| 2018 | "The Link Out" - Towards a Theory of Epiphany in Digital Games. Andrea Di Pastena, Dennis Jansen, Brian de Lint, Amanda Moss |
| 2018 | 'What Country, Friends, Is This?' Using Immersive Theatre Practice to Inform the Design of Audience Experience in Estate 360°. Scott Palmer |
| 2018 | A Character Focused Iterative Simulation Approach to Computational Storytelling. Leonid Berov |
| 2018 | A Framework for Classifying and Describing Authoring Tools for Interactive Digital Narrative. Yotam Shibolet, Noam Knoller, Hartmut Koenitz |
| 2018 | A Framework for Creative Teams of Non-fiction Interactive Digital Narratives. Nicole Basaraba |
| 2018 | A Model for Describing Alternate Reality Games. Ryan Javanshir, Beth Carroll, David E. Millard |
| 2018 | A Multidimensional Classification of Choice Presentation in Interactive Narrative. Sergio Estupiñán, Brice Maret, Kasper Andkjaer, Nicolas Szilas |
| 2018 | A Research on Storytelling of Interactive Documentary: Towards a New Storytelling Theory Model. Chanjun Mu |
| 2018 | A Tool for Interactive Visualization of Narrative Acts. Nicolas Szilas, Monika Marano, Sergio Estupiñán |
| 2018 | A Top-Down Narrative Design Approach for Networked Cultural Institutions. Tonguc Ibrahim Sezen, Ido Iurgel, Nicolas Fischöder, René Bakker, Koen van Turnhout, Digdem Sezen |
| 2018 | A Villain's Guide to Social Media and Interactive Digital Storytelling. Mark Bernstein, Clare Hooper |
| 2018 | Agency and Authorship in Ludic Narrative Environments. Samantha Schäfer |
| 2018 | Apply Storytelling Techniques for Describing Time-Series Data. Zev Battad, Mei Si |
| 2018 | Applying Interactive Storytelling in Cultural Heritage: Opportunities, Challenges and Lessons Learned. Akrivi Katifori, Manos Karvounis, Vassilis Kourtis, Sara Perry, Maria Roussou, Yannis E. Ioannidis |
| 2018 | Authoring for Interactive Storytelling - When, Why, and Do We Actually Need Authoring Tools? Alex Mitchell, Ulrike Spierling, Charlie Hargood, David E. Millard |
| 2018 | Automatic Detection of Conflicts in Complex Narrative Structures. Nicolas Szilas, Sergio Estupiñán, Urs Richle |
| 2018 | Automatic Plot Generation Framework for Scenario Creation. Yoji Kawano, Eichi Takaya, Kazuki Yamanobe, Satoshi Kurihara |
| 2018 | Card-Based Methods in Interactive Narrative Prototyping. Hartmut Koenitz, Teun Dubbelman, Noam Knoller, Christian Roth, Mads Haahr, Digdem Sezen, Tonguc Ibrahim Sezen |
| 2018 | Cinematic VR as a Reflexive Tool for Critical Empathy. Sojung Bahng |
| 2018 | Co-constructing Cultural Heritage Through a Web-Based Interactive Digital Narrative. Nicole Basaraba |
| 2018 | Communicating Assertiveness in Robotic Storytellers. Raul Benites Paradeda, Maria José Ferreira, Carlos Martinho, Ana Paiva |
| 2018 | Comparing Player Responses to Choice-Based Interactive Narratives Using Facial Expression Analysis. John T. Murray, Raquel Robinson, Michael Mateas, Noah Wardrip-Fruin |
| 2018 | Contemporary Issues in Interactive Storytelling Authoring Systems. Daniel Green, Charlie Hargood, Fred Charles |
| 2018 | Creating Interactive Adaptive Real Time Story Worlds. Henrik Schoenau-Fog, Bjarke Alexander Larsen |
| 2018 | Creating a Virtual Support Group in an Interactive Narrative: A Companionship Game for Cancer Patients. Alice Bowman |
| 2018 | Creating and Sharing Interactive Narrative Design Knowledge - A Multipronged Approach. Hartmut Koenitz, Christian Roth, Teun Dubbelman |
