| 2014 | Frontiers in Gaming Simulation - 44th International Simulation and Gaming Association Conference, ISAGA 2013 and 17th IFIP WG 5.7 Workshop on Experimental Interactive Learning in Industrial Management, Stockholm, Sweden, June 24-28, 2013. Revised Selected Papers Sebastiaan A. Meijer, Riitta Smeds |
| 2013 | A Design Science Approach to Youth Care through Online Simulation Gaming. Kees J. M. van Haaster |
| 2013 | A Distributed Barge Planning Game. Martijn Mes, Maria-Eugenia Iacob, Jos van Hillegersberg |
| 2013 | A Game for Requirements Formulation for a Distributed Gaming and Simulation Environment. Emdzad Sehic, Alexander Verbraeck, Sebastiaan A. Meijer |
| 2013 | A Grassroots Gaming Simulation: The Case of "Crossroad". Toshiko Kikkawa |
| 2013 | A Negotiation Game to Support Inter-organizational Business Case Development. Silja Eckartz, Christiaan P. Katsma |
| 2013 | A Prediction Market Game to Route Selection under Uncertainty. Hajime Mizuyama, Shuhei Torigai, Michiko Anse |
| 2013 | A Review of Gaming Simulation in Transportation. Jayanth Raghothama, Sebastiaan A. Meijer |
| 2013 | A Serious Game Design Combining Simulation and Sandbox Approaches. Heide K. Lukosch, Roy van Bussel, Sebastiaan A. Meijer |
| 2013 | Achieving Game Goals at All Costs? - The Effect of Reward Structures on Tactics Employed in Educational Military Wargaming. Anders Frank |
| 2013 | Analyzing the Social Dynamics of Non-Player Characters. Magnus Johansson, Björn Strååt, Henrik Warpefelt, Harko Verhagen |
| 2013 | Building a Virtual World for Team Work Improvement. Heide K. Lukosch, Bas van Nuland, Theo van Ruijven, Linda van Veen, Alexander Verbraeck |
| 2013 | Challenges to Designing Game-Based Business. Thomas Duus Henriksen |
| 2013 | Co-creating Networked Educational Innovations via Process Simulations. Riitta Smeds, Svante Suominen, Päivi Pöyry-Lassila |
| 2013 | Developing an Ambient Assisted Living Environment Applying the advanced Learning Factory (aLF) - A Conceptual Approach for the Practical Use in the Research Project A2LICE. Daniel Plorin, Egon Müller |
| 2013 | EfeU: Decision Making Concerning Company Strategy. Gabriele Hoeborn, Jennifer Bredtmann |
| 2013 | Effects of a Game-Facilitated Curriculum on Technical Knowledge and Skill Development. Roy van Bussel, Heide K. Lukosch, Sebastiaan A. Meijer |
| 2013 | Games for Searching Technology Landscapes. Jop van den Hoogen, Sebastiaan A. Meijer |
| 2013 | Gaming Simulation Design for Individual and Team Situation Awareness. Julia C. Lo, Sebastiaan A. Meijer |
| 2013 | Identifying the Competencies and Capabilities of Simulation Professionals. Elyssebeth Ellen Leigh |
| 2013 | Modeling Network Controller Decisions Based Upon Situation Awareness through Agent-Based Negotiation. Reyhan Aydogan, Julia C. Lo, Sebastiaan A. Meijer, Catholijn M. Jonker |
| 2013 | Parameterised Business Simulation Game Development for Education in Supply Chain Management and Logistics. Luiz Antonio Titton |
| 2013 | Playing Science: Role-Playing Games as a Way to Enter Scientific Activity. Alexey Fedoseev, Daria Vdovenko |
| 2013 | Representing Qualitative Aspects of Vehicle Purchase Decision-Making in a Simulation Game on Alternative Fuel and Vehicle Transitions. Joel Bremson |
| 2013 | Serious Games, Remote Laboratories and Augmented Reality to Develop and Assess Programming Skills. Mariluz Guenaga, Iratxe Menchaca, Alex Ortiz de Guinea, Olga Dziabenko, Javier García-Zubía, Mikel Salazar |
| 2013 | Simulation Game as a Live Case Integrated into Two Modules. John Mulenga, Marcin Wardaszko |
| 2013 | Status and Trends of Serious Game Application in Engineering and Manufacturing Education. Borzoo Pourabdollahian Tehran, Manuel Fradinho Oliveira, Marco Taisch, Jannicke Baalsrud Hauge, Johann c. k. h. Riedel |
| 2013 | The UCS-Model of Corporate Sustainability - Description, Development and Incorporation in the Simulation Game Napuro. Markus Ulrich |
| 2013 | Transcoding Pattern and Simulation Games in Learning Geometry - A Research in Primary School. Angela Piu, Cesare Fregola |
| 2013 | Using Gamification to Enhance Staff Motivation in Logistics. Jan Hense, Markus Klevers, Michael Sailer, Tim Horenburg, Heinz Mandl, Willibald A. Günthner |
| 2013 | Veerkracht 2.0 - Embodied Interactions in a Servant-Leadership Game. Rens Kortmann, C. Els van Daalen, Igor Mayer, Geertje Bekebrede |