| 2016 | Augmented Reality in Education: An Exploration and Analysis of Currently Available Educational Apps. Patrick M. O'Shea, Jennifer B. Elliott |
| 2016 | Computational Thinking and Social Skills in Virtuoso: An Immersive, Digital Game-Based Learning Environment for Youth with Autism Spectrum Disorder. Matthew Schmidt, Dennis Beck |
| 2016 | Designing a Learning Analytics Application to Improve Learner Success in Interactions Based on Multimodal Dialogue Systems. Emmanuel Ferreyra Olivares, Pierre Albert, Joy van Helvert, Michael Gardner |
| 2016 | Developing Serious Games to Improve Learning and Increase Interest in STEM Careers for Middle School Students: The Mice of Riddle Place®. Charles Raffety, Theodore Prawat, Jonathon Richter, Raymond F. Hamilton Jr., Melisa Schelvan, Paulette Jones, Andrij Holian |
| 2016 | Exploratory and Collaborative Learning Experience in Immersive Environments - Implementation and Findings from an Archaeological Domain. Christian Gütl, Lisa Maria Tomes, Johanna Pirker, Vanessa Chang |
| 2016 | Immersive Learning Research Network - Second International Conference, iLRN 2016, Santa Barbara, CA, USA, June 27 - July 1, 2016, Proceedings Colin Allison, Leonel Morgado, Johanna Pirker, Dennis Beck, Jonathon Richter, Christian Gütl |
| 2016 | Inducing Emotional Response in Interactive Media: A Pilot Study. Keenan M. Reimer, Foaad Khosmood |
| 2016 | Mind, the Gap. Paul J. McCullagh |
| 2016 | Olive Dreams of Elephants: Game-Based Learning for School Readiness and Pre-literacy in Young Children. Carly A. Kocurek, Jennifer L. Miller |
| 2016 | REVRLaw: An Immersive Way for Teaching Criminal Law Using Virtual Reality. Markos Mentzelopoulos, James Parrish, Paresh Kathrani, Daphne Economou |
| 2016 | Self-regulated Learning in Computer Programming: Strategies Students Adopted During an Assignment. Daniela Pedrosa, José Cravino, Leonel Morgado, Carlos Barreira |
| 2016 | Strategies to Design a Mixed-Reality Immersive Environment and Influence Teen Health Behaviors. Béatrice Moissinac, Kimmy Hescock, Jon Dorbolo, Siew Sun Wong, Melinda Manore |
| 2016 | Towards Measuring User Experience, Activation and Task Performance in Immersive Virtual Learning Environments for Students. Daniela Janßen, Christian Tummel, Anja Richert, Ingrid Isenhardt |
| 2016 | Virtual Reality for Early Education: A Study. Adeola Fabola, Alan Miller |
| 2016 | Virtual Worlds and the 3D Web - Time for Convergence? Hussein Bakri, Colin Allison, Alan Miller, Iain Oliver |