| 2018 | Cue Control: Interactive Sound Spatialization for 360° Videos. Paulo Bala, Raul Masu, Valentina Nisi, Nuno Nunes |
| 2018 | Designing Learning Experiences for Interactive Digital Narrative Literacy: A New Paradigm. Emily Bell, Emily Coolidge Toker, Paul Hanna |
| 2018 | Digital Storytelling and Phrasal Verbs in L2 Acquisition: Teaching Phraseology Through Technology. Annalisa Raffone |
| 2018 | Director's Cut - Analysis of Aspects of Interactive Storytelling for VR Films. Colm O. Fearghail, Cagri Ozcinar, Sebastian Knorr, Aljosa Smolic |
| 2018 | Exploring Bloom's Taxonomy as a Basis for Interactive Storytelling. Sarah Harmon, Seth Chatterton |
| 2018 | Expressive Range Analysis of a Possible Worlds Driven Emergent Narrative System. Ben A. Kybartas, Clark Verbrugge, Jonathan Lessard |
| 2018 | Faoladh: A Case Study in Cinematic VR Storytelling and Production. Declan Dowling, Colm O. Fearghail, Aljosa Smolic, Sebastian Knorr |
| 2018 | Filling in the Gaps: "Shell" Playable Characters. Trena Lee, Alex Mitchell |
| 2018 | Folklore and Digital Media: Unpacking the Meaning of Place Through Digital Storytelling. Tanis Grandison |
| 2018 | Frammenti: The ARG About Erasing Memories, That Was Forgotten. Serena Zampolli |
| 2018 | From Co-Curation to Co-Creation: Users as Collective Authors of Archive-Based Cultural Heritage Narratives. Fabian Mohr, Soenke Zehle, Michael Schmitz |
| 2018 | From Literary Novel to Radio Drama to VR Project - The thousand autumns of Jacob de Zoet. Mirjam Vosmeer, Alyea Sandovar, Ben A. M. Schouten |
| 2018 | How Do Writing Tools Shape Interactive Stories? Sofia Kitromili, James Jordan, David E. Millard |
| 2018 | Interactive Comic-Based Digital Storytelling for Self-expression. Carolina Beniamina Rutta, Gianluca Schiavo, Massimo Zancanaro |
| 2018 | Interactive Digital Narratives (IDN) for Change - Educational Approaches and Challenges in a Project Focused on Migration. Teun Dubbelman, Christian Roth, Hartmut Koenitz |
| 2018 | Interactive Digital Storytelling and Self-expression in the Context of Young Male Migrants. Carolina Beniamina Rutta, Gianluca Schiavo, Massimo Zancanaro |
| 2018 | Interactive Storytelling - 11th International Conference on Interactive Digital Storytelling, ICIDS 2018, Dublin, Ireland, December 5-8, 2018, Proceedings Rebecca Rouse, Hartmut Koenitz, Mads Haahr |
| 2018 | Jonathan Swift: Augmented Reality Application for Trinity Library's Long Room. Néill O'Dwyer, Jan Ondrej, Rafael Pagés, Konstantinos Amplianitis, Aljosa Smolic |
| 2018 | Leaving the Small Screen: Telling News Stories in a VR Simulation of an AR News Service. Torbjörn Svensson, Lissa Holloway-Attaway, Etienne Beroldy |
| 2018 | Leveraging on Transmedia Entertainment Education to Augment Tourists' Awareness Towards Social Issues. Mara Dionisio, Valentina Nisi, Nuno Correia |
| 2018 | Ludonarrative Hermeneutics: A Way Out and the Narrative Paradox. Christian Roth, Tom van Nuenen, Hartmut Koenitz |
| 2018 | Making New Narrative Structures with Actor's Eye-Contact in Cinematic Virtual Reality (CVR). Dong-uk Ko, Hokyoung Ryu, Jieun Kim |
| 2018 | Margaret's. Esther Doorly, Kelly McErlean |
| 2018 | Measuring User Experience on Interactive Fiction in Cinematic Virtual Reality. María Cecilia Reyes |
| 2018 | Meta-communication Between Designers and Players of Interactive Digital Narratives. Colette Daiute, Robert O. Duncan, Fedor Marchenko |
| 2018 | Narrative Consistency across Replays of Pro-social Interactive Digital Narratives. Jonathan Barbara |
