayer Online Game Server. Jungyoul Lim, Jaeyong Chung, Jin Ryong Kim, Kwanghyun Shim |
| 2006 | A Neural Classifier for Anomaly Detection in Magnetic Motion Capture. Iain Miller, Stephen McGlinchey |
| 2006 | A Vision-Based Non-contact Interactive Advertisement with a Display Wall. Tetsuo Fukasawa, Kentaro Fukuchi, Hideki Koike |
| 2006 | An Efficient Algorithm for Rendering Large Bodies of Water. Ho-Min Lee, Christian Anthony L. Go, Won-Hyung Lee |
| 2006 | An Emotional Path Finding Mechanism for Augmented Reality Applications. José A. Mocholí, José M. Esteve, Javier Jaén Martínez, Raquel Acosta, Pierre Louis Xech |
| 2006 | Animal Controlled Computer Games: Playing Pac-Man Against Real Crickets. Wim van Eck, Maarten H. Lamers |
| 2006 | Applying Direct Manipulation Interfaces to Customizing Player Character Behaviour. Marco Gillies |
| 2006 | Architecture of an Authoring System to Support the Creation of Interactive Contents. Kojzi Miyazaki, Yurika Nagai, Anne-Gwenn Bosser, Ryohei Nakatsu |
| 2006 | Backseat Playgrounds: Pervasive Storytelling in Vast Location Based Games. John Bichard, Liselott Brunnberg, Marco Combetto, Anton Gustafsson, Oskar Juhlin |
| 2006 | Bare Hand Interface for Interaction in the Video See-Through HMD Based Wearable AR Environment. Taejin Ha, Woontack Woo |
| 2006 | Capturing Entertainment Through Heart Rate Dynamics in the Playware Playground. Georgios N. Yannakakis, John Hallam, Henrik Hautop Lund |
| 2006 | Clustering of Online Game Users Based on Their Trails Using Self-organizing Map. Ruck Thawonmas, Masayoshi Kurashige, Keita Iizuka, Mehmed M. Kantardzic |
| 2006 | Communication Supports for Building World Wide Internet Game Communities. Jonghun Park, Seung-Kyun Han, Mi Kyoung Won, Young-Chae Na |
| 2006 | Design Implications of Social Interaction in Online Games. Kuan-Ta Chen, Chin-Laung Lei |
| 2006 | Design Strategies for Enhancing Experience-Based Activities. Lena Pareto, Ulrika Lundh Snis |
| 2006 | Design and Implementation of a Fast Integral Image Rendering Method. Bin-Na-Ra Lee, Yongjoo Cho, Kyoung Shin Park, Sung-Wook Min, Joa Sang Lim, Min Cheol Whang, Kang Ryoung Park |
| 2006 | Design of Positive Biofeedback Using a Robot's Behaviors as Motion Media. Nagisa Munekata, Naofumi Yoshida, Shigeru Sakurazawa, Yasuo Tsukahara, Hitoshi Matsubara |
| 2006 | Designing a Story Database for Use in Automatic Story Generation. Katri Oinonen, Mariët Theune, Anton Nijholt, Jasper R. R. Uijlings |
| 2006 | Discovery of Online Game User Relationship Based on Co-occurrence of Words. Ruck Thawonmas, Yuki Konno, Kohei Tsuda |
| 2006 | Dynamic Binding Is the Name of the Game. Marco Antonio Gómez-Martín, Pedro Pablo Gómez-Martín, Pedro A. González-Calero |
| 2006 | Dynamic Skinning for Popping Dance. HongJung Son, Junghyun Han |
| 2006 | Electronic Treasure Hunt: Real-Time Cooperation Type Game That Uses Location Information. Jun Munemori, Shunsuke Miyai, Junko Itou |
| 2006 | Enjoyment or Engagement? Role of Social Interaction in Playing Massively Mulitplayer Online Role-Playing Games (MMORPGS). Vivian Hsueh-Hua Chen, Henry Been-Lirn Duh, Priscilla Siew Koon Phuah, Diana Zi Yan Lam |
| 2006 | Entertainment Computing - ICEC 2006, 5th International Conference, Cambridge, UK, September 20-22, 2006, Proceedings Richard H. R. Harper, Matthias Rauterberg, Marco Combetto |
| 2006 | Entertainment on Mobile Internet Services: From the Korean Consumer Perspectives. Seongil Lee, Joo Eun Cho |
| 2006 | Experimental Approach for Human Perception Based Image Quality Assessment. Jin-Seo Kim, Maeng-Sub Cho, Bon-Ki Koo |
| 2006 | Exposure to Violent Video Games and Desensitization to Violence in Children and Adolescents. Jeanne B. Funk |
| 2006 | Forbidden City Explorer: A Guide System That Gives Priority to Shared Images and Chats. Jun Munemori, Thai Minh Tri, Junko Itou |
| 2006 | Hardcore Gamers and Casual Gamers Playing Online Together. Anne-Gwenn Bosser, Ryohei Nakatsu |
| 2006 | High-Precision Hand Interface. Yongwan Kim, Yongseok Jang, Wookho Son, Kyeonghwan Kim |
