| 2018 | Simulation Gaming. Applications for Sustainable Cities and Smart Infrastructures - 48th International Simulation and Gaming Association Conference, ISAGA 2017, Delft, The Netherlands, July 10-14, 2017, Revised Selected Papers Heide Karen Lukosch, Geertje Bekebrede, Rens Kortmann |
| 2017 | A Framework for Developing Multi-Layered Networks of Active Neurons for Simulation Experiments and Model-Based Business Games Using Self-Organizing Data Mining with the Group Method of Data Handling. Mihail Motzev |
| 2017 | A Model for the Development of Stealth Serious Games. Victor A. Cuesta Aguiar, Masaru Nakano |
| 2017 | Analyzing the Implications of Design Choices in Existing Simulation-Games for Critical Infrastructure Resilience. Joeri van Laere, Osama Ibrahim, Aron Larsson, Leif Olsson, Björn J. E. Johansson, Per M. Gustavsson |
| 2017 | Assessing the Residential Energy Rebound Effect by Means of a Serious Game. Oscar Garay Garcia, C. Els van Daalen, Émile J. L. Chappin, Bas van Nuland, Iman A. Mohammed, Bert Enserink |
| 2017 | Assessment of Hybrid Board Game-Based Learning Outcomes Using the Beatty Theoretical Framework. Abby Muricho Onencan |
| 2017 | Attitude Measurement with Board Games in Transportation Nodes. Shalini Kurapati, Maria Freese, Ioanna Kourounioti, Heide K. Lukosch, Geertje Bekebrede, Thijs Smit, Jaco van Meijeren, Bas van Nuland, Linda van Veen |
| 2017 | Challenges in the Transition Towards a Sustainable City: The Case of GO2Zero. Geertje Bekebrede, Ellen van Bueren, Ivo Wenzler, Linda van Veen |
| 2017 | Design Thinking: Project Portfolio Management and Simulation - A Creative Mix for Research. Saeed Shalbafan, Elyssebeth Leigh |
| 2017 | Designing Disaster Diplomacy in the Context of a Climate Change Water Game. Abby Muricho Onencan, Bartel A. Van de Walle |
| 2017 | Development of BASE Manufacturing Business Board Game. Ryoju Hamada, Tomomi Kaneko, Masahiro Hiji |
| 2017 | Facilitating 21st Century Skills and Increasing Active Learning Environment of Students by Games and Simulations. Songsri Soranastaporn, Nophawan Yamchuti, Urairat Yamchuti |
| 2017 | Knowledge Management of Games for Decision Making. Bill Roungas, Sebastiaan A. Meijer, Alexander Verbraeck |
| 2017 | Maritime Spatial Planning - A Board Game for Stakeholder Involvement. Xander Keijser, Malena Ripken, Harald Warmelink, Lodewijk Abspoel, Rhona Fairgrieve, Igor Mayer |
| 2017 | Preferred Team Roles and Communication Patterns in Teamwork - Is There a Formula for Effectiveness? - Case Study Analysis. Anna Palyga |
| 2017 | The Design and Evaluation of a Multi-player Milk Supply Chain Management Game. Mizuho Sato, Manami Tsunoda, Hitomi Imamura, Hajime Mizuyama, Masaru Nakano |
| 2017 | The Effects of Debriefing on the Performance and Attitude of Japanese University Students. Toshiko Kikkawa, Junkichi Sugiura, Willy Christian Kriz |
| 2017 | Transitions - From Deterministic to Probabilistic Learning Conditions - Managing Simulations in Complex Conditions. Elyssebeth Leigh, Elizabeth Tipton |
| 2017 | User Satisfaction with Organizational Learning Time-Efficiency in Topaasia Cards. Otso Hannula, J. Tuomas Harviainen |
| 2017 | What is the Game? Study of Subjective Perceptions. Elena Likhacheva |