| 2006 | "What Would You Like to Talk About?" An Evaluation of Social Conversations with a Virtual Receptionist. Sabarish V. Babu, Stephen Schmugge, Tiffany Barnes, Larry F. Hodges |
| 2006 | A Comprehensive Context Model for Multi-party Interactions with Virtual Characters. Norbert Pfleger, Markus Löckelt |
| 2006 | A Neurobiologically Inspired Model of Personality in an Intelligent Agent. Stephen J. Read, Lynn C. Miller, Brian Monroe, Aaron Brownstein, Wayne Zachary, Jean-Christophe Le Mentec, Vassil Iordanov |
| 2006 | A Plug-and-Play Framework for Theories of Social Group Dynamics. Matthias Rehm, Birgit Endrass, Elisabeth André |
| 2006 | A Story About Gesticulation Expression. Celso De Melo, Ana Paiva |
| 2006 | Affect Detection from Human-Computer Dialogue with an Intelligent Tutoring System. Sidney K. D'Mello, Arthur C. Graesser |
| 2006 | Affective Robots as Mediators in Smart Environments. Giovanni Cozzolongo, Berardina De Carolis |
| 2006 | An Exploration of Delsarte's Structural Acting System. Stacy Marsella, Sharon Marie Carnicke, Jonathan Gratch, Anna Okhmatovskaia, Albert A. Rizzo |
| 2006 | Architecture of a Framework for Generic Assisting Conversational Agents. Jean-Paul Sansonnet, David Leray, Jean-Claude Martin |
| 2006 | Are Computer-Generated Emotions and Moods Plausible to Humans?. Patrick Gebhard, Kerstin H. Kipp |
| 2006 | Autobiographic Knowledge for Believable Virtual Characters. Wan Ching Ho, Scott Watson |
| 2006 | Avatar's Gaze Control to Facilitate Conversational Turn-Taking in Virtual-Space Multi-user Voice Chat System. Ryo Ishii, Toshimitsu Miyajima, Kinya Fujita, Yukiko I. Nakano |
| 2006 | CAB: A Tool for Interoperation Among Cognitive Architectures. Jean-Christophe Le Mentec, Wayne Zachary |
| 2006 | Computer Model of Emotional Agents. Dilyana Valkova Budakova, Lyudmil Georgiev Dakovski |
| 2006 | Control of Avatar's Facial Expression Using Fundamental Frequency in Multi-user Voice Chat System. Toshimitsu Miyajima, Kinya Fujita |
| 2006 | Countering Adversarial Strategies in Multi-agent Virtual Scenarios. Yu-Cheng Hsu, Paul Hsueh-Min Chang, Von-Wun Soo |
| 2006 | Creating Adaptive and Individual Personalities in Many Characters Without Hand-Crafting Behaviors. Jennifer Sandercock, Lin Padgham, Fabio Zambetta |
| 2006 | Creativity Meets Automation: Combining Nonverbal Action Authoring with Rules and Machine Learning. Michael Kipp |
| 2006 | Dealing with Out of Domain Questions in Virtual Characters. Ronakkumar Patel, Anton Leuski, David R. Traum |
| 2006 | Evaluating the Tangible Interface and Virtual Characters in the Interactive COHIBIT Exhibit. Michael Kipp, Kerstin H. Kipp, Alassane Ndiaye, Patrick Gebhard |
| 2006 | Exploitation in Affect Detection in Improvisational E-Drama. Li Zhang, John A. Barnden, Robert J. Hendley, Alan M. Wallington |
| 2006 | Expression of Emotion in Body and Face. Elizabeth A. Crane, M. Melissa Gross, Barbara L. Fredrickson |
| 2006 | Façade: Architecture and Authorial Idioms for Believable Agents in Interactive Drama. Michael Mateas, Andrew Stern |
| 2006 | FearNot's Appearance: Reflecting Children's Expectations and Perspectives. Lynne E. Hall, Marco Vala, Marc Hall, Marc Webster, Sarah Woods, Adrian Gordon, Ruth Aylett |
| 2006 | Feeling Ambivalent: A Model of Mixed Emotions for Virtual Agents. Benny Ping-Han Lee, Edward Chao-Chun Kao, Von-Wun Soo |
| 2006 | Gesture Expressivity Modulations in an ECA Application. Nicolas Ech Chafai, Catherine Pelachaud, Danielle Pelé, Gaspard Breton |
| 2006 | Here Be Dragons: Integrating Agent Behaviors with Procedural Emergent Landscapes and Structures. Todd Furmanski |
| 2006 | Imitation Learning and Response Facilitation in Embodied Agents. Stefan Kopp, Olaf Graeser |