| 2006 | Imitating the Behavior of Human Players in Action Games. Atsushi Nakano, Akihito Tanaka, Junichi Hoshino |
| 2006 | Interacting with a Virtual Conductor. Pieter Bos, Dennis Reidsma, Zsófia Ruttkay, Anton Nijholt |
| 2006 | Interaction and Participation in Radio Plays: A Novel Approach to an Old Medium. André Melzer, Michael Herczeg, Oliver Jeskulke |
| 2006 | Interactive Dramaturgy by Generating Acousmêtre in a Virtual Environment. Wendy Ann Mansilla |
| 2006 | Kansei Mediated Entertainment. Ben Salem, Matthias Rauterberg, Ryohei Nakatsu |
| 2006 | Language-Driven Development of Videogames: The e-Game Experience. Pablo Moreno-Ger, Iván Martínez-Ortiz, José Luis Sierra, Baltasar Fernández-Manjón |
| 2006 | Layered Multiple Displays for Immersive and Interactive Digital Contents. Gun A. Lee, Ungyeon Yang, Wookho Son |
| 2006 | Learning About Cultural Heritage by Playing Geogames. Peter Kiefer, Sebastian Matyas, Christoph Schlieder |
| 2006 | Leaving a Message with the PaPeRo Robot: The Effect of Interaction Experience with Real or Virtual PaPeRo on Impression Evaluation. Takanori Komatsu, Tomoki Iwaoka, Misako Nambu |
| 2006 | Lessons Learned from Designing a Virtual Heritage Entertainment Application for Interactive Education. Kyoung Shin Park, Yongjoo Cho, Soyon Park |
| 2006 | Mobile Phone Gaming (A Follow-Up Survey of the Mobile Phone Gaming Sector and Its Users). Tobias Fritsch, Hartmut Ritter, Jochen H. Schiller |
| 2006 | Multichannel Distribution for Universal Multimedia Access in Home Media Gateways. Frederik De Keukelaere, Davy Van Deursen, Rik Van de Walle |
| 2006 | My Photos Are My Bullets - Using Camera as the Primary Means of Player-to-Player Interaction in a Mobile Multiplayer Game. Riku Suomela, Ari Koivisto |
| 2006 | OHAJIKI Interface: Flicking Gesture Recognition with a High-Speed Camera. Toshiki Sato, Kentaro Fukuchi, Hideki Koike |
| 2006 | On-Line Motion Style Transfer. Xiaomao Wu, Lizhuang Ma, Can Zheng, Yanyun Chen, Ke-Sen Huang |
| 2006 | PHI: Physics Application Programming Interface. Bing Tang, Zhigeng Pan, ZuoYan Lin, Le Zheng |
| 2006 | Passive Interactivity, an Answer to Interactive Emotion. Nelson Zagalo, Ana Torres, Vasco A. Branco |
| 2006 | Programmable Vertex Processing Unit for Mobile Game Development. Tae-Young Kim, Kyoung-Su Oh, Byeong-Seok Shin, Cheol-Su Lim |
| 2006 | Real-Time Animation of Large Crowds. Ingu Kang, Junghyun Han |
| 2006 | Real-Time Monitoring System for TV Commercials Using Video Features. Sung Hwan Lee, Won-young Yoo, Young-Suk Yoon |
| 2006 | Reinforcement Learning of Intelligent Characters in Fighting Action Games. Byeong Heon Cho, Sung Hoon Jung, Kwang-Hyun Shim, Yeong Rak Seong, Ha Ryoung Oh |
| 2006 | Shadow Texture Atlas. Kyoungsu Oh, Tae-gyu Ryu |
| 2006 | Social Landscapes: Visual Interface to Improve Awareness in Human Relationships on Social Networking Sites. Yuya Nomata, Junichi Hoshino |
| 2006 | Studying User Experience with Digital Audio Players. Sascha Mahlke |
| 2006 | TEMPEST: A Text Input System for Musical Performers. Yoshinari Takegawa, Tsutomu Terada, Shojiro Nishio |
| 2006 | The Development of a Collaborative Virtual Heritage Edutainment System with Tangible Interfaces. Hyung-Sang Cho, Binara Lee, Sora Lee, Youngjae Kim, Yongjoo Cho, Seung-Mook Kang, Soyon Park, Kyoung Shin Park, Minsoo Hahn |
| 2006 | The Smart Dice Cup: A Radio Controlled Sentient Interaction Device. Carsten Magerkurth, Timo Engelke, Carsten Röcker |
| 2006 | Towards Bi-directional Dancing Interaction. Dennis Reidsma, Herwin van Welbergen, Ronald Poppe, Pieter Bos, Anton Nijholt |
| 2006 | VIRSTORY: A Collaborative Virtual Storytelling. Atman Kendira, Laurence Perron |
| 2006 | Vision-Based Bare-Hand Gesture Interface for Interactive Augmented Reality Applications. Jong-Hyun Yoon, Jong Seung Park, Mee Young Sung |
| 2006 | Vision-Based Real-Time Camera Matchmoving with a Known Marker. Bum-Jong Lee, Jong Seung Park, Mee Young Sung |