| 2021 | Simulation Gaming Through Times and Disciplines - 50th International Simulation and Gaming Association Conference, ISAGA 2019, Warsaw, Poland, August 26-30, 2019, Revised Selected Papers Marcin Wardaszko, Sebastiaan A. Meijer, Heide K. Lukosch, Hidehiko Kanegae, Willy Christian Kriz, Mariola Grzybowska-Brzezinska |
| 2019 | A Journey to the Role of Facilitator: Personal Stories Unfolding Alongside World Trends. Elyssebeth Leigh, Elizabeth Tipton, Marieke de Wijse-van Heeswijk |
| 2019 | A Review of Game-Based Research for English Language Learning in S&G Interdiscipline Journal. Panicha Nitisakunwut, Songsri Soranastaporn |
| 2019 | Accuracy in Business Simulations. Mihail Motzev, Ophelia Pamukchieva |
| 2019 | Agent-Based Simulation for Sustainable Management of Supply Chain and Natural Resources: Basic Model. Keiko Zaima |
| 2019 | Authentic Learning in Entrepreneurship Education. Luiz Antonio Titton, Michal Jakubowski |
| 2019 | Can the Veil of Ignorance Create Consensus? - A Qualitative Analysis Using the Siting for a Contaminated Waste Landfill Game. Miki Yokoyama, Susumu Ohnuma, Yukio Hirose |
| 2019 | Comparison of Experience of Using Business Games in University of Lodz and Kaunas University of Technology. Anna Pamula, Martynas Patasius, Irena Patasiene |
| 2019 | Differences Between Facilitator-Guided and Self-guided Debriefing on the Attitudes of University Students. Toshiko Kikkawa, Willy Christian Kriz, Junkichi Sugiura |
| 2019 | Educational Escape Room - Challenges and Obstacles. Michal Mijal, Martyna Ciesla, Monika Gromadzka |
| 2019 | Evaluation of a Pilot Game to Change Civil Servants' Willingness Towards Open Data Policy Making. Fernando Kleiman, Marijn Janssen, Sebastiaan A. Meijer |
| 2019 | Food-Web Modeling in the Maritime Spatial Planning Challenge Simulation Platform: Results from the Baltic Sea Region. Magali Goncalves, Jeroen Steenbeek, Maciej Tomczak, Giovanni Romagnoni, Rikka Puntilla, Ville Karvinen, Carlos Santos, Xander Keijser, Lodewijk Abspoel, Harald Warmelink, Igor Mayer |
| 2019 | Fostering Adaptive Organizations: Some Practical Lessons from Space Pirates. Derek W. Wade |
| 2019 | Framework and Application of Live Video Streaming as a Virtual Reality Gaming Technology: A Study of Function and Performance. Zhengyu Wang, Yousuf Al-Shorji, Cevin Zhang |
| 2019 | Gamification Design Strategies - Summary of Research Project. Michal Jakubowski |
| 2019 | Group-Based Learning and Group Composition on the Provision of Public Goods: Incorporating Agent-Based Simulation and Gaming. Shuang Chang, Hiroshi Deguchi |
| 2019 | Impact of Competition in Energy Market on Promotion of Renewables: An Agent-Based Model Approach. Arashi Ogihara, Kengo Suzuki, Keita Nakai |
| 2019 | Interpersonal Competitiveness in a Cohesive Team: Insights from a Business Simulation Game. Vinod Dumblekar, Upinder Dhar |
| 2019 | Learning from a Business Simulation Game: A Factor-Analytic Study. Vinod Dumblekar, Upinder Dhar |
| 2019 | Learning with Location-Based Gaming. Jaakko Vuorio, J. Tuomas Harviainen |
| 2019 | Little Things Mean a Lot in Simulations. Richard Teach, James Szot, Larry Chasteen |
| 2019 | Managing Competing Values in Sustainable Urban Tourism: A Simulation-Gaming Approach. Jessika Weber-Sabil, Lidija Lalicic, Thomas P. Buijtenweg, Kevin Hutchinson, Carlos Pereira Santos, Frans Melissen, Ko Koens, Igor Mayer |
| 2019 | Methodological Challenges of Creating a Next-Generation Machine Learning-Based Game Engine for Generating Maps and Vehicle Behavior. Blazej Podgórski, Marcin Wardaszko |
| 2019 | Playing (in) a Crisis Simulation - What is the Playful Engagement in a Serious Simulation Made of? David Goutx, Sophie Sauvagnargues, Laurent Mermet |
| 2019 | Resolving Migrant Issues in Thailand Using the Framework of 'Simulation Game - Project PAL'. Ryoju Hamada, Nanako Iwasa, Tomomi Kaneko, Masahiro Hiji |
| 2019 | Review of Haptic and Computerized (Simulation) Games on Climate Change. Andreas Gerber, Markus Ulrich, Patrick A. Wäger |
| 2019 | Simulated Construction of State's Intersubjective Reality in Virtual Games: An Emerging Tool of Social Power? Svetlana Lobastova |
| 2019 | Simulation Games as a Framework to Conduct Scientific Experiments - The Example of Prospect Theory Research. Malgorzata Cwil |
| 2019 | Structuring Game Design with Active Learning Benefits: Insights from Logistical Skills Training in Managing an Emergency Department. Cevin Zhang, Karin Pukk Härenstam, Jonas Nordquist, Sebastiaan A. Meijer |
| 2019 | Study on Occurrence Mechanism of Quality Scandal in Enterprises by "Sontaku", "Air" and "Water" Theory Using Business Game. Hiroyasu Seita, Setsuya Kurahashi |
| 2019 | The Development of the 3D Role-Playing Game on PC with an Assistive System for Deuteranopia. Paiboon Kiattikomol, Ratchadawan Nimnual, Pavarisa Sittisanguansak |
| 2019 | The Funnel of Game Design - Proposing a New Way to Address a Problem Definition Using the IDEAS Approach. Maria Freese, Heide K. Lukosch |
| 2019 | The Perception of Business Wargaming Practices Among Strategic and Competitive Intelligence Professionals. Adam Kowalik |
| 2019 | The Tacit Knowledge in Games: From Validation to Debriefing. Bill Roungas, Sebastiaan A. Meijer, Alexander Verbraeck |
| 2019 | The Trust Game: The Influence of Trust on Collaboration in the Light of Technological Innovations. Anique Kuijpers, Heide K. Lukosch, Alexander Verbraeck |
| 2019 | Through a Mirror Darkly - On the Obscurity of Teaching Goals in Game-Based Learning in IT Security. Klemens Koehler, René Röpke, Martin R. Wolf |
| 2019 | Unpacking and Overconfidence in a Production Management Game. Mieko Nakamura |
| 2019 | Video Game Monetization Mechanisms in Triple A (AAA) Video Games. Martin Ivanov, Helmut Wittenzellner, Marcin Wardaszko |
| 2019 | Wonders of the World Simulation Program by Virtual Reality. Naraphol Deechuay, Ratchadawan Nimnual, Panya Makasorn, Supanat Permpoon |