| 2018 | Narrative Game Mechanics and Interactive Fiction. Kirsty Michelle McGill |
| 2018 | Narrative Improvisation: Simulating Game Master Choices. Jonathan Strugnell, Marsha Berry, Fabio Zambetta, Stefan Greuter |
| 2018 | Narrative-Led Interaction Techniques. Felipe Breyer, Judith Kelner, Daniel Ferreira, José Paulo Teixeira, Paulo de Lima Filho, Pedro Henrique Mendonça, Givanio Melo |
| 2018 | Novella: An Authoring Tool for Interactive Storytelling in Games. Daniel Green |
| 2018 | Partners: Human and Nonhuman Performers and Interactive Narrative in Postdigital Theater. Rebecca Rouse |
| 2018 | Perceived Agency as Meaningful Expression of Playable Character Personality Traits in Storygames. Liting Kway, Alex Mitchell |
| 2018 | Player Identity and Avatars in Meta-narrative Video Games: A Reading of Hotline Miami. Luca Papale, Lorenzo Fazio |
| 2018 | Playing Story Creation Games with Logical Abduction. Andrew S. Gordon, Ulrike Spierling |
| 2018 | Playing with Vision: Sight and Seeing as Narrative and Game Mechanics in Survival Horror. Mads Haahr |
| 2018 | Predictability and Plausibility in Interactive Narrative Constructs: A Case for an ERP Study. Bjørn Anker Gjøl, Niels Valentin Jørgensen, Mathias Ramsø Thomsen, Luis Emilio Bruni |
| 2018 | Re-Tellings: The Fourth Layer of Narrative as an Instrument for Critique. Mirjam Palosaari Eladhari |
| 2018 | Research into Interactive Digital Narrative: A Kaleidoscopic View. Janet H. Murray |
| 2018 | Science Considered Helpful. R. Michael Young |
| 2018 | Sketching a Map of the Storylets Design Space. Max Kreminski, Noah Wardrip-Fruin |
| 2018 | Sleep Tight Johnny Idaho A Multicultural Exploration into Virtual Reality. Nick Verouden, Mirjam Vosmeer, Alyea Sandovar |
| 2018 | Social Viewing in Cinematic Virtual Reality: Challenges and Opportunities. Sylvia Rothe, Mario Montagud, Christian Mai, Daniel Buschek, Heinrich Hußmann |
| 2018 | Spatial Participation Gap: Towards a Conceptual Perspective on Locative Storytelling Creation. Cláudia Silva |
| 2018 | Spatial Storytelling: Finding Interdisciplinary Immersion. Asim Hameed, Andrew Perkis |
| 2018 | StoryMINE: A System for Multiplayer Interactive Narrative Experiences. Callum Spawforth, Nicholas Gibbins, David E. Millard |
| 2018 | Structuring Digital Game Stories. Elizabeth Goins |
| 2018 | The Myth of 'Universal' Narrative Models - Expanding the Design Space of Narrative Structures for Interactive Digital Narratives. Hartmut Koenitz, Andrea Di Pastena, Dennis Jansen, Brian de Lint, Amanda Moss |
| 2018 | The Story Pile - Representing Story in the Board Game Mind Shadows. Mirjam Palosaari Eladhari |
| 2018 | Thoughts on a Discipline for the Study of Interactive Digital Narratives. Hartmut Koenitz |
| 2018 | Throwing Bottles at God: Predictive Text as a Game Mechanic in an AI-Based Narrative Game. Max Kreminski, Noah Wardrip-Fruin |
| 2018 | Toward an Ethics of Interactive Storytelling at Dark Tourism Sites in Virtual Reality. Joshua A. Fisher, Sarah Schoemann |
| 2018 | Towards Generating Stylistic Dialogues for Narratives Using Data-Driven Approaches. Weilai Xu, Charlie Hargood, Wen Tang, Fred Charles |
| 2018 | Vox Populi. Sytze Schalk |
| 2018 | Would You Follow the Suggestions of a Storyteller Robot? Raul Benites Paradeda, Maria José Ferreira, Carlos Martinho, Ana Paiva |
| 2018 | fanSHEN's Looking for Love: A Case Study in How Theatrical and Performative Practices Inform Interactive Digital Narratives. Daniel Barnard |