| 2005 | A Chat System Based on Emotion Estimation from Text and Embodied Conversational Messengers. Chunling Ma, Helmut Prendinger, Mitsuru Ishizuka |
| 2005 | A Computerized Interactive Toy: TSU.MI.KI. Yuichi Itoh, Tokuo Yamaguchi, Yoshifumi Kitamura, Fumio Kishino |
| 2005 | A Display Table for Strategic Collaboration Preserving Private and Public Information. Yoshifumi Kitamura, Wataru Osawa, Tokuo Yamaguchi, Haruo Takemura, Fumio Kishino |
| 2005 | A New Constrained Texture Mapping Method. Yan-Wen Guo, Jin Wang, Xiufen Cui, Qunsheng Peng |
| 2005 | A New Framework for Entertainment Computing: From Passive to Active Experience. Ryohei Nakatsu, Matthias Rauterberg, Peter Vorderer |
| 2005 | A Tutoring System for Commercial Games. Pieter Spronck, H. Jaap van den Herik |
| 2005 | A Universal Interface for Video Game Machines Using Biological Signals. Keisuke Shima, Nan Bu, Masaru Okamoto, Toshio Tsuji |
| 2005 | A Video Based Personalized Face Model Generation Approach for Network 3D Games. Xiangyong Zeng, Jian Yao, Mandun Zhang, Yangsheng Wang |
| 2005 | AR Pueblo Board Game. Jong Weon Lee, Byung-Chul Kim |
| 2005 | Aesthetic Entertainment of Social Network Interaction: Free Network Visible Network. Adrian David Cheok, Ke Xu, Wei Liu, Diego José Díaz García, Clara Boj Tovar |
| 2005 | Agents from Reality. Kazuhiro Asai, Atsushi Hattori, Katsuya Yamashita, Takashi Nishimoto, Yoshifumi Kitamura, Fumio Kishino |
| 2005 | Aggregation of Action Symbol Sub-sequences for Discovery of Online-Game Player Characteristics Using KeyGraph. Ruck Thawonmas, Katsuyoshi Hata |
| 2005 | Agreeing to Disagree - Pre-game Interaction and the Issue of Community. Jonas Heide Smith |
| 2005 | An Optimized Soft 3D Mobile Graphics Library Based on JIT Backend Compiler. Bailin Yang, Lu Ye, Zhigeng Pan, Guilin Xu |
| 2005 | Augmented Reality Agents in the Development Pipeline of Computer Entertainment. István Barakonyi, Dieter Schmalstieg |
| 2005 | Automatic Conversion from E-Content into Animated Storytelling. Kaoru Sumi, Katsumi Tanaka |
| 2005 | Collaborative billiARds: Towards the Ultimate Gaming Experience. Usman Sargaana, Hossein S. Farahani, Jong Weon Lee, Jeha Ryu, Woontack Woo |
| 2005 | Cultural Computing with Context-Aware Application: ZENetic Computer. Naoko Tosa, Seigo Matsuoka, Brad Ellis, Hirotada Ueda, Ryohei Nakatsu |
| 2005 | Design and Implementation of a Pivotal Unit in a Games Technology Degree. Shri Rai, Chun Che Fung, Arnold Depickere |
| 2005 | Detection of Speaker Direction Based on the On-and-Off Microphone Combination for Entertainment Robots. Takeshi Kawabata, Masashi Fujiwara, Takanori Shibutani |
| 2005 | Development of a System to Measure Visual Functions of the Brain for Assessment of Entertainment. Akihiro Yagi, Kiyoshi Fujimoto, Tsutomu Takahashi, Atsushi Noritake, Masumi Iwai, Noriyuki Suzuki |
| 2005 | Effects of Team-Based Computer Interaction: The Media Equation and Game Design Considerations. Daniel M. Johnson, John A. Gardner |
| 2005 | Entertainment Computing - ICEC 2005, 4th International Conference, Sanda, Japan, September 19-21, 2005, Proceedings Fumio Kishino, Yoshifumi Kitamura, Hirokazu Kato, Noriko Nagata |
| 2005 | Experiments of Entertainment Applications of a Virtual World System for Mobile Phones. Hiroyuki Tarumi, Kasumi Nishihara, Kazuya Matsubara, Yuki Mizukubo, Shouji Nishimoto, Fusako Kusunoki |
| 2005 | Facial Expression Recognition Based on Two Dimensions Without Neutral Expressions. Young-Suk Shin, Young Joon Ahn |
| 2005 | Frame Rate Control in Distributed Game Engine. Xizhi Li, Qinming He |