| 2006 | Intelligent Virtual Agents, 6th International Conference, IVA 2006, Marina Del Rey, CA, USA, August 21-23, 2006, Proceedings Jonathan Gratch, Robert Michael Young, Ruth Aylett, Daniel Ballin, Patrick Olivier |
| 2006 | Introducing EVG: An Emotion Evoking Game. Ning Wang, Stacy Marsella |
| 2006 | Invited Talk: Rule Systems and Video Games. Rod Humble |
| 2006 | Invited Talk: Social Effects of Emotion: Two Modes of Relation Alignment. Brian Parkinson |
| 2006 | Learning Classifier Systems and Behavioural Animation of Virtual Characters. Stéphane Sanchez, Hervé Luga, Yves Duthen |
| 2006 | MIKI: A Speech Enabled Intelligent Kiosk. Lee McCauley, Sidney K. D'Mello |
| 2006 | MPML3D: A Reactive Framework for the Multimodal Presentation Markup Language. Michael Nischt, Helmut Prendinger, Elisabeth André, Mitsuru Ishizuka |
| 2006 | Making It Up as You Go Along - Improvising Stories for Pedagogical Purposes. Ruth Aylett, Rui Figueiredo, Sandy Louchart, João Dias, Ana Paiva |
| 2006 | Mind the Body. Marco Vala, João Dias, Ana Paiva |
| 2006 | Modeling Cognition with a Human Memory Inspired Advanced Neural Controller. David Panzoli, Hervé Luga, Yves Duthen |
| 2006 | Nonverbal Behavior Generator for Embodied Conversational Agents. Jina Lee, Stacy Marsella |
| 2006 | Perceiving Visual Emotions with Speech. Zhigang Deng, Jeremy N. Bailenson, John P. Lewis, Ulrich Neumann |
| 2006 | Perception of Blended Emotions: From Video Corpus to Expressive Agent. Stéphanie Buisine, Sarkis Abrilian, Radoslaw Niewiadomski, Jean-Claude Martin, Laurence Devillers, Catherine Pelachaud |
| 2006 | Populating Reconstructed Archaeological Sites with Autonomous Virtual Humans. Wei Shao, Demetri Terzopoulos |
| 2006 | Robust Recognition of Emotion from Speech. Mohammed E. Hoque, Mohammed Yeasin, Max M. Louwerse |
| 2006 | Storytelling - The Difference Between Fantasy and Reality. Guilherme Raimundo, João P. Cabral, Celso De Melo, Luís C. Oliveira, Ana Paiva |
| 2006 | Teachable Characters: User Studies, Design Principles, and Learning Performance. Andrea Lockerd Thomaz, Cynthia Breazeal |
| 2006 | The PAC Cognitive Architecture. Lynn C. Miller, Stephen J. Read, Wayne Zachary, Jean-Christophe Le Mentec, Vassil Iordanov, Andrew Rosoff, James Eilbert |
| 2006 | The Role of Discourse Structure and Response Time in Multimodal Communication. Patrick Jeuniaux, Max M. Louwerse, Xiangen Hu |
| 2006 | The Role of Social Norm in User-Engagement and Appreciation of the Web Interface Agent Bonzi Buddy. Johan F. Hoorn, Henriette C. van Vugt |
| 2006 | Thespian: Modeling Socially Normative Behavior in a Decision-Theoretic Framework. Mei Si, Stacy Marsella, David V. Pynadath |
| 2006 | Towards Primate-Like Synthetic Sociability. Pablo Lucas dos Anjos, Ruth Aylett |
| 2006 | Towards a Common Framework for Multimodal Generation: The Behavior Markup Language. Stefan Kopp, Brigitte Krenn, Stacy Marsella, Andrew N. Marshall, Catherine Pelachaud, Hannes Pirker, Kristinn R. Thórisson, Hannes Högni Vilhjálmsson |
| 2006 | Towards a Reactive Virtual Trainer. Zsófia Ruttkay, Job Zwiers, Herwin van Welbergen, Dennis Reidsma |
| 2006 | Using Intelligent Agents to Facilitate Game Based Cultural Familiarization Training. Thomas Santarelli, Charles Barba, Floyd A. Glenn, Daphne Bogert |
| 2006 | Virtual Pedagogical Agents: Naturalism vs. Stylization. Agneta Gulz, Magnus Haake |
| 2006 | Virtual Rapport. Jonathan Gratch, Anna Okhmatovskaia, Francois Lamothe, Stacy Marsella, Mathieu Morales, Rick J. van der Werf, Louis-Philippe Morency |
| 2006 | Visual Attention and Eye Gaze During Multiparty Conversations with Distractions. Erdan Gu, Norman I. Badler |
| 2006 | Why Fat Interface Characters Are Better e-Health Advisors. Henriette C. van Vugt, Elly A. Konijn, Johan F. Hoorn, Jolanda Veldhuis |
| 2006 | [HUGE]: Universal Architecture for Statistically Based HUman GEsturing. Karlo Smid, Goranka Zoric, Igor S. Pandzic |