| 2005 | From Hunt the Wumpus to EverQuest: Introduction to Quest Theory. Espen Aarseth |
| 2005 | Gamble - A Multiuser Game with an Embodied Conversational Agent. Matthias Rehm, Michael Wissner |
| 2005 | Generic-Model Based Human-Body Modeling. Xiaomao Wu, Lizhuang Ma, Ke-Sen Huang, Yan Gao, Zhihua Chen |
| 2005 | Interactive Educational Games for Autistic Children with Agent-Based System. Karim Sehaba, Pascal Estraillier, Didier Lambert |
| 2005 | Key Action Technique for Digital Storytelling. Hiroshi Mori, Junichi Hoshino |
| 2005 | Keyword Discovery by Measuring Influence Rates on Bulletin Board Services. Kohei Tsuda, Ruck Thawonmas |
| 2005 | Live Feeling on Movement of an Autonomous Robot Using a Biological Signal. Shigeru Sakurazawa, Keisuke Yanagihara, Yasuo Tsukahara, Hitoshi Matsubara |
| 2005 | Making Collaborative Interactive Art "Ohka Rambu". Ryota Oiwa, Haruhiro Katayose, Ryohei Nakatsu |
| 2005 | Motion Illusion in Video Images of Human Movement. Kiyoshi Fujimoto, Akihiro Yagi |
| 2005 | Multi-dimensional Game Interface with Stereo Vision. Yufeng Chen, Mandun Zhang, Peng Lu, Xiangyong Zeng, Yangsheng Wang |
| 2005 | Multimodal Wayfinding in a Driving Simulator for the Kazuya Adachi, Ken'ichiro Iwai, Eiji Yamada, Michael Cohen |
| 2005 | Non-verbal Mapping Between Sound and Color-Mapping Derived from Colored Hearing Synesthetes and Its Applications. Noriko Nagata, Daisuke Iwai, Sanae H. Wake, Seiji Inokuchi |
| 2005 | Notes on the Methodology of Pervasive Gaming. Bo Kampmann Walther |
| 2005 | On Cognition of Musical Grouping: Relationship Between the Listeners' Schema Type and Their Musical Preference. Mitsuyo Hashida, Kenzi Noike, Noriko Nagata, Haruhiro Katayose |
| 2005 | Online Community Building Techniques Used by Video Game Developers. Christopher Ruggles, Greg Wadley, Martin R. Gibbs |
| 2005 | Painting as an Interface for Timbre Design. Michael Bylstra, Haruhiro Katayose |
| 2005 | Physically-Based Sound Synthesis on GPUs. Qiong Zhang, Lu Ye, Zhigeng Pan |
| 2005 | Power, Death and Love: A Trilogy for Entertainment. Ben Salem, Matthias Rauterberg |
| 2005 | Protect Interactive 3D Models via Vertex Shader Programming. Zhigeng Pan, Shusen Sun, Jian Yang, Xiaochao Wei |
| 2005 | Robot Navigation by Eye Pointing. Ikuhisa Mitsugami, Norimichi Ukita, Masatsugu Kidode |
| 2005 | Seamful Design for Location-Based Mobile Games. Gregor Broll, Steve Benford |
| 2005 | SportsVBR: A Content-Based TV Sports Video Browsing and Retrieval System. Huayong Liu, Hui Zhang |
| 2005 | Subjective Age Estimation System Using Facial Images. Naoyuki Miyamoto, Yumi Jinnouchi, Noriko Nagata, Seiji Inokuchi |
| 2005 | The Ethics of Entertainment Computing. Andy Sloane |
| 2005 | The MUSICtable: A Map-Based Ubiquitous System for Social Interaction with a Digital Music Collection. Ian Stavness, Jennifer Gluck, Leah Vilhan, Sidney S. Fels |
| 2005 | Touchable Interactive Walls: Opportunities and Challenges. Kelly L. Dempski, Brandon L. W. Harvey |
| 2005 | Toward Web Information Integration on 3D Virtual Space. Yasuhiko Kitamura, Noriko Nagata, Masataka Ueno, Makoto Nagamune |
| 2005 | User Experiences with a Virtual Swimming Interface Exhibit. Sidney S. Fels, Steve Yohanan, Sachiyo Takahashi, Yuichiro Kinoshita, Kenji Funahashi, Yasufumi Takama, Tzu-Pei Grace Chen |
| 2005 | Virtual Human with Regard to Physical Contact and Eye Contact. Asami Takayama, Yusuke Sugimoto, Akio Okuie, Tomoya Suzuki, Kiyotaka Kato |
| 2005 | ism: Improvisation Supporting Systems with Melody Correction and Key Vibration. Tetsuro Kitahara, Katsuhisa Ishida, Masayuki Takeda |